Travis Howell
e59c546187
Change key combination to dump all script, due to conflict.
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svn-id: r42478
2009-07-14 13:50:17 +00:00
Travis Howell
dc0f6dce76
Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer.
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svn-id: r42163
2009-07-06 06:21:59 +00:00
Travis Howell
bce47e7eb6
Add initial support for DOS non-interactive demos of The Feeble Files.
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svn-id: r40619
2009-05-16 05:34:16 +00:00
Travis Howell
dd54193f95
Expand dump image code to cover all games, and add options to the debugger.
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svn-id: r40548
2009-05-14 07:05:51 +00:00
Travis Howell
42bb8b95be
Fix the car chase scene in PN.
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svn-id: r40299
2009-05-04 09:17:31 +00:00
Max Horn
ab05e79715
AGOS: Merged timerCallback and timerProc; removed checkTimerCallback declaration without implementation
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svn-id: r40076
2009-04-22 12:57:23 +00:00
Travis Howell
d6247fa0e0
Fix crash that occurs when OmniTV video is played completely, in The Feeble Files.
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svn-id: r40063
2009-04-22 10:19:10 +00:00
Travis Howell
e15dd070f8
Fix sound effects regression in Waxworks.
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svn-id: r40023
2009-04-20 05:19:42 +00:00
Travis Howell
93deecccef
Minor cleanup.
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svn-id: r39259
2009-03-09 04:16:27 +00:00
Max Horn
563d76d342
AGOS: Changed _leftButtonDown & _rightButtonDown from byte to int
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svn-id: r39256
2009-03-09 03:45:33 +00:00
Travis Howell
2bd2fe43c5
Change Personal Nightmare support to optional, until setjmp/longjmp code is converted.
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svn-id: r39253
2009-03-09 02:25:29 +00:00
Travis Howell
56189fcf30
Clarify several errors messages.
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svn-id: r39219
2009-03-08 10:08:09 +00:00
Travis Howell
2620d6836c
Add initial support for Personal Nightmare.
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Thanks to dreammaster for file decompression and icon decoding code.
NOTE: setjmp/longjmp code will require conversion for portability.
svn-id: r39216
2009-03-08 08:45:21 +00:00
Travis Howell
89063a38ce
Cleanup.
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svn-id: r36233
2009-02-07 04:32:33 +00:00
Travis Howell
b2332744e4
Cleanup.
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svn-id: r36228
2009-02-07 01:11:51 +00:00
Travis Howell
76624fc69c
Add initial Smacker support for The Feeble Files.
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svn-id: r35457
2008-12-21 04:36:11 +00:00
Max Horn
9b160804ab
Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
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svn-id: r34700
2008-09-30 12:27:38 +00:00
Christopher Page
7f480ac571
Quit and RTL code is more modular now. EVENT_RTL no longer sets _shouldQuit, shouldQuit is only set if there's an EVENT_QUIT. EVENT_RTL and EVENT_QUIT are completely separate from each other. Engine::quit() method now checks both _shouldQuit and _shouldRTL to determine if the engine should exit. There is no longer a need for resetQuit(), so it's removed
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svn-id: r33082
2008-07-16 04:22:56 +00:00
Christopher Page
e808cdf7a0
Reimplemented pushEvent() and artificialEventQueue to work with Events instead of EventTypes. Reimplemented Queue as a List instead of Array. Updated AGOS, AGI, CINE, GOB, and KYRA to work with the current implementation of the GMM
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svn-id: r32971
2008-07-09 02:27:05 +00:00
Christopher Page
a4f56de13a
Implemented Common::EventManager::pushEvent() to insert fake events into the event queue. Quit and RTL events have been added, and are now tracked by the DefaultEventManager using shouldQuit() and shouldRTL(). AGOS is working with this new implementation, other engines to follow.
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svn-id: r32952
2008-07-07 22:34:45 +00:00
Christopher Page
ca76ef4e1f
AGOS Engine: Began implementation for a new quit event which will cleanly return to the launcher. This replaces the old shutdown() method within delay()
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svn-id: r32203
2008-05-20 21:40:53 +00:00
Travis Howell
7e222b1a0c
Cleanup.
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svn-id: r31512
2008-04-16 08:50:25 +00:00
Max Horn
f44a196087
Moved all time() calls in AGOS to a single new method AGOSEngine::getTime(); also replaced an evil function-static variable by a member variable (lastMinute)
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svn-id: r29908
2007-12-20 09:43:46 +00:00
Nicola Mettifogo
258901bab9
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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svn-id: r28966
2007-09-19 08:40:12 +00:00
Max Horn
f445d8c800
Changed AGOS to use full KeyState, not just ascii value, in key events
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svn-id: r27800
2007-06-30 22:21:29 +00:00
Torbjörn Andersson
2db2fbfc51
Use KEYCODE constants.
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svn-id: r27599
2007-06-22 07:52:53 +00:00
Travis Howell
00829f15c8
Minor cleanup.
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svn-id: r27580
2007-06-21 06:37:00 +00:00
Travis Howell
89b2cf75e2
Use frameBuffer directly, in order to drop extra buffer (frontBuffer) and cleanup code.
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svn-id: r27577
2007-06-21 03:14:20 +00:00
Travis Howell
60a8c969f7
Restore DIMP specific timer code.
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svn-id: r27277
2007-06-10 04:36:44 +00:00
Travis Howell
2d2bda501e
Fix timer code in Puzzle Pack, to match original speed.
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svn-id: r27275
2007-06-10 04:14:53 +00:00
Travis Howell
fff80bc489
Fix load/save interface in Elvira 1.
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svn-id: r27191
2007-06-08 07:50:28 +00:00
Travis Howell
ce903d557a
Add option to dump all subrountines in a game, to help with bug reports.
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svn-id: r27104
2007-06-05 11:46:39 +00:00
Travis Howell
56cde56d4b
Fix input issues in earlier games, and split handleMouseMoved() due to difference in earlier games.
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svn-id: r27103
2007-06-05 11:38:26 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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svn-id: r27024
2007-05-30 21:56:52 +00:00
Travis Howell
0d789e074e
Fix glitches caused by interface differences in the AtariST verison of Elvira 2.
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svn-id: r26988
2007-05-28 08:54:13 +00:00
Travis Howell
d6e0fe13b5
Add code for opcodes 177/178 in Elvira 2.
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svn-id: r26937
2007-05-26 13:23:06 +00:00
Travis Howell
5e1af6f479
Add load/save interface support for Elvira 2 and Waxworks.
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svn-id: r26909
2007-05-22 10:31:51 +00:00
Travis Howell
d4191508f6
Cleanup.
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svn-id: r26858
2007-05-17 09:00:14 +00:00
Travis Howell
bdb18c60d8
Add idle code for DIMP.
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svn-id: r26848
2007-05-16 05:57:26 +00:00
Travis Howell
a8c6dc6e7d
Cleanup.
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svn-id: r26833
2007-05-13 13:19:46 +00:00
Travis Howell
9a04d1dffb
Rename a few variables.
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svn-id: r26827
2007-05-13 10:07:55 +00:00
Travis Howell
b6672f37a9
Fix bugs #941074 and #828860 , by switching to graphics renderer code used by earlier (non-Windows) versions of Simon the Sorcerer 1/2.
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svn-id: r26825
2007-05-13 08:46:48 +00:00
Travis Howell
6452a701be
Fix glitches in pause options of Elvira 1.
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svn-id: r26796
2007-05-10 00:43:27 +00:00
Travis Howell
20bf83a2ce
Imrproved support for Elvira 1/2 and Waxworks.
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svn-id: r26792
2007-05-09 15:36:05 +00:00
Gregory Montoir
5aca9dce8c
added the instance of EventManager returned by OSystem::getEventManager as a member of the Engine base class. This allows to simply the code a bit and should more efficient too (ie. less virtual function chain calls, obj->getA()->getB()). Also updated several engines to make use of it.
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svn-id: r26357
2007-04-01 17:36:13 +00:00
Max Horn
72ee9ee86a
Changed AGOS to use the EventManager to track the mouse position; added a FIXME comment about _mouseOld never being set
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svn-id: r26206
2007-03-18 13:29:12 +00:00
Max Horn
ed54ea9155
Moved Event/EventType/keyboard enum from common/system.h (part of class OSystem) to common/events.h (part of namespace Common). Porters may have to make minor changes to their backends to get them to compile again
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svn-id: r26180
2007-03-17 19:02:05 +00:00
Torbjörn Andersson
53624376b4
Applied my re-revised patch #1487149 ("Simplified keyboard repeat"), with
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Fingolfin's blessings. Keyboard repeat is now handled by the event manager,
rather than by individual engines.
Since this can cause problems with some engines (see the AGI engine), the extra
"key down" events are marked as "synthetic", so that they can be ignored if
necessary.
svn-id: r26170
2007-03-17 15:44:26 +00:00
Max Horn
15d9bc42ea
Force all code to use EventManager::pollEvent instead of OSystem::pollEvent
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svn-id: r26156
2007-03-17 00:53:21 +00:00
Travis Howell
e3594a6839
Add support for using soundtrack from the Simon the Sorcerer 1 - Music Enhancement Project.
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svn-id: r25632
2007-02-16 13:55:01 +00:00