Eugene Sandulenko
0dafa7f80f
ALL: Reduce audio/ header dependency
2011-08-06 11:30:42 +01:00
Max Horn
88913c0139
ALL: Remove trailing whitespaces
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This tries to make our code a bit more compliant with our code formatting
conventions. For future use, this is the command I used:
git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
2011-06-20 00:59:48 +02:00
Matthew Hoops
9539017ee3
ALL: initialise -> initialize
2011-05-25 11:17:11 -04:00
Max Horn
2149edbe5d
M4: Fix leak in Console::cmdDumpFile
2011-05-17 15:04:07 +02:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Max Horn
e76a8a8eb6
M4: Change MidiPlayer to derive from Audio::MidiPlayer
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Also fix the _driver double delete regression I recently introduced
2011-03-24 16:46:47 +01:00
Max Horn
42ab839dd6
AUDIO: Rename sound/ dir to audio/
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svn-id: r55850
2011-02-09 01:09:01 +00:00
Paul Gilbert
97a0c281eb
M4: Converted all printf's to debug
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svn-id: r54035
2010-11-02 00:51:12 +00:00
Max Horn
334173d333
M4: Remove unused getter method MadsM4Engine::system()
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svn-id: r53959
2010-10-30 21:26:13 +00:00
Max Horn
4ccce19876
ENGINES: Enhance namespace comments a bit
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svn-id: r53484
2010-10-15 12:48:19 +00:00
Paul Gilbert
212479ab79
M4: Implementation of script engine
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svn-id: r52364
2010-08-25 06:42:54 +00:00
Paul Gilbert
99939109d7
Adding the beginnings of a player control class, as well as various changes to the other classes to support it
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svn-id: r50620
2010-07-03 11:50:42 +00:00
Paul Gilbert
6fb462e6b0
Further memory leak fixes reported by Valgrind
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svn-id: r49644
2010-06-14 05:27:54 +00:00
Paul Gilbert
088e6456ea
In progress work implementing the animation player
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svn-id: r49347
2010-05-31 12:10:30 +00:00
Paul Gilbert
a83aafab54
Changed the font system to allow for multiple fonts to be loaded simultaneously
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svn-id: r49209
2010-05-25 10:46:56 +00:00
Paul Gilbert
e11afdeab5
Added proper names for some of the previous unknown timer fields, and bugfixes for the sequence list methods
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svn-id: r48875
2010-04-30 11:27:42 +00:00
Paul Gilbert
46c520f797
Added further timer method implementation. Also renamed some of the classes to match those of the original engine, based on the contents of various in-game error messages
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svn-id: r48816
2010-04-27 11:23:27 +00:00
Max Horn
92c896d883
Patch #2973290 : Semicolon cleanup
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svn-id: r48359
2010-03-22 20:28:08 +00:00
Paul Gilbert
05922881cb
Added framework for displaying game dialogs
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svn-id: r48353
2010-03-21 10:51:11 +00:00
Max Horn
d78dba3bca
COMMON: Move Common::RandomSource to common/random.*
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svn-id: r48279
2010-03-18 15:07:11 +00:00
Paul Gilbert
7f57001e17
Split up the scene.cpp file into separate files for M4 and MADS specific scene code and support classes. Also have started adding code for textual display and proper current action display
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svn-id: r48172
2010-03-07 05:06:58 +00:00
Paul Gilbert
9c178c2d3a
Formatting corrections to conform to ScummVM formatting guidelines
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svn-id: r47733
2010-01-31 00:47:29 +00:00
Paul Gilbert
dc8ff8c9d4
Further work on separating the scene logic for MADS and M4
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svn-id: r47732
2010-01-31 00:42:47 +00:00
Paul Gilbert
3d1a43bc54
Worked on separating scene logic into separate classes for M4 and MADS
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svn-id: r47728
2010-01-30 23:03:07 +00:00
Paul Gilbert
3285a4ba4d
Beginnings of a separation of the MADS and M4 engines into separate classes. This will be cleaner then having checks everywhere for whether the game mode is MADS or M4.
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svn-id: r47705
2010-01-30 09:21:07 +00:00
Johannes Schickel
aed02365ec
Strip trailing spaces/tabs.
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svn-id: r47541
2010-01-25 01:39:44 +00:00
Paul Gilbert
60fa351d32
Expanded the actions view into a full user interface view, and added support for highlighting of user interface elements
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svn-id: r46262
2009-12-05 05:44:46 +00:00
Paul Gilbert
f3b15df8e3
Changed the game list in the doxygen comment to list all the games the engine will hopefully eventually support
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svn-id: r46154
2009-11-26 12:07:01 +00:00
Paul Gilbert
3f1093c162
Added some comments on the status of the engine
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svn-id: r46153
2009-11-26 12:00:37 +00:00
Paul Gilbert
5afc0e5ed7
Added the basics of a action list display
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svn-id: r46152
2009-11-26 11:48:43 +00:00
Max Horn
df651bf20f
Added Doxygen comments for the various engine namespaces (currently mostly without details; help filling these out is welcome)
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svn-id: r46128
2009-11-24 22:10:14 +00:00
Paul Gilbert
6bb2b8aa9a
Added support for needed MADS game configuration options
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svn-id: r45911
2009-11-15 08:22:14 +00:00
Max Horn
c6d2441db3
Don't abuse FORCEINLINE
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svn-id: r44025
2009-09-11 08:39:09 +00:00
Max Horn
dd98126423
Engines: Fused several init&go methods into a single run method
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svn-id: r39003
2009-03-01 04:42:46 +00:00
Max Horn
3fcbda829a
Merged Engine::go() and ::init() into a new run() method (currently implemented by calling the existing init&go methods; to be cleaned up by engine authors
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svn-id: r39002
2009-03-01 04:30:55 +00:00
Eugene Sandulenko
696897b058
Whoa! Removing trailing spaces.
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svn-id: r35648
2009-01-01 15:06:43 +00:00
Max Horn
40136f2590
Switched various Engine APIs to use Common::Error
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svn-id: r34916
2008-11-06 17:05:54 +00:00
Filippos Karapetis
7ca439f410
Initial import of the work in progress M4 engine
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svn-id: r31600
2008-04-20 14:47:37 +00:00