109847 Commits

Author SHA1 Message Date
Lothar Serra Mari
3bdaa4951f GRIM: Fix typo in the keymapper actions 2020-10-10 13:01:02 +02:00
Paweł Kołodziejski
ef7039cb4c CONFIGURE: Remove orphaned _opengles v1 feature 2020-10-10 12:06:09 +02:00
Lothar Serra Mari
344a179524 I18N: Rebuild translations.dat 2020-10-10 12:02:58 +02:00
Antoniou Athanasios
06bba93ca4 I18N: Update translation (Greek)
Currently translated at 97.7% (1453 of 1487 strings)
2020-10-10 09:58:47 +00:00
Marcel Souza Lemes
441fd82fc6 I18N: Update translation (Portuguese (Brazil))
Currently translated at 100.0% (1487 of 1487 strings)
2020-10-10 09:58:44 +00:00
George Kormendi
d3dc16843f I18N: Update translation (Hungarian)
Currently translated at 100.0% (1487 of 1487 strings)
2020-10-10 09:58:43 +00:00
Lothar Serra Mari
e3be179e7f I18N: Update translation (German)
Currently translated at 100.0% (1487 of 1487 strings)
2020-10-10 09:58:31 +00:00
Eugene Sandulenko
b661b7e428 COMMON: Attempt to fix DC build 2020-10-10 10:28:05 +02:00
Eugene Sandulenko
737473895f DC: Fix compilation 2020-10-10 10:22:41 +02:00
Matthew Duggan
c71ac4748b TTS: Fix compiler warning 2020-10-10 15:11:49 +09:00
Matthew Duggan
e3a8524818 MACOSX: Remove unused variable 2020-10-10 15:03:08 +09:00
Matthew Duggan
79e2b0ceba CREATE_PROJECT: Add override keyword to remove build warnings 2020-10-10 14:58:44 +09:00
Paul Gilbert
2a393c8333 XEEN: Tweak Clouds intro to be more like original 2020-10-09 21:33:41 -07:00
Eugene Sandulenko
bc4a1aed62 3DS: Fix compilation 2020-10-10 02:18:17 +02:00
Eugene Sandulenko
89123110d2 GRIM: Fix compilation on some systems 2020-10-10 02:05:25 +02:00
Eugene Sandulenko
770d8b0b92 NDS: Fix compilation 2020-10-10 02:03:34 +02:00
SupSuper
293b648745 SDL: Only handle events from current display window
This fixes the GraphicsManager reacting to dummy window events from testing OpenGL hardware capabilities
2020-10-10 00:14:10 +01:00
Eugene Sandulenko
385d8ad997 N64: Fix compilation 2020-10-10 00:18:06 +02:00
Eugene Sandulenko
6b15c6102b WII: Fix compilation 2020-10-10 00:16:40 +02:00
Eugene Sandulenko
806ab17c1a IPHONE: Fix compilation 2020-10-10 00:13:35 +02:00
Eugene Sandulenko
c952d34410 TEST: Remove now unneeded library from dependencies 2020-10-09 23:33:38 +02:00
Eugene Sandulenko
752f97f072 COMMON: Remove default implementation for OSystem::getScreenPixelBuffer()
Otherwise it brings circular dependency, and we anyway have it already
in modular-backend.cpp
2020-10-09 23:31:43 +02:00
Eugene Sandulenko
700c716197 WINTERMUTE: Fix compilation with WME3D disabled 2020-10-09 23:07:21 +02:00
SupSuper
b8cec30e94 WIN32: Remove duplicate Wintermute shaders 2020-10-09 22:01:07 +01:00
SupSuper
7fdddc414f ICB: Fix forbidden symbols 2020-10-09 21:57:28 +01:00
SupSuper
518d213fe8 ICB: Methods in typedef structs aren't allowed in latest C++ 2020-10-09 21:57:27 +01:00
Eugene Sandulenko
f8dfe38be9 I18N: Regenerate scummvm.pot 2020-10-09 22:35:37 +02:00
Eugene Sandulenko
1e1e0e6079 GRIM: Added missing file to POTFILES 2020-10-09 22:35:37 +02:00
Eugene Sandulenko
2448d6cb0a STARK: Remove unneeded include 2020-10-09 22:35:37 +02:00
Eugene Sandulenko
41056cebad GRIM: Removed unneeded include 2020-10-09 22:35:37 +02:00
SupSuper
74d7fd00cc CI: Add GLEW libraries 2020-10-09 21:29:43 +01:00
SupSuper
e2efeacc12 MSVC: Add OpenGL libraries 2020-10-09 21:26:36 +01:00
SupSuper
9340135b03 MYST3: Remove obsolete Windows headers 2020-10-09 21:25:24 +01:00
SupSuper
9ed8525c63 GRIM: Remove obsolete Windows headers 2020-10-09 21:24:52 +01:00
Paweł Kołodziejski
be3db5f0ed BACKENDS: Attempt to fix PS2 and SWITCH port 2020-10-09 22:12:37 +02:00
Eugene Sandulenko
3ba3e4e565 TEST: Fix linking 2020-10-09 21:31:15 +02:00
Eugene Sandulenko
abdb5381d0 WINTERMUTE: Temporarily mark whole engine as requiring opengl_shaders 2020-10-09 21:31:15 +02:00
Paweł Kołodziejski
736e99edeb PO: Update translations 2020-10-09 21:24:47 +02:00
Paweł Kołodziejski
b87fb7c70d WME: Fixed opengl ifdef guards. Synced glew flag with opengl in configure. 2020-10-09 20:56:48 +02:00
Eugene Sandulenko
5f34c5d779 CREDITS: Regenerate 2020-10-09 20:05:43 +02:00
Paweł Kołodziejski
35b9cccbde ALL: Merge ResidualVM 2020-10-09 19:44:13 +02:00
Andrei Prykhodko
ae268bf990 PETKA: implement saving/loading through ingame interface 2020-10-09 18:15:31 +03:00
Andrei Prykhodko
05f8dc3a95 PETKA: fix crash after starting panel 2nd time 2020-10-09 18:12:23 +03:00
Pawel Kolodziejski
48875a1d3d CREDITS: Update copyright file 2020-10-09 12:54:10 +02:00
Eugene Sandulenko
3ada5be76c NEWS: Mention another sword25 improvement 2020-10-09 09:55:00 +02:00
Cameron Cawley
f59091c1e4 ANDROID: Use the input enums from the system headers 2020-10-09 07:57:08 +03:00
Paul Gilbert
96586504f2 XEEN: Don't show curosr during intro cutscenes 2020-10-08 21:11:36 -07:00
Paul Gilbert
759c954cf2 XEEN: Allow for screenshots in cutscenes 2020-10-08 20:28:35 -07:00
Pawel Kolodziejski
1120da8341 ALL: Sync with ScummVM, rev: 1f25347dd57942e1c50ddfeb51b660df52934c6f 2020-10-08 23:38:29 +02:00
Paul Gilbert
1f25347dd5 GLK: GLULX: Implement savegame logic 2020-10-07 21:59:41 -07:00