Commit Graph

27753 Commits

Author SHA1 Message Date
Robin Watts
8f3b2e9b4d Remove warnings from NDS build.
svn-id: r35172
2008-11-29 18:01:16 +00:00
Gregory Montoir
362bdf87d7 added support for kSupportsLoadingDuringRuntime & kSupportsSavingDuringRuntime, cleanup
svn-id: r35171
2008-11-28 23:56:25 +00:00
Gregory Montoir
443c57146d added load/closeFile to Graphics::FlicPlayer (matching DXAPlayer class)
svn-id: r35170
2008-11-28 23:51:59 +00:00
Max Horn
b25257d4eb Added Cyx to SCUMM credits
svn-id: r35169
2008-11-28 11:56:08 +00:00
Max Horn
a4a4624d06 Check whether opening a flic actually worked... proper error handling would of course be much better
svn-id: r35168
2008-11-28 11:38:05 +00:00
Jordi Vilalta Prat
834d2c5f27 T7G: Enhanced the Audio CD playback. Now the credits music on CD2 should play by ripping it as track 2 (not tested).
svn-id: r35167
2008-11-25 00:41:51 +00:00
Jordi Vilalta Prat
4360757236 T7G: Implemented volume fading
svn-id: r35166
2008-11-24 21:53:23 +00:00
Henry Bush
184c15905d T7G: Add a debug level to play movies fast with no pcm sound (unstable)
svn-id: r35165
2008-11-24 21:48:40 +00:00
Henry Bush
ba3edfbd51 T7G: AI in microscope puzzle is "complete" (ie good enough for now)
svn-id: r35164
2008-11-24 21:22:24 +00:00
Robin Watts
766a685125 Nintedo DS specific code: Remove function call (strlen) from loop condition.
(Spotted by Fingolfin - Thanks)

svn-id: r35163
2008-11-24 00:36:07 +00:00
Filippos Karapetis
a1a9702f24 Oops, removed the *actual* unused code, and fixed my previous incorrect commit. DOTT and S&M work correctly again
svn-id: r35162
2008-11-23 20:54:55 +00:00
Filippos Karapetis
f53429b1b7 Removed unused/dead code
svn-id: r35161
2008-11-23 15:44:47 +00:00
Filippos Karapetis
bd3f83b508 Turned on MSVC warning 4505 - "Unreferenced local function has been removed", as it's very useful in finding dead code
svn-id: r35160
2008-11-23 15:40:35 +00:00
Filippos Karapetis
71dcfd13a2 Re-enabled MSVC warning 4125 - "decimal digits terminates octal escape sequence". This was thrown for a string with incorrect extended characters in the SAGA engine, which has been corrected now, so the warning itself is valid and quite informative.
svn-id: r35159
2008-11-23 15:26:51 +00:00
Filippos Karapetis
78eeb313fe Corrected wrong extended characters provided in the translated hardcoded strings for ITE. Fixes bug #2045157 - "ITE: wrong accented characters in italian fan version"
svn-id: r35158
2008-11-23 15:03:54 +00:00
Robin Watts
f897def64d Eliminate some warnings from NDS specific code.
svn-id: r35157
2008-11-23 11:49:58 +00:00
Robin Watts
fc507e9874 Remove NDS blitters.s, as it's unused - we now have blitters_arm.s instead.
svn-id: r35156
2008-11-23 11:14:02 +00:00
Gregory Montoir
db0c951a0d various fixes, Bud Tucker should now be completable (tested with french version)
svn-id: r35155
2008-11-23 03:42:01 +00:00
Henry Bush
d41ebfae81 T7G Microscope: Stauf now makes legal moves (though not good ones)
svn-id: r35154
2008-11-22 23:07:05 +00:00
Joost Peters
056e6bcc9c fix wrong uncompress() error check (Z_OK == 0) -- thanks whoever wrecked this ;)
svn-id: r35146
2008-11-21 23:36:43 +00:00
Matthew Hoops
187d9f3355 the create_kyradat tool has been in the trunk for a while ;)
svn-id: r35145
2008-11-21 21:47:13 +00:00
Torbjörn Andersson
7a04c39fa8 Since we don't have FSNode::lookupFile() any more, switch to using
FSDirectory::listMatchingMembers() instead. I hope the new code behaves close
enough to the old one.

svn-id: r35143
2008-11-21 20:02:55 +00:00
Max Horn
44d37a14a9 Removed FSNode::lookupFile
svn-id: r35142
2008-11-21 19:14:23 +00:00
Johannes Schickel
858de9b938 Formatting / Cleanup.
svn-id: r35141
2008-11-21 17:49:19 +00:00
Willem Jan Palenstijn
196e2cc92c refactor inconsistent calls to cacheDirectoryRecursive
svn-id: r35140
2008-11-21 13:29:53 +00:00
Max Horn
a28b531ed0 Added ArchiveMember::getDisplayName() method; changed ArchiveMember::getName() to always return a name compatible with Archive::openFile()
svn-id: r35139
2008-11-21 12:17:35 +00:00
Max Horn
33dd58ca98 GUI: Simplify ThemeBrowser code
svn-id: r35138
2008-11-21 08:22:33 +00:00
Johannes Schickel
f4d8ecaf6a Fixed gcc warning.
svn-id: r35137
2008-11-20 22:58:22 +00:00
Kari Salminen
325b4cb492 Fix resizing of the internal color array in Palette-class.
svn-id: r35136
2008-11-20 22:22:47 +00:00
Kari Salminen
16bf8d720b Add Palette-class for handling 9-bit and 24-bit palettes. WIP!
svn-id: r35135
2008-11-20 22:16:18 +00:00
Johannes Schickel
858cf88c47 Updated documentation.
svn-id: r35134
2008-11-20 19:49:21 +00:00
Johannes Schickel
4368081c55 Fixed ZipArchive/FSDirectory creation.
svn-id: r35133
2008-11-20 18:25:22 +00:00
Max Horn
398fdab276 SCUMM: Reduced code size used up by NES file decoding/loading/extraction code
svn-id: r35132
2008-11-20 13:51:42 +00:00
Max Horn
32f735a228 cleanup
svn-id: r35131
2008-11-20 13:50:53 +00:00
Max Horn
63e7836dec AGI: fsnodeNameEqualsIgnoreCase and FSNode usage should be replaced by SearchMan
svn-id: r35130
2008-11-20 13:50:26 +00:00
Max Horn
38bb172b92 NDS: Fix link error in non-SCUMM builds by removing some dead & obsolete code
svn-id: r35129
2008-11-20 13:49:53 +00:00
Max Horn
d230b17a93 Fix warnings
svn-id: r35128
2008-11-20 13:46:59 +00:00
Max Horn
7e97205417 GUI: Reduce space used by credits
svn-id: r35127
2008-11-20 13:46:34 +00:00
Joost Peters
5b04ab7883 un-break sky engine after recent gfx transaction changes
svn-id: r35126
2008-11-20 13:03:29 +00:00
Lars Persson
7c4bcf9512 Disable commandline support. Not used by the Symbian PORT
svn-id: r35125
2008-11-19 21:07:59 +00:00
Lars Persson
30fdd02b1e Added support for TUCKER and Groovie
svn-id: r35124
2008-11-19 20:40:33 +00:00
Filippos Karapetis
b74b43a1fa Updated the MSVC project files of the groovie engine, for commit #35122
svn-id: r35123
2008-11-19 13:19:11 +00:00
Henry Bush
04b048a9c3 T7G: Add framework for microscope puzzle AI
svn-id: r35122
2008-11-19 00:37:20 +00:00
Sven Hesse
1ec33154fd Ooops :)
svn-id: r35119
2008-11-18 20:16:50 +00:00
Kari Salminen
089c8b4e48 Make the 256 color transformPaletteRange-function and Future Wars's refreshPalette-function compliant with disassembly.
svn-id: r35118
2008-11-18 19:54:44 +00:00
Torbjörn Andersson
48e1316da9 Added a mutex to the Groovie MIDI player. Maybe that will fix the rare and
unpredictable crashes I've been seeing.

svn-id: r35116
2008-11-18 19:29:51 +00:00
Torbjörn Andersson
72a847797d Committed by patch #2219361 ("BS1: Simplified subtitles"). It uses the
lockScreen() / unlockScreen() backend API, instead of copyRectToScreen().
Before, it had to copy a piece of the engine's screen to draw on to simulate
transparency, which was awkward.

However, this means we're now forcing full-screen updates on each frame. There
may be performance regressions, particularly if the frames are much smaller
than the screen. Hopefully, it's the decoding that's the bottleneck, but if
this causes problems on low-end devices... well, Fingolfin had some ideas about
that when he first proposed the lockScreen() / unlockScreen() API.

svn-id: r35115
2008-11-18 17:48:19 +00:00
Filippos Karapetis
df694b3de1 Cleanup
svn-id: r35114
2008-11-18 17:37:01 +00:00
Johannes Schickel
d99ab163cc Fixed meta engine related save functions (some where relying on "target.???" instead of "sword1.???").
svn-id: r35113
2008-11-18 17:03:55 +00:00
Filippos Karapetis
2463c550ac Reverted to old behavior: save games for sword1 can be shared again across all versions (since they're exactly the same) - they're now named sword1.* and no longer named after the game ID
svn-id: r35112
2008-11-18 16:57:57 +00:00