Commit Graph

34 Commits

Author SHA1 Message Date
Eugene Sandulenko
6b4484472b Remove trailing whitespaces.
svn-id: r18604
2005-07-30 21:11:48 +00:00
Max Horn
8b1d7b9166 When including files from common/, explicitly use the common/ prefix
svn-id: r18444
2005-06-24 15:23:51 +00:00
Max Horn
fb11e79387 Replaced global revBitMask array with a macro
svn-id: r18104
2005-05-15 10:40:28 +00:00
Max Horn
e5bbfe8df9 Renamed costume scale tables; merged the old costume renderer's scale table with the small scale AKOS scale table (they were identical)
svn-id: r18103
2005-05-15 10:02:13 +00:00
Travis Howell
380f187eeb Disabling SCUMM7/8 games should disable HE61 games.
Split akos_processQueue() in HE61+ and SCUMM7+ versions.

svn-id: r18101
2005-05-15 01:03:31 +00:00
Eugene Sandulenko
3588b96d4f Added --disable-hq and --disable-scumm-7-8 options. Also improved
DISABLE_HE so more HE-specific code gets excluded.

svn-id: r18099
2005-05-14 22:56:41 +00:00
Max Horn
871e278f8b Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it complies a bit better with our code formatting rules
svn-id: r17508
2005-04-10 12:59:17 +00:00
Max Horn
47280d9433 Updated copyright
svn-id: r16398
2005-01-01 16:09:25 +00:00
Max Horn
cc11a1249a Fix AKOS clipping issues at the left/right border of the screen (smooth scrolling regression)
svn-id: r15926
2004-11-28 02:05:04 +00:00
Max Horn
b64f1002c5 Fix for bug #1067982 (DIG: Parallax scrolling in library semi-broken)
svn-id: r15923
2004-11-27 19:06:50 +00:00
Torbjörn Andersson
5f7f3dc0d2 Whitespace
svn-id: r15647
2004-10-22 10:25:56 +00:00
Max Horn
3f842b2017 Simplify calling drawBomp a littl
svn-id: r15448
2004-10-07 16:10:51 +00:00
Max Horn
fbfa606e4f More V7_SMOOTH_SCROLLING_HACK related fixes
svn-id: r15250
2004-09-24 20:37:24 +00:00
Max Horn
835ef5f012 Patch #1003866 (SCUMM: New text rendering code (fixes various bugs))
svn-id: r14521
2004-08-08 22:10:38 +00:00
Travis Howell
d4f071c6c6 That check should of been for HE 7.0 games.
svn-id: r14092
2004-06-27 23:54:53 +00:00
Travis Howell
c026a0a5e1 Another palette change needed for HE 7.0 games.
Rename a few HE sound vars

svn-id: r14084
2004-06-27 15:41:01 +00:00
Max Horn
f1ee3c0163 let compiler optimize code better <g>
svn-id: r13458
2004-04-04 17:56:30 +00:00
Max Horn
41230fa999 cleanup (len == size)
svn-id: r12688
2004-01-31 16:49:52 +00:00
Max Horn
d852e2855a cleanup (make some more use of class Common::Rect)
svn-id: r12232
2004-01-08 03:10:16 +00:00
Max Horn
033ff78ae9 updated copyright notice
svn-id: r12176
2004-01-06 12:45:34 +00:00
Paweł Kołodziejski
d5eddef057 changed some shift operators to *, /
svn-id: r11315
2003-11-16 20:52:57 +00:00
Max Horn
d7660a2662 introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
svn-id: r10571
2003-10-03 18:33:57 +00:00
Max Horn
3f55f2669d renamed class Scumm to ScummEngine (consisten with other engine names; also makes room for a potential 'Scumm' namespace)
svn-id: r10549
2003-10-02 22:42:03 +00:00
Paweł Kołodziejski
c9b0544625 some changes for smush codec 1 and 3, handled by bomp decompression
svn-id: r9766
2003-08-18 15:13:15 +00:00
Max Horn
2421128e8e the _bompBitsTable really tells the number of 1 bits in a given byte
svn-id: r8563
2003-06-19 17:50:18 +00:00
Max Horn
440100606c made scale table const again; some cleanup in setupBompScale
svn-id: r8559
2003-06-19 16:03:12 +00:00
Paweł Kołodziejski
9f55203302 use default scale table for bomb codec
svn-id: r8556
2003-06-19 12:41:28 +00:00
Max Horn
49b9a8fc9d follow our coding conventions
svn-id: r8377
2003-06-07 00:49:36 +00:00
Max Horn
cb5fb5d403 added a getMaskBuffer method (makes it easier to read some of the code); merged setVirtscreenDirty() into updateDirtyRect(); made setDirtyRange a method of struct VirtScreen
svn-id: r8241
2003-06-01 14:30:26 +00:00
Max Horn
9cbcde684b cleanup / added comments / code unification
svn-id: r8235
2003-06-01 13:09:30 +00:00
Max Horn
70e2b20c0b cleanup
svn-id: r8209
2003-06-01 02:07:23 +00:00
Max Horn
e2ffbc1f8f make some stuff private
svn-id: r8161
2003-05-31 00:02:59 +00:00
Max Horn
fd6dd17685 made decompressBomp use bompDecodeLine
svn-id: r8152
2003-05-30 19:09:41 +00:00
Max Horn
c6b35e15a0 moved bomp stuff into own files; removed some of our 6 (!) bomp decoders
svn-id: r8151
2003-05-30 19:00:33 +00:00