Eugene Sandulenko
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6b4484472b
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Remove trailing whitespaces.
svn-id: r18604
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2005-07-30 21:11:48 +00:00 |
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Max Horn
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8b1d7b9166
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When including files from common/, explicitly use the common/ prefix
svn-id: r18444
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2005-06-24 15:23:51 +00:00 |
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Max Horn
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fb11e79387
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Replaced global revBitMask array with a macro
svn-id: r18104
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2005-05-15 10:40:28 +00:00 |
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Max Horn
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e5bbfe8df9
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Renamed costume scale tables; merged the old costume renderer's scale table with the small scale AKOS scale table (they were identical)
svn-id: r18103
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2005-05-15 10:02:13 +00:00 |
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Travis Howell
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380f187eeb
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Disabling SCUMM7/8 games should disable HE61 games.
Split akos_processQueue() in HE61+ and SCUMM7+ versions.
svn-id: r18101
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2005-05-15 01:03:31 +00:00 |
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Eugene Sandulenko
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3588b96d4f
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Added --disable-hq and --disable-scumm-7-8 options. Also improved
DISABLE_HE so more HE-specific code gets excluded.
svn-id: r18099
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2005-05-14 22:56:41 +00:00 |
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Max Horn
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871e278f8b
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Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it complies a bit better with our code formatting rules
svn-id: r17508
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2005-04-10 12:59:17 +00:00 |
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Max Horn
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47280d9433
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Updated copyright
svn-id: r16398
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2005-01-01 16:09:25 +00:00 |
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Max Horn
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cc11a1249a
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Fix AKOS clipping issues at the left/right border of the screen (smooth scrolling regression)
svn-id: r15926
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2004-11-28 02:05:04 +00:00 |
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Max Horn
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b64f1002c5
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Fix for bug #1067982 (DIG: Parallax scrolling in library semi-broken)
svn-id: r15923
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2004-11-27 19:06:50 +00:00 |
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Torbjörn Andersson
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5f7f3dc0d2
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Whitespace
svn-id: r15647
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2004-10-22 10:25:56 +00:00 |
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Max Horn
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3f842b2017
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Simplify calling drawBomp a littl
svn-id: r15448
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2004-10-07 16:10:51 +00:00 |
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Max Horn
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fbfa606e4f
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More V7_SMOOTH_SCROLLING_HACK related fixes
svn-id: r15250
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2004-09-24 20:37:24 +00:00 |
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Max Horn
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835ef5f012
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Patch #1003866 (SCUMM: New text rendering code (fixes various bugs))
svn-id: r14521
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2004-08-08 22:10:38 +00:00 |
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Travis Howell
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d4f071c6c6
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That check should of been for HE 7.0 games.
svn-id: r14092
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2004-06-27 23:54:53 +00:00 |
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Travis Howell
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c026a0a5e1
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Another palette change needed for HE 7.0 games.
Rename a few HE sound vars
svn-id: r14084
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2004-06-27 15:41:01 +00:00 |
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Max Horn
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f1ee3c0163
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let compiler optimize code better <g>
svn-id: r13458
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2004-04-04 17:56:30 +00:00 |
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Max Horn
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41230fa999
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cleanup (len == size)
svn-id: r12688
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2004-01-31 16:49:52 +00:00 |
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Max Horn
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d852e2855a
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cleanup (make some more use of class Common::Rect)
svn-id: r12232
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2004-01-08 03:10:16 +00:00 |
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Max Horn
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033ff78ae9
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updated copyright notice
svn-id: r12176
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2004-01-06 12:45:34 +00:00 |
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Paweł Kołodziejski
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d5eddef057
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changed some shift operators to *, /
svn-id: r11315
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2003-11-16 20:52:57 +00:00 |
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Max Horn
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d7660a2662
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introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
svn-id: r10571
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2003-10-03 18:33:57 +00:00 |
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Max Horn
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3f55f2669d
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renamed class Scumm to ScummEngine (consisten with other engine names; also makes room for a potential 'Scumm' namespace)
svn-id: r10549
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2003-10-02 22:42:03 +00:00 |
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Paweł Kołodziejski
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c9b0544625
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some changes for smush codec 1 and 3, handled by bomp decompression
svn-id: r9766
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2003-08-18 15:13:15 +00:00 |
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Max Horn
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2421128e8e
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the _bompBitsTable really tells the number of 1 bits in a given byte
svn-id: r8563
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2003-06-19 17:50:18 +00:00 |
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Max Horn
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440100606c
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made scale table const again; some cleanup in setupBompScale
svn-id: r8559
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2003-06-19 16:03:12 +00:00 |
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Paweł Kołodziejski
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9f55203302
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use default scale table for bomb codec
svn-id: r8556
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2003-06-19 12:41:28 +00:00 |
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Max Horn
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49b9a8fc9d
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follow our coding conventions
svn-id: r8377
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2003-06-07 00:49:36 +00:00 |
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Max Horn
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cb5fb5d403
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added a getMaskBuffer method (makes it easier to read some of the code); merged setVirtscreenDirty() into updateDirtyRect(); made setDirtyRange a method of struct VirtScreen
svn-id: r8241
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2003-06-01 14:30:26 +00:00 |
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Max Horn
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9cbcde684b
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cleanup / added comments / code unification
svn-id: r8235
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2003-06-01 13:09:30 +00:00 |
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Max Horn
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70e2b20c0b
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cleanup
svn-id: r8209
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2003-06-01 02:07:23 +00:00 |
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Max Horn
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e2ffbc1f8f
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make some stuff private
svn-id: r8161
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2003-05-31 00:02:59 +00:00 |
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Max Horn
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fd6dd17685
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made decompressBomp use bompDecodeLine
svn-id: r8152
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2003-05-30 19:09:41 +00:00 |
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Max Horn
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c6b35e15a0
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moved bomp stuff into own files; removed some of our 6 (!) bomp decoders
svn-id: r8151
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2003-05-30 19:00:33 +00:00 |
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