Max Horn
531bcf847c
Moved FilesystemNode / FSList to namespace Common; also got rid of some 'typedef Common::String String;' name aliases
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svn-id: r34302
2008-09-03 11:22:51 +00:00
Filippos Karapetis
dd8e875b00
Commented out currently broken code, adding a FIXME
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svn-id: r34297
2008-09-03 09:58:28 +00:00
Max Horn
42a5aa567b
Merging more of the GSoC 2008 RTL branch: AGI
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svn-id: r34242
2008-09-01 17:46:05 +00:00
Filippos Karapetis
cd3a904f78
Correct fix for bug #2073159 - "MICKEY: Incomplete computer message"
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svn-id: r34186
2008-08-26 12:34:05 +00:00
Filippos Karapetis
a3404665f6
Fix for bug #2073159 - "MICKEY: Incomplete computer message".
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Random numbers are calculated from 1 onwards in the preAGI engines, but there was an off-by one error. I'm currently hesitant to add this fix to the 0.12.0 branch, as I'm unsure if it has any possible regressions in Troll's Tale or Winnie the Pooh
svn-id: r34152
2008-08-25 14:55:11 +00:00
Christopher Page
909b66ef54
Merged revisions 33777,33781-33788,33790,33792-33793,33795,33797,33805,33807-33812,33815-33817,33819,33822,33826,33829,33837,33839,33844,33847,33858-33861,33864,33871-33873,33875,33877-33879,33886,33889-33892,33894,33896,33900,33902-33903,33919 via svnmerge from
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https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33924
2008-08-16 04:30:01 +00:00
Christopher Page
ec8dac5540
Added a MetaEngineFeature for RTL support, the RTL button is disabled in the GMM if the engine doesn't support it
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svn-id: r33921
2008-08-16 02:53:16 +00:00
Christopher Page
9d3cdcb2da
Defined some MetaEngineFeatures for the engines, the launcher uses these features to allow/disallow loading and deleting saves
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svn-id: r33909
2008-08-15 18:15:14 +00:00
Kari Salminen
09762ac7a6
Fixed initialization of some SoundMgr-class's member variables. Moved _sndBuffer's allocation to SoundMgr's constructor and its deallocation to the destructor. Made fillAudio SoundMgr's method and removed a superfluous global static variable 'int16 *buffer'. Should help with the occasional crashes when starting the first sound in an AGI game.
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svn-id: r33822
2008-08-13 11:57:48 +00:00
Kari Salminen
f69cc559b9
Reverted r33815 (But not r33816).
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svn-id: r33819
2008-08-13 11:36:45 +00:00
Kari Salminen
be9192687b
Shutting up Valgrind about using uninitialised values from array _chn in function stopNote.
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svn-id: r33816
2008-08-13 01:10:03 +00:00
Kari Salminen
eeba630cbf
Changed Agi::SoundMgr's sound buffer to a member array of size BUFFER_SIZE. Also added initialization of _playing to false in SoundMgr's constructor. Hopefully helps with the occasional crashes in the sound code when starting the first sound in an AGI game.
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svn-id: r33815
2008-08-13 01:02:00 +00:00
Christopher Page
c9e0422722
Added Autosave support for AGI
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svn-id: r33772
2008-08-10 22:53:43 +00:00
Christopher Page
21cd277f13
Fixed some GCC warnings
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svn-id: r33647
2008-08-05 21:38:59 +00:00
Christopher Page
1fe2700dab
Added support for Savestates to be loaded from the launcher
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svn-id: r33461
2008-07-30 21:48:45 +00:00
Christopher Page
4394371ab7
Added --list-saves support for AGI
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svn-id: r33351
2008-07-28 04:50:27 +00:00
Christopher Page
7f480ac571
Quit and RTL code is more modular now. EVENT_RTL no longer sets _shouldQuit, shouldQuit is only set if there's an EVENT_QUIT. EVENT_RTL and EVENT_QUIT are completely separate from each other. Engine::quit() method now checks both _shouldQuit and _shouldRTL to determine if the engine should exit. There is no longer a need for resetQuit(), so it's removed
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svn-id: r33082
2008-07-16 04:22:56 +00:00
Christopher Page
00aee7dd73
Reverted an incorrect change to AGI
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svn-id: r33077
2008-07-15 19:35:40 +00:00
Christopher Page
3ac3e84ecf
Removed an exit() call in PreAGI
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svn-id: r33049
2008-07-13 22:41:32 +00:00
Christopher Page
30b1a62e81
Removed unnecessary #inlcudes
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svn-id: r32984
2008-07-10 05:15:19 +00:00
Christopher Page
e808cdf7a0
Reimplemented pushEvent() and artificialEventQueue to work with Events instead of EventTypes. Reimplemented Queue as a List instead of Array. Updated AGOS, AGI, CINE, GOB, and KYRA to work with the current implementation of the GMM
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svn-id: r32971
2008-07-09 02:27:05 +00:00
Christopher Page
3beccaf115
PreAGI works with the new GMM implementation
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svn-id: r32956
2008-07-08 01:33:57 +00:00
Christopher Page
61d25a912e
Agi works with the new GMM implementation
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svn-id: r32953
2008-07-07 23:24:12 +00:00
Christopher Page
0bffc3cb7b
Sound settings for AGI are now configurable through the GMM
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svn-id: r32936
2008-07-07 05:51:39 +00:00
Christopher Page
f878820bbe
Created Global Main Menu Dialog. Made a uniform _quit flag for engines. So far agi, agos, and cine are now using the new _quit flag.
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svn-id: r32770
2008-06-24 21:15:30 +00:00
Christopher Page
e86a422e25
Merged revisions 32564-32565,32567-32575,32577,32579-32594,32596-32603,32605-32639,32644-32646,32648-32666 via svnmerge from
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https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r32667
2008-06-11 17:36:21 +00:00
Max Horn
fefad79249
No need to specify CaseSensitiveString_Hash explicitly anymore
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svn-id: r32663
2008-06-11 06:00:56 +00:00
Christopher Page
369f7b0d08
AGI: Modified AGI Engine to shutdown without using system->quit
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svn-id: r32329
2008-05-27 20:15:36 +00:00
Christopher Page
e41bd1eae8
AGI: Fixed two memory leaks when returning to launcher from AGI Engine
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svn-id: r32236
2008-05-24 00:08:13 +00:00
Johannes Schickel
600ab40bca
Changed all delete [] usages to delete[].
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svn-id: r31927
2008-05-07 14:31:45 +00:00
Jordi Vilalta Prat
38a8aa516e
Allow static and dynamic plugins to be used at the same time
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svn-id: r31888
2008-05-06 03:00:26 +00:00
Filippos Karapetis
b804175684
Update AGI timers while waiting for a key to be pressed (e.g. when showing blocking text windows). Fixes bugs #1935909 and #1943872
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svn-id: r31777
2008-04-29 18:50:17 +00:00
Filippos Karapetis
0de56ea1f9
Fix for original game bug #1942476 - "AGI: Fan(Get Outta SQ) - Score is lost on restart"
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svn-id: r31776
2008-04-29 16:24:54 +00:00
Eugene Sandulenko
d1d227db83
Fix initialization of Apple //gs sound
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svn-id: r31659
2008-04-22 20:33:46 +00:00
Kari Salminen
38b2fb1322
Fix timing in Apple IIGS MIDI parsing. Now sounds should get triggered at the correct times without the previously observed time jitter effect.
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svn-id: r31636
2008-04-21 04:04:24 +00:00
Eugene Sandulenko
3334dbbd9a
Add another verions of fanmade game Kings Quest 2 1/4 mentioned in
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bugreport #1947051 : "AGI: Kings Quest 2 1/4 - Unknown version"
svn-id: r31629
2008-04-20 20:06:18 +00:00
Kari Salminen
14918b05d1
Tiny cleanup: Fix a parameter name discrepancy between IIgsChannelInfo::noteOn-function's declaration and definition introduced in r31550.
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svn-id: r31553
2008-04-17 21:05:20 +00:00
Johannes Schickel
b03ec8ac75
Fixed gcc warnings.
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svn-id: r31550
2008-04-17 18:28:28 +00:00
John Willis
7828d50384
Fix building with GCC (a few extra ;'s got in there somehow).
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svn-id: r31545
2008-04-17 17:40:28 +00:00
Kari Salminen
29e2b19c92
Implemented Apple IIGS MIDI playing with software mixing.
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(NOTE: As you can hear this is a work in progress ;-))
- Added IIgsSoundMgr class for handling Apple IIGS sounds and moved functionality inside it
- Added IIgsMidiChannel class for handling Apple IIGS MIDI channels
- Made sound effects playing use the IIgsSoundMgr class too
- Modified software mixing routine to mix multiple sounds
svn-id: r31544
2008-04-17 17:18:43 +00:00
Kari Salminen
719c85f0ca
Make convertWave-function static as it uses no member variables.
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svn-id: r31510
2008-04-15 23:00:34 +00:00
Kari Salminen
875ee5c913
Cleanup (Remove unneeded functions and rename a struct correctly).
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svn-id: r31509
2008-04-15 22:35:30 +00:00
Kari Salminen
ade3c38dc1
Move MIDI program change mappings to their own structs (Useful for later changes).
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svn-id: r31508
2008-04-15 22:31:08 +00:00
Kari Salminen
91e1a6b7be
Fix a couple of typos spotted by Raziel.
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svn-id: r31487
2008-04-12 13:20:15 +00:00
Filippos Karapetis
e2fe69ff71
Show current text prompt when the accept_input opcode is called. This, together with commit #31477 fix bugs #1875076 - "AGI GR: Input prompt not changing in outhouse" and #1939632 - "SQ2: Text prompt glitch"
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svn-id: r31485
2008-04-11 17:00:29 +00:00
Filippos Karapetis
58b78bae07
Initial attempt at handling non-default AGI game input prompt
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svn-id: r31477
2008-04-10 21:58:59 +00:00
Filippos Karapetis
71f6a7e855
Allow the predictive dialog to be shown when ego cannot be moved (i.e. when _game.playerControl is 0), since in those cases it is possible to enter text in the input area. Should fix bugs #1935844 - "PQ1: Predictive Text does not load" and #1936374 - "LSL1: No predictive input at age verification page"
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svn-id: r31462
2008-04-10 08:27:09 +00:00
Johannes Schickel
b586235fb8
Fixed warnings for msvc9.
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svn-id: r31460
2008-04-09 15:16:50 +00:00
Filippos Karapetis
08f7059cf2
Fixed an off-by one error in the AGI set_menu opcode. Fixes bug #1935896 - "AGI: Fan(Beyond Titanic 2) - Assertion"
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svn-id: r31457
2008-04-09 11:25:23 +00:00
Kari Salminen
4cc4bd0f41
Implement the full range of Apple IIGS MIDI program number to instrument mapping. Switch to using 8-bit signed sample data with Apple IIGS (In preparation for mixing multiple channels). Make Apple IIGS wavefile handling use SharedPtr and Array.
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svn-id: r31451
2008-04-08 14:45:42 +00:00