Jamieson Christian
|
94134421bc
|
More performance optimizations
svn-id: r10629
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2003-10-06 04:41:25 +00:00 |
|
Max Horn
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a4150583cc
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oops - that happesn if you incorrectly re-apply a broken patch =)
svn-id: r10628
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2003-10-06 01:25:24 +00:00 |
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Max Horn
|
ef485006b1
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more optimizations
svn-id: r10627
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2003-10-06 01:24:22 +00:00 |
|
Jamieson Christian
|
97d7223bca
|
Fix compiler warnings
svn-id: r10626
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2003-10-06 01:08:38 +00:00 |
|
Jamieson Christian
|
f16775476f
|
The real YM2612 implementation. Portable,
and with significant performances optimizations
thanks to Fingolfin, or optimizing emperor. :)
svn-id: r10625
|
2003-10-06 01:01:31 +00:00 |
|
Jamieson Christian
|
98a16da50b
|
For those us who have to hit Shift to get to +
svn-id: r10624
|
2003-10-06 00:09:26 +00:00 |
|
Jamieson Christian
|
3463af5745
|
Fixed crash with Euphony looping. (Not that we actually
do looping right now, but I hit this during a test.)
svn-id: r10623
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2003-10-05 21:39:04 +00:00 |
|
Max Horn
|
bfce5e500a
|
renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit (try to only #include files when you *have* to -> this reduces compilation time to a minimum when header file changes are made)
svn-id: r10622
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2003-10-05 20:21:20 +00:00 |
|
Max Horn
|
9f537f4b8c
|
clarification: premixer must use native endianess
svn-id: r10621
|
2003-10-05 17:42:55 +00:00 |
|
Max Horn
|
0954fc1dac
|
cleanup
svn-id: r10620
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2003-10-05 17:32:38 +00:00 |
|
Paweł Kołodziejski
|
052fc3368b
|
removed not compilable files
svn-id: r10619
|
2003-10-05 16:25:06 +00:00 |
|
Joost Peters
|
36ed0b1d3c
|
renamed classes (we have our own namespace now) + fixed segfault in logic
svn-id: r10618
|
2003-10-05 16:07:07 +00:00 |
|
Max Horn
|
47e3b8f55d
|
something I am working on
svn-id: r10617
|
2003-10-05 15:49:43 +00:00 |
|
Max Horn
|
4089ab5347
|
fix compilation
svn-id: r10616
|
2003-10-05 15:45:49 +00:00 |
|
Jamieson Christian
|
a722d0601e
|
Preliminary preparation for new YM2612 FM emulator.
All the hooks are in, but actual implementation
needs to be checked for portability.
svn-id: r10615
|
2003-10-05 15:36:52 +00:00 |
|
Torbjörn Andersson
|
7174a32c8e
|
Made a separate class for the cutscene functions, removed some unused code
and made some other minor cleanups.
svn-id: r10614
|
2003-10-05 15:28:15 +00:00 |
|
Max Horn
|
2e27e74fb4
|
implemented new 'nice' scaler hotkeys
svn-id: r10613
|
2003-10-05 15:04:25 +00:00 |
|
Max Horn
|
16e4897531
|
cleanup
svn-id: r10612
|
2003-10-05 14:41:30 +00:00 |
|
Max Horn
|
b4e5d97994
|
factor out common gfx_mode/fullscreen setup code from the game engines into the main code (maybe putting this into the Engine constructor would be better, though?)
svn-id: r10611
|
2003-10-05 14:37:16 +00:00 |
|
Max Horn
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bfde7528ba
|
no need for an explicit error here; rather, the linker will catch any invalid uses if we don't give a body
svn-id: r10610
|
2003-10-05 14:15:31 +00:00 |
|
Max Horn
|
fd2c041d79
|
Make use of new List iterator
svn-id: r10609
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2003-10-05 14:03:07 +00:00 |
|
Max Horn
|
a0fb1850de
|
cleaned up iterator code in Map
svn-id: r10608
|
2003-10-05 14:02:37 +00:00 |
|
Max Horn
|
6e73fffcfa
|
added iterators to List template
svn-id: r10607
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2003-10-05 14:02:28 +00:00 |
|
Jonathan Gray
|
8cb0c8c320
|
bump version
svn-id: r10606
|
2003-10-05 13:58:46 +00:00 |
|
Jonathan Gray
|
84628e217a
|
bump version number
svn-id: r10605
|
2003-10-05 13:53:25 +00:00 |
|
Max Horn
|
48e94ef721
|
added doxygen comment & TODOs
svn-id: r10604
|
2003-10-05 13:10:53 +00:00 |
|
Max Horn
|
e1128abe64
|
create the timer object a bit earlier
svn-id: r10603
|
2003-10-05 13:10:28 +00:00 |
|
Jonathan Gray
|
b37853b713
|
correct for towns version
svn-id: r10602
|
2003-10-05 06:38:07 +00:00 |
|
Travis Howell
|
b831c5cf53
|
This should fix distaff display after reload in loom/loomcd.
svn-id: r10601
|
2003-10-05 06:11:15 +00:00 |
|
Jonathan Gray
|
834eadcdfb
|
add note about the font encoding used for kanji
svn-id: r10600
|
2003-10-05 04:21:05 +00:00 |
|
Travis Howell
|
9e0b1ca890
|
Use _roomPalette for 256 color 'SMALL_HEADER' games too, since it seems to help some.
svn-id: r10599
|
2003-10-05 02:58:11 +00:00 |
|
Travis Howell
|
661d583303
|
Ooops
svn-id: r10598
|
2003-10-05 00:50:21 +00:00 |
|
Travis Howell
|
03200d8327
|
Remove unneeded case.
Disable code that causes crash when using opengl from command line for now.
svn-id: r10597
|
2003-10-05 00:46:46 +00:00 |
|
Max Horn
|
48fd7e39d5
|
cleanup
svn-id: r10596
|
2003-10-05 00:40:25 +00:00 |
|
Max Horn
|
a8da69bca5
|
fixed some broken scaler related checks
svn-id: r10595
|
2003-10-05 00:28:23 +00:00 |
|
Max Horn
|
4a84b356f8
|
revert the 'reverse Y axis' hack
svn-id: r10594
|
2003-10-04 23:49:04 +00:00 |
|
Max Horn
|
93f5234e84
|
yet another config TODO added
svn-id: r10593
|
2003-10-04 22:45:20 +00:00 |
|
Max Horn
|
d4734bd4f2
|
use namespace Common a bit more; don't zero the RNG in scumm (else the seed gets reset); remove obsolete 256 color blending code
svn-id: r10592
|
2003-10-04 11:50:21 +00:00 |
|
Gregory Montoir
|
91da08e1f3
|
new header for common structs definitions
svn-id: r10591
|
2003-10-04 11:39:53 +00:00 |
|
David Eriksson
|
3c627375b8
|
Added gameState to QueenLogic
svn-id: r10590
|
2003-10-04 08:50:48 +00:00 |
|
Torbjörn Andersson
|
f8ce610c2b
|
Moved some stuff out of driver96.h. Eventually I'd like to get rid of most
Moved some stuff out of driver96.h. Eventually I'd like to get rid of this
file completely. Or at the very least most of it.
svn-id: r10589
|
2003-10-04 08:31:20 +00:00 |
|
Torbjörn Andersson
|
4fad04846a
|
Changed to use #include "bs2/..." and removed the inclusion of standard C
headers. Most (all?) of the ones we need should probably come from stdafx.h
instead.
svn-id: r10588
|
2003-10-04 08:07:03 +00:00 |
|
Jonathan Gray
|
1efd91d515
|
update the update and consistently use number instead of int when describing config file options to be more user friendly
svn-id: r10587
|
2003-10-04 04:58:49 +00:00 |
|
Travis Howell
|
34542286f6
|
Update settings
svn-id: r10586
|
2003-10-04 03:51:25 +00:00 |
|
Jonathan Gray
|
15a115c5ac
|
fix target name
svn-id: r10585
|
2003-10-04 01:12:30 +00:00 |
|
Jonathan Gray
|
defa0e6ffc
|
add indy4 towns target, untested but if the demo is any indication I don't see why it wouldn't work
svn-id: r10584
|
2003-10-04 01:09:55 +00:00 |
|
Max Horn
|
2162df92fc
|
removed Sword2 prefixes of most classes (made obsolete by our namespace usage); renamed Sword2State to Sword2Engine
svn-id: r10583
|
2003-10-04 01:09:29 +00:00 |
|
Jonathan Gray
|
3ef5a410a3
|
add ability to use boot_param in a config file to specify boot param, this is useful for many things esp loom towns where difficulty select is via boot param
svn-id: r10582
|
2003-10-04 01:02:23 +00:00 |
|
Max Horn
|
5a074e6137
|
added namespace Sword2
svn-id: r10581
|
2003-10-04 00:52:27 +00:00 |
|
Jonathan Gray
|
68d923505e
|
let adlib/native music for indydemo work
svn-id: r10580
|
2003-10-04 00:47:23 +00:00 |
|