Commit Graph

2018 Commits

Author SHA1 Message Date
Max Horn
947edd08c3 Replace SCUMM F5 dialog by GMM & add help button to GMM
The new "Help" button in the GMM is currently only used by SCUMM.
To use it, an engine currently needs to subclass MainMenuDialog.

svn-id: r49249
2010-05-26 19:54:50 +00:00
Eugene Sandulenko
b8df22646b Patch #2959341: Minor update to SCUMM debugger command 'passcode'
svn-id: r49221
2010-05-25 20:47:48 +00:00
Eugene Sandulenko
07ccf29ecf Fix Russian versions of airport and farm as they use extended charset.
svn-id: r49191
2010-05-24 16:56:56 +00:00
Eugene Sandulenko
6e66fa3726 sync
svn-id: r49184
2010-05-24 13:26:16 +00:00
Eugene Sandulenko
f9217ec031 Added Russian airport and farm. Needs more work as crashes at attempt to opening some dictionary entries with Cyrillic characters
svn-id: r49176
2010-05-24 07:47:07 +00:00
Matthew Hoops
11cbdd0318 Committing the rest of the VideoDecoder Rewrite from patch #2963496.
svn-id: r49079
2010-05-18 14:17:24 +00:00
Matthew Hoops
c7fa1074fb Change VideoDecoder::getCurFrame() to mean the last frame drawn instead of the next frame to draw. This is patch 1 from patch #2963496 (VideoDecoder Rewrite).
svn-id: r49063
2010-05-17 21:59:05 +00:00
Travis Howell
920e47cca0 Fix missing songs in the HE73 version of Putt-Putt Saves the Zoo.
svn-id: r49010
2010-05-12 05:01:58 +00:00
Eugene Sandulenko
4eba9581b7 Extended patch #2971742: SCUMM: autodetection for diskimage contents.
I added NES bundle handling to the patch.

svn-id: r48991
2010-05-09 20:58:41 +00:00
Eugene Sandulenko
e02168fb68 Fix bug in NES bundle reader which prevented reenterability
svn-id: r48990
2010-05-09 20:52:20 +00:00
Johannes Schickel
0ace80fed4 Fix for bug #2995282 "FT: Cavefish Hideout Chase (Failure Cutscene) Crash".
The bug itself is actually a regression from r43577, the merge
of the gsoc2009-16bit branch.

svn-id: r48987
2010-05-09 20:17:30 +00:00
Eugene Sandulenko
57f2425b28 Patch #2901515: HE: Resource Forks on Mac OS X
svn-id: r48984
2010-05-09 18:27:56 +00:00
Eugene Sandulenko
b0f17579c9 Patch #2968610: Zak C64 German: crash due to padding bytes
svn-id: r48981
2010-05-09 18:05:00 +00:00
Max Horn
93375526c0 SCUMM: Convert some code to use Common::String
svn-id: r48957
2010-05-05 20:43:22 +00:00
Max Horn
f7d2047d02 Fix non-Mac OS X builds
svn-id: r48938
2010-05-04 12:02:33 +00:00
Max Horn
970745e60c Move DebugChannel related code to new header
svn-id: r48935
2010-05-04 11:59:22 +00:00
Max Horn
b3e404109c Move initGraphics and initCommonGFX from to new header.
These functions are only used internally be Engine subclasses, and
by moving them to a separate header we can reduce indirect header
dependencies.

svn-id: r48934
2010-05-04 11:58:12 +00:00
Max Horn
5568a8473b Get rid of Engine::_gameDataDir.
This greatly reduces indirect dependencies on several header files
from common.

svn-id: r48933
2010-05-04 11:56:52 +00:00
Max Horn
1a1d99724a Fix for bug #2824840: ZAK: Crash when using the yellow crystal (Amiga version)
The problem was a double free that could occur in two places.
Also added some missing whitespaces.

svn-id: r48832
2010-04-28 20:18:56 +00:00
Max Horn
460d69e885 COMMON: Move DebugChannel stuff into a new DebugMan singleton
svn-id: r48821
2010-04-27 21:40:52 +00:00
Willem Jan Palenstijn
40525d1bb2 Fix warning
svn-id: r48818
2010-04-27 20:18:10 +00:00
Max Horn
6d80424908 Fix warnings when FLAC&MP3&VORBIS is disabled; also fixes leak in Tinsel
svn-id: r48696
2010-04-17 23:57:50 +00:00
Ori Avtalion
2fc9d6845b Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language
svn-id: r48645
2010-04-12 21:21:06 +00:00
Max Horn
a1840bd573 AUDIO: Rename Mixer::playInputStream to playStream
svn-id: r48637
2010-04-12 09:14:17 +00:00
Ori Avtalion
fd3970aa52 Apply patch #2984508 - "GSoC: SCUMM stopped audio from playing while saving"
This is a fix for bug #2090846 - "SCUMM: saving a game will play music before
finishing"

svn-id: r48630
2010-04-11 21:30:57 +00:00
Johannes Schickel
b928da4418 Setup and destroy a dummy cursor and palette in the Engine class.
The idea behind this is exactly the same as behind r48620,
but it affects all engines, thus engine authors can now use
CursorMan.replaceCursor without having to worry about possible
memory leaks or the like.

svn-id: r48626
2010-04-11 18:30:42 +00:00
Johannes Schickel
19e620ba60 Enable the cursor palette in ScummEngine_v70he::setDefaultCursor just to avoid problems in case it was disabled earlier.
svn-id: r48622
2010-04-11 17:28:34 +00:00
Johannes Schickel
29172d4844 Fix a memory leak in SCUMM which was caused by the SCUMM engine never removing its cursor from CursorMan.
The problem here was that SCUMM only uses CursorMan.replaceCursor. When no
cursor had been setup before it would cause the SCUMM cursor to be never
removed from CursorMan, since in this case replaceCursor just uses pushCursor.
To avoid this problem I am just pushing a dummy cursor (and palette, since
that is used in SCUMM HE games too) on engine setup and removing it on engine
destruction.

Actually every engine should setup their first cursor via CursorMan.pushCursor
and then on quit remove it again via CursorMan.popCursor. Using
CursorMan.replaceCursor is *no* good idea for the first cursor to setup, since
that might either replace an existing cursor, thus destroying the caller's
cursor, or pushing a new cursor on the stack, which might result in a leak.
This would also result in making a call to CursorMan.popCursor unsafe, since
that might also impact the caller's cursor setup again.

svn-id: r48620
2010-04-11 17:26:32 +00:00
Max Horn
894e2aefe6 GUI: Unify various definitions of kOKCmd and move it to namespace GUI
svn-id: r48564
2010-04-06 09:26:43 +00:00
Max Horn
7dafef752f SCUMM: Make HelpDialog & ConfigDialog internal
svn-id: r48562
2010-04-06 09:26:04 +00:00
Max Horn
3a8366526b Remove old & undocumented MSVC 6 workaround
svn-id: r48561
2010-04-06 09:25:44 +00:00
Travis Howell
753a73be29 Fix bug #2960022 - PUTTPUTT 1: No Load/Save possible.
svn-id: r48499
2010-04-04 09:36:10 +00:00
Travis Howell
df984a011e Fix bug #2959947 - HE: Broken saves show in launcher.
svn-id: r48489
2010-04-03 14:26:20 +00:00
Max Horn
b104534d0d Patch #2973283: SCUMM: Unneeded pointer dereference
svn-id: r48360
2010-03-22 23:03:09 +00:00
Max Horn
92c896d883 Patch #2973290: Semicolon cleanup
svn-id: r48359
2010-03-22 20:28:08 +00:00
Max Horn
cac0ac66e2 COMMON: Get rid of Common::StringList
svn-id: r48287
2010-03-18 15:54:40 +00:00
Max Horn
4e7dddadbc SCUMM: Add WORKAROUND comment
svn-id: r48284
2010-03-18 15:10:07 +00:00
Max Horn
d78dba3bca COMMON: Move Common::RandomSource to common/random.*
svn-id: r48279
2010-03-18 15:07:11 +00:00
Max Horn
4e99cfc549 Switch from Common::tag2string(foo).c_str() to tag2str(foo)
svn-id: r48276
2010-03-18 15:04:38 +00:00
Johannes Schickel
1242a4eb8c Some style fixes.
svn-id: r48272
2010-03-16 14:34:25 +00:00
Travis Howell
b968a69468 Add patch #2970176 - V0: MM Verb + Anim Fix.
svn-id: r48269
2010-03-16 08:59:48 +00:00
Travis Howell
a7e6397fa4 Add patch #2971126 - MM V0: Ed(na) walk fix.
svn-id: r48268
2010-03-16 08:43:46 +00:00
Travis Howell
2035cdbba8 Add patch #2970899 - MM V0: flipped limbs drawing fix.
svn-id: r48267
2010-03-16 08:38:06 +00:00
Max Horn
4fc8ebab01 GUI: Remove GuiObject::getMillis()
svn-id: r48241
2010-03-11 23:41:28 +00:00
Max Horn
05b8c5b9c5 Replace mutex_up/mutex_down methods by Common::StackLock
svn-id: r48231
2010-03-10 21:05:48 +00:00
Max Horn
43abd0e019 cleanup
svn-id: r48230
2010-03-10 21:03:50 +00:00
Torbjörn Andersson
65585f6433 Silenced some harmless cppcheck warnings about unreachable code after a return.
In this case, it was always a break after a return in a switch case. There are
similar cases which cppcheck didn't detect, and a couple of cases where we have
a break after a continue in a switch case (where the continue refers to an
outer loop), but I didn't touch those. Not yet, at least.

svn-id: r48218
2010-03-10 06:39:23 +00:00
Max Horn
bc2b90f43b Workaround for bug #1878514: COMI: Glitch when turning pages in recipe book
svn-id: r48207
2010-03-08 23:36:59 +00:00
Max Horn
f24cc1c8be Tweak makeVOCDiskStream
* now takes a SeekableReadStream *pointer* like (almost) all other
  audiostream factories
* fix potential memory leak in it
* rename takeOwnershipOfStream to disposeAfterUse for consistency

svn-id: r48184
2010-03-08 10:27:42 +00:00
Max Horn
902dc6929a Patch #2963270: MM: V0 Verb Give Fix
svn-id: r48163
2010-03-05 00:58:29 +00:00