Torbjörn Andersson
98986713d1
Set the "machine speed" variable for V2 games. I think it's safe to assume
...
that modern hardware will handle the more elaborate version of the EGA Zak
intro without any problems.
svn-id: r8173
2003-05-31 13:43:05 +00:00
Max Horn
8cb9796d97
fixed mismatch between declaration and implementation
...
svn-id: r8172
2003-05-31 13:38:41 +00:00
Max Horn
5202a59c63
some setObjectName changes. I'd really like to switch V2-V5 to use rtObjectName resources, too
...
svn-id: r8171
2003-05-31 12:17:58 +00:00
Max Horn
320c34f017
FIXME comment added
...
svn-id: r8170
2003-05-31 12:16:49 +00:00
Max Horn
d5d0440e8c
cleanup
...
svn-id: r8169
2003-05-31 11:57:18 +00:00
Paweł Kołodziejski
945dacb247
cleanup endlines
...
svn-id: r8168
2003-05-31 11:53:28 +00:00
Travis Howell
719b34f36b
Add german font set
...
svn-id: r8167
2003-05-31 11:40:32 +00:00
Jochen Hoenicke
6f41b17fcd
Added missing random freqmod entries (water doesn't beep anymore :)
...
Removed extra newlines from debugging output.
svn-id: r8166
2003-05-31 11:23:25 +00:00
Jochen Hoenicke
7a37232aae
Cleaned up the sample generator.
...
Added support for new opcodes as they are in Loom.
I didn't enable Loom sound, as there are some issues (indyega, loomdemo) that
need to be resolved first.
svn-id: r8165
2003-05-31 11:01:16 +00:00
Travis Howell
f5758f3f49
A few notes, correction and a few more errors
...
svn-id: r8164
2003-05-31 10:33:25 +00:00
Travis Howell
c26389164f
Fix simon1dos regression
...
svn-id: r8163
2003-05-31 07:39:39 +00:00
Max Horn
17a9c49dce
fixed bug #739560 : COMI: crash at start of part III
...
svn-id: r8162
2003-05-31 00:18:22 +00:00
Max Horn
e2ffbc1f8f
make some stuff private
...
svn-id: r8161
2003-05-31 00:02:59 +00:00
Max Horn
41ca372ef3
oops
...
svn-id: r8160
2003-05-30 23:32:02 +00:00
Max Horn
9b8f49e900
Use language index for The Dig, too
...
svn-id: r8159
2003-05-30 23:24:29 +00:00
Max Horn
3efdd3ad6b
continously opening and closing the language.bnd file is rather inefficient. It's about 400k, though...
...
svn-id: r8158
2003-05-30 22:57:19 +00:00
Max Horn
877ca1b859
Workaround for bug #746349
...
svn-id: r8157
2003-05-30 22:22:51 +00:00
Paweł Kołodziejski
32b6333b74
update vc6
...
svn-id: r8156
2003-05-30 22:14:29 +00:00
Max Horn
1076838501
more costume cleanup. soone we should be able to merger AKOS codec1 and the old costume code
...
svn-id: r8155
2003-05-30 21:37:58 +00:00
Max Horn
eb039ec554
some cheap doxygen docs; cleanup
...
svn-id: r8154
2003-05-30 20:13:29 +00:00
Max Horn
1f38765c16
use decompressBomp instead of smush_decode_codec1
...
svn-id: r8153
2003-05-30 19:28:52 +00:00
Max Horn
fd6dd17685
made decompressBomp use bompDecodeLine
...
svn-id: r8152
2003-05-30 19:09:41 +00:00
Max Horn
c6b35e15a0
moved bomp stuff into own files; removed some of our 6 (!) bomp decoders
...
svn-id: r8151
2003-05-30 19:00:33 +00:00
Max Horn
90468ea46e
cleanup
...
svn-id: r8150
2003-05-30 17:52:17 +00:00
Oliver Kiehl
693b7126d6
add .cvsignore
...
svn-id: r8149
2003-05-30 16:08:21 +00:00
Oliver Kiehl
68a2e52889
some temporary debug cleanup
...
svn-id: r8148
2003-05-30 16:06:43 +00:00
Oliver Kiehl
32e4e1aa51
fix bug
...
svn-id: r8147
2003-05-30 16:01:07 +00:00
Max Horn
5725ee392a
code unification
...
svn-id: r8146
2003-05-30 15:39:06 +00:00
Max Horn
3d28cfaf82
cleanup
...
svn-id: r8145
2003-05-30 15:06:29 +00:00
Joost Peters
6eca1c98c7
fixed stupid bug
...
svn-id: r8144
2003-05-30 14:48:09 +00:00
Max Horn
238e759630
modified o5_getClosestObjActor to find actors/objects more than 255 pixels away
...
svn-id: r8143
2003-05-30 14:33:05 +00:00
Max Horn
61de12d3a1
Modified version of erik's patch #745986 : Experimental V2 mouseover stuff
...
svn-id: r8142
2003-05-30 14:29:07 +00:00
Joost Peters
60df623fee
stdSpeak() - buggy
...
svn-id: r8141
2003-05-30 14:20:32 +00:00
Max Horn
498a30f0b7
V2 verb highlighting (good one, erik :-)
...
svn-id: r8140
2003-05-30 14:06:28 +00:00
Joost Peters
4e3e0aac3a
added fnSpeak* functions
...
svn-id: r8139
2003-05-30 13:47:33 +00:00
Oliver Kiehl
9c98000f25
cleanup
...
svn-id: r8138
2003-05-30 13:35:34 +00:00
Oliver Kiehl
a7c5dbf7aa
bugfix
...
svn-id: r8137
2003-05-30 13:08:13 +00:00
Joost Peters
f88dc73bb3
fixed bug
...
svn-id: r8136
2003-05-30 13:07:27 +00:00
Joost Peters
7dc20e84fe
added talk animations
...
svn-id: r8135
2003-05-30 12:55:20 +00:00
Oliver Kiehl
ab3e5f8d40
add sound effects
...
svn-id: r8134
2003-05-30 11:07:30 +00:00
Travis Howell
4458704250
Broke simon
...
svn-id: r8133
2003-05-30 09:57:52 +00:00
Travis Howell
a5b2774685
Small cleanup
...
svn-id: r8132
2003-05-30 09:39:21 +00:00
Travis Howell
fb5bd02b40
Rename two unknown functions
...
svn-id: r8131
2003-05-30 07:46:45 +00:00
Travis Howell
0324ae9145
Correct simon2 timing
...
Remove unused function
svn-id: r8130
2003-05-30 05:39:14 +00:00
Max Horn
37fa2df49a
cleanup; removed last horizontal bound check from updateDirtyRect -> now all the various 'offscreen actor redraw' problems should be fixed (at least I can't reproduce them in COMI anymore), while The Dig should still work just fine (at least it does in my test cases)
...
svn-id: r8129
2003-05-30 02:01:45 +00:00
Max Horn
9f301f16e6
removed more harmful clipping
...
svn-id: r8128
2003-05-30 01:37:50 +00:00
Max Horn
997f6564c6
removed debug output (checked that in by accident)
...
svn-id: r8127
2003-05-30 00:56:32 +00:00
Max Horn
691e1f390a
rewrote Actor::needBgReset related code (this could cause regressions...)
...
svn-id: r8126
2003-05-30 00:55:21 +00:00
Max Horn
5ea6cbe51d
this clip is bad: it's not needed (we clip later anyway), and it clips too much
...
svn-id: r8125
2003-05-30 00:48:35 +00:00
Max Horn
94a404899a
fix The Dig 'hang' regression
...
svn-id: r8124
2003-05-30 00:41:58 +00:00