Commit Graph

22749 Commits

Author SHA1 Message Date
Filippos Karapetis
9b528826f8 Fixed Ellen's state when loading a saved game in her chapter
svn-id: r28938
2007-09-18 14:56:42 +00:00
Filippos Karapetis
57bbed1511 Gfx::palFade is implemented properly now
svn-id: r28937
2007-09-18 10:19:03 +00:00
Filippos Karapetis
d582e1c7a5 Fix for bug #1796045 - "IHNM: Spanish font wrong"
svn-id: r28936
2007-09-18 09:26:03 +00:00
Filippos Karapetis
5f05e7b64b Added a debug command for font mapping
svn-id: r28935
2007-09-17 23:32:25 +00:00
Filippos Karapetis
86b3c8ddeb Character with ASCII code 9 is tab
svn-id: r28934
2007-09-17 22:56:28 +00:00
Nicola Mettifogo
ef0df159f1 * moved Table handling to objects.cpp
* added helper functions to load tables from files
* fixed occasional lock-ups on location change because of broken Table deallocation

svn-id: r28933
2007-09-17 18:22:52 +00:00
Johannes Schickel
c4aa4fe644 Fixed a little graphics glitch, where sometimes parts of the interface were cleared.
svn-id: r28932
2007-09-16 15:15:15 +00:00
Johannes Schickel
e3f1a1ced8 Yet again another update for Italian CD fan translation.
svn-id: r28927
2007-09-16 13:51:57 +00:00
Filippos Karapetis
390066d0a3 Save games from the character selection screen are loaded correctly from the command line now
svn-id: r28926
2007-09-16 12:42:25 +00:00
Max Horn
80386fbb02 Turn off unused code (fixing a compiler warning)
svn-id: r28925
2007-09-16 12:16:28 +00:00
Eugene Sandulenko
9778bec419 Fix bug when some animations were playing too fast.
svn-id: r28924
2007-09-16 11:37:14 +00:00
Eugene Sandulenko
dfde70d218 Fix warning
svn-id: r28923
2007-09-16 11:08:52 +00:00
Nicola Mettifogo
04c323a19f Split code from parseZoneTypeBlock in specialized parser functions.
svn-id: r28922
2007-09-16 09:26:03 +00:00
Nicola Mettifogo
c37de0131b Revised debug levels and added many debug strings for parsers.
svn-id: r28921
2007-09-16 08:43:34 +00:00
Paul Gilbert
e4c51dfe75 Fix to make characters face upwards initially, and to stand straight when not actively moving
svn-id: r28920
2007-09-16 08:03:18 +00:00
Paul Gilbert
0a7a1f4283 Bugfix to prevent actions being paused sometimes
svn-id: r28919
2007-09-16 04:31:15 +00:00
Filippos Karapetis
990e9a7828 Script modules are now unloaded correctly when changing chapters in IHNM
svn-id: r28918
2007-09-16 04:22:52 +00:00
Paul Gilbert
b2e97060ad Initial sound implementation
svn-id: r28917
2007-09-16 04:06:49 +00:00
Paul Gilbert
041bb546c6 Bugfix to keep language strings in memory across restarts
svn-id: r28916
2007-09-16 04:05:56 +00:00
Paul Gilbert
f1e9fa1f5e Tweaked animation frame delay to better match original game
svn-id: r28915
2007-09-16 04:04:49 +00:00
Paul Gilbert
a19f337a0c Changed ManagedList to make it more thread safe
svn-id: r28914
2007-09-16 04:03:50 +00:00
Filippos Karapetis
bd454d0c79 Fixed regression with save games that have an inset and an outset scene
svn-id: r28913
2007-09-16 03:20:10 +00:00
Filippos Karapetis
ec4503efde Don't draw the scene background when actors are disabled
svn-id: r28912
2007-09-16 01:38:23 +00:00
Filippos Karapetis
0bb109d59d Stop the intro music after the intro in ITE/IHNM is finished
svn-id: r28911
2007-09-15 16:54:22 +00:00
Filippos Karapetis
ac0bae3b30 Updated the SAGA MSVC8 project file for the last commit
svn-id: r28909
2007-09-15 15:04:34 +00:00
Filippos Karapetis
22ce3aa9e1 Slight cleanup of the actor class: moved all of the actor walk code in a new file and removed many unneeded includes
svn-id: r28908
2007-09-15 15:02:40 +00:00
Johannes Schickel
fd6ca3b7ac - added PC-98 platform entry
- added Kyrandia 1 PC-98 detection entries

svn-id: r28907
2007-09-15 14:53:21 +00:00
Filippos Karapetis
e065980581 The sales info video for the IHNM demo is now shown when quitting the demo
svn-id: r28906
2007-09-15 12:57:11 +00:00
Nicola Mettifogo
c22784449f Fixed BRA parser table for scripts.
svn-id: r28905
2007-09-15 12:16:43 +00:00
Filippos Karapetis
5fa2b1a3c5 Palette fade in when a cutaway starts in IHNM is working now. Also, the fade mode is properly set in all cases where palette fadeout is used. Some code formatting
svn-id: r28904
2007-09-15 12:09:56 +00:00
Filippos Karapetis
fef707a2dd The right button verb in IHNM will no longer be invalid for some hitzones (e.g. "Quit game the door")
svn-id: r28903
2007-09-15 03:08:58 +00:00
Filippos Karapetis
1fa1b64984 Some more opcode simplifications
svn-id: r28902
2007-09-14 12:49:09 +00:00
Filippos Karapetis
c84ff65720 Removed the RF_PLACARD flag. Also, simplified sfPlaceActor and removed a non needed check
svn-id: r28901
2007-09-14 12:42:47 +00:00
Paweł Kołodziejski
5f1232a744 update project file
svn-id: r28900
2007-09-14 05:45:50 +00:00
Filippos Karapetis
9d85371aa0 Cleanup and simplification of several of the script opcodes used in ITE and IHNM
svn-id: r28899
2007-09-13 17:55:00 +00:00
Filippos Karapetis
afb3c693be Added debug commands for the global flags in IHNM
svn-id: r28898
2007-09-13 15:49:40 +00:00
Filippos Karapetis
84393ab95e The early ITE demos were not interactive
svn-id: r28897
2007-09-13 11:21:23 +00:00
Matthew Hoops
8158f3f353 cleanup the intro of Winnie
svn-id: r28896
2007-09-12 22:17:08 +00:00
Matthew Hoops
f4414ac084 remove the rest of the PreAGI loader
svn-id: r28895
2007-09-11 21:39:16 +00:00
Matthew Hoops
be013e6c45 fix regression: free the picture data after decoding a PreAGI picture
svn-id: r28894
2007-09-11 20:17:36 +00:00
Matthew Hoops
c1c7b5f563 PreAGI does not need an AGI resource loader, as it only needs to load pictures and doesn't use directories. So, this allows Winnie to decode pictures without using the loader
svn-id: r28893
2007-09-11 20:09:39 +00:00
Eugene Sandulenko
35d6862117 Remove/clarify several FIXMEs
svn-id: r28892
2007-09-11 15:49:19 +00:00
Filippos Karapetis
541b68e0e4 Removed an obsolete FIXME. The code in that part matches the original, so there doesn't seem to be any obvious reason for that FIXME
svn-id: r28891
2007-09-11 11:10:23 +00:00
Max Horn
4cc9d17c34 Adding various FIXME comments to bogus (non-self-explanatory) existing FIXME comments; and some other related cleanup
svn-id: r28890
2007-09-11 09:20:39 +00:00
Max Horn
4a4fc235f2 Change SAGA engine to properly use KeyState structs for handling keyboard input
svn-id: r28889
2007-09-11 09:19:23 +00:00
Paweł Kołodziejski
669309776a fixes after merges, more will come
svn-id: r28888
2007-09-10 16:03:12 +00:00
Max Horn
4a302b25ad Lots of source code formatting corrections
svn-id: r28887
2007-09-10 13:17:20 +00:00
Max Horn
6419311a2e Added some comments
svn-id: r28886
2007-09-10 13:16:06 +00:00
Max Horn
a8767a421d Fix compilation / warnings
svn-id: r28885
2007-09-10 13:15:40 +00:00
Filippos Karapetis
2b643875ae Some updates for the BCG Disney logo in Mickey
svn-id: r28884
2007-09-09 23:14:29 +00:00