Filippos Karapetis
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9b528826f8
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Fixed Ellen's state when loading a saved game in her chapter
svn-id: r28938
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2007-09-18 14:56:42 +00:00 |
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Filippos Karapetis
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57bbed1511
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Gfx::palFade is implemented properly now
svn-id: r28937
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2007-09-18 10:19:03 +00:00 |
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Filippos Karapetis
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d582e1c7a5
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Fix for bug #1796045 - "IHNM: Spanish font wrong"
svn-id: r28936
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2007-09-18 09:26:03 +00:00 |
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Filippos Karapetis
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5f05e7b64b
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Added a debug command for font mapping
svn-id: r28935
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2007-09-17 23:32:25 +00:00 |
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Filippos Karapetis
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86b3c8ddeb
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Character with ASCII code 9 is tab
svn-id: r28934
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2007-09-17 22:56:28 +00:00 |
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Nicola Mettifogo
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ef0df159f1
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* moved Table handling to objects.cpp
* added helper functions to load tables from files
* fixed occasional lock-ups on location change because of broken Table deallocation
svn-id: r28933
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2007-09-17 18:22:52 +00:00 |
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Johannes Schickel
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c4aa4fe644
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Fixed a little graphics glitch, where sometimes parts of the interface were cleared.
svn-id: r28932
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2007-09-16 15:15:15 +00:00 |
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Johannes Schickel
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e3f1a1ced8
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Yet again another update for Italian CD fan translation.
svn-id: r28927
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2007-09-16 13:51:57 +00:00 |
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Filippos Karapetis
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390066d0a3
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Save games from the character selection screen are loaded correctly from the command line now
svn-id: r28926
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2007-09-16 12:42:25 +00:00 |
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Max Horn
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80386fbb02
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Turn off unused code (fixing a compiler warning)
svn-id: r28925
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2007-09-16 12:16:28 +00:00 |
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Eugene Sandulenko
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9778bec419
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Fix bug when some animations were playing too fast.
svn-id: r28924
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2007-09-16 11:37:14 +00:00 |
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Eugene Sandulenko
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dfde70d218
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Fix warning
svn-id: r28923
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2007-09-16 11:08:52 +00:00 |
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Nicola Mettifogo
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04c323a19f
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Split code from parseZoneTypeBlock in specialized parser functions.
svn-id: r28922
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2007-09-16 09:26:03 +00:00 |
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Nicola Mettifogo
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c37de0131b
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Revised debug levels and added many debug strings for parsers.
svn-id: r28921
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2007-09-16 08:43:34 +00:00 |
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Paul Gilbert
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e4c51dfe75
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Fix to make characters face upwards initially, and to stand straight when not actively moving
svn-id: r28920
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2007-09-16 08:03:18 +00:00 |
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Paul Gilbert
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0a7a1f4283
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Bugfix to prevent actions being paused sometimes
svn-id: r28919
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2007-09-16 04:31:15 +00:00 |
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Filippos Karapetis
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990e9a7828
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Script modules are now unloaded correctly when changing chapters in IHNM
svn-id: r28918
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2007-09-16 04:22:52 +00:00 |
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Paul Gilbert
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b2e97060ad
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Initial sound implementation
svn-id: r28917
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2007-09-16 04:06:49 +00:00 |
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Paul Gilbert
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041bb546c6
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Bugfix to keep language strings in memory across restarts
svn-id: r28916
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2007-09-16 04:05:56 +00:00 |
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Paul Gilbert
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f1e9fa1f5e
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Tweaked animation frame delay to better match original game
svn-id: r28915
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2007-09-16 04:04:49 +00:00 |
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Paul Gilbert
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a19f337a0c
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Changed ManagedList to make it more thread safe
svn-id: r28914
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2007-09-16 04:03:50 +00:00 |
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Filippos Karapetis
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bd454d0c79
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Fixed regression with save games that have an inset and an outset scene
svn-id: r28913
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2007-09-16 03:20:10 +00:00 |
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Filippos Karapetis
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ec4503efde
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Don't draw the scene background when actors are disabled
svn-id: r28912
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2007-09-16 01:38:23 +00:00 |
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Filippos Karapetis
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0bb109d59d
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Stop the intro music after the intro in ITE/IHNM is finished
svn-id: r28911
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2007-09-15 16:54:22 +00:00 |
|
Filippos Karapetis
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ac0bae3b30
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Updated the SAGA MSVC8 project file for the last commit
svn-id: r28909
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2007-09-15 15:04:34 +00:00 |
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Filippos Karapetis
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22ce3aa9e1
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Slight cleanup of the actor class: moved all of the actor walk code in a new file and removed many unneeded includes
svn-id: r28908
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2007-09-15 15:02:40 +00:00 |
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Johannes Schickel
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fd6ca3b7ac
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- added PC-98 platform entry
- added Kyrandia 1 PC-98 detection entries
svn-id: r28907
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2007-09-15 14:53:21 +00:00 |
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Filippos Karapetis
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e065980581
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The sales info video for the IHNM demo is now shown when quitting the demo
svn-id: r28906
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2007-09-15 12:57:11 +00:00 |
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Nicola Mettifogo
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c22784449f
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Fixed BRA parser table for scripts.
svn-id: r28905
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2007-09-15 12:16:43 +00:00 |
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Filippos Karapetis
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5fa2b1a3c5
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Palette fade in when a cutaway starts in IHNM is working now. Also, the fade mode is properly set in all cases where palette fadeout is used. Some code formatting
svn-id: r28904
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2007-09-15 12:09:56 +00:00 |
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Filippos Karapetis
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fef707a2dd
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The right button verb in IHNM will no longer be invalid for some hitzones (e.g. "Quit game the door")
svn-id: r28903
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2007-09-15 03:08:58 +00:00 |
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Filippos Karapetis
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1fa1b64984
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Some more opcode simplifications
svn-id: r28902
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2007-09-14 12:49:09 +00:00 |
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Filippos Karapetis
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c84ff65720
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Removed the RF_PLACARD flag. Also, simplified sfPlaceActor and removed a non needed check
svn-id: r28901
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2007-09-14 12:42:47 +00:00 |
|
Paweł Kołodziejski
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5f1232a744
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update project file
svn-id: r28900
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2007-09-14 05:45:50 +00:00 |
|
Filippos Karapetis
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9d85371aa0
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Cleanup and simplification of several of the script opcodes used in ITE and IHNM
svn-id: r28899
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2007-09-13 17:55:00 +00:00 |
|
Filippos Karapetis
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afb3c693be
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Added debug commands for the global flags in IHNM
svn-id: r28898
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2007-09-13 15:49:40 +00:00 |
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Filippos Karapetis
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84393ab95e
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The early ITE demos were not interactive
svn-id: r28897
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2007-09-13 11:21:23 +00:00 |
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Matthew Hoops
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8158f3f353
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cleanup the intro of Winnie
svn-id: r28896
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2007-09-12 22:17:08 +00:00 |
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Matthew Hoops
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f4414ac084
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remove the rest of the PreAGI loader
svn-id: r28895
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2007-09-11 21:39:16 +00:00 |
|
Matthew Hoops
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be013e6c45
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fix regression: free the picture data after decoding a PreAGI picture
svn-id: r28894
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2007-09-11 20:17:36 +00:00 |
|
Matthew Hoops
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c1c7b5f563
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PreAGI does not need an AGI resource loader, as it only needs to load pictures and doesn't use directories. So, this allows Winnie to decode pictures without using the loader
svn-id: r28893
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2007-09-11 20:09:39 +00:00 |
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Eugene Sandulenko
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35d6862117
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Remove/clarify several FIXMEs
svn-id: r28892
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2007-09-11 15:49:19 +00:00 |
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Filippos Karapetis
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541b68e0e4
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Removed an obsolete FIXME. The code in that part matches the original, so there doesn't seem to be any obvious reason for that FIXME
svn-id: r28891
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2007-09-11 11:10:23 +00:00 |
|
Max Horn
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4cc9d17c34
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Adding various FIXME comments to bogus (non-self-explanatory) existing FIXME comments; and some other related cleanup
svn-id: r28890
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2007-09-11 09:20:39 +00:00 |
|
Max Horn
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4a4fc235f2
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Change SAGA engine to properly use KeyState structs for handling keyboard input
svn-id: r28889
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2007-09-11 09:19:23 +00:00 |
|
Paweł Kołodziejski
|
669309776a
|
fixes after merges, more will come
svn-id: r28888
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2007-09-10 16:03:12 +00:00 |
|
Max Horn
|
4a302b25ad
|
Lots of source code formatting corrections
svn-id: r28887
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2007-09-10 13:17:20 +00:00 |
|
Max Horn
|
6419311a2e
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Added some comments
svn-id: r28886
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2007-09-10 13:16:06 +00:00 |
|
Max Horn
|
a8767a421d
|
Fix compilation / warnings
svn-id: r28885
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2007-09-10 13:15:40 +00:00 |
|
Filippos Karapetis
|
2b643875ae
|
Some updates for the BCG Disney logo in Mickey
svn-id: r28884
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2007-09-09 23:14:29 +00:00 |
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