Paul Gilbert
|
9c7569b74b
|
ACCESS: Changed engine to use Graphics::ManagedSurface
|
2016-03-14 20:56:25 -04:00 |
|
Paul Gilbert
|
362c99797c
|
ACCESS: Fix fading in screen after cancelling Inventory screen
|
2016-01-17 10:52:46 -05:00 |
|
Paul Gilbert
|
77feb41a06
|
ACCESS: Fix offering items to boat captain
|
2015-12-12 20:53:42 -05:00 |
|
Paul Gilbert
|
7dfc16aa34
|
ACCESS: Prevent scenes being briefly shown before fading in
|
2015-12-06 18:00:09 -05:00 |
|
Paul Gilbert
|
cc497fb8dc
|
ACCESS: Explicit cast in figuring out fade out pixel values
|
2015-12-02 21:49:56 -05:00 |
|
Martin Kiewitz
|
d69ffaa0e4
|
ACCESS: movie player for Noctropolis+Synnergist
accessible via debug command "playmovie"
|
2015-11-24 15:42:17 +01:00 |
|
Filippos Karapetis
|
37be3cbe83
|
ACCESS: Rename ICON_DATA -> ICON_PALETTE
|
2015-07-27 14:52:23 +03:00 |
|
Torbjörn Andersson
|
08bef96073
|
ACCESS: Use VGA_COLOR_TRANS() in setManPalette()
This fixes the palette for Tex in Martian Memorandum.
|
2015-07-24 10:14:28 +02:00 |
|
Torbjörn Andersson
|
c01aa956b9
|
ACCESS: Use VGA_COLOR_TRANS() in setIconPalette()
This fixes the palette for Martian Memorandum's command icons and
mouse cursor.
|
2015-07-24 10:08:08 +02:00 |
|
Willem Jan Palenstijn
|
6ec9c81b57
|
Merge branch 'master' into mm
Conflicts:
engines/access/access.cpp
engines/access/asurface.h
engines/access/bubble_box.cpp
engines/access/bubble_box.h
engines/access/martian/martian_game.cpp
engines/access/player.cpp
engines/access/player.h
engines/access/resources.cpp
engines/access/screen.cpp
engines/access/screen.h
engines/access/sound.cpp
engines/access/sound.h
|
2015-07-22 22:43:42 +02:00 |
|
Torbjörn Andersson
|
4f56167d6b
|
ACCESS: Fix bug in forceFadeIn()
The bug caused the fade-in to be instantaneous, not gradual.
|
2015-07-09 23:45:12 +02:00 |
|
Strangerke
|
a54bb5e351
|
ACCESS: MM - Implement cmdSpecial0
|
2015-02-10 07:53:31 +01:00 |
|
Strangerke
|
6a288bc476
|
ACCESS: MM - Work some more on doBox_v1
|
2015-01-13 00:46:45 +01:00 |
|
Strangerke
|
900dc7ffc0
|
ACCESS: MM - Implement setIconPalette for MM
|
2015-01-02 01:46:58 +01:00 |
|
Strangerke
|
539497f009
|
ACCESS: MM - Implement setManPalette
|
2015-01-02 01:21:34 +01:00 |
|
Paul Gilbert
|
18df28f74d
|
ACCESS: Extra initialization for various classes
|
2014-12-19 23:36:53 -05:00 |
|
Paul Gilbert
|
37b5ee24f5
|
ACCESS: Rename ASurface copyFrom methods to avoid clash with Graphics::Surface
|
2014-12-19 22:45:00 -05:00 |
|
Paul Gilbert
|
95aa9a13a6
|
ACCESS: Refactor most of ASurface statics to instance variables
|
2014-12-18 21:45:55 -05:00 |
|
Strangerke
|
492d974550
|
ACCESS: Some more polishing in the file headers
|
2014-12-17 18:27:47 +01:00 |
|
Paul Gilbert
|
831a3f7f35
|
ACCESS: Implement dirty rect merging
|
2014-12-14 15:39:37 -05:00 |
|
Paul Gilbert
|
924f2abdf4
|
ACCESS: Dirty rect handling for intro screens
|
2014-12-14 14:45:06 -05:00 |
|
Paul Gilbert
|
93979484f6
|
ACCESS: Fix for background redraws during conversations
|
2014-12-14 11:56:42 -05:00 |
|
Paul Gilbert
|
2cdd05306c
|
ACCESS: Dirty rect handling for conversation videos
|
2014-12-14 10:17:47 -05:00 |
|
Paul Gilbert
|
310853a285
|
ACCESS: Add dirty rects when plotting images to the screen
|
2014-12-13 22:33:23 -05:00 |
|
Paul Gilbert
|
9314daa11c
|
ACCESS: Dirty rect handling for bubble boxes
|
2014-12-13 22:06:58 -05:00 |
|
Paul Gilbert
|
98889efae5
|
ACCESS: Beginnings of dirty rect handling for screen
|
2014-12-13 21:25:46 -05:00 |
|
Paul Gilbert
|
547f3debb2
|
ACCESS: Separate timer updates from frame updates, and overall delay cleanup
|
2014-12-12 23:07:00 -05:00 |
|
Paul Gilbert
|
d6963d8d09
|
ACCESS: Simplification of logic for selectively applying loaded palettes
|
2014-12-12 22:25:45 -05:00 |
|
Paul Gilbert
|
d23d95b912
|
ACCESS: Fix display of cutscene at the end of chapter 3
|
2014-12-12 22:25:34 -05:00 |
|
Paul Gilbert
|
f3063a13f0
|
ACCESS: Implement palette cycling script commands
|
2014-12-12 22:19:55 -05:00 |
|
Paul Gilbert
|
f869019d30
|
ACCESS: Implemented cmdDead
|
2014-08-30 17:17:19 -04:00 |
|
Paul Gilbert
|
8352808322
|
ACCESS: Added code for reading/writing savegame headers and list saves
|
2014-08-30 08:45:42 -04:00 |
|
Paul Gilbert
|
c0a7852662
|
ACCESS: Refactor the file manager to return resource structures
|
2014-08-27 22:13:43 -04:00 |
|
Strangerke
|
a0e54db081
|
ACCESS: Set Vesa mode when using the CD
|
2014-08-28 02:01:33 +02:00 |
|
Strangerke
|
1568b4a433
|
ACCESS: Move Establish functions to Amazon engine, start implementing init4Quads
|
2014-08-26 23:55:17 +02:00 |
|
Paul Gilbert
|
f98d4668d7
|
ACCESS: Improvements for horizontal scrolling
|
2014-08-23 17:19:54 -04:00 |
|
Paul Gilbert
|
148eb972ab
|
ACCESS: Fix fade outs
|
2014-08-23 14:28:07 -04:00 |
|
Paul Gilbert
|
b4d2484633
|
ACCESS: Fixes for drawing scrolling scenes
|
2014-08-22 22:55:17 -04:00 |
|
Paul Gilbert
|
ad0be89459
|
ACCESS: Simplified surface creation, added drawing for scaled flipped images
|
2014-08-18 20:15:43 -04:00 |
|
Paul Gilbert
|
b3ab8a42a6
|
ACCESS: Implementing doCommand
|
2014-08-16 09:35:38 -04:00 |
|
Strangerke
|
fab6d7883e
|
ACCESS: Update TODOs
|
2014-08-16 11:29:37 +02:00 |
|
Paul Gilbert
|
4a3ce2d27d
|
ACCESS: Implementing checkScroll
|
2014-08-15 09:27:05 -04:00 |
|
Paul Gilbert
|
f66f01bf89
|
ACCESS: Implemented player walk methods
|
2014-08-14 20:49:30 -04:00 |
|
Paul Gilbert
|
28bfe73749
|
ACCESS: Implemented cmdSpecial script opcode
|
2014-08-13 22:23:08 -04:00 |
|
Paul Gilbert
|
89772d55a5
|
ACCESS: Implemented window size fields setup and copyBF2Vid
|
2014-08-12 23:34:23 -04:00 |
|
Paul Gilbert
|
483bc1eb03
|
ACCESS: Implemented setBufferScan and copyRects
|
2014-08-12 21:40:14 -04:00 |
|
Paul Gilbert
|
b579dbb71b
|
ACCESS: Fixes for clipping
|
2014-08-12 21:12:11 -04:00 |
|
Paul Gilbert
|
9107cc103f
|
ACCESS: Added a temporary frame delay and screen update
|
2014-08-12 09:16:14 -04:00 |
|
Paul Gilbert
|
c0cb03cea2
|
ACCESS: Implemented copyBlocks
|
2014-08-12 08:38:12 -04:00 |
|
Paul Gilbert
|
eee84b8760
|
ACCESS: Implemented plotList
|
2014-08-11 23:12:53 -04:00 |
|