Travis Howell
9cde262192
Add Polish version of Simon the Sorcerer 2 (Windows).
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svn-id: r19634
2005-11-18 00:59:47 +00:00
Travis Howell
5307f21742
Add acorn platform.
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svn-id: r19564
2005-11-12 06:04:32 +00:00
Eugene Sandulenko
b36677af71
Update FSF address. Eek. Actually that took place on May 1, 2005
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svn-id: r19142
2005-10-18 01:30:26 +00:00
Eugene Sandulenko
05457402f5
Added Linux platform. Now it is used by some ITE version and is required
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for proper game identification (21 subtle distinct versions of same game
which still require individual flags is not a joke)
cvs: ----------------------------------------------------------------------
svn-id: r19073
2005-10-14 02:50:05 +00:00
Eugene Sandulenko
049dd317d7
Patch #1323715 "OS/2 Patches to ScummVM" and credited the author.
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svn-id: r19016
2005-10-11 11:27:18 +00:00
Eugene Sandulenko
6b4484472b
Remove trailing whitespaces.
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svn-id: r18604
2005-07-30 21:11:48 +00:00
Travis Howell
9135c8ddfe
Add Norwegian Bokm�l version of Freddi Fish 1.
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Set HE70+ games to Windows platform by default.
svn-id: r18213
2005-05-22 02:07:32 +00:00
Eugene Sandulenko
fc87c5821a
Initial support of C64 MM & Zak
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svn-id: r18146
2005-05-17 23:56:21 +00:00
Max Horn
8fddaada1d
Simplified debuglevel handling:
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- it's only honored in the global level of the config file
- all checks for it go through gDebugLevel now, which is made global
- the '-d' switch is handled in a slightly saner and consistent way
- removed 'debuglevel' from the config format documentation; we do
not want to encourage the avarage user to use it
svn-id: r17769
2005-04-23 13:52:27 +00:00
Eugene Sandulenko
249134ede3
Add NES platform
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svn-id: r17454
2005-04-08 20:49:13 +00:00
Travis Howell
07aa92063a
Add Amiga renderer mode for EGA games.
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svn-id: r17019
2005-03-07 00:39:48 +00:00
Eugene Sandulenko
50f6eb740c
Distinguish between green and amber hercules. Now specify it via hercGreen
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and hercAmber. Updated documentation accordingly.
svn-id: r16975
2005-03-02 21:46:51 +00:00
Eugene Sandulenko
27469a1896
Patch #1121337 (CGA rendering in early LEC titles).
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Differences against patch:
o Updated documentation
o Fixed text colors
o Implemented Hercules dithering
Ditherers are based on loom ega and monkey ega, so for zak and mm they're
wrong, i.e. these games look better than with original ditherers.
TODO:
Proper ditherers for zak & MM
EGA ditherers for VGA SCUMM v5 games
svn-id: r16816
2005-02-20 00:17:22 +00:00
Max Horn
47280d9433
Updated copyright
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svn-id: r16398
2005-01-01 16:09:25 +00:00
Jonathan Gray
ae73d1a4ee
use MAXPATHLEN for path buffer size
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svn-id: r15319
2004-09-28 04:14:57 +00:00
Max Horn
af80eef70e
fix circular header dependency, by moving StackLock class to common/system.h (it ties closely into OSystem anyway)
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svn-id: r13292
2004-03-15 01:52:07 +00:00
Eugene Sandulenko
3ca5007779
Introduced new platform GF_WINDOWS. Used for HE games. GF_PC is DOS
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svn-id: r13128
2004-03-02 00:37:23 +00:00
Max Horn
99551bd746
const correctness!
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svn-id: r12874
2004-02-14 11:15:48 +00:00
James Brown
5ee96b4625
Add mutex tracking to make it easier to debug imuse deadlocks
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svn-id: r12870
2004-02-14 08:56:26 +00:00
Travis Howell
343037f0ec
Correct hberew
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svn-id: r12815
2004-02-10 13:24:12 +00:00
Max Horn
d4a71d8eec
NL = NetherLands, NederLanden, NiederLande - NO is Norway
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svn-id: r12813
2004-02-10 12:37:40 +00:00
Travis Howell
8a440a8496
Add languages
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Sync md5
Correct another name
svn-id: r12805
2004-02-10 04:59:02 +00:00
Max Horn
9302e7d888
Make g_platforms global, so that the alauncher can iterate over the list of supported platforms
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svn-id: r12765
2004-02-07 17:10:48 +00:00
Max Horn
d06316244e
Added FM-TOWNS to platforms list
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svn-id: r12763
2004-02-07 16:01:00 +00:00
James Brown
1778b01d76
Start of debug channel support. TODO: Move this to the common Debugger system?
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svn-id: r12289
2004-01-10 05:20:15 +00:00
Max Horn
033ff78ae9
updated copyright notice
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svn-id: r12176
2004-01-06 12:45:34 +00:00
Jonathan Gray
2be1b4d68a
start work on czech subtitle support, not finished
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svn-id: r12175
2004-01-06 12:28:24 +00:00
Max Horn
24fcd71e84
cleanup for language/platform functions
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svn-id: r12034
2003-12-30 19:07:55 +00:00
Paweł Kołodziejski
b5a7ef0822
cleanup whitespaces
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svn-id: r11219
2003-11-08 22:43:46 +00:00
Max Horn
583ae61453
export language list (so that it can be used by the GUI); added methods to convert a Platform/Language ID into a canonical string
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svn-id: r11141
2003-11-05 00:58:02 +00:00
Gregory Montoir
3e267ba5f9
make doxygen happy
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svn-id: r11030
2003-11-01 20:44:53 +00:00
Max Horn
f5a7c67191
added russian as a language (part of patch #823031 , adapted to recent code changes)
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svn-id: r10878
2003-10-17 18:52:15 +00:00
Max Horn
a70460833e
moved platform/language constants to common/util.*
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svn-id: r10862
2003-10-17 15:35:46 +00:00
Max Horn
0aa58f53c8
init RNG for everybody using time()
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svn-id: r10796
2003-10-14 10:24:27 +00:00
Max Horn
d4734bd4f2
use namespace Common a bit more; don't zero the RNG in scumm (else the seed gets reset); remove obsolete 256 color blending code
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svn-id: r10592
2003-10-04 11:50:21 +00:00
Max Horn
110152ddcf
moved declaration of error/warning/debug from engine.h to util.h
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svn-id: r10149
2003-09-10 12:15:51 +00:00
Max Horn
0df319e952
#include cleanup (explicityl specify the location for headers from common/, so that we at some point can get rid of -Icommon; exception is made for stdafx.h, since a) we might want to rename it and b) might want to move it to the top level)
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svn-id: r9359
2003-08-01 12:21:04 +00:00
Max Horn
ce9d154957
fixed stack lock at startup
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svn-id: r8779
2003-07-05 15:28:28 +00:00
Max Horn
d098334fe6
updated code to use type MutexRef; added class StackLock (from sdl backend, now in util.*)
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svn-id: r8777
2003-07-05 15:19:11 +00:00
Max Horn
a4edad02b6
cleanup
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svn-id: r8480
2003-06-14 18:15:14 +00:00
Bertrand Augereau
91a3d553e4
unmacro-ed and templated ABS, MIN & MAX
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svn-id: r8311
2003-06-05 03:28:35 +00:00
Max Horn
b07927da3d
added some doxygen (javadoc style) comments. yes I sure these function probably needed documentation the least, but I just wanted something simple to test this on :-)
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svn-id: r8094
2003-05-29 11:40:48 +00:00
Max Horn
24005adfd0
pedantic fixes
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svn-id: r7789
2003-05-21 16:59:51 +00:00
Max Horn
a5607d3fa2
make ARRAYSIZE 'return' an int
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svn-id: r7618
2003-05-17 23:36:47 +00:00
Max Horn
128f793be0
make SWAP a template function, so that it works for swapping non-int stuff, too; 'int16' should be sufficient for points/rects
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svn-id: r7540
2003-05-15 21:40:36 +00:00
Max Horn
4ba32812aa
hexdump defaults to 16 bytes/line now, and prints an offest
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svn-id: r7317
2003-05-04 13:46:06 +00:00
Max Horn
c1b38d64ed
make hexdump width variable
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svn-id: r7269
2003-05-02 21:29:05 +00:00
Paweł Kołodziejski
aa3766018f
updated copyrights headers
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svn-id: r6726
2003-03-06 21:46:56 +00:00
Paweł Kołodziejski
6ce098172f
next pedantic cleanup code
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svn-id: r6714
2003-03-06 16:27:06 +00:00
Max Horn
ae5b30df3d
get rid of getStringLen and use the more powerful resStrLen instead; moved resStrLen from common/ to scumm/, where it belongs; enhanced resStrLen to suport V8; fixed translateText to support embeded vars (in strings I mean) - it may still not be fully correct but at least is better now; rewrote o6_arrayOps to parallel the V8 version - needs testing
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svn-id: r6215
2002-12-28 01:57:19 +00:00