Matthew Hoops
aa49b38c5a
Merge remote branch 'upstream/master' into t7g-ios
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Conflicts:
engines/groovie/script.cpp
2011-05-31 14:16:29 -04:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Matthew Hoops
a1d41da096
Merge remote branch 'upstream/master' into t7g-ios
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Conflicts:
audio/decoders/qdm2.h
common/util.cpp
engines/groovie/music.cpp
engines/groovie/resource.h
video/qt_decoder.cpp
video/qt_decoder.h
2011-05-11 00:30:28 -04:00
Matthew Hoops
029bfc0c60
COMMON: Fix spelling of 'Philips'
2011-05-03 15:55:40 -04:00
Ori Avtalion
9414d7a6e2
JANITORIAL: Reduce header dependencies in shared code
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Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Matthew Hoops
50d2519552
COMMON: Add iOS platform type
2011-04-07 10:52:58 -04:00
Johannes Schickel
284b49aabc
COMMON: Comment out locale <-> Common::Language conversion utils for now.
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svn-id: r54517
2010-11-28 02:12:53 +00:00
Johannes Schickel
189c9bf216
OSYSTEM: Add API to query the system locale.
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I also adapted the SDL backend to implement the API.
svn-id: r54479
2010-11-25 18:40:56 +00:00
Max Horn
459ef85068
COMMON: Switch hexdump() to debugN instead of printf
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Rational: hexdump() is used for debug output. An even better alternative
might be to change it to return a string, instead of printing anything.
This way, it could be used inside e.g. GUI debug consoles.
This is left as an exercise to the interested developer :).
svn-id: r54010
2010-11-01 16:04:18 +00:00
Thierry Crozat
37027d6531
I18N: Add "lowres" context for several GUI strings when in 1x mode.
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This enables translators to use a different translation for these strings in
1x mode (e.g. 320x200 or 320x240) and in 2x or 3x modes.
svn-id: r52461
2010-08-30 22:24:40 +00:00
Eugene Sandulenko
ff8b296c29
Use tabs instead of spaces for indentation.
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svn-id: r51997
2010-08-11 19:32:07 +00:00
Florian Kagerer
4a159bcb1e
GUI: add music devices for c64, amiga and apple II gs
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These devices are not able to create appropriate drivers.
The only purpose for now is having proper gui options and flags and music types for the device detector.
The corresponding GUIO flags for the new devices have been added, too.
svn-id: r51995
2010-08-11 18:54:56 +00:00
Johannes Schickel
e5e94d4511
Strip trailing whitespaces in our common code base.
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svn-id: r51094
2010-07-21 18:17:51 +00:00
Johannes Schickel
1443a2721c
Fix update of GUI options, which only differ in the language setting.
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svn-id: r50706
2010-07-05 20:10:56 +00:00
Johannes Schickel
73e51735a4
Formatting fixes.
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svn-id: r50705
2010-07-05 20:10:28 +00:00
Jordi Vilalta Prat
063cef0c28
GUI: Add and improve some messages to translate
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svn-id: r50324
2010-06-26 15:48:03 +00:00
Florian Kagerer
3962f8ba59
AUDIO: some fixes in the audio device code (no sound option, new GUIO flags)
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svn-id: r50281
2010-06-25 18:47:52 +00:00
Max Horn
bbad3f333a
Patch #1956501 : "GUI/LAUNCHER: Midi device selection"
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svn-id: r50128
2010-06-21 21:36:36 +00:00
Eugene Sandulenko
01bc5dda94
GUI: Implemented Languages as GUI options.
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SCUMM and AdvancedDetector support this feature.
svn-id: r49786
2010-06-15 10:57:28 +00:00
Eugene Sandulenko
67bc711580
GUI: Implement MIDI drivers as GUI options.
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Proper version of patch #2988641 : "GSoC: Select drivers in GUI
based on output types". So far only SCUMM engine supports this
feature.
svn-id: r49783
2010-06-15 10:56:12 +00:00
Ori Avtalion
2fc9d6845b
Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language
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svn-id: r48645
2010-04-12 21:21:06 +00:00
Max Horn
7c510f2dfa
COMMON: Add Common::parseBool
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svn-id: r48566
2010-04-06 09:27:13 +00:00
Johannes Schickel
5c1a63026e
Remove unused stdarg.h include.
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svn-id: r48312
2010-03-20 13:00:23 +00:00
Johannes Schickel
38b2b3c04f
Move StringTokenizer to its own files (tokenizer.h/tokenizer.cpp).
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svn-id: r48310
2010-03-20 12:56:56 +00:00
Max Horn
30c84d2cff
COMMON: Move tag2str from util.h to str.h
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svn-id: r48281
2010-03-18 15:07:48 +00:00
Max Horn
3e63df5415
COMMON: Move port specific '#define fputs' from util.cpp to textconsole.cpp
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svn-id: r48280
2010-03-18 15:07:30 +00:00
Max Horn
d78dba3bca
COMMON: Move Common::RandomSource to common/random.*
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svn-id: r48279
2010-03-18 15:07:11 +00:00
Filippos Karapetis
f7855e1c07
Implemented the same fix for tag2string() as in commit #44920 , thereby fixing an assert in MSVC with the QT player when playing Myst. The parameter passed to isprint() should always be unsigned
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svn-id: r46989
2010-01-04 20:57:38 +00:00
Eugene Sandulenko
eed7635297
Sort language list (and showing that Lure is really broken).
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svn-id: r46932
2010-01-03 16:33:03 +00:00
Eugene Sandulenko
d10fc79836
Add support for Chinese translated games.
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svn-id: r46805
2009-12-31 18:52:42 +00:00
Fabio Battaglia
3a418c13a7
remove bad hackery caused by n64 port and avoid polluting StdioStream using a custom Stream subclass
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svn-id: r46777
2009-12-30 22:56:19 +00:00
Fabio Battaglia
a108df30a7
Add Nintendo 64 port to trunk.
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svn-id: r46773
2009-12-30 21:11:38 +00:00
Max Horn
1a313a7eca
COMMON: Remove dependency on engines code (by using the inversion principle).
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svn-id: r46130
2009-11-24 22:11:07 +00:00
Max Horn
3d342bec3c
PS2 & NDS: Remove ps2_fprintf and some useless typedefs and #defines; use fputs instead of fprintf
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svn-id: r46107
2009-11-23 22:29:39 +00:00
Paweł Kołodziejski
4c2491df3b
added support for samsung tv
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svn-id: r45777
2009-11-09 14:43:05 +00:00
Max Horn
51933629d1
Changed foo(void) to foo() in almost all non-backend source files
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svn-id: r45616
2009-11-02 21:54:57 +00:00
Matthew Hoops
6edf387418
Give Gob1 CD-i its own platform.
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svn-id: r45135
2009-10-15 22:05:52 +00:00
Johannes Schickel
51a9bfc9e2
Refactor GUI options update into a function in Common: updateGameGUIOptions.
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svn-id: r42446
2009-07-13 18:47:32 +00:00
Max Lingua
93c9194504
Reverted my previous change (fprintf vs fputs),
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and properly implemented fputs for stderr case
on PS2 ;-)
svn-id: r42433
2009-07-13 00:55:30 +00:00
Willem Jan Palenstijn
3427fb3100
Remove double endline
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svn-id: r42430
2009-07-12 22:08:10 +00:00
Max Lingua
973adc2772
On PS2 use "fprintf" (as in 0.13.x ) to print error messages to stderr,
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rather than "fputs", which is buggy in the PS2 implementation.
svn-id: r42429
2009-07-12 22:00:47 +00:00
Sven Hesse
1491c67691
Added support for Hungarian
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svn-id: r41812
2009-06-23 17:55:09 +00:00
Eugene Sandulenko
a0fa307fc5
Added CoCo3 version of SQ1
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svn-id: r41284
2009-06-06 18:22:43 +00:00
Eugene Sandulenko
1bd6f6c99f
Added game GUI options to advancedDetector and updated all engines
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svn-id: r41272
2009-06-06 17:56:41 +00:00
Matthew Hoops
7e52694025
Make the PlayStation's abbreviation to all lower-case for consistency and change the description from Playstation to Sony PlayStation
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svn-id: r41200
2009-06-05 22:35:13 +00:00
Filippos Karapetis
36c832d455
Added a startOffset parameter to hexdump() (used by SCI's own hexdump method)
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svn-id: r40470
2009-05-12 07:07:17 +00:00
Eugene Sandulenko
5aa50ec889
Patch #2638336 : Broken Sword PSX Support
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svn-id: r38956
2009-02-28 10:46:33 +00:00
Max Horn
1d097d9791
Moved debug() etc. and special debug flag handling code to common/debug.*; also some tweaks to the code
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svn-id: r36134
2009-01-30 01:17:12 +00:00
Max Horn
7eaafd933f
Be paranoid about g_system being set
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svn-id: r36131
2009-01-29 22:09:06 +00:00
Max Horn
ac59693be2
A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines
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svn-id: r36127
2009-01-29 05:26:12 +00:00