37 Commits

Author SHA1 Message Date
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
ysj1173886760
f58b4c5e59 TONY: move debug channels to metaEngineDetection 2021-05-22 01:34:57 +02:00
Eugene Sandulenko
f3da93a476
TONY: Rewamped the detection fully, so there are no false positives 2021-04-29 13:12:17 +02:00
Eugene Sandulenko
7ff34bc9ec PLUGINS: MetaEngineStatic -> MetaEngineDetection 2020-10-11 23:14:39 +02:00
Eugene Sandulenko
7ea6781043 PLUGINS: PLUGIN_TYPE_METAENGINE -> PLUGIN_TYPE_ENGINE_DETECTION 2020-10-11 23:12:32 +02:00
aryanrawlani28
d26bbe521c ENGINES: ALL: Finish renaming ME & AME classes
- ME -> MetaEngineStatic (static parts)
- MEC -> MetaEngine (dynamic parts)
2020-10-03 14:56:36 +02:00
aryanrawlani28
a56dc094b9 ENGINES: ALL: Move detection_enums -> detection.h
- Cleans up headers quite a bit.
2020-10-03 14:56:36 +02:00
aryanrawlani28
29ceb07959 ENGINES: ALL: Revert detection submodule to be directly present in the engine directory
- DETECT_OBJS are present and added inside an engine's modules.mk file.
2020-10-03 14:56:36 +02:00
aryanrawlani28
8189a05316 ENGINES: ALL: Adapt to changes for new plugins by defining a new detection module
For each engine:
- Make a new folder detection
- Move detection-related files inside the folder
- Add a new module "enginename/detection"
- Add DETECT_OBJS here
- Adjust the normal engine module to remove detect_objs
- Adjust every file for the new changes.
2020-10-03 14:56:36 +02:00
aryanrawlani28
02c71c91f5 TONY: Split detection features & adapt to new plugins. 2020-10-03 14:56:36 +02:00
Cameron Cawley
00e3c03755 ALL: Remove unnecessary graphics/colormasks.h includes 2020-06-15 16:59:34 +01:00
mataniko
581a6ec7d6 JANITORIAL: Rename kSupportsRTL to kSupportsReturnToLauncher 2020-05-12 10:36:38 +02:00
Bastien Bouclet
550af3953a TONY: Add override keywords 2020-02-09 12:43:16 +01:00
Eugene Sandulenko
40684a2111 TONY: Added override keywords 2020-02-06 23:46:47 +01:00
Paul Gilbert
5b80320525 ENGINES: Adding override keyword to hasFeature methods 2020-02-04 20:04:11 -08:00
Bastien Bouclet
4b42112721 ENGINES: Add an engine ID to all the engines 2019-11-03 11:43:00 +01:00
Bastien Bouclet
9a4c0ae281 ENGINES: Normalize the getName() result of metaengines
Also-By: Matthew Hoops <clone2727@gmail.com>
2018-12-10 06:47:27 +01:00
Johannes Schickel
2da54704af TONY: Let listSaves return list sorted on slot numbers. 2016-02-25 21:39:45 +01:00
Johannes Schickel
0285c5b628 TONY: Only request actual save slots in listSaves. 2016-01-26 16:35:30 +01:00
Johannes Schickel
b9bfa3a857 TONY: Make GPL headers consistent in themselves. 2014-02-18 02:39:39 +01:00
Johannes Schickel
88469ba578 TONY: Indent REGISTER_PLUGIN_* for consistency. 2014-02-17 23:02:58 +01:00
Johannes Schickel
b125aa953b TONY: Take advantage of Surface::getPixels. 2013-08-03 04:02:53 +02:00
Johannes Schickel
f30eb4ea32 TONY: Prefer getBasePtr over direct Surface::pixels access. 2013-08-03 02:52:34 +02:00
Alyssa Milburn
275c65c272 TONY: Simplify thumbnail loading code. 2013-08-02 00:01:10 +02:00
D G Turner
b8c1b46ae0 TONY: Cleanup whitespace formatting.
This is mainly removal of extraneous blank lines, reformatting indents
to tab characters and other minor non-functional changes to improve
compliance with Code Formatting Conventions.
2012-11-12 00:39:20 +00:00
Alyssa Milburn
ff9569572a TONY: Store savegame names with Common::String. 2012-08-25 08:41:22 +02:00
Strangerke
334dc91e27 TONY: Rename variables and functions in game.h 2012-06-06 01:37:06 +02:00
Strangerke
a1f6f8ceb1 TONY: Rename variables and functions in tony.h 2012-06-04 23:45:36 +02:00
Matthew Hoops
6e104f0883 TONY: Add support for using the compressed version of the demo 2012-05-28 16:56:31 -04:00
Strangerke
94d3c8ebb2 TONY: Some more code formatting 2012-05-21 23:54:32 +02:00
Torbjörn Andersson
a5a3977c90 TONY: Fix compiling with GCC 2012-05-17 14:20:04 +02:00
Paul Gilbert
40926933c3 TONY: Handle translating savegame thumbnail for display in ScummVM GMM 2012-05-17 19:38:59 +10:00
Paul Gilbert
59942d9a41 TONY: Work on enabling GMM saving and loading 2012-05-17 19:38:57 +10:00
Strangerke
88762667b5 TONY: Fix some formatting 2012-05-14 21:29:27 +02:00
Paul Gilbert
d5b80688e7 TONY: Implemented list-saves and delete save functionality 2012-05-14 22:39:24 +10:00
Paul Gilbert
68bcaa61b9 TONY: More header files and functionality added 2012-04-30 23:16:19 +10:00
Paul Gilbert
bc08a919d2 TONY: Created skeleton engine 2012-04-25 12:49:49 +10:00