Replace fixed text umlaut with octal value
Also fix German "Tarot Cards" translation, Tarock cards are the
french cards, that are not used for predicting the future / telling
fortunes
Talking to Watson in the Alleyway scene can result in the text
"Change Speaker to Sherlock Holmes" appearing mid-conversation,
even in DosBox. This workaround fixes this by skipping the text.
remove the possible opcode check, that was added to fix the Spanish
version crash during the alley room. We now have support for the
inverted exclamation mark and we want to show that character.
This also shows the inverted question mark. See bug #6931
If there are any more invalid characters, this commit may cause
assert()s in fonts.cpp again.
Support for spanish inverted exclamation mark
Was skipped over in the original interpreter and also wasn't
even included in the spanish font
We create the character by ourselves and map it accordingly
This would happen when drawing an unscaled, flipped sprite that
was clipped because it was partway below the bottom of the
screen. It was incorrectly adjusting the top and bottom again,
even though flipping only affects left and right.
Rose Tattoo had the zone lists cleanly listed end to end,
but Serrated Sclapel has, at least for Outside Scotland Yard,
a whole bunch of garbage at the start of the walk data block
When using ScummVM's save/load dialogs, savegames are numbered from
0 and up, so don't add 1 when saving/loading in the original
dialogs. (Populating the original savegame list already worked as
expected, which made it even more confusing.)
I'm told not every version of the game plays this. Mine does though,
and I see no harm in adding it for all versions. The code is robust
enough to work even if the "introdub.raw" file is missing completely.
This affected Bud's line, "Is that the great mystery invention you
had hidden away?" in the intro, making it very hard to hear, and
possibly other sounds as well. I don't know if this was a bug in
the original game, but it's much closer to the English version I
own now.
This is based on guesswork, particularly with regards to the volume.
It sounds pretty close to a YouTube video I saw of the original game,
and at least it's not unpleasantly loud.