Christopher Page
a338d5fdb2
PARA: Got rid of calls to system->quit() so that the Parallaction engine can return to the launcher. Also fixed a couple of memory leaks.
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svn-id: r32504
2008-06-02 21:08:49 +00:00
Christopher Page
203f62ad7c
LURE: Fixed some memory leaks when returning to the launcher from the LURE engine
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svn-id: r32357
2008-05-28 23:28:11 +00:00
Christopher Page
8297ead267
Merged revisions 32124,32126-32128,32131,32133,32135-32144,32146-32153,32155-32163,32165-32168,32170-32173,32175-32179,32181-32191,32193-32202,32204-32205,32209-32214,32216,32218,32220-32235,32237-32266,32269-32271,32273-32290,32292-32295,32297-32317,32319-32323,32325-32328,32330-32331,32334-32338,32343-32347 via svnmerge from
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https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r32350
2008-05-28 20:30:20 +00:00
Filippos Karapetis
057af1000f
Removed an MSVC specific hack, after discussing with jvprat. It seems that MSVC was trying to add the parenthesis after ENABLE_##ID to the check...
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svn-id: r32347
2008-05-28 19:45:04 +00:00
Filippos Karapetis
649f439fb6
Reverted commit #32344 , apparently those defines are needed for the SCUMM engine for older versions of MSVC
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svn-id: r32346
2008-05-28 19:30:43 +00:00
Filippos Karapetis
e9c4122419
Added ENABLE directives for all ScummVM engines
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svn-id: r32345
2008-05-28 19:16:03 +00:00
Filippos Karapetis
29a4c3201b
Remove the ENABLE_SCUMM_7_8 and ENABLE_HE directives from the SCUMM engine MSVC project file. They'll be placed in the global ScummVM project
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svn-id: r32344
2008-05-28 19:10:44 +00:00
Willem Jan Palenstijn
90bf3de2d6
Decrement _nele when erasing an element from hashmap, and add a test-case for this bug.
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svn-id: r32343
2008-05-28 18:32:05 +00:00
Travis Howell
16b0905bb0
Remove debug left over.
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svn-id: r32338
2008-05-28 13:02:33 +00:00
Travis Howell
edc731e04f
The hard coded string translations for The Dig only apply to subtitles, and not speech.
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svn-id: r32337
2008-05-28 13:00:41 +00:00
Kari Salminen
51e4e487b1
Implemented opcode 0x9A (o2_wasZoneChecked).
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svn-id: r32336
2008-05-28 13:00:27 +00:00
Kari Salminen
f0195a01f6
Fix Operation Stealth's opcode 0x82's parameter list (Verified with DOS version's disassembly).
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svn-id: r32335
2008-05-28 12:05:40 +00:00
Travis Howell
292bc04389
Update the hard coded string translations in The Dig.
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svn-id: r32334
2008-05-28 02:55:42 +00:00
Christopher Page
3c0e72bb25
CINE: Initialize exitEngine to 0 in mainLoop() to allow replay after returning to the launcher
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svn-id: r32333
2008-05-28 00:52:45 +00:00
Christopher Page
17b0144402
CINE: Fixed two memory leaks when shutting down the CINE engine
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svn-id: r32332
2008-05-27 23:26:48 +00:00
Johannes Schickel
6358878a43
Fixed choppy sound on my Vista box. (after talking with Fingolfin about it)
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svn-id: r32331
2008-05-27 21:18:21 +00:00
Johannes Schickel
691306f0b7
Fixed KyraEngine_v1::snd_stopVoice and KyraEngine_v1::snd_voiceIsPlaying implementations.
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svn-id: r32330
2008-05-27 21:04:27 +00:00
Christopher Page
369f7b0d08
AGI: Modified AGI Engine to shutdown without using system->quit
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svn-id: r32329
2008-05-27 20:15:36 +00:00
Kari Salminen
c0f1b7fe66
Added a few more comments about Operation Stealth's opcodes (Redundancies, Future Wars's opcodes' end point).
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svn-id: r32328
2008-05-27 19:36:39 +00:00
Kari Salminen
17fd16a38e
Went through Operation Stealth's opcode list and added TODOs for naming all unknown functions properly and some notes about opcode redundancies.
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svn-id: r32327
2008-05-27 19:25:04 +00:00
Filippos Karapetis
bf8dfb67e1
More simplifications to the talk functions
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svn-id: r32326
2008-05-27 16:13:41 +00:00
Filippos Karapetis
2675cd38a6
Fixed the two animation FIXMEs
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svn-id: r32325
2008-05-27 16:02:07 +00:00
Johannes Schickel
9d13d90d4f
- Cleanup code for FlacInputStream::getTotalPlayTime
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- Reset input stream position in MP3InputStream after calculating total play time
svn-id: r32323
2008-05-27 13:28:47 +00:00
Johannes Schickel
e82295daa3
Implemented getTotalPlayTime for MP3InputStream.
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svn-id: r32322
2008-05-27 13:15:51 +00:00
Filippos Karapetis
4512958d74
longitud -> length
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respuesta -> answer
objetos_que_tengo -> inventoryObjects
boton -> button
cuadrante -> quadrant
distancia -> distance
juego -> game
frase -> phrase
suena -> sound
usado -> used
responde -> response
puesto -> position
svn-id: r32321
2008-05-27 12:22:34 +00:00
Filippos Karapetis
de88eb33b5
objeto_que_lleva -> pickedObject
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Removed the verb defines and replaced them with appropriate enums
svn-id: r32320
2008-05-27 12:02:26 +00:00
Filippos Karapetis
7263ec4763
Rewrote some more room logic
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svn-id: r32319
2008-05-27 11:49:36 +00:00
Filippos Karapetis
7068ec9b71
Every time strcmp is abused, a baby koala cries...
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Changed loads of strcmp's to integer comparisons. There might be two possible regressions (marked with a FIXME) in animation_2_1() and animation_9_6(), which need to be tested
Also, fixed a silly regression I made in commit #32312 in getLine()
svn-id: r32317
2008-05-27 09:03:22 +00:00
Max Horn
77f2e18dcf
Reduce audio buffer size, as indicated on scummvm-devel
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svn-id: r32316
2008-05-27 08:01:06 +00:00
Filippos Karapetis
afd44c95d9
Changed roomParse to accept an array directly and rewrote some more room logic
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svn-id: r32315
2008-05-27 07:45:13 +00:00
Filippos Karapetis
b1217da63f
comienza_sound -> playSound
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fin_sound -> stopSound
comienza_sound -> playSound
n_puerta -> doorNum
cierra_puerta -> closeDoor
svn-id: r32314
2008-05-27 07:17:15 +00:00
Filippos Karapetis
314ecc5d7d
Cleanup of the X_OBJ and Y_OBJ defines
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svn-id: r32313
2008-05-27 07:04:56 +00:00
Filippos Karapetis
8e290114d2
palJuego -> gamePalette
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x_raton -> mouseX
y_raton -> mouseY
Some slight cleanup
svn-id: r32312
2008-05-27 06:35:00 +00:00
Jordi Vilalta Prat
4306e1e0eb
Made some methods virtual to allow File subclasses
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svn-id: r32311
2008-05-27 02:39:51 +00:00
Sven Hesse
a6649af56e
Fixed an endian-related issue, making Woodruff controlable on big-endian machines.
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It still breaks when switching screens and object videos are mispositioned, though.
svn-id: r32310
2008-05-27 00:03:29 +00:00
Sven Hesse
a0a8e0e690
Fixed Italian Woodruff's MD5
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svn-id: r32309
2008-05-26 23:03:17 +00:00
Sven Hesse
59df762f0a
More split screen fixes.
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I never get tired out those... ;)
svn-id: r32308
2008-05-26 22:02:20 +00:00
Kari Salminen
a43d1e6be0
Changed floating point immediates to single precision (Silences MSVC warning C4305: '+=' : truncation from 'double' to 'float').
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svn-id: r32307
2008-05-26 22:01:29 +00:00
Eugene Sandulenko
32eee43bbc
Implement built-in screensaver
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svn-id: r32306
2008-05-26 21:48:59 +00:00
Sven Hesse
9eed36cc4f
Use memmove when source and destination sprite areas overlap in drawSprite()
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svn-id: r32305
2008-05-26 21:07:49 +00:00
Eugene Sandulenko
c13fda76d6
Fix leftover 8bit character
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svn-id: r32304
2008-05-26 20:19:56 +00:00
Eugene Sandulenko
e45ea7b933
Fix delays against original
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svn-id: r32303
2008-05-26 20:18:27 +00:00
Filippos Karapetis
f2e5283fcf
Simplified all calls to talk_vb and talk_vbpuerta, together with some more calls to talk()
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svn-id: r32302
2008-05-26 20:14:25 +00:00
Filippos Karapetis
7fe39a1470
Cleanup
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svn-id: r32301
2008-05-26 19:50:05 +00:00
Filippos Karapetis
f68c1fd00b
Cleanup
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svn-id: r32300
2008-05-26 19:36:38 +00:00
Filippos Karapetis
9af5cca4e2
Removed a lot of duplicate code, fixed a mistake I made in sprintf
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svn-id: r32299
2008-05-26 19:15:36 +00:00
Filippos Karapetis
3469c4821a
More simplification to the talk() calls, fixed a shadowing warning
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svn-id: r32298
2008-05-26 18:52:25 +00:00
Jordi Vilalta Prat
c6e29f4e4d
Disable Drascula's and MADE's dummy fallbackDetect.
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svn-id: r32297
2008-05-26 18:18:38 +00:00
Jordi Vilalta Prat
6d6d634db1
Made fallbackDetect to allow subclasses to override it
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svn-id: r32295
2008-05-26 18:03:55 +00:00
Filippos Karapetis
e0051aa140
Started rewriting room logic
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svn-id: r32294
2008-05-26 17:50:26 +00:00