57226 Commits

Author SHA1 Message Date
Paul Gilbert
1e40570ec0 TSAGE: Fix handle leak in resource manager 2013-06-30 08:16:40 -04:00
Littleboy
ba0e4540b6 TOOLS: Add support for MSVC12 in create_project 2013-06-30 05:48:44 -04:00
Paul Gilbert
a075afa48a TSAGE: R2R Maze UI now partially showing map 2013-06-30 00:00:29 -04:00
Paul Gilbert
5eaa253732 TSAGE: Renaming of derived R2R scene 3500 Maze UI 2013-06-29 23:01:45 -04:00
Paul Gilbert
4bc868c896 TSAGE: Further renaming of R2R Maze UI 2013-06-29 21:54:24 -04:00
Paul Gilbert
e74e062bf4 TSAGE: Beginnings of renamings of R2R Maze UI 2013-06-29 21:21:29 -04:00
Paul Gilbert
4dbc1ce5cc TSAGE: Fix for object initialisatioon in R2R scene 3500 2013-06-29 19:38:58 -04:00
sylvaintv
114eff979d TOON: Fix bug - Drew sometimes ends up stuck walking forever
Canceled old character setFacing when a new one is issued during
the character rotation.

Bug : "TOON: Drew sometimes ends up stuck walking forever"
2013-06-30 01:18:07 +02:00
Paul Gilbert
527b1b9b9c TSAGE: Implemented R2R MazeUI::draw method 2013-06-29 18:24:26 -04:00
Paul Gilbert
61df7e35c9 TSAGE: Further cleanup of existing R2R MazeUI code 2013-06-29 12:06:40 -04:00
Paul Gilbert
5ba9f831a0 TSAGE: Beginnings of implementing R2R maze UI 2013-06-29 10:47:37 -04:00
Torbjörn Andersson
7c18021c52 NEVERHOOD: Handle invalid save_slot more gracefully on startup
If the specificed savegame doesn't exist, start the game from the
beginning. Before, it would just hang. The error handling is still
quite primitive, though.
2013-06-28 19:32:59 +02:00
Filippos Karapetis
0658a88737 NEVERHOOD: Fix incorrect checks for the waterfall sounds
Some of the "wall broken" checks were inverse, resulting in the waterfall
sound being incorrectly heard when the wall was broken. Also,
simplified some of the "wall broken" checks
2013-06-28 18:09:35 +03:00
Filippos Karapetis
9f7033120b NEVERHOOD: Use the ScummVM dialogs for saving/loading
An option has been added to use the original ones, if needed
2013-06-28 15:37:48 +03:00
Filippos Karapetis
5a8aa67e50 NEVERHOOD: Remove superfluous description from a console command 2013-06-28 15:33:37 +03:00
Filippos Karapetis
02f11ec76f NEVERHOOD: Add missing music when entering the Hall of Records building
The "Everybody Way Oh" theme should be played in both of the first two
rooms of the Hall of Records building
2013-06-28 13:48:16 +03:00
Filippos Karapetis
7564be51d7 NEVERHOOD: Fix graphics glitch when opening the menu 2013-06-28 13:23:18 +03:00
Filippos Karapetis
63624f8bfa NEVERHOOD: Fix scene entrance when restoring in the Aqua (music) house
This looks to be a logic error in the constructor of module 2400, since
all the other modules do not create scenes with the global entrance
number when they are instantiated without an entrance (i.e. when
loading). With that logic error, all the code that handled Kleymen's
entrance to a scene after restoring was incorrectly skipped
2013-06-28 11:20:40 +03:00
Paul Gilbert
ccdc113fe1 TSAGE: Added some descriptions to scene switch list 2013-06-27 21:16:49 -04:00
Filippos Karapetis
b0411d5059 Merge pull request from tobiatesan/gitignore_msvc11
JANITORIAL: Add [Debug|Release][32|64] to .gitignore
2013-06-27 11:42:27 -07:00
Tobia Tesan
4a66ef231e JANITORIAL: Add [Debug|Release][32|64] to .gitignore
MSVC11 seems to be using these as new default when running on x64.
2013-06-27 13:38:24 +02:00
Paul Gilbert
40b91e588b TSAGE: Fix for R2R freeze returning to scene 2000 from 2425 2013-06-26 21:48:40 -04:00
Paul Gilbert
fdabdae325 TSAGE: Bugfix for starting R2R scene 2000 2013-06-26 20:41:29 -04:00
Torbjörn Andersson
6716fa39a6 HOPKINS: Change some variable names for consistency
This silences a GCC warning about a 'saveFile' variable shadowing
a saveFile() method.
2013-06-26 21:33:30 +02:00
Strangerke
63c462efce HOPKINS: Remove erroneous static keyword, get rid of g_vm 2013-06-26 20:11:00 +02:00
Filippos Karapetis
3d373281b4 NEVERHOOD: Stop sound updates while the main menu is active 2013-06-26 12:42:10 +03:00
Einar Johan Trøan Sømåen
e26fb8e7d2 WINTERMUTE: Add detection for J.U.L.I.A. (Greenlight Demo) 2013-06-26 01:59:31 +02:00
johndoe123
0634f51696 NEVERHOOD: Fix bug in Module 1100, scene 2 which made the "Klayman, up here" scene was unreachable. Sound bug still present, though. 2013-06-25 22:49:01 +02:00
Strangerke
9878c89b97 HOPKINS: Add some comments 2013-06-25 07:14:29 +02:00
Paul Gilbert
a36178ff1d TSAGE: Bugfix for - Stuck animation in Blue Force floppy 2013-06-24 23:09:29 -04:00
Eugene Sandulenko
c7ec14d1cb SCUMM: Corrected Russian Full Throttle variant names 2013-06-23 18:18:52 -04:00
Eugene Sandulenko
cdac272b87 SCUMM: Added another Russian variant of Full Throttle 2013-06-22 11:28:23 -04:00
Eugene Sandulenko
726ae06d44 NEVERHOOD: Fix warning 2013-06-22 11:19:44 -04:00
Filippos Karapetis
d530985a6b SCI: Avoid using g_sci for usesOldGfxFunctions() in the GfxPorts class 2013-06-21 13:19:37 +03:00
Matthew Hoops
1ff09c581b VIDEO: Mark AVIDecoder as being used by sword1/sword2 2013-06-20 19:56:39 -04:00
Matthew Hoops
15a4d52ef7 SWORD2: Add back MPEG-2 video support 2013-06-20 19:55:00 -04:00
Matthew Hoops
69a1e8ac36 SWORD1: Add back MPEG-2 video support 2013-06-20 19:49:28 -04:00
richiesams
e1ff60da7a COMMON: Add erase method to String class 2013-06-20 15:40:25 -05:00
Filippos Karapetis
468274a83a TINSEL: Clip mouse position to be within the screen (bug )
The mouse cursor warping code via the keyboard allows the cursor to go
outside the screen. We now limit the cursor's position to always stay
within the screen
2013-06-20 23:34:48 +03:00
Matthew Hoops
aa2d41701d VIDEO: Allow AVI frame rate to be overriden with a constant
Required for sword1/sword2 MPEG videos
2013-06-20 00:04:37 -04:00
Matthew Hoops
f39c9d58bd VIDEO: Hook up MPEG decoder to AVI 2013-06-20 00:02:50 -04:00
Matthew Hoops
0b81e59d0a VIDEO: Update AVI code for parsing sword1/sword2 MPEG-2 files 2013-06-20 00:02:32 -04:00
Matthew Hoops
36bc47df44 VIDEO: Add an MPEG 1/2 decoder 2013-06-19 23:59:04 -04:00
Matthew Hoops
e5e467f5a1 CONFIGURE: Add libmpeg2 as an optional dependency again 2013-06-19 23:58:03 -04:00
Filippos Karapetis
125b146b06 SCI: Implement the 4-param version of kDoSoundSendMidi - bug
Many thanks to wjp for his help with disassembly
2013-06-19 02:08:06 +03:00
Einar Johan Trøan Sømåen
b490801e64 WINTERMUTE: Set language of James Peris to unknown for now.
The selection is done via registry, so no easy fix is available yet.
2013-06-19 00:42:17 +02:00
Einar Johan Trøan Sømåen
7ffaa3936d WINTERMUTE: Add detection for James Peris: No License Nor Control (demo) 2013-06-19 00:15:33 +02:00
Strangerke
8c31fa9cba HOPKINS: Fix glitch occurring when skipping the flight cut scene.
Thanks Greencis for reporting it
2013-06-18 23:52:43 +02:00
Strangerke
233cbb13b8 CRUISE: Remove useless fields in CRUISEGameDescription 2013-06-18 23:16:17 +02:00
Einar Johan Trøan Sømåen
e61f1bd091 WINTERMUTE: Add detection for Des Reves Elastiques Avec Mille Insectes Nommes Georges
With the accents removed to avoid breaking encoding.
2013-06-18 23:05:21 +02:00