Paweł Kołodziejski
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a6f8e5c89a
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correction fade out music times in comi demo
svn-id: r30480
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2008-01-13 23:48:56 +00:00 |
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Paweł Kołodziejski
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758c4b1655
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not need call refreshScripts in demo version of comi
svn-id: r30479
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2008-01-13 23:44:52 +00:00 |
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Kari Salminen
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a493647076
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Indentation
svn-id: r30478
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2008-01-13 23:43:17 +00:00 |
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Torbjörn Andersson
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9948b667ba
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Indentation.
svn-id: r30477
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2008-01-13 22:16:46 +00:00 |
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Torbjörn Andersson
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7b15433572
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Removed unnecessary semi-colons.
svn-id: r30476
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2008-01-13 22:12:35 +00:00 |
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Paweł Kołodziejski
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16717ce5e1
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revert updateFadeMusicTrack
svn-id: r30475
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2008-01-13 22:02:27 +00:00 |
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Paweł Kołodziejski
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bf07f977e2
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revert experimental hack
svn-id: r30466
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2008-01-13 01:08:22 +00:00 |
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Paweł Kołodziejski
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9483400812
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fixed fadeOutMusic in transitions
svn-id: r30465
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2008-01-13 01:03:15 +00:00 |
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Paweł Kołodziejski
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d27c118acc
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additional missing stoppingSequence to music transitions.
svn-id: r30464
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2008-01-13 00:15:43 +00:00 |
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Paweł Kołodziejski
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6b34fcc2b4
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added missing stoppingSequence to music transitions. still i'm not sure if it trigger properly in our imuse implementation
svn-id: r30463
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2008-01-13 00:10:30 +00:00 |
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Paweł Kołodziejski
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ae9e25b30f
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refreshScripts should check for music state not sequence. it will create regressions in comi :) that part need more investigation.
svn-id: r30462
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2008-01-12 23:54:19 +00:00 |
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Paweł Kołodziejski
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68f41bd71b
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seqId 4 should pass fadeout music not silence ignore
svn-id: r30461
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2008-01-12 23:30:07 +00:00 |
|
Torbjörn Andersson
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323aafcf78
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The dummy ("narration only") cutscene player misbehaved a bit if the cutscene
soundtrack was present. It should work better now.
svn-id: r30455
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2008-01-12 20:18:41 +00:00 |
|
Nicola Mettifogo
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7d635a4b9c
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Added function to encapsulate/protect manipulation of background.
svn-id: r30441
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2008-01-12 10:46:51 +00:00 |
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Johannes Schickel
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48bd0ca6b6
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Removed warning in Screen::getOverlayPtr for now.
svn-id: r30440
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2008-01-12 08:31:36 +00:00 |
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Johannes Schickel
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3629d64413
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Use getMousePos in checkInput.
svn-id: r30439
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2008-01-12 08:18:37 +00:00 |
|
Johannes Schickel
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4f8cf19292
|
Commit patch #1869749 "KYRA: HoF Towns Audio fix".
svn-id: r30438
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2008-01-12 08:04:00 +00:00 |
|
Johannes Schickel
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afd8743465
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Commit patch #1869747 "KYRA: HoF sjis patch".
svn-id: r30437
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2008-01-12 07:59:39 +00:00 |
|
Paul Gilbert
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a5a4a6fde5
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Bugfix for actors getting stuck (losing their schedule)
svn-id: r30435
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2008-01-12 06:34:11 +00:00 |
|
Paul Gilbert
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dde154c3ed
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Removed old copyright 2005-2006 line from several files so that their headers are consistant with the other files
svn-id: r30433
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2008-01-12 01:30:11 +00:00 |
|
Torbjörn Andersson
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b97c9ef136
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Work around bug #1324106 again. Apparently, I was mistaken the other day when I
said the timer changes fixed it. This time, I've made the workaround a bit
simpler to understand, though.
svn-id: r30429
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2008-01-11 22:59:13 +00:00 |
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Max Horn
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6bc4a9a35e
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The SCUMM timer fix makes the workaround for bug #1324106 obsolete
svn-id: r30419
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2008-01-11 22:13:34 +00:00 |
|
Max Horn
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3e980392d5
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Fixed bug #1861582 (COMI: Banjo duel seems harder than in the original) by changing the way SCUMM updates the timer vars (matches disasm now). Beware of regressions\!
svn-id: r30418
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2008-01-11 22:12:06 +00:00 |
|
Filippos Karapetis
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b460e0880b
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Cleanup
svn-id: r30412
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2008-01-11 14:27:07 +00:00 |
|
Filippos Karapetis
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561a5a4b22
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Fixed capitalization
svn-id: r30411
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2008-01-11 14:22:46 +00:00 |
|
Filippos Karapetis
|
5abe3db577
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Added support for the Italian fan translations of Inherit the Earth. The original DOS CD, DOS floppy and the Wyrmkeep multi OS re-release CD have been translated to Italian
svn-id: r30410
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2008-01-11 13:48:06 +00:00 |
|
Travis Howell
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00ad56bb08
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Fix assert that can be triggered in non-English versions of The Feeble Files for Amiga/Macintosh.
svn-id: r30406
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2008-01-11 12:53:31 +00:00 |
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Filippos Karapetis
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05b28340bf
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Cleanup and simplification
svn-id: r30405
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2008-01-11 10:59:43 +00:00 |
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Filippos Karapetis
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5a652c9471
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Don't show help when the alt or shift keys are pressed
svn-id: r30404
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2008-01-11 10:20:31 +00:00 |
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Filippos Karapetis
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1603afe632
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Cleanup and simplification
svn-id: r30403
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2008-01-11 09:52:06 +00:00 |
|
Johannes Schickel
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2a28b40512
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Added some paranoia checks.
svn-id: r30398
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2008-01-11 00:35:39 +00:00 |
|
Johannes Schickel
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f510fb6b14
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Fix regression introduced with last commit. (Caused crash in Amiga version)
svn-id: r30397
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2008-01-11 00:33:45 +00:00 |
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Johannes Schickel
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2dd6db4ca5
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Commit slighty modified patch #1865509 "KYRA: kyradat support for hof".
svn-id: r30394
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2008-01-10 23:25:19 +00:00 |
|
Kostas Nakos
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1f6237567e
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add virtual keyboard show/hide calls
svn-id: r30388
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2008-01-10 22:04:00 +00:00 |
|
Paul Gilbert
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b14da0b02c
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Fix for debug logging of the current action name
svn-id: r30386
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2008-01-10 21:32:49 +00:00 |
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Torbjörn Andersson
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89f15fe482
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Fixed warnings.
svn-id: r30379
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2008-01-10 19:06:38 +00:00 |
|
Paul Gilbert
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d804bad551
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Replaced the Blacksmith hack with an NPC Schedules list that stores the active schedule of an NPC when it's deactivated in case it's later reactivated again.
svn-id: r30378
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2008-01-10 13:37:34 +00:00 |
|
Kari Salminen
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286a3da49b
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Remove disabling of moving using mouse in mines in Amiga's Gold Rush introduced in r30375. So bug #1733297 remains although not stricly in its original form (Moving using mouse in the mines bugs still but not identically as when the bug report was given).
svn-id: r30377
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2008-01-10 12:40:57 +00:00 |
|
Kari Salminen
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6b372d97ee
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Disable moving using mouse in mines (Rooms 147-162) and 'adj.ego.move.to.x.y'-command (Which uses 2 arguments) in Amiga's Gold Rush. This temporary hack fixes bug #1733297 (GR: Actor stuck (Amiga version)).
svn-id: r30375
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2008-01-10 12:02:03 +00:00 |
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Paul Gilbert
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8b9c7b2137
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Corrected the name of script method #39 which closes the town hall door
svn-id: r30371
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2008-01-10 10:48:04 +00:00 |
|
Filippos Karapetis
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947608cd91
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Changed an assertion to a warning
svn-id: r30369
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2008-01-10 10:34:23 +00:00 |
|
Paul Gilbert
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1d4efdcaa1
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Added proper reset of barmen data when game is restarted, and added missing barman data to savegames
svn-id: r30367
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2008-01-10 09:42:51 +00:00 |
|
Paul Gilbert
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fee6362147
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Bugfix for incorrect data being saved for the current NPC the barmen are serving
svn-id: r30365
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2008-01-10 09:22:46 +00:00 |
|
Filippos Karapetis
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1886d498ed
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Change an error to a warning
svn-id: r30363
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2008-01-09 22:58:55 +00:00 |
|
Nicola Mettifogo
|
3ed0ddd375
|
Refactored some text drawing code.
svn-id: r30362
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2008-01-09 22:03:51 +00:00 |
|
Nicola Mettifogo
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605c9d0fd6
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Turned Gfx::setFont into a protected member, since now Gfx can automatically detect which font to use. Gfx still needs setFont internally to select fonts. The font shadowing introduced in revision 30221 has been removed as well, since the new approach handles it better.
svn-id: r30361
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2008-01-09 21:54:58 +00:00 |
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Nicola Mettifogo
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bdf440fdae
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Replaced the remaining old string code with the new label code. All the text is now drawn in the framebuffer instead of being blitted onto the internal game screen buffer.
svn-id: r30360
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2008-01-09 21:46:57 +00:00 |
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Filippos Karapetis
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29d1749db5
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Added handling of home/end keys in input dialogs and properly filtered out non-alphanumeric keys
svn-id: r30358
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2008-01-09 21:26:38 +00:00 |
|
Filippos Karapetis
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6f4acae161
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Fixed some issues with AGI keyboard input
svn-id: r30356
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2008-01-09 12:59:11 +00:00 |
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Paul Gilbert
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6d4d02a27f
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Bugfix for #1866784 - Castle Skorl can be activated multiple times
svn-id: r30354
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2008-01-09 12:36:58 +00:00 |
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