strangerke
aa78f06898
TSAGE: Fix a mess in Seeker's actions in scene 2100
2011-05-30 01:17:12 +02:00
strangerke
82d18d3831
TSAGE: Fix a glitch in scene 2320 (no idea if it was visible or not)
2011-05-30 00:38:47 +02:00
strangerke
10ee61fd37
TSAGE: Fix a bug in scene 7000, after talking to Skeenar
2011-05-30 00:36:56 +02:00
Johannes Schickel
263adb5cfc
COMMON: Limit pragma warning use in algorithm.h to MSVC.
...
Since we only want to disable a MSVC specific warning with it and other
compilers might have different warnings numbers it is safer to only target
MSVC here.
2011-05-29 21:12:42 +02:00
md5
1ea96002b8
SCI: Added a more generalized fix for bug #3306417
2011-05-29 21:12:37 +03:00
md5
c713628721
AGOS: Silenced a false positive warning in MSVC
2011-05-29 19:48:47 +03:00
md5
bc2e7707f1
CREATE_PROJECT: Fixed typo
2011-05-29 19:29:01 +03:00
Willem Jan Palenstijn
59dd072f63
SCI: Make 'quit' an alias for 'quit game' in the console
2011-05-29 16:01:56 +02:00
athrxx
4b98d6a9e4
SCUMM: Fix bug #1013617
...
(ZAK FM-TOWNS: Wrong verb ('Teleport To') shown)
2011-05-29 01:04:14 +02:00
athrxx
d7f877b3ab
KYRA: pause midi sounds while gmm is running
2011-05-29 01:04:08 +02:00
athrxx
c60807cbb9
FM-TOWNS AUDIO: Unlock internal mutex before calling imuse timer proc.
2011-05-29 01:04:01 +02:00
athrxx
3d42141e9d
SCUMM: implement some missing (very low relevance) imuse code
...
1) Don't skip transpose setting in sysex command 0. There are only a few sounds where this setting is used (mainly sfx).
2) Make MI2 and INDY4 read certain player start parameters from the sound resource. The start parameters usually match our default parameters (exception: e.g. LeChuck's Fortress). The use of these parameters has been dropped in DOTT (they use default parameters like we do).
2011-05-29 01:03:55 +02:00
athrxx
187ecdd54f
KYRA: remove useless mutex from sound_towns
2011-05-29 01:03:49 +02:00
strangerke
f38bc65be5
TSAGE: Fix a glitch in scene 5100, add some comments
2011-05-28 23:33:50 +02:00
strangerke
402fc4f950
TSAGE: Fix an animation issue, and the transition between scene 5300 and 5100 (Seeker waking up and leaving)
2011-05-28 16:35:08 +02:00
strangerke
f51eaed595
TSAGE: Fix 'Restart' button, when game is over
2011-05-28 09:37:08 +02:00
strangerke
2aaeb19a2c
TSAGE: Fix priority glitch in scene 4000 when climbing down the right chimney
2011-05-28 09:22:29 +02:00
strangerke
b5e6a3a5e9
TSAGE: Add some comments, and a missing remove() in scene 2300
2011-05-28 08:58:49 +02:00
strangerke
e213ecc74f
TSAGE: Fix similar issue in scene 2150
2011-05-28 08:13:51 +02:00
strangerke
1bd2f50dee
TSAGE: Fix crash when restoring a game in scene 2100
2011-05-28 07:59:34 +02:00
strangerke
a7580aee66
TSAGE: Add specific initialization for ringworld CD, fixing the color of the buttons
2011-05-28 07:21:38 +02:00
strangerke
595728c8ca
TSAGE: Fix several bugs in scene 5300
2011-05-28 02:08:19 +02:00
strangerke
4b01303e29
TSAGE: Fix a couple of glitches in scene 5300
2011-05-28 01:05:48 +02:00
strangerke
adc087c37e
TSAGE: Fix bug in scene 2100 when Seeker is in the cave. (Thanks eriktorbjorn for pointing the reason of the problem)
2011-05-28 00:14:45 +02:00
strangerke
daa69cce8b
TSAGE: Add a workaround for the mouse hidden bug in scene 4150 (also present in the original)
2011-05-27 23:52:16 +02:00
strangerke
6113724eb5
TSAGE: Fix a sound glitch in scene 4150
2011-05-27 23:32:38 +02:00
CeRiAl
67c73a25f0
WINCE: Update of port-related README
2011-05-27 22:14:04 +02:00
strangerke
f4b2f84c01
TSAGE: Fix priority issue in scene 2100, in the lift
2011-05-27 22:12:47 +02:00
Alyssa Milburn
a6fedd6034
TSAGE: Cosmetic tweaks to Scene::setZoomPercents.
2011-05-27 21:44:41 +02:00
strangerke
1d9a788649
TSAGE: Rename _field1800 in scene 2100
2011-05-27 21:39:55 +02:00
strangerke
edbc712a0f
TSAGE: Fix (second) bug "Scene 2100: If you sit down at Quinn's console and then get back up again, his walk animation gets screwed"
2011-05-27 20:53:05 +02:00
Lars Skovlund
cb990e68a1
SCI: Fix access to variables (gc_interval etc.) from the console
2011-05-27 17:34:43 +02:00
Lars Skovlund
ff62a6050a
Revert "SCI: Don't attempt to modify null/disposed objects."
...
This fix for bug #3303802 is a potential cause of unreproducible bugs
in all SCI games that taint savegames.
This reverts commit 48140a012d69d76de5ae80de7ca926e71c39cd03.
2011-05-27 13:15:57 +02:00
Paul Gilbert
d50c6277e4
TSAGE: Bugfix for loading savegames directly from the launcher
2011-05-27 19:28:31 +10:00
Paul Gilbert
6072f97641
TSAGE: Bugfix for saving game in scene #4025
2011-05-27 19:14:04 +10:00
Paul Gilbert
fb4bdae4c7
TSAGE: Bugfix for using lift after restoring a savegame in scene #2320
2011-05-27 19:08:36 +10:00
md5
48140a012d
SCI: Don't attempt to modify null/disposed objects.
...
These cases occur usually because of script bugs. Fixes script bug
#3303802 - "SCI: PQ1VGA - Crash at the jail"
2011-05-27 03:06:06 +03:00
md5
28b7cf71a9
SCI: Added a workaround for bug #3308087 - "SCI: SQ1VGA - Engine Abort Upon Loading Ulence Flats Save"
2011-05-27 02:47:48 +03:00
md5
a010884c9b
SCI: Fixed bug #3306417 - "LAURA BOW 2: segmentation fault while talking to Dr. Myklos"
2011-05-27 02:32:22 +03:00
Max Horn
09ba2ad438
DC: Don't set a lib search path for plugins
...
Plugins may not rely on external libs, so there is no point in
specifying a custom library search path for them.
2011-05-26 13:31:17 +02:00
Alyssa Milburn
7b03a6e604
SWORD25: Fix making multiple saves at the same time.
...
This adds a missing seek. Thanks to [md5] for guessing the cause.
2011-05-26 13:23:25 +02:00
md5
86563d0009
SWORD25: Committed changes to module.mk which were forgotten in my previous commit
2011-05-26 12:34:22 +03:00
md5
62c026d3b6
SWORD25: Merged the PNG and thumbnail decoding code into a common class
2011-05-26 12:29:51 +03:00
Max Horn
a654115f1a
BUILD: Make endianess check stricter
2011-05-26 11:06:33 +02:00
Max Horn
de8a44abfc
BUILD: Reorder configure some more
2011-05-26 11:06:33 +02:00
md5
d5050463d5
SWORD25: Removed the leftover libpng code
2011-05-26 11:46:42 +03:00
md5
984f53ac14
SWORD25 (LUA): Removed unused code for handling precompiled LUA scipts
2011-05-26 11:46:41 +03:00
Max Horn
7b51caedba
ANDROID: Trying to fix the recent linker failures
2011-05-26 08:25:28 +02:00
Max Horn
a2f16d9155
SWORD25: Const correctness
2011-05-26 08:22:46 +02:00
Max Horn
2068bc1527
SWORD25: Fix warning: double format, float arg on DC
2011-05-26 08:22:36 +02:00