347 Commits

Author SHA1 Message Date
Travis Howell
63e89e5882 Fix room colors in v1 zak
svn-id: r9869
2003-08-26 15:56:37 +00:00
Travis Howell
285570f0d3 This fix should be v2 only
Update comment

svn-id: r9858
2003-08-25 14:17:34 +00:00
Travis Howell
72bfe15f50 Update comment
svn-id: r9838
2003-08-24 02:11:14 +00:00
Travis Howell
79036c5a1d Handle hiding of verbs/inventory in v1-v2 games correctly.
According to diasm. the verbs areas is only enabled and shown when (_userState & 128) is true and verbs/inventory area is cleared/redrawn on each state change.

svn-id: r9837
2003-08-24 01:47:45 +00:00
Travis Howell
cc781cb9b1 Ooops that would have broken v2
svn-id: r9795
2003-08-20 11:49:22 +00:00
Travis Howell
1757d5a448 v1 zak costume color almost all right.
svn-id: r9794
2003-08-20 11:45:40 +00:00
Travis Howell
c284e1b507 This is only require for v1 maniac
svn-id: r9781
2003-08-19 11:11:11 +00:00
Travis Howell
a34f8895cb Revert color change for v1 maniac, which actually used in pool room.
svn-id: r9778
2003-08-19 04:47:38 +00:00
Travis Howell
7771433b20 Fix for v1 maniac demo mode not setting text color before displaying text
svn-id: r9776
2003-08-19 04:34:41 +00:00
Travis Howell
d6105a3064 Cleanup v1/v2 color settings for sentance/inventory/verb area.
Add highlight color for v1 maniac

svn-id: r9774
2003-08-19 04:15:14 +00:00
Travis Howell
d91320f7ce Remove debug
svn-id: r9760
2003-08-18 11:09:11 +00:00
Travis Howell
9b5eb1137f Add support for flashlight in v1 maniac by converting older values.
Prevent warning about dummy function (Which has no purpose) in zak

svn-id: r9756
2003-08-18 10:46:42 +00:00
Travis Howell
4c6bd7167d Fix v1 zak costume colors
svn-id: r9748
2003-08-18 02:16:48 +00:00
Travis Howell
bbbca4f8fe Fix text display in verb/inventory area in demo mode of V1 maniac mansion
svn-id: r9734
2003-08-17 07:02:33 +00:00
Travis Howell
8cd96c7926 color table for actor subtitles in v1 maniac isn't static after all, fixes color issue in demo mode.
svn-id: r9722
2003-08-16 10:37:26 +00:00
James Brown
5ad330e145 Patch from roarin_elk to fix crash in German V2 Zak (talking to Skolarian on Mars crashes)
svn-id: r9717
2003-08-16 08:55:29 +00:00
Travis Howell
5a963767bf Fix subtitles colors in V1 maniac
svn-id: r9713
2003-08-16 05:45:19 +00:00
Jonathan Gray
413f09eff5 add maniacnes target, rather prelimary so people would be well advised not to add to compatibility at this point
svn-id: r9690
2003-08-14 11:40:50 +00:00
Jonathan Gray
101821015c remove debug printf
svn-id: r9598
2003-08-08 09:26:09 +00:00
Max Horn
995ec987d0 fix warning, cleanup code
svn-id: r9511
2003-08-05 17:58:38 +00:00
James Brown
386b8216df Make prepositions work
svn-id: r9505
2003-08-05 16:57:47 +00:00
Max Horn
10508d4d2b fix warning / whitespace
svn-id: r9504
2003-08-05 16:51:40 +00:00
James Brown
7cbb06c4a6 Forgot some V1 prep code
svn-id: r9503
2003-08-05 16:48:56 +00:00
James Brown
173e3c5db3 V1 preposition support, but broken.
svn-id: r9502
2003-08-05 16:43:33 +00:00
Max Horn
c3c39a33c3 cleanup for some comments & indention
svn-id: r9341
2003-07-31 18:46:31 +00:00
Max Horn
becd70d243 cleanup: encapsulate some more members of class Actor, and rename newDirection -> targetFacing (since it corresponds to the future value of 'facing'; the distinction between 'facing' and 'direction' is extremly fuzzy)
svn-id: r9175
2003-07-24 17:44:00 +00:00
Torbjörn Andersson
9db2d93614 Slight cleanup of previous commit.
svn-id: r9147
2003-07-23 14:36:18 +00:00
Torbjörn Andersson
e66bdf91b9 Allow the sentence line to be 40 printable characters long. The verb part
is padded with '@', which should not be counted.

svn-id: r9146
2003-07-23 14:33:57 +00:00
Max Horn
2cee32864a fix spanish prepositions, see bug #772277. And BTW, does anybody know when and where the 'on/mit/sur/su/en' preposition is actually used?
svn-id: r9116
2003-07-22 01:14:09 +00:00
Paweł Kołodziejski
d516f3467c updated opcode "Actor Set Color" in o2_ActorSet func, it's based on dissassembly, why it was "i = 3" ?
svn-id: r9082
2003-07-19 16:10:15 +00:00
Jochen Hoenicke
077b643ea0 Fix recursive calls of object scripts. In V2 for each object two script
can be active at the same time:  One 253 script and one normal script.
We misuse the recursive flag to mark 253 scripts.  When starting a 253
script we stop a script that has recursive flag set and when starting
a normal script we stop the script that doesn't.

svn-id: r9068
2003-07-18 18:55:04 +00:00
Max Horn
2aa8cc496d fix for bug #771734
svn-id: r9041
2003-07-15 18:18:29 +00:00
Max Horn
d0282843b5 Patch #771154 (ZAK: yet another doSentence fix); this should fix bug #752293
svn-id: r9030
2003-07-15 00:23:18 +00:00
Jochen Hoenicke
177d5d6b11 Compares in V2 are unsigned (at least in Zak).
This fixes a problem with the parachute scene in Zak.

svn-id: r9020
2003-07-14 19:57:44 +00:00
Max Horn
5031b62871 proper fix for V1/Zak (and maybe V1/MM, too?) ActorSet-Color
svn-id: r9018
2003-07-14 18:20:20 +00:00
Travis Howell
89cc9ede19 Ooops, was in reverse.
svn-id: r8998
2003-07-14 06:19:06 +00:00
Travis Howell
e6f3eb9aa5 A few color fixes for v1/v2
svn-id: r8997
2003-07-14 06:14:49 +00:00
James Brown
9b55abbf49 V1 Zak fixes and hacks. (Woo, it rhymes! :)
svn-id: r8996
2003-07-14 06:00:17 +00:00
Travis Howell
ffddfd76d9 Add correct palette for pc versions of v1 games
Add some correct colors for v1 games

svn-id: r8988
2003-07-13 15:13:43 +00:00
Max Horn
7189b0a11a fix for bug #770311 (at least for V2 games)
svn-id: r8959
2003-07-12 22:46:23 +00:00
Max Horn
adf9331624 properly show/hide verbs&inventory&sentence during cutscenes
svn-id: r8957
2003-07-12 22:33:03 +00:00
Max Horn
d35c57a53f fixes for cutscenes in V2 games
svn-id: r8956
2003-07-12 22:00:59 +00:00
James Brown
90bac4a5ce Fix compilation, V1 verb positions
svn-id: r8880
2003-07-09 14:57:15 +00:00
Max Horn
a609989008 fix o2_loadRoomWithEgo regression (this bug was uncovered by my previous adjustXYToBeInBox improvment)
svn-id: r8713
2003-07-02 14:21:13 +00:00
Max Horn
302f67e43f fix for bug #752865: MM: Man-Eating Plant is invisible
svn-id: r8708
2003-07-02 11:26:13 +00:00
James Brown
00d5c5af89 Add a few more actor debugger subcommands, and correct V2 coordinate translation for
o2_(get/set)ActorElevation

svn-id: r8683
2003-07-01 04:20:41 +00:00
Max Horn
5477d0831b turn error in o2_saveLoadGame into warning
svn-id: r8575
2003-06-21 01:44:47 +00:00
Max Horn
0bee591ae6 added spanish font & prepositions; removed some trailing spaces
svn-id: r8549
2003-06-19 10:29:38 +00:00
Max Horn
f4a31da513 runHook -> runInventoryScript, VAR_HOOK_SCRIPT -> VAR_INVENTORY_SCRIPT
svn-id: r8468
2003-06-14 12:23:30 +00:00
Paweł Kołodziejski
0c85e713ac init costumes for v1 games
svn-id: r8378
2003-06-07 04:24:57 +00:00