Johannes Schickel
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690b88f982
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Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> gui/GuiManager.h
svn-id: r35668
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2009-01-02 03:21:40 +00:00 |
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Max Horn
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c0f82d3518
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Renamed Graphics::TextAlignment -> Graphics::TextAlign and merged it with GUI::ThemeEngine::TextAlignVertical
svn-id: r35023
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2008-11-12 14:30:16 +00:00 |
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Max Horn
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42533c2354
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cleanup
svn-id: r35020
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2008-11-12 13:01:21 +00:00 |
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Max Horn
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710084dde6
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GUI: Got rid of kBigButtonWidth etc.
svn-id: r35019
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2008-11-12 12:58:33 +00:00 |
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Max Horn
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fa942c42cc
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GUI: Got rid of most 'built-in' variables
svn-id: r35018
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2008-11-12 12:53:53 +00:00 |
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Nicola Mettifogo
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258901bab9
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
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2007-09-19 08:40:12 +00:00 |
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Max Horn
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4cc9d17c34
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Adding various FIXME comments to bogus (non-self-explanatory) existing FIXME comments; and some other related cleanup
svn-id: r28890
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2007-09-11 09:20:39 +00:00 |
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Max Horn
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8cfb778bfa
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Adding two missing #includes to fix compilation. *sigh* I am really bad at double checking my commits tonight. Sorry, folks
svn-id: r27630
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2007-06-22 21:58:32 +00:00 |
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Max Horn
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d21b8c43d0
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Converted some more code to make use of Common::KEYCODE_ / Common::ASCII_
svn-id: r27628
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2007-06-22 21:38:34 +00:00 |
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Max Horn
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39405cbb25
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Changed default buttons of MessageDialogs and mass add dialog to accept 'return' as hotkey for the default button, instead of 'enter' (resp. even 'nothing' on some systems)
svn-id: r27611
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2007-06-22 17:51:17 +00:00 |
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Max Horn
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218e132e37
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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2007-05-30 21:56:52 +00:00 |
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Torbjörn Andersson
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09074b1685
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More cleanup. We shouldn't need these widget size parameters either.
svn-id: r22799
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2006-05-31 12:27:05 +00:00 |
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Eugene Sandulenko
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c3f91ca288
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Converted all scumm dialogs to new scheme
svn-id: r21147
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2006-03-09 01:08:25 +00:00 |
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Max Horn
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b34e207dbb
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Change CVS keywords to SVN keywords
svn-id: r20518
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2006-02-11 10:08:56 +00:00 |
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Eugene Sandulenko
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ea42bad781
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Update copyright notice
svn-id: r20088
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2006-01-18 17:39:49 +00:00 |
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Eugene Sandulenko
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b36677af71
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Update FSF address. Eek. Actually that took place on May 1, 2005
svn-id: r19142
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2005-10-18 01:30:26 +00:00 |
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Eugene Sandulenko
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6b4484472b
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Remove trailing whitespaces.
svn-id: r18604
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2005-07-30 21:11:48 +00:00 |
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Max Horn
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8b1d7b9166
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When including files from common/, explicitly use the common/ prefix
svn-id: r18444
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2005-06-24 15:23:51 +00:00 |
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Torbjörn Andersson
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41f69db19f
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Cleanup.
svn-id: r18324
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2005-06-03 12:33:03 +00:00 |
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Torbjörn Andersson
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801db4a515
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Added big editable text widget, and removed some cruft. I think this means
that all our widgets are able to scale themselves now, but I could be
mistaken.
svn-id: r18192
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2005-05-20 15:03:26 +00:00 |
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Torbjörn Andersson
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469319aa70
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Made the buttons scale themselves too.
svn-id: r18127
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2005-05-16 10:26:20 +00:00 |
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Max Horn
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2d40452a11
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Unified rules that determine when a dialog shall use its 'big' mode and when its 'normal' mode; MessageDialog uses Font::wordWrapText now; MessageDialog scales itself now
svn-id: r18111
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2005-05-15 17:01:32 +00:00 |
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Max Horn
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2eb868d2a3
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Fix doxygen warning
svn-id: r17969
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2005-05-08 17:05:19 +00:00 |
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Max Horn
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cffd917165
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system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files)
svn-id: r16527
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2005-01-10 22:06:49 +00:00 |
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Max Horn
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47280d9433
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Updated copyright
svn-id: r16398
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2005-01-01 16:09:25 +00:00 |
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Max Horn
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ce8c99bf62
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Rename remaining OSystem methods to match our coding guidelines
svn-id: r15332
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2004-09-28 20:19:37 +00:00 |
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Max Horn
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ee70457667
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Fix for bug #1007093 (GUI: removing game configuration from Launcher buggy); moral: either document how things work, or at least provide well named constants for certain return values... using the cheap way out here, i.e. method (b) :-)
svn-id: r14557
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2004-08-11 21:49:58 +00:00 |
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Max Horn
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407c489cc4
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removed obsolete #include's
svn-id: r12729
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2004-02-05 11:59:06 +00:00 |
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Max Horn
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033ff78ae9
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updated copyright notice
svn-id: r12176
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2004-01-06 12:45:34 +00:00 |
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Max Horn
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22c22d1e81
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added namespace GUI
svn-id: r11255
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2003-11-10 23:40:48 +00:00 |
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Paweł Kołodziejski
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14b7d027a2
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cleanup whitespaces
svn-id: r11223
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2003-11-08 23:22:16 +00:00 |
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Max Horn
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e9ae86bb76
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introduced common base class GuiObject for Dialog/Widget -> step towards making it possible to nest widgets (needed for TabWidget)
svn-id: r11052
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2003-11-02 14:50:53 +00:00 |
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Max Horn
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b27a871f87
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turned NewGui into a singleton, and made OSystem a pseudo-singleton; added Widget::findWidget (preparing to add support for nested widgets, for the tab widget)
svn-id: r11045
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2003-11-02 02:18:16 +00:00 |
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Max Horn
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2d7eef223e
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renamed 'timer' to duration; minimal doxygen comments
svn-id: r11040
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2003-11-01 22:20:14 +00:00 |
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Max Horn
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72bee75297
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modified MessageDialog to allow for custom button texts
svn-id: r11034
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2003-11-01 21:15:33 +00:00 |
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Max Horn
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f7ab7f6207
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cleanup: new MessageDialog subclass TimedMessageDialog
svn-id: r11033
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2003-11-01 20:52:41 +00:00 |
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Paweł Kołodziejski
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aa3766018f
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updated copyrights headers
svn-id: r6726
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2003-03-06 21:46:56 +00:00 |
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Paweł Kołodziejski
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1ff9749b87
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and more cleanup .... Last
svn-id: r6721
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2003-03-06 19:52:54 +00:00 |
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James Brown
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9df455ce38
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Plop in some better disk switching code for CMI - I have no idea how well this will work transitioning from a disk1 room to a disk2
room in-game, but it works for bootparams and saved games..
svn-id: r6322
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2003-01-02 10:36:17 +00:00 |
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Max Horn
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81dce87a5c
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allow for a timed message dialog w/o buttons (still need to add support for multiple buttons with customm labels)
svn-id: r6038
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2002-12-21 11:57:24 +00:00 |
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Max Horn
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fa312d3746
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center dialog vertically, too; split overlong lines at whitespaces if posible
svn-id: r5661
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2002-11-21 13:20:27 +00:00 |
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Max Horn
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ce3cde15a0
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added some preliminary game auto detect code to the launcher; this required a small change to the FS API, Windows/Morphos code will have to be adapted slightly I fear. Also, not all games are detected correctly, and some probably never will be, so we still have to add a dialog for cases where auto detect doesn't work
svn-id: r5600
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2002-11-19 01:36:47 +00:00 |
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Max Horn
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42e6a81629
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improved MessageDialog: long lines are split now (this needs improvement to favor splitting at spaces); maximum size is restricted to 300x180
svn-id: r5491
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2002-11-10 14:53:28 +00:00 |
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Max Horn
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cdb7b13789
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revised options dialog
svn-id: r5130
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2002-10-12 00:26:24 +00:00 |
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Max Horn
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09f56dc233
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some fixes for the message dialog; added some comments
svn-id: r5021
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2002-09-26 12:29:10 +00:00 |
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Max Horn
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58e5e0069f
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added simple message dialog
svn-id: r5020
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2002-09-26 11:44:02 +00:00 |
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