Johannes Schickel
ad40f3b46e
Cleanup AMIGA graphics conversion.
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svn-id: r43183
2009-08-09 19:11:10 +00:00
Kostas Nakos
9711cb0191
update news files for 1.0.0rc1 release
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svn-id: r43179
2009-08-09 18:37:29 +00:00
Kostas Nakos
443e1b87e9
removing support for flac (good riddance) and mpeg2
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svn-id: r43178
2009-08-09 18:34:08 +00:00
Johannes Schickel
24838c297b
Fix for bug #2834250 "GUI: Incorrect behavior of sliders".
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svn-id: r43172
2009-08-09 15:37:00 +00:00
Paul Gilbert
a9e55b2f91
Removed redundant code related to Midi handling
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svn-id: r43171
2009-08-09 12:23:01 +00:00
John Willis
b1a3bc9ca4
GP2X: Commit local version of backend, contains a 'fix' to work around a GP2X SDL 'feature' that was removing the ability to disable aspect ratio correction. Also misc cleanup and changes to default volume levels to cut down on sample clipping.
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svn-id: r43167
2009-08-09 12:12:24 +00:00
Travis Howell
4389b70395
Fix glitch when removing arrows from spell book in Elvira 1.
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svn-id: r43165
2009-08-09 10:28:11 +00:00
Travis Howell
c14ee974e7
Fix bug #2834260 - ELVIRA1: Graphic glitch when bird takes off.
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svn-id: r43163
2009-08-09 07:16:08 +00:00
Travis Howell
5f53ec3b29
Fix bug #2834252 - ELVIRA1 Problem with 8-character-long save names.
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svn-id: r43156
2009-08-09 01:55:34 +00:00
Paul Gilbert
6046b8f134
Slight adjustment to Spanish font lookup table, based on mac_es's description of character lookup problems
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svn-id: r43155
2009-08-09 01:45:39 +00:00
Travis Howell
82692b117c
Fix bug #2834254 - ELVIRA: Buggy scroll arrows when mixing spells.
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svn-id: r43152
2009-08-09 01:20:08 +00:00
Paul Gilbert
5dbd11abad
Changed subtitles display speed to also include the time taken to say voice samples (if voices are turned on). This means subtitles will display for the same time irrespective of whether voices are on or not
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svn-id: r43150
2009-08-09 01:05:47 +00:00
Sven Hesse
256a27350a
Changed the scroll-handling to be more like the original. This fixes bug #2832362 ("GOB3: Scrolling locked after cutscene")
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svn-id: r43147
2009-08-08 21:43:07 +00:00
Eugene Sandulenko
c0e7f92652
Fix bug #2825565 : "Unable to select subtitles in Atlantis and Simon 1"
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svn-id: r43145
2009-08-08 20:49:13 +00:00
Eugene Sandulenko
f45808aeb0
Patch #2832247 : "GMM: Enable loading & deleting of unnamed savegames"
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svn-id: r43143
2009-08-08 20:16:58 +00:00
Eugene Sandulenko
f805e1b413
Add DS version of Atari MM from Bug #2834054
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svn-id: r43139
2009-08-08 20:08:22 +00:00
Eugene Sandulenko
65a39cc2b0
Implement FR#2821534: "GUI: Mute All disable volume sliders"
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svn-id: r43131
2009-08-08 18:01:44 +00:00
Johannes Schickel
c455e135b2
Fix XMIDI looping implementation. Now for example the music in the ferret village of ITE plays fine.
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svn-id: r43126
2009-08-08 13:57:21 +00:00
Johannes Schickel
d14c0fd886
Change workaround for bug #2820054 to apply for all GRA versions.
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svn-id: r43123
2009-08-08 12:22:34 +00:00
Johannes Schickel
462d6dc65c
Formatting fix.
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svn-id: r43122
2009-08-08 12:00:34 +00:00
Johannes Schickel
d593c03c1a
Fix for bug #2412336 "DW2: Voices cut off" (commit on behalf of dreammaster)
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svn-id: r43120
2009-08-08 11:51:15 +00:00
Johannes Schickel
19c27b04b6
Add workaround for bug #2820054 "DW1: No intro music at first start on Wii", which actually happened on all systems, when using the multilanguage version.
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svn-id: r43119
2009-08-08 11:42:29 +00:00
Andre Heider
14574b0d81
tweaked the mapped keys to reintroduce SHIFT for mass adding games
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svn-id: r43117
2009-08-08 11:30:56 +00:00
Kostas Nakos
4f5e8e88cc
forward port of wince 3.0 fix for paths from branch 0.13.0, r39978
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svn-id: r43114
2009-08-08 09:38:12 +00:00
Paul Gilbert
3e2ee197f1
Commit of dhewg's patch to fix screen refreshes on the Wii
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svn-id: r43112
2009-08-08 09:34:23 +00:00
Sven Hesse
61e0be75b5
When opening a data stream, don't read the whole file into memory if not necessary. This vastly improves the loading times of Gob3 on small devices
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svn-id: r43107
2009-08-08 02:23:04 +00:00
Kostas Nakos
6c54f89310
mouse up events need the same lovin' as mouse down events do. don't underestimate 'em. fixes bug #2833549
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svn-id: r43102
2009-08-07 19:33:39 +00:00
Andre Heider
57e45de95b
Merge creation of Info.plist into update-version.pl.
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This fixes the static version info after branching (#2820503 ).
svn-id: r43101
2009-08-07 18:16:58 +00:00
Kostas Nakos
08b650c1a6
show VK in gui_v2 games of kyra
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svn-id: r43097
2009-08-07 11:05:58 +00:00
Kostas Nakos
14df573175
hint backend about virtual keyboard on save, in LoK
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svn-id: r43095
2009-08-07 10:44:34 +00:00
Paul Gilbert
c9ef2d9809
Bugfix for #2831159 - Palace guards saying !!HIGH STRING!!
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svn-id: r43093
2009-08-07 09:25:06 +00:00
Kostas Nakos
b395b1836a
overload showMouse to kill mouse shadows in kyra
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svn-id: r43088
2009-08-06 18:05:50 +00:00
Scott Thomas
8820b6166e
T7G: Fix bug #2831041 by implementing opcode responsible for starting music partway through a video
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svn-id: r43068
2009-08-05 13:57:40 +00:00
Paul Gilbert
26b372603b
Bugfix for music not being stopped when music volume is set to zero
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svn-id: r43066
2009-08-05 10:44:37 +00:00
Filippos Karapetis
4af0cfbdbd
Cleanup
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svn-id: r43056
2009-08-04 21:56:59 +00:00
Filippos Karapetis
d14f0ccfb5
Removed the superfluous VGA buffer, replacing it with direct writes to the video buffer
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svn-id: r43048
2009-08-04 17:22:18 +00:00
Kostas Nakos
7b4d3c1289
got rid of superfluous semicolons
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svn-id: r43043
2009-08-04 14:53:43 +00:00
Filippos Karapetis
6b11923bc8
Cleaned up the MSVC project files of the gob engine
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svn-id: r43042
2009-08-04 14:20:38 +00:00
Kostas Nakos
73572158a8
commit slightly modified patch #2828646 : WINCE: Integrate Windows CE with the master build system
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svn-id: r43041
2009-08-04 13:17:33 +00:00
Kostas Nakos
342cce1b19
update readme (draft)
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svn-id: r43039
2009-08-04 12:51:17 +00:00
Kostas Nakos
f9efd8b995
update Makefile
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svn-id: r43037
2009-08-04 12:39:33 +00:00
Kostas Nakos
c4001cb762
support made engine
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svn-id: r43035
2009-08-04 12:19:30 +00:00
Kostas Nakos
bcb0f07bce
add bindings for cruise engine
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svn-id: r43033
2009-08-04 12:02:07 +00:00
John Willis
6dbdad02e5
GP2XWiz: Fix bug with downscaled cursors.
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svn-id: r43029
2009-08-03 18:38:46 +00:00
Kari Salminen
c2dc86df08
Fix for #2824798 (FW: crash when clicking "load" in the GUI):
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- Fixed CineMetaEngine::listSaves(const char *target) which was broken.
- Also added explicit initialization of savegame descriptions to
empty strings for safety reasons (e.g. arrays on stack aren't
initialized to zero).
- Added explicit trailing zero setting to savegame descriptions
(Previously using GMM you could write a description of length >= 20
that had no trailing zero when written to description file (e.g. fw.dir)).
svn-id: r43027
2009-08-03 17:52:07 +00:00
Kari Salminen
9931fb6a44
Fix for bug #2828333 (AGI: KQ1: Greensleeves always plays):
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- Made all savegame loading in AGI do the same pre-load and post-load stuff.
- Moved load/saveGameState from AgiBase to AgiEngine
- Added rudimentary error handling to load/saveGameState
- Incidentally also fixes the hanging note from bug #2798797 .
svn-id: r43025
2009-08-03 17:18:18 +00:00
Paul Gilbert
1cf0eb1727
Bugfix to correctly reset the music tempo when loading a savegame
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svn-id: r43023
2009-08-03 09:28:06 +00:00
Scott Thomas
8edc0d0943
T7G: Fix bug #2831046 where save names not shown after loading a save from launcher
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svn-id: r43020
2009-08-03 01:19:36 +00:00
Joost Peters
0ef0365db5
Make MemoryReAlloc() 64-bit alignment safe
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svn-id: r43013
2009-08-02 21:44:21 +00:00
Joost Peters
7cf43b9dda
Fix AGI crashes on 64-bit systems that require alignment
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svn-id: r43011
2009-08-02 21:22:46 +00:00