Commit Graph

5021 Commits

Author SHA1 Message Date
Johannes Schickel
b29486e3de Implemented idle script handling.
svn-id: r29460
2007-11-09 16:52:39 +00:00
Paul Gilbert
5f6cb432fb Restoring a game now correctly fades out the current room like the original
svn-id: r29459
2007-11-09 08:22:09 +00:00
Paul Gilbert
25d22b2b42 Check to prevent Ratpouch saying 'Excuse me' redundantly
svn-id: r29458
2007-11-09 08:21:15 +00:00
Sven Hesse
870ec35291 Fixing compilation for me by giving that file a closing newline
svn-id: r29457
2007-11-08 23:53:59 +00:00
Filippos Karapetis
398a26c6c4 Some tweaks to actorWalkTo() and actorEndWalk(). Also, moved all the actor pathfinding calculation code to a new file
svn-id: r29455
2007-11-08 23:39:58 +00:00
Filippos Karapetis
422e88aa20 Slight fix for off screen path calculation
svn-id: r29454
2007-11-08 23:35:46 +00:00
Vincent Hamm
783a0bf67d Cleanup load savegame from original interpreter
svn-id: r29453
2007-11-08 22:59:29 +00:00
Paul Gilbert
c2594cb3f2 Reordered construction of game instance so that the sounds played in the introduction can properly check the sound flag status
svn-id: r29452
2007-11-08 11:55:51 +00:00
Paul Gilbert
27a1f38862 Added sound to animation of falling down the chute
svn-id: r29451
2007-11-08 11:06:24 +00:00
Paul Gilbert
cafc46fc8f Bugfix for correct use of article prefixes on character names embedded in talk messages
svn-id: r29450
2007-11-08 10:51:47 +00:00
Paul Gilbert
ea19791de5 Bugfix for approaching Ratpouch, and have him properly stand still until he's received instructions
svn-id: r29449
2007-11-08 10:50:26 +00:00
Eugene Sandulenko
cc4311f10f One more fix from Patch #1773489
svn-id: r29447
2007-11-07 22:29:20 +00:00
Eugene Sandulenko
604be3107e Patches #1773489: "FW: Fixes for German Amiga Version"
svn-id: r29446
2007-11-07 22:28:01 +00:00
Paul Gilbert
9fc974209b Bugfix for NPC conversations so they'll only stand still when they should, and pause correctly during scripted animations
svn-id: r29445
2007-11-07 09:39:48 +00:00
Paul Gilbert
1a82b2630d Removed reference to KyraEngine that shouldn't be there
svn-id: r29444
2007-11-07 09:36:49 +00:00
Nicola Mettifogo
9038ee9115 Fixed regression: loading from the start screens was messing up game flags.
svn-id: r29439
2007-11-06 20:49:50 +00:00
Travis Howell
443dff5285 Add support for original load/save system in HE games.
svn-id: r29434
2007-11-06 12:22:52 +00:00
Eugene Sandulenko
83802f795b Several subtitles-related IHNM fixes. Still not perfect.
svn-id: r29427
2007-11-05 23:40:30 +00:00
Sven Hesse
780cb2f274 Muting the compiler :P
svn-id: r29425
2007-11-05 21:06:10 +00:00
Gregory Montoir
20b3ee2057 made CmdText a virtual class, so that language tweaks can be handled in subclasses.
svn-id: r29424
2007-11-05 20:53:30 +00:00
Vincent Hamm
773d0dc3c6 Fix some 256color version issues
svn-id: r29423
2007-11-05 20:51:23 +00:00
Vincent Hamm
e2260d8afd Implement polygon and sprite masking
svn-id: r29422
2007-11-05 20:24:20 +00:00
Filippos Karapetis
f7c6189c1e Sort the language ID bytes of the JAS Version String alphabetically, like they are in the queen page of the ScummVM wiki
svn-id: r29421
2007-11-05 17:17:35 +00:00
Filippos Karapetis
70aa7d3f74 Don't show a space after the "give" command in the Greek fan translated version of FOTAQ
svn-id: r29420
2007-11-05 17:11:47 +00:00
Filippos Karapetis
bc391e48f0 Updated the check for the language byte of the JAS Version String to be 'g' for the Greek fan translation and 'R' for the Russian fan translation (according to the Queen engine page in the ScummVM wiki)
svn-id: r29419
2007-11-05 17:10:32 +00:00
Filippos Karapetis
ea7429018e Fix warning
svn-id: r29418
2007-11-05 16:33:40 +00:00
Oystein Eftevaag
eb42e8271e Committing '[ 1824376 ] KYRA: more sequence player code' from Florian, with a couple of warnings fixed
svn-id: r29417
2007-11-05 08:23:57 +00:00
Torbjörn Andersson
c1760e2aae Mark the end of the Cine namespace.
svn-id: r29413
2007-11-04 18:03:18 +00:00
Sven Hesse
64f88225e1 Muting the compiler
svn-id: r29410
2007-11-04 13:03:40 +00:00
Sven Hesse
906a423fa7 Some code formating fixes
svn-id: r29409
2007-11-04 13:01:41 +00:00
Vincent Hamm
fa15952f09 Some more script functions
svn-id: r29408
2007-11-04 12:57:57 +00:00
Nicola Mettifogo
684db15b34 * Pushed specific code from base class down to Nippon Safes.
* Some refactoring of the main loop.

svn-id: r29407
2007-11-04 10:45:10 +00:00
Gregory Montoir
7cf5a57827 fix buffer overflow (globalVars is int16 -> index/=2)
svn-id: r29402
2007-11-04 03:16:56 +00:00
Gregory Montoir
9f84af06d6 added saveload code, fixed calls to debugC
svn-id: r29401
2007-11-04 03:07:03 +00:00
Gregory Montoir
74bb325a7e switched igor detection code to AdvancedDetector
svn-id: r29400
2007-11-04 03:04:37 +00:00
Gregory Montoir
52b18c9ae6 simplification, increased game state filenames
svn-id: r29399
2007-11-04 03:02:32 +00:00
Vincent Hamm
6e4037165d Fix a few script issues
svn-id: r29397
2007-11-04 01:11:39 +00:00
Vincent Hamm
dcc71a36eb Click on polygon detection
Object menu fix for doors

svn-id: r29395
2007-11-04 00:31:52 +00:00
Vincent Hamm
3fa3afb1fb More polygon fix (nearly pixel perfect...)
svn-id: r29393
2007-11-03 23:59:54 +00:00
Johannes Schickel
287e79d477 Documenting the sound code a bit.
svn-id: r29392
2007-11-03 23:32:15 +00:00
Vincent Hamm
3620b19b21 Fix build
svn-id: r29391
2007-11-03 22:47:19 +00:00
Vincent Hamm
121fc7d569 More polygon fix
svn-id: r29390
2007-11-03 22:44:27 +00:00
Johannes Schickel
2e6b14539a Cleanup.
svn-id: r29389
2007-11-03 21:25:37 +00:00
Eugene Sandulenko
c640d1c604 Patch #1825276: "DETECTION: advanced detector engine simplification"
svn-id: r29386
2007-11-03 21:06:58 +00:00
Sven Hesse
c069051492 Unleashing the polygon virus! (I.e. fixing a compiler warning and a, what I think is a, logical error. Also changing swaps to use the template SWAP.)
svn-id: r29385
2007-11-03 13:46:45 +00:00
Vincent Hamm
3e3cfca83e Early polygon rewrite
svn-id: r29383
2007-11-03 12:30:02 +00:00
Nicola Mettifogo
610d9a2ce7 Fixed overflow after fadeout in the last game location (bug #1824026).
svn-id: r29374
2007-11-02 08:34:56 +00:00
Nicola Mettifogo
ca1b941d02 Donna now returns to her normal outfit after swimming.
svn-id: r29373
2007-11-01 23:31:28 +00:00
Nicola Mettifogo
1ea0b305a5 Added color-inversion effect in character selection screen. The effect doesn't exactly work like the original yet (Amiga only).
svn-id: r29372
2007-11-01 21:56:14 +00:00
Nicola Mettifogo
10c0f9de86 Refactored some gui code.
svn-id: r29371
2007-11-01 21:24:43 +00:00