83 Commits

Author SHA1 Message Date
Strangerke
8b53899ca7 CGE: Remove Heart 2011-07-30 15:28:57 +02:00
Strangerke
5c7eb9a768 CGE: un-static-fy several variables, clean Heart class 2011-07-30 12:52:04 +02:00
Strangerke
7d5eb1ee63 CGE: Janitorial: remove trailing spaces 2011-07-28 15:35:12 +02:00
Strangerke
cf61919648 CGE: Replace 'no core' checks by asserts 2011-07-25 16:04:45 +02:00
Strangerke
82adc025ea CGE: Remove DrvInfo, rename some enums 2011-07-24 23:42:03 +02:00
Strangerke
c728a53148 CGE: Rename IOMode and SnCom enums 2011-07-23 14:31:39 +02:00
Strangerke
5d41ab8b5f CGE: Rename some more constants, remove some useless ones 2011-07-21 01:56:40 +02:00
Strangerke
420516b45e CGE: Rename Debug channel constants 2011-07-20 14:22:56 +02:00
Strangerke
9a148a27cc CGE: Remove macro farnew 2011-07-19 08:09:16 +02:00
Strangerke
8aa4f739af CGE: Add debug channels (WIP) 2011-07-18 18:05:57 +02:00
Paul Gilbert
50d313a547 CGE: Implement monochrome view mode button 2011-07-16 15:44:17 +10:00
Paul Gilbert
c3f3120194 CGE: Cleaned up room preview handling code and fixed memory leak 2011-07-16 15:17:18 +10:00
Paul Gilbert
c3c8032c42 CGE: Implemented Bitmap::xShow method 2011-07-13 20:42:30 +10:00
Paul Gilbert
9dc2cb87d9 CGE: Fix array size in Spike class constructor 2011-07-13 19:21:34 +10:00
Paul Gilbert
6c97190092 CGE: Fixed initialising of _shadow that was crashing the intro sequence 2011-07-13 19:18:23 +10:00
Strangerke
4d0f83babb CGE: Rename some constants 2011-07-13 08:44:58 +02:00
Paul Gilbert
11c9e64885 CGE: More bugfixes for memory leaks 2011-07-12 22:02:00 +10:00
Paul Gilbert
b6be90326d CGE: Fixed a memory leak with Sprite::setSeq 2011-07-12 21:41:11 +10:00
Paul Gilbert
daae033e01 CGE: Converted SprExt::_Seq to use dynamically allocated data 2011-07-12 21:16:23 +10:00
Strangerke
a524adcaee CGE: Suppress isVga() and memType() 2011-07-12 08:02:18 +02:00
Strangerke
dab96401ad CGE: Implement snGhost by splitting _m field in two. Some cleanup. 2011-07-12 07:24:20 +02:00
Paul Gilbert
9ba5e2b304 CGE: Reverted last commit due to extra memory leaks 2011-07-11 20:56:32 +10:00
Paul Gilbert
18077762d7 CGE: Standardised Sprite::seq on always allocating/freeing data 2011-07-11 20:37:37 +10:00
Paul Gilbert
f33ac85e79 CGE: Bugfixes for some crashes 2011-07-10 20:07:45 +10:00
Paul Gilbert
66c7777dfe CGE: Fix Valgrind identified errors 2011-07-10 18:17:40 +10:00
Paul Gilbert
32c8962d62 CGE: Removed some accidentally added debugging statements 2011-07-10 17:58:39 +10:00
Paul Gilbert
88c7b25e5b CGE: Fixed more free/delete[] mismatches identified by Valgrind 2011-07-10 17:56:29 +10:00
Paul Gilbert
1870f09d31 CGE: Fix several allocation mismatches and Valgrind issues 2011-07-10 14:51:22 +10:00
Paul Gilbert
319ff2ca49 CGE: Changed Sprite::contract to always destroy the sprite array 2011-07-10 10:11:50 +10:00
Paul Gilbert
0bbefbef90 CGE: Created PocLight class to encapsulate the LI sprite array 2011-07-10 10:10:51 +10:00
Paul Gilbert
47b17cd1ce CGE: Create Spike class to encapsulate the SP spite array 2011-07-10 10:07:35 +10:00
Paul Gilbert
622dc2d503 CGE: Created a CavLight class to encapsulate the PR sprite array 2011-07-10 10:04:41 +10:00
Paul Gilbert
817a52ed56 CGE: Created a HorizLine stub class to hold the HL sprite array 2011-07-10 09:57:19 +10:00
Strangerke
080d7cf7f0 CGE: Rename Mouse class 2011-07-08 08:22:25 +02:00
Strangerke
c86c62b288 CGE: Cleanup and renaming. Also move some static and global functions to CGEEngine. 2011-07-07 09:23:09 +02:00
Paul Gilbert
2997db0040 CGE: Minor bugfixes for game loading 2011-07-05 22:06:26 +10:00
Paul Gilbert
24fa551a71 CGE: Fix synchronising Sprite::_seqPtr to be a signed int16 2011-07-05 21:11:59 +10:00
Paul Gilbert
fe0ff3b2e9 CGE: Converted loadGame to use the ScummVM serialiser 2011-07-05 20:26:34 +10:00
Strangerke
c313d2cce8 CGE: Even more renaming (WIP) 2011-07-03 16:22:26 +02:00
Strangerke
4116189395 CGE: Some more renaming (WIP) 2011-07-03 11:28:22 +02:00
Paul Gilbert
dff8bd5474 CGE: Fix some memory leaks 2011-07-03 17:14:47 +10:00
Paul Gilbert
156c2d020f CGE: Fix GCC compiler warnings 2011-07-03 14:55:49 +10:00
Paul Gilbert
334de9626a CGE: Removed C standard library includes 2011-07-03 12:30:27 +10:00
Paul Gilbert
ac0caf7579 CGE: Implemented BITMAP::Hide method 2011-07-03 11:43:59 +10:00
eriktorbjorn
5f64f3ff47 CGE: Removed unused NumStr() function.
It was used, until my previous commit. :-)
2011-07-02 20:28:11 +02:00
eriktorbjorn
ada4556b9a CGE: Simplify error() calls
This also silences a few GCC warnings.
2011-07-02 20:25:39 +02:00
Strangerke
bdc213846e CGE: Some more renaming (WIP) 2011-07-02 18:20:41 +02:00
Paul Gilbert
adb2701629 CGE: Graceful exit rather than an error 2011-07-02 20:38:27 +10:00
Strangerke
8e531d0da3 CGE: Some more renaming (WIP) 2011-07-02 01:02:14 +02:00
Paul Gilbert
ac86efcd61 CGE: Palette fixes so that first screen shows correctly 2011-07-01 18:04:21 +10:00