uruk
|
6b48172ae1
|
CGE2: Disable checking the sound options while the intro animation is running.
Since there are no toolbar during the intro, checking it's buttons would cause a crash.
|
2014-07-30 09:01:18 +02:00 |
|
Paul Gilbert
|
4139e79fcc
|
CGE2: Fixes for the FXP class
|
2014-07-29 20:23:02 -04:00 |
|
uruk
|
e5139cdd9c
|
CGE2: Fix loading during gameplay.
|
2014-07-29 20:59:29 +02:00 |
|
uruk
|
0b8a727a0e
|
CGE2: Repair computation of save checksum.
|
2014-07-29 18:42:00 +02:00 |
|
uruk
|
4e32736e44
|
CGE2: Prevent the engine from entering an endless loop when loading.
Also remove CommandHandler::reset(), since it's not useful anymore.
|
2014-07-29 16:41:56 +02:00 |
|
uruk
|
fc8f6d9cfe
|
CGE2: Fix initialization of volume switches.
|
2014-07-29 16:27:18 +02:00 |
|
uruk
|
b33653000d
|
CGE2: Fix saving of moving heroes.
|
2014-07-29 16:13:29 +02:00 |
|
uruk
|
e51888d9ce
|
CGE2: Refactor Hero::expand() and Sprite::expand().
|
2014-07-29 15:59:43 +02:00 |
|
uruk
|
2c5af2ae54
|
CGE2: Remove unused functions from EncryptedStream.
|
2014-07-29 13:40:53 +02:00 |
|
uruk
|
02c0b419d6
|
CGE2: Remove unnecessary CHECKME comment.
|
2014-07-29 13:30:23 +02:00 |
|
uruk
|
800ff40219
|
CGE2: Move ColorBank and kColorNum to one place.
They are strongly connected.
|
2014-07-29 13:25:39 +02:00 |
|
uruk
|
cee669e763
|
CGE2: Implement setAutoColors().
Add a redefinition of closest() to do so.
|
2014-07-29 13:25:13 +02:00 |
|
uruk
|
95854c3a57
|
CGE2: Get rid of sndSetVolume() and connected code.
|
2014-07-29 12:13:38 +02:00 |
|
uruk
|
6e00d80b4b
|
CGE2: Implement Vga::rotate().
|
2014-07-29 11:52:57 +02:00 |
|
uruk
|
e828be1bf9
|
CGE2: Initialize Vga::_rot properly.
|
2014-07-29 11:20:20 +02:00 |
|
uruk
|
375a7c3b15
|
CGE2: Implement snCycle, add stub for Vga::rotate().
|
2014-07-29 11:17:07 +02:00 |
|
uruk
|
70f54c6609
|
CGE2: Remove unused code.
|
2014-07-29 11:12:35 +02:00 |
|
uruk
|
3d69c67f99
|
CGE2: Get rid of kExitOkText.
|
2014-07-29 11:09:05 +02:00 |
|
uruk
|
77610ad993
|
CGE2: Get rid of kCrackedText.
|
2014-07-29 11:06:37 +02:00 |
|
uruk
|
df59c0d0f6
|
CGE2: Remove not useful comment from switchScene().
|
2014-07-29 10:56:04 +02:00 |
|
uruk
|
d4e14253c4
|
CGE2: Implement snFlash().
|
2014-07-29 10:38:05 +02:00 |
|
uruk
|
5016e09acf
|
CGE2: Don't bother with saving/loading sound options.
We always get them for the setting of the Launcher.
|
2014-07-29 09:06:14 +02:00 |
|
uruk
|
d95a4c5f72
|
CGE2: Get rid of _flag.
|
2014-07-29 09:05:41 +02:00 |
|
uruk
|
f538660c15
|
CGE2: Fix graphic glitch at closing the game.
|
2014-07-29 08:48:45 +02:00 |
|
uruk
|
dd1637af9f
|
CGE2: Fix initialization of Mouse.
|
2014-07-28 22:28:33 +02:00 |
|
uruk
|
db6cab7a6f
|
CGE2: Repair loading from savestate.
|
2014-07-28 20:40:42 +02:00 |
|
uruk
|
b911b66cc4
|
CGE2: Keep in sync the in-game color blind option with the Launcher's.
|
2014-07-28 16:40:06 +02:00 |
|
uruk
|
fca11e77f8
|
CGE2: Get rid of more unused variables.
|
2014-07-28 16:29:51 +02:00 |
|
uruk
|
ae4adf4a9f
|
CGE2: Move implementation of Console into a .cpp file.
Also get rid of unused _vm variable of it.
|
2014-07-28 16:26:10 +02:00 |
|
uruk
|
fe77bfecf7
|
CGE2: Rename Bitmap::paint() to makeSpeechBubleTail().
|
2014-07-28 16:17:14 +02:00 |
|
uruk
|
b9d13ae41d
|
CGE2: Get rid of unused variables in Bitmap.
|
2014-07-28 16:17:13 +02:00 |
|
uruk
|
cc7a70d967
|
CGE2: Use if-else instead of switch-case with boolean values.
|
2014-07-28 16:17:13 +02:00 |
|
uruk
|
ab2f720f37
|
CGE2: Remove commas at the end of enumerator lists.
|
2014-07-28 16:17:12 +02:00 |
|
Strangerke
|
73784c26b7
|
CGE2: Add work around for piram_/pirami issue
|
2014-07-27 18:45:07 +02:00 |
|
Strangerke
|
c394a68589
|
CGE2: Fix misleading tabulation, improve warning
|
2014-07-27 00:46:30 +02:00 |
|
uruk
|
8e28a2c0d0
|
CGE2: Make the debug channel of the opcodes more verbose.
|
2014-07-26 13:37:59 +02:00 |
|
uruk
|
0bfde974cd
|
CGE2: Implement debug console and add a debug channel for opcodes.
|
2014-07-26 12:59:39 +02:00 |
|
uruk
|
c78596a80e
|
CGE2: Remove another unused opcode.
|
2014-07-26 12:52:27 +02:00 |
|
uruk
|
8d21a21b63
|
CGE2: Change random source.
|
2014-07-26 12:08:54 +02:00 |
|
uruk
|
6ac879270f
|
CGE2: Repair display of version and translation strings.
|
2014-07-26 11:44:35 +02:00 |
|
uruk
|
88286115c8
|
CGE2: More refactoring in cge2.h and cge2.cpp.
|
2014-07-25 23:34:58 +02:00 |
|
uruk
|
56da652e8f
|
CGE2: Rearrange things a bit in cge2.h.
|
2014-07-25 23:24:06 +02:00 |
|
uruk
|
5861b963ed
|
CGE2: Now refactor optionTouch() the right way.
|
2014-07-25 23:19:11 +02:00 |
|
uruk
|
266f1c7dee
|
Revert "CGE2: Refactor optionTouch()."
This reverts commit 85909a52e42fb1151322bd7b5601d042ff844fad.
|
2014-07-25 23:15:36 +02:00 |
|
uruk
|
85909a52e4
|
CGE2: Refactor optionTouch().
|
2014-07-25 23:08:02 +02:00 |
|
uruk
|
870349078e
|
CGE2: Refactor optionTouch().
|
2014-07-25 23:05:23 +02:00 |
|
uruk
|
8a9a088b31
|
CGE2: Fix optionTouch().
|
2014-07-25 22:59:39 +02:00 |
|
uruk
|
62e0a32a90
|
CGE2: Repair checkVolumeSwitches().
|
2014-07-25 22:53:49 +02:00 |
|
uruk
|
ac178b6013
|
CGE2: Fix optionTouch().
Now you can't change the sound options via the toolbar if the Mute All option is checked in the GGM/Launcher.
|
2014-07-25 22:43:20 +02:00 |
|
uruk
|
eaddafdea7
|
CGE2: Get rid of unnecessary variables.
|
2014-07-25 22:34:39 +02:00 |
|