Strangerke
b679f19de3
TSAGE: Blue Force - Gang scene, fix Harrison text color, suppress useless error()
2011-10-26 23:34:35 +02:00
Strangerke
a6b447fb19
TSAGE: Blue Force- Fix bug in previous commit
2011-10-26 22:59:28 +02:00
Strangerke
7d28b1a921
TSAGE: Blue Force - Scene 410 (Gang arrest, day 1): rewrite Action4, fix hang when trying to search the truck before the gang his in the police car
2011-10-26 22:35:11 +02:00
Paul Gilbert
0c751aac5a
TSAGE: Bugfix for headless officers in BF Day 2 inspection
2011-10-26 22:02:10 +11:00
Paul Gilbert
0baf8f5467
TSAGE: Some bugfixes and field renaming for R2 scene 100
2011-10-26 20:13:08 +11:00
Paul Gilbert
5be3e43791
TSAGE: Bugfix for R2 to show inventory items in the user interface
2011-10-26 20:13:07 +11:00
Paul Gilbert
e93c847df7
TSAGE: Expanded a lot of game Id checks for Blue Force to include Ringworld 2 as well
2011-10-26 20:13:06 +11:00
Paul Gilbert
9ccb2eea32
TSAGE: Added R2 _shade and _effect fields to scene objects class.
2011-10-26 20:13:05 +11:00
Filippos Karapetis
ac559b0212
SCI: Renamed GfxControls to GfxControls16
2011-10-26 01:54:27 +03:00
Alyssa Milburn
764ffff578
ANDROID: Match versions when checking for plugins.
2011-10-25 23:08:29 +02:00
Alyssa Milburn
80e55c5e78
ANDROID: Point the default savepath to external storage.
...
(If that fails, fall back to a readable app-specific directory.)
2011-10-25 23:04:42 +02:00
Alyssa Milburn
44b7f3aed5
ANDROID: Move from org.inodes.gus to org.scummvm.
2011-10-25 21:18:42 +02:00
Strangerke
2967e2cd91
TSAGE: Blue Force - Fix logic of item1 and item6 in scene 370 (boat, bedroom)
2011-10-25 16:39:30 +02:00
Johannes Schickel
19be349a71
GUI: Fix search clear button when switching themes or resolution.
...
This only fixes the clear button of the launcher's search. For the other clear
buttons this is would be a bit more work since they are embedded in tabs.
2011-10-25 16:20:40 +02:00
Eugene Sandulenko
b2a2f76dd9
LAUNCHER: Fix MIDI override setting
2011-10-25 14:56:05 +01:00
Eugene Sandulenko
724e6cb638
GUI: Show empty savepath as 'Default', not 'None'
2011-10-25 14:56:05 +01:00
Eugene Sandulenko
fe4495cac0
LAUNCHER: Turned erase icon white
2011-10-25 14:56:05 +01:00
Eugene Sandulenko
5a68e40054
GUI: Refactor clear buttons
2011-10-25 14:56:05 +01:00
Eugene Sandulenko
2b6c2da831
GUI: Added clear button to paths
2011-10-25 14:56:05 +01:00
Eugene Sandulenko
202cce30b3
LAUNCHER: Improved clear soundfont button
2011-10-25 14:56:05 +01:00
Eugene Sandulenko
d99e855606
LAUNCHER: benefit from PicButton being derivative of Button
2011-10-25 14:56:04 +01:00
Eugene Sandulenko
b0fe2bbaf9
GUI: Made PicButtonWidget derivative of ButtonWidget
2011-10-25 14:56:04 +01:00
Eugene Sandulenko
25766500c0
LAUNCHER: Do not show clear image in classic theme
2011-10-25 14:56:03 +01:00
Strangerke
4c4e7289be
TSAGE: Blue Force - Fix original bug when entering the boat with the gun handy, day 1, with Harrison
2011-10-25 15:46:59 +02:00
Strangerke
4c89891382
TSAGE: Blue Force - Rename a couple of variables in scene 360
2011-10-25 15:36:01 +02:00
Paul Gilbert
e3fefd16a0
TSAGE: Bugfix for not being able to walk around in some BF scenes
2011-10-25 20:02:12 +11:00
Jordi Vilalta Prat
ca822fbd40
DOCS: Renamed the Spanish QuickStart to use just ANSI chars.
...
It seems it wasn't handled properly neither by Git nor by some filesystems,
so we prefer playing on the safe side.
2011-10-25 10:55:59 +02:00
Alyssa Milburn
63aa0ef6f3
SCUMM: Initialize Sprite fields in constructor.
...
This fixes a crash when HE games return from init() early due to the
required color mode not being available.
2011-10-25 10:51:31 +02:00
Paul Gilbert
06e02a196b
TSAGE: Bugfix for black areas appearing in the user interface area
2011-10-25 19:46:46 +11:00
Paul Gilbert
44dcb2d140
TSAGE: Bugfix for cursor appearing in user interface in Blue Force
2011-10-25 19:45:48 +11:00
Strangerke
f614fbb608
TSAGE: Blue Force - Fix several bugs in scene 360.
...
Dough bug still present though (he doesn't keep his gun)
2011-10-25 09:08:46 +02:00
Strangerke
b29dc073a7
TSAGE: Blue Force - Fix a couple of glitches in scene 340 (marina)
2011-10-25 09:02:32 +02:00
Tarek Soliman
636789441a
SCUMM: Fix detection of talkie Monkey Island
...
Thanks md5 for the idea to fix the null pointer
Thanks clone2727 for feedback on this and other implementations
2011-10-24 16:28:36 -05:00
Thierry Crozat
e2e01dcd35
I18N: Regenerate translations data file
2011-10-24 20:59:09 +01:00
Thierry Crozat
f318cd68f6
I18N: Update Spanish translation
2011-10-24 20:58:37 +01:00
Thierry Crozat
38bddf012c
I18N: Update Polish translation from patch #3427957
2011-10-24 20:58:14 +01:00
Johannes Schickel
c087f917dd
GUI: Fix missing audio drivers in Edit Game dialog.
...
This is a regression from 77c65648b1
.
Formerly the code used strtok to check for any audio related GUIO flag to be
present in _guioptions. Since strtok tokenizes the string this won't really
work. I changed it to use strpbrk, which searches a string for any character
from a set of characters (in our case flags). The code should now have the
same semantics as of before the above mentioned commit.
This also gets rid of copying the gui options into a char array and a strncpy
call.
2011-10-24 20:43:10 +02:00
Strangerke
97207dcbe3
SCI: Add GUIO_EGAUNDITHER based on Sierra Games Versions
...
Thanks [md5] for the link
2011-10-24 17:43:29 +02:00
Strangerke
9912d7b856
GUI: Add GUIO EGA Dithering option
...
This will be used to disable the EGA dithering option
2011-10-24 16:51:18 +02:00
Strangerke
9256652fcf
GUI: in order to play it safe, re-enable the aspect checkbox if the gui options don't contain GUIO_NOASPECT.
...
Thanks lordHoto for pointing it
2011-10-24 13:36:52 +02:00
Strangerke
fa1e55181a
KYRA: On demand of lordHoto, remove GUIO_NOASPECT as Jap. games are in 640x400 and not 640x480
2011-10-24 12:59:02 +02:00
Strangerke
7350ddf640
SWORD1: Re-add GUIO_NOASPECT to Sword1, as it was erroneously removed.
...
Sorry for the noise...
2011-10-24 12:55:30 +02:00
Paul Gilbert
b3d14a1f67
TSAGE: Rename of inventory constants and scene objects for first R2 scene
2011-10-24 21:46:03 +11:00
Paul Gilbert
8b66b16c0e
TSAGE: Further work on standardising user interface for use in Blue Force and Return to Ringworld
2011-10-24 21:45:08 +11:00
Strangerke
364bc27225
TOON: After discussion with clone2727 and eriktorbjorn, remove GUIO_NOASPECT from Toonstruck
2011-10-24 07:05:26 +02:00
Strangerke
9b112fb56a
SWORD1: After discussion with clone2727 and eriktorbjorn, remove GUIO_NOASPECT from Sword1
2011-10-24 06:57:41 +02:00
Strangerke
4f610235a5
TOUCHE: After discussion with clone2727 and eriktorbjorn, remove GUIO_NOASPECT from Touche
2011-10-24 06:53:38 +02:00
Strangerke
7cf921814d
GROOVIE: Add GUIO_NOASPECT
2011-10-24 06:42:30 +02:00
Strangerke
8e9a775813
COMPOSER: Add GUIO_NOASPECT to Composer engine
2011-10-24 06:36:37 +02:00
Strangerke
50390ce9b6
MADS: Add GUIO_NOASPECT to M4 games
2011-10-24 06:31:25 +02:00