Paul Gilbert
b84d2e8d73
MADS: Fix timer initialization in two scenes
2015-03-05 07:49:00 -05:00
Paul Gilbert
bb175b39c1
MADS: Fix screwed up death animation when getting eaten in village stream
2015-03-05 07:40:47 -05:00
Paul Gilbert
ce4c030117
MADS: Fix animations for opening car door at various car locations
2015-03-04 21:51:01 -05:00
Paul Gilbert
51797d1438
MADS: Fix gender scanning animation in car
2015-03-04 21:30:04 -05:00
Paul Gilbert
16ced34bc2
MADS: Fix assert when there are more than 5 talk options available
2015-03-04 20:54:35 -05:00
Paul Gilbert
0780ec95c2
MADS: Fix Herman animating too quickly
2015-03-04 20:43:57 -05:00
Paul Gilbert
cecb9a9ecc
MADS: Fix crash throwing bones to dog
2015-03-04 18:55:05 -05:00
Paul Gilbert
aef874cf50
MADS: Fix animation of hand typing code in teleporter
2015-03-01 19:05:47 -05:00
Paul Gilbert
e664e9167a
MADS: Fix display of teleporter values with leading zeroes
2015-03-01 18:21:39 -05:00
Torbjörn Andersson
877474cd32
MADS: Allow text to scroll off screen before removing it
...
For example in the credits scroll. Clipping was already done
elsewhere, so this really is just a change in how soon the line is
removed from the list of text to display.
2015-02-22 01:43:02 +01:00
Paul Gilbert
85aecfaad4
MADS: Fix animations of spider and vulture in witch doctor's hut scene
2015-02-21 18:56:06 -05:00
Paul Gilbert
076ce7e6c1
MADS: Implement scroll wheel support for scrolling inventory
2015-02-21 17:45:20 -05:00
Paul Gilbert
c660119c22
MADS: Fix depth for seaweed in scene 104
2015-02-21 16:48:04 -05:00
Paul Gilbert
549b5d435a
MADS: Fix crash when trapping bouncy native in pit
2015-02-21 16:14:59 -05:00
Paul Gilbert
df5742eee4
MADS: Fix player animation when getting blown up by mine
2015-02-21 15:52:01 -05:00
Paul Gilbert
db325695f4
MADS: Fix proper cycling of idle animations
2015-02-15 11:07:33 -05:00
Paul Gilbert
7739e12e42
MADS: Stop player disappearing after cutscene of fish being eaten
2015-02-15 09:50:14 -05:00
Paul Gilbert
7658821afd
MADS: Fix left screen clipping for scaled flipped sprites
2015-02-15 08:10:13 -05:00
Paul Gilbert
51561c80c0
MADS: Fix left edge screen clipping for non-scaled flipped sprites
2015-02-15 07:19:42 -05:00
Paul Gilbert
2c9ad1ee9b
MADS: Fix death animations for seaweed and underwater mine
2015-02-14 21:34:09 -05:00
Paul Gilbert
a505ae941c
MADS: Fix picture when picking up timer module
2015-02-14 20:44:59 -05:00
Paul Gilbert
be489d88e6
MADS: Fix palette loading for in-game dialogs
2015-02-14 18:03:45 -05:00
Paul Gilbert
d31e602add
MADS: Allow Escape key to close game options dialog
2015-02-14 16:54:47 -05:00
Paul Gilbert
1aa9181466
MADS: Cleanup and bugfixes for panning transition support methods
2015-02-14 15:34:11 -05:00
Paul Gilbert
55be1b82a8
MADS: Variable renaming in closestColor
2015-02-08 23:54:51 -05:00
Paul Gilbert
5e00b39cae
MADS: Implementing code for panning screen transitions
2015-02-08 22:07:42 -05:00
Strangerke
35c17d5066
MADS: Janitorial - fix some else statements with braces on separate lines or extra tabs
2015-01-31 13:01:23 +01:00
Strangerke
0fcd78391b
MADS: Add a safeguard in doFrame
2015-01-31 12:53:35 +01:00
Strangerke
772cbc122d
MADS: Fix a bug in PaletteUsage::process, some renaming
2015-01-31 12:42:36 +01:00
Strangerke
1c8ecb41bd
MADS: Fix signed/unsigned comparison warning
2015-01-31 12:41:46 +01:00
Strangerke
15a10d2744
MADS: Remove a useless variable
2015-01-31 12:41:03 +01:00
Strangerke
c0b2d47f38
MADS: Add safeguards in DialogsNebular::show
2015-01-31 12:10:55 +01:00
Torbjörn Andersson
dfe04491c1
JANITORIAL: Remove unnecessary semicolons
2015-01-21 01:29:22 +01:00
Paul Gilbert
926404bd10
MADS: Renamings of Layer and a transition type
2015-01-17 20:51:52 -05:00
Paul Gilbert
9b8fa20c76
MADS: Fix horizontal flipping of scene background sprites
2015-01-17 17:29:08 -05:00
Paul Gilbert
4ee29ef3a8
MADS: Add loading of SpriteInfo frame numbers for scene background sprites
2015-01-17 16:46:57 -05:00
Paul Gilbert
ccd0c63a7b
MADS: Implement background scrolling in anim views
2015-01-17 12:23:41 -05:00
Paul Gilbert
9c25e2eea0
MADS: Fix crash on exit after watching introduction twice
2015-01-17 10:57:51 -05:00
Filippos Karapetis
815851e959
MADS: Remove unused reference to MADSEngine
...
Thanks to fingolfin for finding out the unused reference
2014-12-07 15:39:11 +02:00
Filippos Karapetis
01e8286e1c
MADS: Remove trailing whitespace
2014-10-28 16:19:26 +02:00
Paul Gilbert
6fc5092c03
MADS: Remove unused variable
2014-10-22 21:05:47 -04:00
Paul Gilbert
c021759ad2
MADS: Add md5 checks for the asound.00* sound drivers
...
The implementation of the sound driver code relies on the data for each
sound being at specific locations in the files, so this ensures that
if any language version changes the sound files, we'll know about it
2014-10-22 20:43:22 -04:00
Paul Gilbert
e06327e81a
MADS: Minor clean up of sprite set removal
2014-10-18 18:27:07 -04:00
Filippos Karapetis
879890e021
MADS: Clear scene sprites and objects when showing a game menu
...
This shows the game menu, albeit with the wrong palette
2014-10-18 20:46:17 +03:00
Filippos Karapetis
ad1aedec76
MADS: Implement the Rex Cancel button in the game options dialog
...
The current options are now saved when the dialog opens, and are
restored to their original values if the user cancels
2014-10-18 20:19:14 +03:00
Filippos Karapetis
f0bcacc7b3
MADS: Reset screen clip bounds before copying over a new screen
...
This is needed for the in-game menu, where a dialog spawns another one
2014-10-18 20:12:42 +03:00
Paul Gilbert
dbfe4972e3
MADS: Remove deprecated code from AnimationView and a bunch of out-of-date TODOs
2014-10-18 11:55:30 -04:00
Paul Gilbert
a657c39824
MADS: Only show Quotes main menu item after winning the game
2014-10-18 11:42:11 -04:00
Paul Gilbert
72303564f7
MADS: Hook up Rex game endings to show the correct animation and/or credits
2014-10-18 11:20:50 -04:00
Paul Gilbert
dee4fd193d
MADS: Fix stopping digital audio, music, and palette cycling when animation ends
2014-10-16 21:53:21 -04:00