Max Horn
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d104637a3a
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Do not use abort (for that matter, shouldn't used exit(), either, but we (ab)use that in various places anyway...)
svn-id: r29994
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2007-12-25 23:33:08 +00:00 |
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Kari Salminen
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c10f74411e
|
Show objects always using priority 15. Fixes bug #1858037 (AGI: show.obj priority error).
svn-id: r29984
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2007-12-25 16:17:22 +00:00 |
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Max Horn
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4b897807c5
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Clarify AGI FIXME
svn-id: r29930
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2007-12-20 22:14:50 +00:00 |
|
Filippos Karapetis
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193760a40f
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Fix for isalpha() assertions
svn-id: r29924
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2007-12-20 17:04:15 +00:00 |
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Max Horn
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44effa32eb
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Further changes to the AGI keyboard code, matching it against the original Sarien SDL input code. There are still quite some bits which are unclear to me, though
svn-id: r29921
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2007-12-20 14:57:05 +00:00 |
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Max Horn
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d7e358acfa
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More cleanup
svn-id: r29917
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2007-12-20 14:28:40 +00:00 |
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Max Horn
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a47446600a
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get rid of unused globals
svn-id: r29916
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2007-12-20 14:26:03 +00:00 |
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Filippos Karapetis
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40661e5698
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Use CLIP template for clipping in the AGI engine
svn-id: r29854
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2007-12-13 19:44:27 +00:00 |
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Filippos Karapetis
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32a3b60167
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Save game header is 32 bits, not 16
svn-id: r29819
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2007-12-10 20:19:53 +00:00 |
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Filippos Karapetis
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f625562aff
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Oops, fixed some problems with the last commit
svn-id: r29817
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2007-12-10 18:57:17 +00:00 |
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Filippos Karapetis
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dd2386cde4
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It's now possible again to import saved games from the original interpreter of Winnie the Pooh
svn-id: r29816
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2007-12-10 18:51:48 +00:00 |
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Max Horn
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87fadf6b45
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cleanup
svn-id: r29795
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2007-12-09 15:24:06 +00:00 |
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Max Horn
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0758feea62
|
cleanup
svn-id: r29792
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2007-12-09 14:48:36 +00:00 |
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Filippos Karapetis
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3980bd73ea
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Saving and loading in Winnie the Pooh should now be endian and alignment safe. Note that this breaks older saved games and it's no longer possible to use saved games from the original game interpreter
svn-id: r29771
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2007-12-08 18:25:00 +00:00 |
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Filippos Karapetis
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f1a1254581
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Renamed SAVEGAME_VERSION to MSA_SAVEGAME_VERSION
svn-id: r29770
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2007-12-08 18:19:09 +00:00 |
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Filippos Karapetis
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b24f10dde0
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The variables nFrame and iItem can also have negative values
svn-id: r29769
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2007-12-08 18:16:30 +00:00 |
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Filippos Karapetis
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621f798241
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Saving and loading in Mickey's Space Adventure should now be endian and alignment safe. Note that this breaks older saved games
svn-id: r29768
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2007-12-08 17:51:23 +00:00 |
|
Max Horn
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1ed6cae306
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Fix compiler warning
svn-id: r29761
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2007-12-08 10:13:44 +00:00 |
|
Eugene Sandulenko
|
99acbe79af
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Move AGI engine back to custom line drawing routine as it caused regressions
svn-id: r29735
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2007-12-06 12:46:29 +00:00 |
|
Filippos Karapetis
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ee5fc9675a
|
Remove now obsolete comment
svn-id: r29729
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2007-12-05 23:28:30 +00:00 |
|
Stuart George
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6cf80bbe86
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Fixes Mickey and Gold rush. Not the cleanest fix but tested and works
svn-id: r29658
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2007-11-28 23:42:08 +00:00 |
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Max Horn
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a556368c99
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Update mouse coordinates onn *all* mouse events, i.e. also after click events
svn-id: r29657
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2007-11-28 15:00:41 +00:00 |
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Stuart George
|
44ac9cb7ae
|
Fix regression from r28850 that rewrote all pattern data. Fixes agi v3 circle plot patterns
svn-id: r29653
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2007-11-28 01:11:09 +00:00 |
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Eugene Sandulenko
|
9e65796914
|
Switch AGI to common drawLine() as well
svn-id: r29636
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2007-11-25 12:03:09 +00:00 |
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Filippos Karapetis
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01f32b60b0
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Removed some unnecessary code which was common for two cases
svn-id: r29622
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2007-11-24 00:47:29 +00:00 |
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Filippos Karapetis
|
e9c0276072
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Minimized screen updates for Mickey's Space Adventure, and correctly set the hint for Uranus
svn-id: r29619
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2007-11-23 18:28:40 +00:00 |
|
Max Horn
|
402a3dbbe3
|
cleanup
svn-id: r29617
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2007-11-23 10:51:16 +00:00 |
|
Filippos Karapetis
|
cd3f548407
|
Objects in Mickey's Space Adventure are shown correctly now
svn-id: r29612
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2007-11-22 20:54:46 +00:00 |
|
Max Horn
|
207ecdb332
|
Change the AGI image stack to use Common::Stack
svn-id: r29608
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2007-11-22 10:32:36 +00:00 |
|
Max Horn
|
982a2fce75
|
Refactore the AGI floodfill code
svn-id: r29600
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2007-11-22 08:20:28 +00:00 |
|
Filippos Karapetis
|
634595e073
|
Cleanup
svn-id: r29592
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2007-11-21 16:55:24 +00:00 |
|
Johannes Schickel
|
b39ee7ec3c
|
Fixed usage of Common::Stack.
svn-id: r29591
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2007-11-21 00:41:51 +00:00 |
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Filippos Karapetis
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f05712548e
|
Oops, Common::Stack should be used instead of Common::FixedStack
svn-id: r29590
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2007-11-21 00:39:12 +00:00 |
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Filippos Karapetis
|
e069ce6129
|
Common::FixedStack is used now for AGI flood fill routines
svn-id: r29589
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2007-11-21 00:34:32 +00:00 |
|
Filippos Karapetis
|
e17acaa1c6
|
Fix regression with the menus
svn-id: r29588
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2007-11-20 23:42:45 +00:00 |
|
Filippos Karapetis
|
3cb597a046
|
Cleanup and simplification
svn-id: r29585
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2007-11-20 20:25:37 +00:00 |
|
Sven Hesse
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045d5f5c08
|
Muting the compiler :P
svn-id: r29581
|
2007-11-20 19:15:11 +00:00 |
|
Filippos Karapetis
|
338f8aa99e
|
Slight fix for the sound in Mickey's Space Adventure
svn-id: r29579
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2007-11-20 16:44:16 +00:00 |
|
Filippos Karapetis
|
ea569b48d0
|
Implemented music in Mickey's Space Adventure, thanks to the now common softsynth square wave generator
svn-id: r29575
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2007-11-20 00:26:36 +00:00 |
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Filippos Karapetis
|
e010c59277
|
Oops, made _speakerStream private again
svn-id: r29574
|
2007-11-19 22:47:58 +00:00 |
|
Filippos Karapetis
|
2d3316a570
|
_speakerStream should be public. Also, when preAGI engine closes, the speaker handle is freed
svn-id: r29573
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2007-11-19 22:37:52 +00:00 |
|
Eugene Sandulenko
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7270c8113e
|
oops. that's what last minute moves may result in.
svn-id: r29570
|
2007-11-19 20:41:13 +00:00 |
|
Eugene Sandulenko
|
8a145bbb53
|
Hook PC Speaker to Troll's Tale. Though pitch and duration are wrong
svn-id: r29569
|
2007-11-19 20:34:26 +00:00 |
|
Eugene Sandulenko
|
c640d1c604
|
Patch #1825276: "DETECTION: advanced detector engine simplification"
svn-id: r29386
|
2007-11-03 21:06:58 +00:00 |
|
Filippos Karapetis
|
39da7deefb
|
Fix for bug #1751483 - "AGI: The -x command-line option appears to be broken"
svn-id: r29346
|
2007-10-31 21:28:33 +00:00 |
|
Kari Salminen
|
b4f23c84f5
|
Added a FIXME-comment and a warning to the unknown test command 19.
svn-id: r29336
|
2007-10-31 08:56:32 +00:00 |
|
Kari Salminen
|
ff55553c72
|
Fix for bug #1745950 (GR: Birds stuck in opening screen (Amiga version)).
svn-id: r29335
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2007-10-31 03:14:12 +00:00 |
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Sven Hesse
|
a84c9504e9
|
Fixing compilation
svn-id: r29216
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2007-10-13 23:51:08 +00:00 |
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Filippos Karapetis
|
a08b6606a6
|
Add a debug console in Winnie (patch by clone2727)
svn-id: r29215
|
2007-10-13 23:48:59 +00:00 |
|
Matthew Hoops
|
d5f83fbcde
|
objects now work in Winnie C64
svn-id: r29095
|
2007-09-24 23:28:23 +00:00 |
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