Travis Howell
ba98e11eb1
Rename sprite functions
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svn-id: r17285
2005-03-29 14:11:08 +00:00
Travis Howell
b7f5e4cff6
Remove unused array.
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svn-id: r17284
2005-03-29 13:49:17 +00:00
Travis Howell
3e2be22926
Add temp. hack for sprite redraws
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svn-id: r17283
2005-03-29 09:32:43 +00:00
Travis Howell
7c4b5b2a58
Should continue the main loop, not inner loop.
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Fixes using sprites in circdemo
svn-id: r17282
2005-03-29 09:24:41 +00:00
Travis Howell
56a2f204a5
Limit to scumm 7+ games again, it should not be checked in HE games.
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svn-id: r17281
2005-03-29 00:26:51 +00:00
Max Horn
414fbd0491
Moved ObjectClass to object.h
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svn-id: r17280
2005-03-28 22:37:30 +00:00
Max Horn
c13f6b9cbb
Always check hasManyDirections for AKOS costumes -- this could cause regressions with HE games (or fix something, who knows?)
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svn-id: r17279
2005-03-28 20:34:18 +00:00
Max Horn
9ca1a88803
Moved NES stuff in class Gdi into a struct _NES
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svn-id: r17278
2005-03-28 20:27:12 +00:00
Max Horn
c5a77afb01
Cleaned up the object mode code; removed the friend class ScummEngine from class Gdi; moved dither code to ScummEngine
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svn-id: r17277
2005-03-28 20:18:36 +00:00
Max Horn
6d62b11af7
typo
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svn-id: r17276
2005-03-28 20:17:21 +00:00
Max Horn
27c73db5c2
Fix for bug #1172037 (MANIAC v2: crash on mansion (regression))
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svn-id: r17275
2005-03-28 19:49:02 +00:00
Max Horn
7a91277c4e
Updated credits using credits.pl
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svn-id: r17274
2005-03-28 19:47:57 +00:00
Travis Howell
1b940f9811
Update HE issues
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svn-id: r17273
2005-03-28 13:17:46 +00:00
Travis Howell
22affb0382
Check class of object number, not loop.
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Cleanup.
svn-id: r17272
2005-03-28 11:38:04 +00:00
Travis Howell
2f2ca8ac21
HE80+ reports whole _classData value of object, if no args are given.
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Fixes exit arrows in later HE games.
svn-id: r17271
2005-03-28 10:14:08 +00:00
Travis Howell
11e1e246cc
findObject in HE72+ only checks object bounds
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findObject in He70/71 only needs additional polygon check
svn-id: r17270
2005-03-28 10:02:22 +00:00
Travis Howell
26f4124873
Typo
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svn-id: r17269
2005-03-28 09:43:09 +00:00
Eugene Sandulenko
dbfeb393aa
Patch from Quietust for MM NES
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o Fix number of global objects
o Camera-related differences
o Proper user states
o Updated MD5 for new 00.lfl
svn-id: r17268
2005-03-27 21:21:05 +00:00
Max Horn
ca8899e3c1
Add support for the .tex credits
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svn-id: r17265
2005-03-27 18:35:52 +00:00
Max Horn
c9969b725b
Fix doc compilation
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svn-id: r17264
2005-03-27 18:29:09 +00:00
Max Horn
0385473761
Credit Robert Kelsen as Slackware packager
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svn-id: r17263
2005-03-27 18:14:37 +00:00
Max Horn
cd1a4b141e
Updated slackware files from Robert Kelsen
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svn-id: r17262
2005-03-27 18:13:08 +00:00
Max Horn
e80cdab64b
Patch #1171300 : ListWidget + Chooser Patch
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svn-id: r17260
2005-03-27 11:27:07 +00:00
Max Horn
abcf7bf2de
Tie the AKOS code into the new costume infrastructure, too
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svn-id: r17259
2005-03-27 01:07:22 +00:00
Max Horn
5bd26a52df
More costume code restructuring
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svn-id: r17258
2005-03-27 00:42:53 +00:00
Max Horn
446be21239
Started to overhaul the costume infrastructure a bit, properly separating the NES costume code in the process (sorry if I broke stuff for the NES folks, but I figure it is better to get this done properly now before we have to untangle the mess later)
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svn-id: r17257
2005-03-27 00:23:38 +00:00
Eugene Sandulenko
49ad27e845
Gray actor palettes in flahslight mode for NES from Quietust.
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svn-id: r17256
2005-03-26 23:40:01 +00:00
Max Horn
f694fd6288
Setting a release date
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svn-id: r17252
2005-03-26 20:36:52 +00:00
Max Horn
3b871ebf9c
Sync with 0.7.x branch
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svn-id: r17251
2005-03-26 17:56:29 +00:00
Nicolas Bacca
20f8403742
Update for 0.7.1
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svn-id: r17250
2005-03-26 14:35:39 +00:00
Nicolas Bacca
8c37cd52a6
Quit game with 'Action key' on WinCE Smartphones
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svn-id: r17246
2005-03-26 14:09:21 +00:00
Nicolas Bacca
06ed39e031
Add Insane Cheat action
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svn-id: r17243
2005-03-26 13:29:04 +00:00
Nicolas Bacca
5a7c9f7d74
Tweak WinCE timer re-entry workaround to play Insane sequences
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svn-id: r17242
2005-03-26 13:24:53 +00:00
Nicolas Bacca
61aab60064
Should fix key mapping issues
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svn-id: r17238
2005-03-26 09:04:33 +00:00
Travis Howell
2938c66276
Rename WizParameters field.
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Correct start strip in drawBMAPBg()
svn-id: r17236
2005-03-26 06:00:58 +00:00
Eugene Sandulenko
f735ee48af
Fixes for MM NES costume mask from Quietust.
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svn-id: r17235
2005-03-26 03:49:06 +00:00
Eugene Sandulenko
b2288005da
Enable kyra engine in static builds. Maybe someone will work on it :)
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svn-id: r17234
2005-03-25 22:37:34 +00:00
Eugene Sandulenko
1805fe7686
Accidentally commented out NES palette changing code. Fixing that.
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svn-id: r17233
2005-03-25 22:25:40 +00:00
Eugene Sandulenko
a9c2e6ecbf
MM NES fixes:
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o Fixed crash when in-game GUI was displayed
o Support for save/load
o Savegame version bumped
svn-id: r17232
2005-03-25 22:11:08 +00:00
Max Horn
9a4bc8ce16
Patch #1117443 (Experimental plugin code revision)
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svn-id: r17231
2005-03-25 17:55:57 +00:00
Andrew Kurushin
ca28c47c10
fix wrong multitile offset calculation
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svn-id: r17230
2005-03-25 17:48:17 +00:00
Max Horn
0089900e5a
Add missing pixel to letter 'P'
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svn-id: r17229
2005-03-25 14:58:18 +00:00
Eugene Sandulenko
c4261f007a
First attempt to use mask for costumes:
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o Now it shows that our mask is too blocky
o Mask is always applied, i.e. even when actor is in front of masking
object
o Probably we need to shift mask up.
svn-id: r17228
2005-03-25 02:13:02 +00:00
Max Horn
df129b198c
Some more cleanup
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svn-id: r17227
2005-03-25 01:59:47 +00:00
Max Horn
47ee0ce884
Moved _roomStrips to class Gdi; put some GFX pre-room init code into the new method Gdi::roomChanged(); some more cleanup
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svn-id: r17226
2005-03-25 01:52:20 +00:00
Max Horn
c86b18716b
Started some cleanup work on class Gdi (in particular, I try to limit that class to GFX decoding only, and moved the screen rendering code out of it)
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svn-id: r17225
2005-03-25 01:27:28 +00:00
Max Horn
7ed1c19f6c
Cleanup: collect the C64 specific render data into a struct inside class Gdi
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svn-id: r17224
2005-03-25 00:56:03 +00:00
Max Horn
88cf4e3c29
add smush todo
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svn-id: r17223
2005-03-25 00:41:59 +00:00
Max Horn
3497e9afa4
cleanup
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svn-id: r17222
2005-03-25 00:40:58 +00:00
Max Horn
980576a4b6
Do not use (non-const) local static variables
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svn-id: r17221
2005-03-25 00:37:14 +00:00