Commit Graph

61949 Commits

Author SHA1 Message Date
Paul Gilbert
badb8d9744 MADS: More work implementing scene info loading 2014-02-28 20:37:42 -05:00
Paul Gilbert
c49d7196fc MADS: In progress implementation of loadScene 2014-02-25 23:10:51 -05:00
Paul Gilbert
9eaab29afe MADS: Starting to refactor some Scene array fields as separate classes 2014-02-25 19:52:35 -05:00
Paul Gilbert
c9057bd6a8 MADS: Moved scene data classes into their own code file 2014-02-25 09:21:19 -05:00
Paul Gilbert
cc16e42f20 MADS: Beginnings of scene-specific data loading 2014-02-24 20:05:35 -05:00
Paul Gilbert
4c867aa62f MADS: Shift some fields and methods to Dialogs and Game classes 2014-02-24 00:38:49 -05:00
Paul Gilbert
37b788b7dd MADS: Added skeleton framework for game scene classes 2014-02-24 00:20:53 -05:00
Paul Gilbert
8ee283d921 MADS: Implemented sound player logic and outer game loop 2014-02-23 21:34:20 -05:00
Paul Gilbert
8c9420a834 MADS: Added game initialisation code 2014-02-23 19:33:26 -05:00
Paul Gilbert
1d80edb2dd MADS: Fixes for the display of dialogs 2014-02-23 13:39:53 -05:00
Paul Gilbert
6b774d2284 MADS: Copy protection dialog is starting to be displayed 2014-02-22 18:21:18 -05:00
Paul Gilbert
6c354bccf2 MADS: Implemented more logic for dialog display 2014-02-22 17:25:30 -05:00
Paul Gilbert
3df1237187 MADS: Removed M4-specific code. Keeping engine MADS-specific for now 2014-02-22 14:20:34 -05:00
Paul Gilbert
02a1d0eaa3 MADS: Further cursor/event initialisation 2014-02-22 12:17:37 -05:00
Paul Gilbert
82514b4a28 MADS: Beginnings of cursor initialization 2014-02-22 11:13:35 -05:00
Paul Gilbert
54c4515232 MADS: Beginnings of dialog class hierarchy 2014-02-22 08:39:44 -05:00
Paul Gilbert
9f1416c6a3 MADS: Implemented constructor for copy protection dialog, and support methods 2014-02-22 00:24:39 -05:00
Paul Gilbert
40b3ab62ca MADS: Fixes for reading in HOGANUS entries 2014-02-21 21:03:44 -05:00
Paul Gilbert
7020dbea6a MADS: Fixes for the HagArchive reading resources 2014-02-21 21:03:15 -05:00
Paul Gilbert
0838621002 MADS: Added remaining commands from the asound.001 player 2014-02-21 20:16:08 -05:00
Paul Gilbert
4581b26b12 MADS: Implemented resource manager using ScummVM Archive interface 2014-02-20 22:27:01 -05:00
Paul Gilbert
de384bae2e MADS: Moved sound_nebular file into new nebular/ folder 2014-02-19 23:21:05 -05:00
Paul Gilbert
58bb1383d0 MADS: Added skeleton files for the game and dialogs 2014-02-19 23:17:57 -05:00
Paul Gilbert
7593ec29d0 MADS: Fix feature flags for Rex Nebular detection entry 2014-02-19 22:01:10 -05:00
Paul Gilbert
488bf66c3e MADS: Fix memory leaks in MSurface 2014-02-19 21:56:38 -05:00
Paul Gilbert
1b0c1b3f56 MADS: Fix GCC warnings 2014-02-19 21:31:41 -05:00
Paul Gilbert
c687d3f64c MADS: Cleanup of palette code, updated old-style 4 byte RGB usage to 3 bytes 2014-02-19 21:28:54 -05:00
Paul Gilbert
5c565797e5 MADS: Extra cleanup and commenting for MSurface methods 2014-02-19 20:22:06 -05:00
Paul Gilbert
97087e8cd1 MADS: Fix warnings identified by gcc 2014-02-18 23:56:41 -05:00
Paul Gilbert
530cbb4bc3 MADS: Adding in classes for fonts, game, user interfaec, and graphics 2014-02-18 23:43:06 -05:00
Paul Gilbert
0e46c809d1 MADS: Initial implementation of MSurface class and dependant classes 2014-02-18 20:08:58 -05:00
Paul Gilbert
ece3e9a220 MADS: Booyah! Copy protection failure air escaping sound playing 2014-02-16 23:04:02 -05:00
Paul Gilbert
409f51cb99 MADS: Further sound udpate fixes 2014-02-16 22:26:31 -05:00
Paul Gilbert
a47bb52d2e MADS: Add some missing channel initialisation 2014-02-16 17:14:28 -05:00
Paul Gilbert
85e913864c MADS: Renaming and fixes for loading sample data 2014-02-16 17:02:13 -05:00
Paul Gilbert
d4df315e87 MADS: Initial implementation of Adlib sound driver 2014-02-16 15:22:57 -05:00
Strangerke
a41db1939c TSAGE: Fix bug #6519 - Mouse pointer behavior in dialog menu 2014-02-16 19:25:32 +01:00
Strangerke
f6a7e00407 FULLPIPE: Janitorial - Remove trailing spaces 2014-02-16 18:48:31 +01:00
Strangerke
e370716c18 SWORD1: Janitorial - Remove trailing spaces 2014-02-16 18:45:53 +01:00
Strangerke
0b63ea185d ZVISION: Janitorial - Remove trailing spaces 2014-02-16 18:45:17 +01:00
Strangerke
81f0a5dc42 WINTERMUTE: Janitorial - Remove trailing spaces 2014-02-16 18:41:25 +01:00
Strangerke
85b3526860 SCUMM: Janitorial - Remove trailing spaces 2014-02-16 18:39:02 +01:00
Strangerke
b808d4818e NEVERHOOD: Janitorial - Remove trailing spaces 2014-02-16 18:37:48 +01:00
Strangerke
c39f7d95c9 DRACI: Janitorial - Remove trailing spaces 2014-02-16 18:36:24 +01:00
Strangerke
54dbb67777 CGE: Janitorial - Remove trailing spaces 2014-02-16 18:35:14 +01:00
Strangerke
0261045ead TSAGE: Janitorial - Remove trailing spaces 2014-02-16 18:32:36 +01:00
Strangerke
2bc174a3d0 MORTEVIELLE: Janitorial - Remove trailing spaces 2014-02-16 18:24:19 +01:00
Strangerke
7c53ba31a4 AVALANCHE: Janitorial - Remove trailing spaces 2014-02-16 18:21:37 +01:00
D G Turner
fc80f5a346 SDL: Move debugging code to output SDL video driver name to initBackend.
The initBackend() function is called later after the command line is
parsed and thus debug() prints can be used, which are much less noisy.
2014-02-16 16:33:35 +00:00
uruk
9b51c60beb Merge branch 'master' of https://github.com/scummvm/scummvm 2014-02-16 15:24:28 +01:00