Matthew Hoops
|
be66a538b4
|
add detection for The 11th Hour demo
svn-id: r35469
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2008-12-21 17:53:38 +00:00 |
|
Filippos Karapetis
|
d0f4f97ea9
|
Cleaned up the mess with game IDs and game types: removed game types, reduced the game IDs and added game features where necessary
svn-id: r35467
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2008-12-21 15:59:05 +00:00 |
|
Nicola Mettifogo
|
e11c17a005
|
Moved more GfxObj management to Gfx object.
svn-id: r35466
|
2008-12-21 15:42:47 +00:00 |
|
Nicola Mettifogo
|
74b251d45d
|
Added a stub to dialogue parser, so that dialogue lines controlled by counters are displayed.
svn-id: r35465
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2008-12-21 15:41:41 +00:00 |
|
Filippos Karapetis
|
94b914b0cb
|
Reduced the memory allocated for DW1 and DW1 demo by 5MB
svn-id: r35464
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2008-12-21 12:30:30 +00:00 |
|
Travis Howell
|
61085e279e
|
Fix warnings.
svn-id: r35463
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2008-12-21 12:21:29 +00:00 |
|
Gregory Montoir
|
695c431146
|
fix wrong format string (bug tracker #2455138)
svn-id: r35459
|
2008-12-21 09:09:59 +00:00 |
|
Travis Howell
|
587e70809a
|
Return exact frame rate in Smacker player, and minor cleanup.
svn-id: r35458
|
2008-12-21 05:55:37 +00:00 |
|
Travis Howell
|
76624fc69c
|
Add initial Smacker support for The Feeble Files.
svn-id: r35457
|
2008-12-21 04:36:11 +00:00 |
|
Johannes Schickel
|
cba892a61b
|
Disable loading from command line again, it seems it only worked for saves, which did a cd change in DW2 and I only tested those by chance.
svn-id: r35456
|
2008-12-21 00:48:23 +00:00 |
|
Johannes Schickel
|
f3f93da8b8
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- Added comment about error check when loading save on startup
- Updated code to properly test the last three digits of save filenames instead of only the last two
svn-id: r35455
|
2008-12-20 23:15:46 +00:00 |
|
Johannes Schickel
|
c3041ad99b
|
Implemented support for loading saves from launcher / via command line.
svn-id: r35454
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2008-12-20 23:11:56 +00:00 |
|
Johannes Schickel
|
34368e5650
|
Fixed loading Discworld 2 savegames from GMM.
svn-id: r35453
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2008-12-20 23:08:37 +00:00 |
|
Sven Hesse
|
83cdce56db
|
Added the demo version of The Last Dynasty (thanks to fac)
svn-id: r35452
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2008-12-20 19:41:44 +00:00 |
|
Johannes Schickel
|
3f2e7a6cbf
|
Cleanup.
svn-id: r35451
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2008-12-20 15:27:51 +00:00 |
|
Filippos Karapetis
|
3c01f4f0e1
|
Partial fix for bug #2453189 - "ITE: mass adding results in incorrect targets" (the Italian multiplatform fan translated version is still missing)
svn-id: r35449
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2008-12-20 12:05:35 +00:00 |
|
Filippos Karapetis
|
d28478e545
|
Fixed bug #2453183 - "IHNM: mass adding results in incorrect targets"
svn-id: r35448
|
2008-12-20 10:59:29 +00:00 |
|
Nicola Mettifogo
|
025b2a93e9
|
Moved mask creation/handling to Gfx.
svn-id: r35447
|
2008-12-20 08:15:09 +00:00 |
|
Torbjörn Andersson
|
a4e08d94fc
|
Allow quitting / returning to launcher while showing "selection boxes", e.g. the
pause game dialog.
svn-id: r35445
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2008-12-19 21:22:26 +00:00 |
|
Filippos Karapetis
|
6baa803dff
|
Removed defaults which are set in base/commandLine.cpp
svn-id: r35444
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2008-12-19 19:12:29 +00:00 |
|
Torbjörn Andersson
|
c6bd85e370
|
Allow quitting/returning to launcher while in the save/load dialog. I don't
know if there are other such spots that need to be fixed as well.
svn-id: r35442
|
2008-12-19 17:31:14 +00:00 |
|
Torbjörn Andersson
|
1477116d9b
|
Clicking in the scrollbar always caused the save/load list to scroll down a page.
Now it can scroll up a page again.
svn-id: r35441
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2008-12-19 17:21:55 +00:00 |
|
Jordi Vilalta Prat
|
3f3b742cd6
|
T7G: Add support for custom AdLib instruments
svn-id: r35440
|
2008-12-19 16:55:54 +00:00 |
|
Filippos Karapetis
|
0410d6dfae
|
Removed the hasKey() hackery of my previous commit and used ConfMan.registerDefault() instead. Changed sound_volume back to sfx_volume, which got changed with the GSoC merge and was the actual cause that the sound effects were off by default
svn-id: r35437
|
2008-12-19 12:03:22 +00:00 |
|
Filippos Karapetis
|
2911aa04c1
|
Fixed bug #2424530 - "IHNM: SFX are no longer played", by assigning correct default values for missing config manager settings
svn-id: r35436
|
2008-12-19 10:54:05 +00:00 |
|
Florian Kagerer
|
83194b2188
|
KYRA: fix mt-32 sysex loading for LOL floppy
svn-id: r35434
|
2008-12-19 07:32:08 +00:00 |
|
Florian Kagerer
|
5aec3bbc64
|
KYRA1: fixed Serpent Cave/Malcolm scene (where Brandon would instantly get killed without having a chance to grab the dagger)
svn-id: r35429
|
2008-12-18 21:21:09 +00:00 |
|
Johannes Schickel
|
28d33e01e9
|
Fixed cursor palette when returning from GMM/Debugger. (Thanks to jvprat for testing)
svn-id: r35428
|
2008-12-18 20:36:16 +00:00 |
|
Johannes Schickel
|
dfc08c823d
|
Clean up cursor stack on engine quit properly.
svn-id: r35427
|
2008-12-18 20:22:49 +00:00 |
|
Johannes Schickel
|
d15022da78
|
Cleanup.
svn-id: r35424
|
2008-12-18 18:46:24 +00:00 |
|
Sven Hesse
|
5b7cb7ae3e
|
Note to self: Don't sleep-deprive and code, for it makes you daft as a broom ;)
(Thanks to md5 for pointing this out to me)
svn-id: r35423
|
2008-12-18 16:38:28 +00:00 |
|
Filippos Karapetis
|
05434a38f0
|
Fixed some warnings
svn-id: r35422
|
2008-12-18 16:34:01 +00:00 |
|
Sven Hesse
|
4ceecdb25f
|
Preliminary save/load support for Urban Runner
svn-id: r35418
|
2008-12-18 02:48:15 +00:00 |
|
Gregory Montoir
|
3ddbc1211f
|
moved game version flags to detection entries ; unset kGameFlagEncodedData for polish version (tracker item #2436225)
svn-id: r35417
|
2008-12-17 21:29:56 +00:00 |
|
Willem Jan Palenstijn
|
dcc81b07e5
|
move necessary code outside of assert
svn-id: r35414
|
2008-12-17 19:25:54 +00:00 |
|
Filippos Karapetis
|
3f36b2a15a
|
Fixed bug: not all control paths return a value in savePalLUT()
svn-id: r35413
|
2008-12-17 16:45:53 +00:00 |
|
Sven Hesse
|
38e7eecb71
|
Added support for caching the palette LUT to a file
svn-id: r35412
|
2008-12-17 16:06:16 +00:00 |
|
Filippos Karapetis
|
10e471bb5b
|
- Added some disabled code for Smacker audio support (still incomplete, not working yet)
- Made the _image buffer protected instead of private (in case it's coped directly to the screen and not an intermediate buffer)
svn-id: r35411
|
2008-12-17 14:48:57 +00:00 |
|
Sven Hesse
|
d0e2107b7e
|
Only do the no-cd-workaround if all resource files can be found
svn-id: r35409
|
2008-12-17 13:07:56 +00:00 |
|
Nicola Mettifogo
|
774773b7cd
|
Reduced code duplication when manipulating Animations, and cleanup.
svn-id: r35408
|
2008-12-17 11:15:47 +00:00 |
|
Sven Hesse
|
3591f8859e
|
Workaround for Urban Runner's CD number detection daftness.
Basically, now we claim to run in no-CD-mode (by pretending "NO_CD.TXT" exists) and open CD2.ITK, CD3.ITK and CD4.ITK manually
svn-id: r35407
|
2008-12-17 00:41:00 +00:00 |
|
Sven Hesse
|
adae869c8a
|
Experimental semi-transparency for fillRect, used in the green/red menu areas of Urban Runner
svn-id: r35406
|
2008-12-16 23:27:35 +00:00 |
|
Travis Howell
|
98bbf9c417
|
Add target for CD demo of Discworld 1.
svn-id: r35405
|
2008-12-16 23:07:16 +00:00 |
|
Gregory Montoir
|
328f0cda5d
|
added Czech version detection entry, tracker item #2435411
svn-id: r35402
|
2008-12-16 22:09:55 +00:00 |
|
Gregory Montoir
|
f18f79ebf7
|
added polish version as reported on tracker item #2433494, removed english charset as default
svn-id: r35401
|
2008-12-16 22:05:16 +00:00 |
|
Gregory Montoir
|
ee62b9c4c3
|
changed game version flags handling, should fix #2434208
svn-id: r35398
|
2008-12-16 21:06:20 +00:00 |
|
Sven Hesse
|
ebd2f53713
|
If the music file to play has no extension, add one. Fixes the music when you die
svn-id: r35397
|
2008-12-16 20:40:18 +00:00 |
|
Sven Hesse
|
4d3a4a85f6
|
Rotating the object backwards in the magnifing view works now
svn-id: r35396
|
2008-12-16 20:21:29 +00:00 |
|
Sven Hesse
|
94c14c7c78
|
Fixing the update coordinates for videos with _bytesPerPixel > 1
svn-id: r35395
|
2008-12-16 19:55:51 +00:00 |
|
Sven Hesse
|
d4b6b9187d
|
More video fixes for the magnifier/memory view
svn-id: r35394
|
2008-12-16 18:53:26 +00:00 |
|