Commit Graph

83480 Commits

Author SHA1 Message Date
Paul Gilbert
45891aed91 XEEN: Implement sets & checks for _questItems 2017-12-29 00:41:55 -05:00
Paul Gilbert
fb73c1a3cc XEEN: Revert "XEEN: Change _gameFlags to it's own class"
This reverts commit a37b0e8181.
Turns out the overlapping byte access was for the questItems
array, but using Ids which start at 82 rather than 0
2017-12-29 00:16:24 -05:00
Paul Gilbert
a37b0e8181 XEEN: Change _gameFlags to it's own class
Byte 6 of the flags data, for flags 48 to 55, is directly used
in several places. I didn't think it was needed, but turns out
it is. So I've had to refactor the bool array I had previously
to have this as a bitset, so byte 6 can be accessed
2017-12-28 23:36:29 -05:00
Bastien Bouclet
3b8ffa0812 BACKENDS: Remove vkeybdpath override from some ports
DATA_PATH is now search when loading virtual keyboard files, the
overrides are no longer required.
2017-12-28 21:27:37 +01:00
Bastien Bouclet
8fe7d520be VKEYBD: Fallback to SearchMan when loading keyboard packs 2017-12-28 21:24:57 +01:00
Bastien Bouclet
2c8afb2bd2 COMMON: Add a reset method to DisposablePtr 2017-12-28 21:18:51 +01:00
Paul Gilbert
26c096d39d XEEN: Fix playing music when on Dark Side 2017-12-27 23:50:41 -05:00
Paul Gilbert
6bbfebdf0e XEEN: Fix loading Dark Side maps 2017-12-27 23:30:44 -05:00
Paul Gilbert
4f099a8fff XEEN: Fix saving of map stepped on tiles 2017-12-27 01:45:38 -05:00
Bastien Bouclet
1fa80ea3a3 SDL: Add debug traces for joystick hotplug 2017-12-27 07:30:53 +01:00
Paul Gilbert
66e531c92b XEEN: Fix saving monster data to exactly match original 2017-12-27 01:12:04 -05:00
Paul Gilbert
073380ffb7 XEEN: Added debug commands for changing map & position 2017-12-27 00:32:51 -05:00
Paul Gilbert
f8f2058d4c XEEN: Add saving of map/event data when the map is changed 2017-12-27 00:08:21 -05:00
Bastien Bouclet
6437ca1ede PS3: Stop using SDL mouse focus events to detect the XMB
Mouse focus events are also sent by SDL when the mouse is warped outside
of the window area. App suspended / resumed are now used. These are only
sent by SDL when opening / closing the XMB on the PS3.

Fixes #10340.
2017-12-26 21:29:30 +01:00
Thierry Crozat
6af4f3d236 I18N: Update translations templates 2017-12-26 21:11:59 +01:00
rsn8887
dafadbc8c7 PSP2: Add controller config, remove joystick event handling 2017-12-26 21:11:05 +01:00
Bastien Bouclet
1522fc8e2f SDL: Add support for joystick hotplug
Fixes #10366.
2017-12-26 21:11:05 +01:00
Bastien Bouclet
a86eae6323 SDL: Only enable joystick related features when joysticks are enabled
Fixes #9714.
2017-12-26 21:11:05 +01:00
Bastien Bouclet
5838894f24 PSP2: Remove identical to base class joystick axis event handling 2017-12-26 21:11:04 +01:00
Bastien Bouclet
ee4ff8ca08 SDL: Cleanup joystick deadzone handling 2017-12-26 21:11:04 +01:00
Bastien Bouclet
1fb748e974 SDL: Move the non analog joystick code to the Symbian port
Symbian was the only user of that code.
2017-12-26 21:11:04 +01:00
Bastien Bouclet
6fb50d562f PS3: Remove gamepad button mapping
SDL_PSL1GHT now supports the GameController API. ScummVM's default
mapping is now used.
2017-12-26 21:11:04 +01:00
Bastien Bouclet
ac78058fcd SDL: Initial support for game controllers
The button mapping is that of the Vita port

Co-Authored-By: rsn8887 <rsn8887@users.noreply.github.com>
2017-12-26 21:11:04 +01:00
Matan Bareket
9cb2e43577 LOL: Fix detection entry for LOL Japanese (Bug #9828) 2017-12-26 20:31:14 +01:00
Matan Bareket
908cb169eb SCI: Added detection entries for Lighthouse German version - Bug #10359 2017-12-26 20:31:14 +01:00
Matan Bareket
e6f1ded119 SCI: Added detection entries for SQ1 Russian version - Bug #10156 2017-12-26 20:31:14 +01:00
Matan Bareket
0b08a46990 SCI: Added detection entries for PQ2 English version 1.002.011 - Bug #9716 2017-12-26 20:31:14 +01:00
Matan Bareket
2a417fd3d2 SAGA: Added detection entries for IHNM Hungarian fan translation - Bug #7886 2017-12-26 20:31:14 +01:00
Matan Bareket
844c343f29 KYRA: Added detection entries for LOL Japense PC9821 version - Bug #9828 2017-12-26 20:31:14 +01:00
Matan Bareket
6db791a2c4 KYRA: Added detection entries for LOL German version - Bug #9557 2017-12-26 20:31:14 +01:00
Matan Bareket
dbc6e827a2 KYRA: Added detection entries for LOL Chinese Floppy version - Bug #7893 2017-12-26 20:31:14 +01:00
Matan Bareket
61e3bdcd2a KYRA: Added detection entries for LOL Spanish Floppy version - Bug #9699 2017-12-26 20:31:14 +01:00
Matan Bareket
119cdf1767 BLADERUNNER: Added detection entries for Blade Runner (French) - Bug #9722 2017-12-26 20:31:14 +01:00
Strangerke
8fb278229b TOOLS: Add cryo and titanic tools in create_project 2017-12-25 21:05:04 +01:00
Paul Gilbert
80dd7b2c0d XEEN: Fix updating party icons after drinking HP fountain 2017-12-25 00:03:50 -05:00
Paul Gilbert
eb067079bb XEEN: Fix Please Wait dialog not removing when changing maps
Technically, the dialog now doesn't even show up, since loading
the new maps are so fast these days. I've decided against adding
in an explicit delay, because it's less jarring for players to
now be able to walk transparently between maps without interruption
2017-12-25 00:03:37 -05:00
Paul Gilbert
7a8d99f332 XEEN: Fix transitioning to other maps in the overworld 2017-12-24 23:53:32 -05:00
Paul Gilbert
6f87fa97c1 XEEN: Fix scrolling crashes in Quest dialog when it's empty 2017-12-24 23:53:31 -05:00
Paul Gilbert
6b5eab62f6 XEEN: Fix animated text cursor partialy overlapping prior char 2017-12-24 23:53:31 -05:00
Thierry Crozat
ee1da05d0b I18N: Regenerate translations data file 2017-12-25 05:05:04 +01:00
D G Turner
a9281724a7 XEEN: Fix Unused Variable Compiler Warning. 2017-12-24 05:37:23 +00:00
rsn8887
dad10097b2 PSP2: compile with hid support (bluetooth kbd and mouse) 2017-12-23 00:30:31 -06:00
rootfather
dc084630d3 DOC/DE: Add keyboard shortcuts for saving/loading in Riven 2017-12-22 20:37:36 +01:00
Paul Gilbert
49de1602b0 XEEN: Create a separate current state saver for each side
Previously, I only had a single savefile, which maintains the
state of the party and mazes. But I've realised that I'll need
a separate archive for each side of Xeen. I'm still not entirely
happy with the cleanliness of the new structure, but it at least
is now functionally separating the sides.
2017-12-22 08:52:31 -05:00
Paul Gilbert
c8c804ccd7
Merge pull request #1092 from AReim1982/sherlock_wii
SHERLOCK: Disable cache for uncompressed resources
2017-12-22 08:26:46 -05:00
Alexander Reim
20d5a67f8b SHERLOCK: Disable cache for uncompressed resources 2017-12-22 14:13:22 +01:00
Kirben
f383f00274 SCUMM HE: Add early version of Let's Explore the Farm with Buzzy. 2017-12-22 15:46:22 +11:00
Tarek Soliman
b8e4821a5a MT32: Remove executable flag from source files 2017-12-20 22:09:03 -06:00
Paul Gilbert
b032b6ebb6 XEEN: Starting to do archive access more like the original
Previously the game wasn't paying much attention to the access of
dark.cc vs xeen.cc, which was causing problems when trying to
travel to Dark Side. This is the beginnings of a refactoring
to more closely work like the original does
2017-12-20 21:47:16 -05:00
Thierry Crozat
7555a02c2a I18N: Update translations templates 2017-12-20 19:17:04 +01:00