Paul Gilbert
45891aed91
XEEN: Implement sets & checks for _questItems
2017-12-29 00:41:55 -05:00
Paul Gilbert
fb73c1a3cc
XEEN: Revert "XEEN: Change _gameFlags to it's own class"
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This reverts commit a37b0e8181
.
Turns out the overlapping byte access was for the questItems
array, but using Ids which start at 82 rather than 0
2017-12-29 00:16:24 -05:00
Paul Gilbert
a37b0e8181
XEEN: Change _gameFlags to it's own class
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Byte 6 of the flags data, for flags 48 to 55, is directly used
in several places. I didn't think it was needed, but turns out
it is. So I've had to refactor the bool array I had previously
to have this as a bitset, so byte 6 can be accessed
2017-12-28 23:36:29 -05:00
Bastien Bouclet
3b8ffa0812
BACKENDS: Remove vkeybdpath override from some ports
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DATA_PATH is now search when loading virtual keyboard files, the
overrides are no longer required.
2017-12-28 21:27:37 +01:00
Bastien Bouclet
8fe7d520be
VKEYBD: Fallback to SearchMan when loading keyboard packs
2017-12-28 21:24:57 +01:00
Bastien Bouclet
2c8afb2bd2
COMMON: Add a reset method to DisposablePtr
2017-12-28 21:18:51 +01:00
Paul Gilbert
26c096d39d
XEEN: Fix playing music when on Dark Side
2017-12-27 23:50:41 -05:00
Paul Gilbert
6bbfebdf0e
XEEN: Fix loading Dark Side maps
2017-12-27 23:30:44 -05:00
Paul Gilbert
4f099a8fff
XEEN: Fix saving of map stepped on tiles
2017-12-27 01:45:38 -05:00
Bastien Bouclet
1fa80ea3a3
SDL: Add debug traces for joystick hotplug
2017-12-27 07:30:53 +01:00
Paul Gilbert
66e531c92b
XEEN: Fix saving monster data to exactly match original
2017-12-27 01:12:04 -05:00
Paul Gilbert
073380ffb7
XEEN: Added debug commands for changing map & position
2017-12-27 00:32:51 -05:00
Paul Gilbert
f8f2058d4c
XEEN: Add saving of map/event data when the map is changed
2017-12-27 00:08:21 -05:00
Bastien Bouclet
6437ca1ede
PS3: Stop using SDL mouse focus events to detect the XMB
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Mouse focus events are also sent by SDL when the mouse is warped outside
of the window area. App suspended / resumed are now used. These are only
sent by SDL when opening / closing the XMB on the PS3.
Fixes #10340 .
2017-12-26 21:29:30 +01:00
Thierry Crozat
6af4f3d236
I18N: Update translations templates
2017-12-26 21:11:59 +01:00
rsn8887
dafadbc8c7
PSP2: Add controller config, remove joystick event handling
2017-12-26 21:11:05 +01:00
Bastien Bouclet
1522fc8e2f
SDL: Add support for joystick hotplug
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Fixes #10366 .
2017-12-26 21:11:05 +01:00
Bastien Bouclet
a86eae6323
SDL: Only enable joystick related features when joysticks are enabled
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Fixes #9714 .
2017-12-26 21:11:05 +01:00
Bastien Bouclet
5838894f24
PSP2: Remove identical to base class joystick axis event handling
2017-12-26 21:11:04 +01:00
Bastien Bouclet
ee4ff8ca08
SDL: Cleanup joystick deadzone handling
2017-12-26 21:11:04 +01:00
Bastien Bouclet
1fb748e974
SDL: Move the non analog joystick code to the Symbian port
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Symbian was the only user of that code.
2017-12-26 21:11:04 +01:00
Bastien Bouclet
6fb50d562f
PS3: Remove gamepad button mapping
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SDL_PSL1GHT now supports the GameController API. ScummVM's default
mapping is now used.
2017-12-26 21:11:04 +01:00
Bastien Bouclet
ac78058fcd
SDL: Initial support for game controllers
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The button mapping is that of the Vita port
Co-Authored-By: rsn8887 <rsn8887@users.noreply.github.com>
2017-12-26 21:11:04 +01:00
Matan Bareket
9cb2e43577
LOL: Fix detection entry for LOL Japanese (Bug #9828 )
2017-12-26 20:31:14 +01:00
Matan Bareket
908cb169eb
SCI: Added detection entries for Lighthouse German version - Bug #10359
2017-12-26 20:31:14 +01:00
Matan Bareket
e6f1ded119
SCI: Added detection entries for SQ1 Russian version - Bug #10156
2017-12-26 20:31:14 +01:00
Matan Bareket
0b08a46990
SCI: Added detection entries for PQ2 English version 1.002.011 - Bug #9716
2017-12-26 20:31:14 +01:00
Matan Bareket
2a417fd3d2
SAGA: Added detection entries for IHNM Hungarian fan translation - Bug #7886
2017-12-26 20:31:14 +01:00
Matan Bareket
844c343f29
KYRA: Added detection entries for LOL Japense PC9821 version - Bug #9828
2017-12-26 20:31:14 +01:00
Matan Bareket
6db791a2c4
KYRA: Added detection entries for LOL German version - Bug #9557
2017-12-26 20:31:14 +01:00
Matan Bareket
dbc6e827a2
KYRA: Added detection entries for LOL Chinese Floppy version - Bug #7893
2017-12-26 20:31:14 +01:00
Matan Bareket
61e3bdcd2a
KYRA: Added detection entries for LOL Spanish Floppy version - Bug #9699
2017-12-26 20:31:14 +01:00
Matan Bareket
119cdf1767
BLADERUNNER: Added detection entries for Blade Runner (French) - Bug #9722
2017-12-26 20:31:14 +01:00
Strangerke
8fb278229b
TOOLS: Add cryo and titanic tools in create_project
2017-12-25 21:05:04 +01:00
Paul Gilbert
80dd7b2c0d
XEEN: Fix updating party icons after drinking HP fountain
2017-12-25 00:03:50 -05:00
Paul Gilbert
eb067079bb
XEEN: Fix Please Wait dialog not removing when changing maps
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Technically, the dialog now doesn't even show up, since loading
the new maps are so fast these days. I've decided against adding
in an explicit delay, because it's less jarring for players to
now be able to walk transparently between maps without interruption
2017-12-25 00:03:37 -05:00
Paul Gilbert
7a8d99f332
XEEN: Fix transitioning to other maps in the overworld
2017-12-24 23:53:32 -05:00
Paul Gilbert
6f87fa97c1
XEEN: Fix scrolling crashes in Quest dialog when it's empty
2017-12-24 23:53:31 -05:00
Paul Gilbert
6b5eab62f6
XEEN: Fix animated text cursor partialy overlapping prior char
2017-12-24 23:53:31 -05:00
Thierry Crozat
ee1da05d0b
I18N: Regenerate translations data file
2017-12-25 05:05:04 +01:00
D G Turner
a9281724a7
XEEN: Fix Unused Variable Compiler Warning.
2017-12-24 05:37:23 +00:00
rsn8887
dad10097b2
PSP2: compile with hid support (bluetooth kbd and mouse)
2017-12-23 00:30:31 -06:00
rootfather
dc084630d3
DOC/DE: Add keyboard shortcuts for saving/loading in Riven
2017-12-22 20:37:36 +01:00
Paul Gilbert
49de1602b0
XEEN: Create a separate current state saver for each side
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Previously, I only had a single savefile, which maintains the
state of the party and mazes. But I've realised that I'll need
a separate archive for each side of Xeen. I'm still not entirely
happy with the cleanliness of the new structure, but it at least
is now functionally separating the sides.
2017-12-22 08:52:31 -05:00
Paul Gilbert
c8c804ccd7
Merge pull request #1092 from AReim1982/sherlock_wii
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SHERLOCK: Disable cache for uncompressed resources
2017-12-22 08:26:46 -05:00
Alexander Reim
20d5a67f8b
SHERLOCK: Disable cache for uncompressed resources
2017-12-22 14:13:22 +01:00
Kirben
f383f00274
SCUMM HE: Add early version of Let's Explore the Farm with Buzzy.
2017-12-22 15:46:22 +11:00
Tarek Soliman
b8e4821a5a
MT32: Remove executable flag from source files
2017-12-20 22:09:03 -06:00
Paul Gilbert
b032b6ebb6
XEEN: Starting to do archive access more like the original
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Previously the game wasn't paying much attention to the access of
dark.cc vs xeen.cc, which was causing problems when trying to
travel to Dark Side. This is the beginnings of a refactoring
to more closely work like the original does
2017-12-20 21:47:16 -05:00
Thierry Crozat
7555a02c2a
I18N: Update translations templates
2017-12-20 19:17:04 +01:00