Vicent Marti
|
af289bdb03
|
Fixed bug 2820514 ("Help dialog causes crash")
svn-id: r42537
|
2009-07-16 17:29:31 +00:00 |
|
Torbjörn Andersson
|
ff75d68f1c
|
Fixed GCC warning.
svn-id: r42536
|
2009-07-16 17:26:44 +00:00 |
|
Filippos Karapetis
|
645e6baa07
|
Added a proper fix for Pepper (the previous one caused regressions in KQ6)
svn-id: r42533
|
2009-07-16 12:43:42 +00:00 |
|
Johannes Schickel
|
a6c41a375f
|
Update classic and builtin theme after r42529.
svn-id: r42531
|
2009-07-16 11:42:07 +00:00 |
|
Johannes Schickel
|
16c949d24a
|
Formatting.
svn-id: r42530
|
2009-07-16 11:41:45 +00:00 |
|
Vicent Marti
|
40d8209bca
|
Fixed issue with beveled shapes being drawn outside their shapes. Possible regressions.
svn-id: r42529
|
2009-07-16 11:37:36 +00:00 |
|
Paul Gilbert
|
19e8b39249
|
Prior script fix also fixes bug #2820788, with stealing wizard's mallets
svn-id: r42528
|
2009-07-16 09:53:19 +00:00 |
|
Paul Gilbert
|
f01bd0e9a3
|
Added game script fix for bug #2680397 - game hang when using the brochure on the Beekeeper
svn-id: r42527
|
2009-07-16 09:31:31 +00:00 |
|
Filippos Karapetis
|
52ed2fe04c
|
Added missing information for the newly-added version of Pepper
svn-id: r42525
|
2009-07-16 08:21:06 +00:00 |
|
Filippos Karapetis
|
efc5f80f51
|
Added the French version of KQ5 floppy (bug report #2812611)
svn-id: r42524
|
2009-07-16 08:17:38 +00:00 |
|
Filippos Karapetis
|
00dbbedbad
|
Added a detection entry for Pepper's Adventures in Time, and fixed an issue with _gfxop_set_pic(), which was causing crashes in that game
svn-id: r42523
|
2009-07-16 08:13:08 +00:00 |
|
Paul Gilbert
|
b04e3e7940
|
Added no blocking fix for Present Outside Inn scene as well
svn-id: r42522
|
2009-07-16 04:06:35 +00:00 |
|
Paul Gilbert
|
aeb2aa6630
|
Game script fix for bug #2525010 - in the GRA version, the luggage blocked Rincewind's exit from the Inn, leaving him in a non-walkable area
svn-id: r42521
|
2009-07-16 02:27:26 +00:00 |
|
Johannes Schickel
|
c9ebf96d65
|
Slightly brighten up the active tab color in the modern theme.
svn-id: r42518
|
2009-07-15 22:19:31 +00:00 |
|
Johannes Schickel
|
5e38ecbdcb
|
Fix ugly spacing between tabs in classic theme (as reported by sunmax on -devel).
svn-id: r42517
|
2009-07-15 22:19:16 +00:00 |
|
Robin Watts
|
caae53a25a
|
New ARM code blending Smartphone landscale scaler for WinCE port. Seems to work
in my mockup - I don't have a smartphone resolution device to test it.
svn-id: r42516
|
2009-07-15 20:51:31 +00:00 |
|
Johannes Schickel
|
249b4eb4c3
|
Fix formatting of some switch statements.
svn-id: r42513
|
2009-07-15 18:08:54 +00:00 |
|
Johannes Schickel
|
6a26f1b56f
|
For a smoother user experience, use different colors for inverted text of the ListWidget, depending on whether the widget has focus or not.
svn-id: r42512
|
2009-07-15 18:05:37 +00:00 |
|
Johannes Schickel
|
6a15e14d3f
|
Fix bug, which caused the ListWidget to draw a widget background around the selected item, when the ListWidget had no focus.
svn-id: r42511
|
2009-07-15 17:23:27 +00:00 |
|
Johannes Schickel
|
7b55b5f5e2
|
Fix "search" filter being settings lost in launcher, when using the "Edit Game..." menu for example.
svn-id: r42510
|
2009-07-15 17:07:45 +00:00 |
|
Johannes Schickel
|
6b3c3a8a12
|
Bugfix: Disallow GMM Save/Load while in kyragem scene.
svn-id: r42507
|
2009-07-15 15:51:47 +00:00 |
|
Travis Howell
|
a9a5e20834
|
Add Cruise for a Corpse and games from MADE engine.
svn-id: r42506
|
2009-07-15 13:58:23 +00:00 |
|
Travis Howell
|
62d54ae6a6
|
Add Discworld 1/2.
svn-id: r42505
|
2009-07-15 13:53:18 +00:00 |
|
Travis Howell
|
a0d05a93f8
|
Fix recent PN regression in vc32_saveScreen().
svn-id: r42504
|
2009-07-15 13:19:49 +00:00 |
|
Kari Salminen
|
11e6c92bd8
|
Fix some typos in TransactionError-enumeration's comments.
svn-id: r42503
|
2009-07-15 13:10:29 +00:00 |
|
Kari Salminen
|
7751cea790
|
Remove ioFailed() usage from Cine engine.
svn-id: r42502
|
2009-07-15 13:04:17 +00:00 |
|
Max Horn
|
baabc623f6
|
Got rid of two more ioFailed uses
svn-id: r42501
|
2009-07-15 10:04:50 +00:00 |
|
Paul Gilbert
|
544bf83f33
|
Created a system for inserting arbitrary code fragments into game scripts, and added an initial fragment to fix the bug of being stuck in the past in the DW1 SCN version
svn-id: r42500
|
2009-07-15 08:55:12 +00:00 |
|
Travis Howell
|
9c06549d31
|
Hack is no longer required, due to revision 42498.
svn-id: r42499
|
2009-07-15 05:00:59 +00:00 |
|
Travis Howell
|
b159517dc3
|
Fix bug #2821215 - DIG: Skipping planetarium animation disables F5 menu.
svn-id: r42498
|
2009-07-15 02:06:26 +00:00 |
|
Kari Salminen
|
3a3b71622a
|
Remove ioFailed() usage from AGI engine.
svn-id: r42495
|
2009-07-14 23:03:40 +00:00 |
|
Max Horn
|
99fc508609
|
AGOS: Some more cleanup and added some comments to the PN code
svn-id: r42494
|
2009-07-14 23:03:25 +00:00 |
|
Johannes Schickel
|
59b35ff5fb
|
Fix graphics glitch in LoL PC98 intro.
svn-id: r42493
|
2009-07-14 22:47:33 +00:00 |
|
Max Horn
|
cc60b13597
|
AGOS: Fixed potential OOBA crash in AGOSEngine_PN::opn_opcode26
svn-id: r42492
|
2009-07-14 21:50:22 +00:00 |
|
Max Horn
|
ebe3e42fba
|
AGOS: Cleanup PN code a bit, trying to make sense out of it
svn-id: r42491
|
2009-07-14 21:46:23 +00:00 |
|
Johannes Schickel
|
464ee013f0
|
Replaced char usage by int8, since char is unsigned on Linux/PPC by default.
svn-id: r42490
|
2009-07-14 19:32:25 +00:00 |
|
Max Horn
|
6b98c4c4e7
|
Got rid of some more ioFailed uses (also fixed a potential leak in graphics/font.cpp, and handle eos correctly in the FLAC code)
svn-id: r42488
|
2009-07-14 18:24:20 +00:00 |
|
Johannes Schickel
|
96abaaea6d
|
Fix possible memory leak.
svn-id: r42487
|
2009-07-14 18:15:07 +00:00 |
|
Johannes Schickel
|
3f1563c819
|
Got rid of ioFailed in font code, also added another check for err() when loading bdf fonts from text files.
svn-id: r42486
|
2009-07-14 18:14:20 +00:00 |
|
Torbjörn Andersson
|
aa50dd61e9
|
Got rid of ioFailed(). I haven't actually tested it, but we don't use the MPEG
decoder at the moment, and it was only used in the BACKEND_8BIT case anyway.
svn-id: r42484
|
2009-07-14 16:45:18 +00:00 |
|
Arnaud Boutonné
|
810961e685
|
Add detection for Playtoons 4 EN_ANY as supplied by goodoldgeorg in bug #2820006
svn-id: r42483
|
2009-07-14 15:48:05 +00:00 |
|
Kari Salminen
|
9a2785bc3b
|
Partially fix automatic restarting of AGI games (Addresses bug #2798797 ('AGI: larry 1 doesn't restart after dying') but doesn't fully fix it. There seems to be more to the problem still. Automatic restarting after dying of an STD doesn't take away the STD-condition and Larry continues to die in a loop).
svn-id: r42482
|
2009-07-14 15:02:17 +00:00 |
|
Travis Howell
|
845106c3b9
|
Remove last ioFailed() usage in AGOS game engine.
svn-id: r42481
|
2009-07-14 13:55:10 +00:00 |
|
Travis Howell
|
cc4fb1277f
|
Update workaround for bug #1538873, which effects the Polish version of Simon the Sorcerer 2 too.
svn-id: r42480
|
2009-07-14 13:53:54 +00:00 |
|
Oystein Eftevaag
|
37c7cf951a
|
Split the iPhone OSystem class up into several files
svn-id: r42479
|
2009-07-14 13:52:11 +00:00 |
|
Travis Howell
|
e59c546187
|
Change key combination to dump all script, due to conflict.
svn-id: r42478
|
2009-07-14 13:50:17 +00:00 |
|
Kari Salminen
|
264e44d14a
|
Fix some typos and grammar in sword1's Sound::checkSpeechFileEndianness-function's comments.
svn-id: r42477
|
2009-07-14 13:48:31 +00:00 |
|
Arnaud Boutonné
|
c4437fa013
|
Add detection for Playtoons CK 3 (FR)
svn-id: r42476
|
2009-07-14 13:25:38 +00:00 |
|
Oystein Eftevaag
|
66c0c83003
|
Updated xcode project
svn-id: r42475
|
2009-07-14 12:55:54 +00:00 |
|
Travis Howell
|
e457a3f251
|
Add workaround for bug #1538873 - SIMON1 (French): Text wrongly displayed.
svn-id: r42474
|
2009-07-14 12:34:42 +00:00 |
|