27 Commits

Author SHA1 Message Date
Eugene Sandulenko
d49afbf14c SCUMM: Clarified the FT bike fight cheat description 2022-11-18 17:03:07 +01:00
Donovan Watteau
0ca17da378 SCUMM: I18N: More explicit description of the Shift+V Full Throttle shortcut 2022-11-15 21:15:53 +01:00
Donovan Watteau
3c39d3736c SCUMM: Document the Shift + V action cheat for Full Throttle
For the last 18 years, I've rely tried not to cheat there, but the
controls are just very bad (even in the Remaster). Fortunately, the
game has an official cheat shortcut if one wants to skip the bike
and derby fight action sequences, so let's document it since we're
already documenting the one for the fights in Indy4.
2022-11-13 02:01:36 +02:00
Donovan Watteau
5b061f0e19 SCUMM: Always document that '.' skips a line of text (not just v5+)
It looks like this was done because of Trac#942, but that was nearly
20 years ago, and now it looks like we just implement it for every
version.
2022-11-13 02:01:36 +02:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
aryanrawlani28
12e4f871a3 GUI: U32: Improve u32 in all engine subsystems
- Common: add wordWrap function to ustr.cpp
- Bladerunner: Explicitly state we have a U32String in subs (same as Subtitles::loadOuttakeSubsText)
- Don't use translations for engine specific "put strings", because they might not support.
- SCI: Use const references for showScummVMDialog
- SCUMM:
-- Don't use translation in md5 warning. left comments with the translated version.
-- Remove some redundant headers in help.cpp
-- Don't use translation in handleSaveload when printing to console
-- Also, display success transaction correctly via u32::format
- TESTBED: Use fake constructor when setting label of button
- SKY: Correctly use translation when using SaveStateDescription
- ULTIMA: Don't use translations when display_string
- ENGINES:
-- GenerateUnknownGameReport correctly, with proper translations.
-- There was an error, where a function had been declared twice, in a header file. Correct this.
2020-08-30 14:43:41 +02:00
aryanrawlani28
ffc89d1a2b GUI: U32: SCUMM: Make variables in help to use U32
Make titles and other translation dependent variables to use u32
2020-08-30 14:43:41 +02:00
aryanrawlani28
bed05ea134 GUI: U32: Fix compilation errors across entire project
After the initial changes just to scummvm/gui for u32, this commit includes the whole project

- Widget creations now always have u32 descriptions, labels, or tooltips
- Message dialogs make use of default arguments instead of providing the same argument explicitly
- encode String::format properly before passing on as argument where necessary
- Modify hugo utils (yesNoBox and notify box) to use u32
- Also provide fake constructors for the above which redirect to the u32 constructor
- Convert all keymap descriptions to u32 across all engines
- showConfirmationDialog in mohawk now uses u32
- showScummVMDialog also uses u32
- Scumm engine has dialogs now which use u32
- General fixes and wrapping convertToU32String for setLabels and related functions
- Add a fake constructor to MesssageDialog which redirects to the u32 constructor
2020-08-30 14:43:41 +02:00
D G Turner
59b639ed4d SCUMM: Fix Missing Default Switch Cases
These are flagged by GCC if -Wswitch-default is enabled.
2019-12-23 11:56:16 +00:00
Ben Castricum
6f38c1e55d ALL: game state => saved game 2016-11-29 20:15:20 +01:00
MestreLion
5d852b5c56 SCUMM: Improve FOA keyboard help 2015-01-06 08:39:23 -02:00
Eugene Sandulenko
03d3b683d2 I18N: Added comments to some of obscure translatable strings 2011-08-20 15:11:47 +01:00
Matthew Hoops
eea482fa43 ALL: behaviour -> behavior 2011-05-25 10:50:46 -04:00
strangerke
69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Thierry Crozat
fb4e5f7f84 I18N: Break keyboard shortcut translation by key
In the scumm help dialog, translate single keys, e.g. "Ctrl" or "Alt"
instead of asking the translator to translate individually  "Ctrl a",
"Ctrl b", "Alt a", "Alt b", Ctrl Alt a" and so on. This reduce greatly the
number of strings to translate.
2011-03-22 22:20:18 +00:00
Thierry Crozat
16c73378b9 i18N: Add a few strings to translate in the SCUMM help dialog.
svn-id: r54547
2010-11-28 19:23:02 +00:00
Thierry Crozat
f20da5f98c I18N: Add translation of the SCUMM help dialog.
svn-id: r54449
2010-11-23 22:47:20 +00:00
Eugene Sandulenko
3972091734 SCUMM: Patch #3059327
Patch #3059327: "Remove untrue "not yet implemented" from inventory controls"

svn-id: r52530
2010-09-04 18:03:35 +00:00
Jordi Vilalta Prat
d6c34bdc4b Fixed the spaces before tabs.
svn-id: r30667
2008-01-28 00:14:17 +00:00
Nicola Mettifogo
258901bab9 Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
2007-09-19 08:40:12 +00:00
Max Horn
218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Travis Howell
fee9c9fe80 Update help.
svn-id: r26291
2007-03-24 00:57:48 +00:00
Gregory Montoir
73ea646c04 update
svn-id: r25559
2007-02-13 20:56:48 +00:00
Torbjörn Andersson
ecfedb1e81 Cleanup. It seems unnecessary to have a "break" right after an unconditional
return in a switch case.

svn-id: r23198
2006-06-20 18:55:25 +00:00
Travis Howell
50cbb8ca80 The F1-F8 keyboard shortcuts aren't available in FM-TOWNS version of Zak
svn-id: r22872
2006-06-03 13:33:05 +00:00
Max Horn
e389bcf497 Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game
svn-id: r20795
2006-02-20 16:51:30 +00:00
Max Horn
26ee630756 Moved engines to the new engines/ directory
svn-id: r20582
2006-02-11 22:45:04 +00:00