Eugene Sandulenko
a4d39b2385
N64: Added pos() method to another save class
2016-08-04 13:05:15 +02:00
Eugene Sandulenko
d111b16adc
N64: Fix warning
2016-08-04 12:49:44 +02:00
Eugene Sandulenko
eedd1286ff
N64: Fix build adter WriteStream::pos() addition
2016-08-04 12:48:52 +02:00
D G Turner
27d25f6b76
N64: Add "small" virtual keyboard pack to port packaging.
2014-06-25 19:57:20 +01:00
Johannes Schickel
0960c54618
N64: Make GPL headers consistent in themselves.
2014-02-18 02:39:36 +01:00
Johannes Schickel
c28f3baa77
N64: Do not access Surface::pixels anymore.
2013-08-06 03:51:12 +02:00
Eugene Sandulenko
f59512c47e
RECORDER: Implement Events Recorder
2013-05-17 00:18:09 +03:00
D G Turner
21a8166922
N64: Remove remaining signed-unsigned compiler warning.
2012-11-23 18:37:07 +00:00
D G Turner
61cb8648a9
N64: Fix remaining warnings associated with mouse cursor drawing.
2012-11-19 17:26:28 +00:00
D G Turner
d8a17a9d91
N64: Fix compiler warnings associated with cursor size variables.
2012-11-18 22:34:15 +00:00
Filippos Karapetis
659d0cfcc3
COMMON: Also adapt openForSaving() in the DC and N64 backends
2012-06-25 22:39:28 +03:00
Johannes Schickel
9701094fcd
N64: Fix check for whole width updates in copyRectToOverlay.
2012-06-20 17:21:50 +02:00
Johannes Schickel
703be9f87c
N64: Replace OverlayColor with uint16.
2012-06-20 17:21:05 +02:00
Johannes Schickel
4fb9bceabc
Merge pull request #246 from lordhoto/osystem-void-buffers
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OSYSTEM: Use void buffers for screen/overlay/mouse buffers and proper pitch values for overlay code
2012-06-20 08:02:26 -07:00
Johannes Schickel
aec9b9e22a
ALL: Let overlay related methods in OSystem take a void * and use a proper pitch values.
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This is a first step to get rid of OverlayColor, which is a requirement for
proper 4Bpp overlay support.
2012-06-16 04:17:14 +02:00
Johannes Schickel
d27d951d0b
BACKENDS: Make OSystem::setMouseCursor take a "const void *" buffer.
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This is mainly for consistency with OSystem::copyRectToScreen.
2012-06-16 03:28:42 +02:00
Johannes Schickel
31880186e1
BACKENDS: Let copyRectToScreen take a "const void *" instead of "const byte *" as buffer.
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This removes the need to convert the parameter to copyRectToScreen to
"const byte *", which is commonly used in games, which use Graphics::Surface
to store their graphics data.
2012-06-16 02:18:01 +02:00
Matthew Hoops
b2f5721e58
COMMON: Add tm_wday to our TimeDate struct
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Did not adapt bada or ps2 backends as I'm not sure how they should be handled
2012-06-09 20:21:48 -04:00
Johannes Schickel
a401f0a19e
ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" logic.
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All uses of the old target scale API actually wanted to disallow scaling of
the mouse cursor. This commit adapts our API to this and thus simplifies
backend implementations.
Some backends, most notable the Wii and Android, did some implementation of
the cursor target scale, which I didn't adapt yet. I added a TODO for the
porters there.
2012-06-03 02:02:57 +02:00
Tarek Soliman
a4798602d7
JANITORIAL: Fix missing whitespace in pointer cast
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find -name '*.h' -or -name '*.cpp' | xargs sed -r -i 's@\(([A-Za-z0-9]+)\*\)@(\1 *)@g'
This seems to have caught some params as well which is not undesirable IMO.
It also caught some strings containing this which is undesirable so I
excluded them manually. (engines/sci/engine/kernel_tables.h)
2012-02-15 10:07:10 -06:00
Alyssa Milburn
5647637ea2
COMMON: Move <new> include into scummsys.h.
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The header contains forbidden symbols on some platforms, and the
simplest solution seems to be to include it here. This also includes
it from all the portdefs.h files, except the Symbian one. Probably
the FIXME and the #if can be removed once it's known to work.
2011-11-17 12:46:44 +01:00
Christoph Mallon
23a0f5318c
JANITORIAL: Remove trailing empty lines.
2011-08-07 13:53:33 +02:00
Max Horn
88913c0139
ALL: Remove trailing whitespaces
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This tries to make our code a bit more compliant with our code formatting
conventions. For future use, this is the command I used:
git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
2011-06-20 00:59:48 +02:00
Max Horn
263e23bd81
N64: Add logMessage() implementation
2011-06-17 20:50:37 +02:00
Max Horn
fce7f90a94
BACKENDS: Shuffle backends class hierarchy and module initialization
2011-06-08 14:29:22 +02:00
Max Horn
c701bdb708
N64: Use OSystem's _fsFactory slot
2011-06-07 14:57:59 +02:00
Max Horn
9e1ed9ee6a
N64: Use OSystem's 'slots' for timer/savefile manager
2011-06-07 14:57:57 +02:00
Max Horn
afb06b51cc
BACKENDS: Unify AudioCD manager instantiation
2011-06-06 15:02:33 +02:00
Willem Jan Palenstijn
7586b90e26
N64: Fix build error (typo)
2011-06-04 17:49:01 +02:00
Max Horn
ce32745d9c
BACKENDS: Replace OSystem::disableCursorPalette by setFeatureState calls
2011-06-04 11:55:56 +02:00
Max Horn
91b889e2d3
COMMON: Rename kFeatureCursorHasPalette -> kFeatureCursorPalette
2011-06-04 11:55:56 +02:00
Max Horn
9c3e2e43bd
COMMON: Move some code from scummsys.h to relevant portdefs.h files
2011-05-31 13:48:03 +02:00
Max Horn
c5045f6a84
N64: Fix compilation
2011-05-24 00:22:36 +02:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Max Horn
6eba8e8292
N64: Fix code formatting
2011-05-09 16:23:21 +02:00
Max Horn
db82d282ea
N64: Remove (u)int64 typedefs from common/scummsys.h
2011-05-09 16:23:21 +02:00
Fabio Battaglia
f16311291d
N64: avoid bogus events if no controller plugged
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If the user has only a N64 mouse plugged in and no controllers
this avoids fake clicks.
2011-05-04 16:48:52 +02:00
Johannes Schickel
71bdb86e02
Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".
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For further discussion check here:
https://github.com/scummvm/scummvm/pull/16
Conflicts:
graphics/png.cpp
2011-05-01 16:54:45 +02:00
Ori Avtalion
4d485fc741
BACKENDS: Fix compilation for various backends
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Affects:
* PS2
* GPH
* ELF
* MOTO
* IPHONE
* N64
* DINGUX
* WINCE
* PSP
2011-04-28 23:24:06 +03:00
Johannes Schickel
da734a4af0
ALL/GRAPHICS: Remove Surface::bytesPerPixel.
2011-04-17 21:27:34 +02:00
Johannes Schickel
877004dbdd
BACKENDS: Adapt various backends code to set up Surface::format correctly.
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Note that this change is not tested at all (not even compile wise!).
2011-04-17 21:14:19 +02:00
md5
a4c05b1632
Fixed compilation of the N64 port
2011-03-19 04:01:28 +02:00
Johannes Schickel
e21d6e0d11
Merge branch 'osystem-palette' of https://github.com/lordhoto/scummvm into master
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Conflicts:
backends/platform/android/android.cpp
engines/sci/graphics/screen.cpp
engines/sci/graphics/transitions.cpp
2011-02-19 21:46:45 +01:00
Fabio Battaglia
68e468ee01
N64: revert fix in svn r55745 and added a FIXME
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The sign comparison fix requires a little more work than int->uint change, else it
throws an exception on the N64
2011-02-16 09:51:32 +01:00
Johannes Schickel
a52b16ceb3
N64: Adapt to setPalette/grabPalette RGBA->RGB change.
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This change is not tested, but should hopefully work fine.
2011-02-16 00:02:48 +01:00
Max Horn
42ab839dd6
AUDIO: Rename sound/ dir to audio/
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svn-id: r55850
2011-02-09 01:09:01 +00:00
Max Horn
ab039812e7
COMMON: OSystem now has a PaletteManager
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svn-id: r55806
2011-02-07 17:52:38 +00:00
David Turner
149082c9e9
N64: Fix Signed to Unsigned Comparison GCC Warning.
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svn-id: r55745
2011-02-02 23:22:45 +00:00
Fabio Battaglia
5f6dfb2b67
N64: save and return exact palette for grabPalette
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Save the exact palette and return it when grabPalette is called,
The less precise 16bit conversion is still used inside though.
svn-id: r54981
2010-12-20 21:46:28 +00:00
Jordi Vilalta Prat
8388e0dfea
JANITORAL: Clean trailing whitespaces.
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svn-id: r53160
2010-10-12 02:18:11 +00:00