Eugene Sandulenko
ac6932bd89
I18N: Added missing files to POTFILES
2020-08-27 20:26:45 +02:00
Cameron Cawley
cf068bcc08
ALL: Remove direct use of OSystem::createMutex()
2020-08-21 09:39:00 +02:00
Eugene Sandulenko
eaa86f9333
ALL: Remove WebOS port
2020-08-01 14:56:16 +02:00
Cameron Cawley
cc5abf5ebb
TTS: Fix crash when TextToSpeechManager is unavailable, clean up formatting
2020-05-27 12:43:49 +02:00
mataniko
581a6ec7d6
JANITORIAL: Rename kSupportsRTL to kSupportsReturnToLauncher
2020-05-12 10:36:38 +02:00
mataniko
06242a712b
JANITORIAL: Rename EVENT_RTL
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Now that ScummVM is adding RTL support, the EVENT_RTL should be disambigious that it is for returning to launcher
2020-05-12 10:36:38 +02:00
D G Turner
89d87a9132
LURE: Fix GCC Compiler Warning of Unused Variable
2020-03-15 10:01:47 +00:00
Paul Gilbert
a00e44ba6c
ENGINES: Merge saveGameState virtual methods into a single one
2020-02-16 15:44:28 -08:00
Paul Gilbert
83d7030d84
LURE: Refactor to use Engine debugger
2020-02-16 13:07:19 +02:00
Bastien Bouclet
cca3309fba
LURE: Add override keywords
2020-02-09 12:43:15 +01:00
Eugene Sandulenko
b966d81d30
LURE: Added override keywords
2020-02-05 15:49:05 +01:00
Paul Gilbert
5b80320525
ENGINES: Adding override keyword to hasFeature methods
2020-02-04 20:04:11 -08:00
Cameron Cawley
2be6820d70
LURE: Fix crash in detection code when compiling with TTS enabled
2019-12-23 23:33:33 +00:00
neuromancer
d0571e6ab5
LURE: Enable the optional use of TTS to read descriptions as a narrator
2019-12-20 23:50:44 +02:00
Cameron Cawley
f2b9f7bb76
BACKENDS: Remove the Windows CE port
2019-11-17 22:33:56 +01:00
D G Turner
4af25ccfdd
LURE: Fix Missing Default Switch Cases
...
These are flagged by GCC if -Wswitch-default is enabled.
2019-11-15 02:51:50 +00:00
Bastien Bouclet
9c8bd056d6
ENGINES: Stop using 'single id'
2019-11-03 11:43:00 +01:00
Bastien Bouclet
4b42112721
ENGINES: Add an engine ID to all the engines
2019-11-03 11:43:00 +01:00
Cameron Cawley
f6015086e1
ENGINES: Add GUIErrorMessageFormat to replace duplicated functions ( #1455 )
2018-12-19 08:31:26 +02:00
Bastien Bouclet
9a4c0ae281
ENGINES: Normalize the getName() result of metaengines
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Also-By: Matthew Hoops <clone2727@gmail.com>
2018-12-10 06:47:27 +01:00
Colin Snover
bc3c8bd8d2
LURE: Replace use of strdup with Common::String
2018-08-18 16:30:05 +02:00
Paul Gilbert
11e33ba3fc
JANITORIAL: Removing trailing spaces after int casts
2018-08-17 20:30:20 -07:00
David Fioramonti
d8f376f3c3
LURE: Don't report failure message when save/load is successful
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This required switching the ternary true and false operands.
2018-07-14 20:30:59 -07:00
Adrian Frühwirth
49116b4ae7
ALL: Use CLIP to clip volumes
2018-05-05 17:57:31 +02:00
Thierry Crozat
2b00829f09
Merge pull request #1041 from criezy/variadic-undefined
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Fix undefined behaviour in variadic functions
2017-11-10 22:20:54 +00:00
Colin Snover
b0eb5caa51
LURE: Stop taking address of unaligned pointer
...
While usage of these pointers was technically safe because they
were read through an alignment-aware API, taking the address of an
unaligned pointer was generating warnings in Clang, and is not
strictly necessary here. This change solves the warning and also
protects this code from any future change that might cause it to
start reading unsafely.
2017-11-07 22:57:33 -06:00
Colin Snover
432fd522d2
ENGINES: Remove default1x scaler flag
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This flag is removed for a few reasons:
* Engines universally set this flag to true for widths > 320,
which made it redundant everywhere;
* This flag functioned primarily as a "force 1x scaler" flag,
since its behaviour was almost completely undocumented and users
would need to figure out that they'd need an explicit non-default
scaler set to get a scaler to operate at widths > 320;
* (Most importantly) engines should not be in the business of
deciding how the backend may choose to render its virtual screen.
The choice of rendering behaviour belongs to the user, and the
backend, in that order.
A nearby future commit restores the default1x scaler behaviour in
the SDL backend code for the moment, but in the future it is my
hope that there will be a better configuration UI to allow users
to specify how they want scaling to work for high resolutions.
2017-10-07 12:30:29 -05:00
Thierry Crozat
448779ad8e
LURE: Fix undefined behaviour in variadic functions
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Passing a type that undergoes default argument promotion as last
argument of a variadic function results in undefined behaviour.
2017-10-06 01:01:16 +01:00
Paul Gilbert
898b79f8dc
LURE: Adjust switch fall through comments
2017-08-06 22:20:16 -04:00
Torbjörn Andersson
70a2ca8b7d
JANITORIAL: Silence more GCC 7 warnings
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All these fall through were marked as deliberate, so again I've only
changed the comment to silence GCC.
2017-08-06 13:30:51 +02:00
D G Turner
d2a7c296a2
COMMON: Migrate Various Endian Functions to Common from Engine Code.
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Thanks to N.E.C <beholdnec@gmail.com> for this.
2017-07-30 22:03:29 +02:00
Eugene Sandulenko
940b2a20f1
Revert "COMMON: Change way the Singleton instances are instantiated"
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This reverts commit eefa72afa1
.
With this patch ConfigManager is broken.
2017-07-10 21:17:41 +02:00
Thierry Crozat
eefa72afa1
COMMON: Change way the Singleton instances are instantiated
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This fixes tons of warnings with clang from a recent xcode version on
macOS (and possibly other systems) complaining that an instantiation
of _singleton is required but no definition is available.
2017-07-10 21:11:20 +02:00
Eugene Sandulenko
6febe656f8
LURE: Added detection for updated Russian version
2017-06-25 23:42:46 +02:00
Ben Castricum
ebaab44cd1
ALL: Leave out instructions for engine data issues
2016-12-08 13:38:56 +01:00
Ben Castricum
55512414dd
ALL: Change instructions for engine data file issues
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The engine data files should be included in the package, so downloading
may not be the best suggestion. Instead refer to the README.
2016-12-06 14:16:37 +01:00
Ben Castricum
1cf3f50b74
ALL: Unify 'wrong version of engine data' message
2016-12-06 09:38:25 +01:00
Ben Castricum
eb7ffb1e2c
ALL: Unify 'corrupted engine data' message
2016-12-06 09:38:19 +01:00
Ben Castricum
e1ec91b69a
ALL: Unify 'missing engine data' message
2016-12-05 21:04:50 +01:00
Eugene Sandulenko
33abb6118f
ALL: Change main engine header guard defines to <directory>_<engine>_H
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Recently we started to use this as new semantics, although in the past
we used simly <engine>_H. Now these guard defines are consistent with
rest of the files which are used in the engines.
2016-05-17 18:21:30 +02:00
Eugene Sandulenko
dd1838a3cb
LURE: Fix potential buffer overrun introduced in 8577606
2016-05-16 16:56:57 +02:00
Eugene Sandulenko
dd69e8409e
LURE: Safer string manupulation
2016-05-13 23:50:31 +02:00
Eugene Sandulenko
8577606b04
LURE: Safer string manipulation
2016-05-13 09:23:20 +02:00
Ori Avtalion
3564032330
JANITORIAL: Reduce audio header dependencies
2016-04-14 16:10:21 +03:00
Johannes Schickel
0b6befdcc5
ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.
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_singleid -> _singleId
_gameids -> _gameIds
_guioptions -> _guiOptions
2016-03-08 19:01:13 +01:00
Johannes Schickel
4892a83cf6
LURE: Let listSaves return list sorted on slot numbers.
2016-02-25 21:39:45 +01:00
Johannes Schickel
351d8d5d38
LURE: Only request actual save slots in listSaves.
2016-01-26 16:35:30 +01:00
Eugene Sandulenko
0c091f4faa
LURE: Add support for Russian version
2016-01-12 23:53:14 +01:00
Paul Gilbert
1ae67bf2a9
LURE: Fix compiler warning
2015-11-16 22:46:36 -05:00
Paul Gilbert
594be43d79
LURE: Fix spelling of Observar in Spanish version
2015-11-16 20:54:17 -05:00