39718 Commits

Author SHA1 Message Date
Filippos Karapetis
cbbafc138b SCI: Updated the op_mod changes and added a link to the original bug report
svn-id: r51509
2010-07-30 15:19:21 +00:00
Filippos Karapetis
5b401215d9 SCI: Added handling of negative numbers to
op_mod for SCI01 and newer games. Fixes the
battlecruiser mini-game in SQ5. Many thanks
to lskovlun, wjp and m_kiewitz for their
joined effort on this issue

svn-id: r51508
2010-07-30 14:56:38 +00:00
Filippos Karapetis
c665b9e9a7 Merged the two QFG3 workarounds and the two SQ1 workarounds
svn-id: r51506
2010-07-30 13:29:33 +00:00
Filippos Karapetis
28eea504e9 SCI: Adjusted return value of the script bug workaround in rev #51504 to a bigger number, just in case
svn-id: r51505
2010-07-30 12:46:47 +00:00
Filippos Karapetis
241e76d19d SCI: Fixed script bug #3036263, "LB2CD: Disappearing Journal Entries" by changing the return value of the workarounds made for bugs #3036274 and #3035068. The game scripts perform lt on the uninitialized temp, and if it's smaller than expected they start removing journal entries
svn-id: r51504
2010-07-30 12:40:06 +00:00
Yotam Barnoy
1532685d82 PSP: optimized memcpy some more and fixed memcpy testing
Found that the particular implementation was producing messy assembly for misaligned copies. Improved it and also fixed up wrapping the memcpy, which would cause endless prints in case memcpy testing is asked for.

svn-id: r51503
2010-07-30 09:32:54 +00:00
Martin Kiewitz
2fc1461f2b SCI: arguments of mag-kSetCursor documented
adding primitive support to just set the cursor to the required view resource, nothing else implemented yet

svn-id: r51501
2010-07-30 08:44:40 +00:00
Martin Kiewitz
034fb5343f SCI: cleaning up kSetCursor
showing warning about unsupported mag-cursor when argc = 10 is used
removing argc = 9 support, must have been a script bug somewhere

svn-id: r51500
2010-07-30 08:21:54 +00:00
Filippos Karapetis
a9a0451b15 SCI: Updated some comments related to Freddy Pharkas and silenced warning for kDoAudio subop 13
svn-id: r51499
2010-07-30 07:11:57 +00:00
Filippos Karapetis
7c190074c1 SCI: Added PQ2 1.001.006 from bug report #3028479
svn-id: r51498
2010-07-30 07:05:40 +00:00
Filippos Karapetis
c77eefad24 SCI: Added a case for 10 params inside kSetCursorSci11(), thus fixing the crash from bug #3034973 - "PHARKAS: Crash early in game'
svn-id: r51497
2010-07-30 06:18:28 +00:00
Filippos Karapetis
d4aa4bc4d4 SCI: Fixed script bug #3036942 - "KQ4SCI demo: Menu crash"
svn-id: r51496
2010-07-30 05:31:20 +00:00
Filippos Karapetis
ffe7dcaa6b SCI: Fixed script bug #3036918 - "HOYLE3: Uninitialized read for temp 1"
svn-id: r51494
2010-07-30 05:25:09 +00:00
Filippos Karapetis
a17e3c4449 SCI: Fixed script bug #3036601 - "LONGBOW: Druid hand code brings up ScummVM console", along with a related bug after giving an answer through the hand code
svn-id: r51486
2010-07-29 23:58:47 +00:00
Martin Kiewitz
2c9d30290e SCI: fixing hoyle 3
hoyle 3 is using kCanBeHere, but it has cantBeHere and canBeHere selectors so our auto detection would fail
it also has a cantBeHere stub in Actor, thus it won't set acc at all. We reset acc because of that before calling cantBeHere selector (!) of the actors (canBeHere isnt used) so that we wont get a collision otherwise because acc is non zero when calling kDoBresen (fixes all sorts of bugs, clone2727 should clean it up :P

svn-id: r51485
2010-07-29 22:52:48 +00:00
Martin Kiewitz
df9f4b5bfe SCI: reverting r51479 and adding TODOs for fixing the hoyle issue (fixing this properly should make credits etc. appear and solve all the other issues that clone submitted)
svn-id: r51484
2010-07-29 22:04:23 +00:00
Martin Kiewitz
4101d40957 SCI: finished logkernel command
use 'logkernel DoSound' on to log calls to all kDoSound subfunctions. use 'logkernel DoSoundPlay' to log calls to kDoSound(play)

svn-id: r51483
2010-07-29 21:33:42 +00:00
Martin Kiewitz
1c24f2ca8f SCI: midi hold behaviour fixed
we shouldnt react on hold midi data when no actual hold was called, fixes eq2/amulet problem (bug #3035392)

svn-id: r51482
2010-07-29 21:12:16 +00:00
Marcus Comstedt
630127bc07 DC: Let scummvm.ini override autodetect of games
If a game CD has a scummvm.ini file with at least one game domain in
it, the normal autodetection is now bypassed and a menu of only the
games in the .ini file is presented instead.  The descriptions of the
games are taken from the .ini file, but icons are still scanned for
in the old fashion.

Note that previously ScummVM would read global options from the
scummvm.ini file on the boot disc (if present), but now global options
are instead taken from the scummvm.ini on the game disc (in case of
a disc swap).

svn-id: r51480
2010-07-29 20:37:56 +00:00
Filippos Karapetis
e9234b61d6 SCI: Fixed Hoyle 3 bugs #3035077, #3035080, #3035081 and #3035242, by using the "completed" case removed in rev #50921 for Hoyle 3
svn-id: r51479
2010-07-29 19:48:17 +00:00
Marcus Comstedt
3e8a972602 DC: Specialize createConfig{Read,Write}Stream
Implement platform-specific variants of createConfigReadStream() 
and createConfigWriteStream(), instead of inheriting the BaseBackend 
definitions.  Nonstandard behavious is as follows: 
 
* createConfigWriteStream() always returns 0 (read-only filesystem) 
 
* createConfigReadStream() returns an empty MemoryReadStream instead 
  of NULL if scummvm.ini does not exist.  This is to make sure that 
  loadDefaultConfigFile() always clears out any old config data, as 
  I'll want to restart config parsing from scratch after a disc 
  swap.

svn-id: r51478
2010-07-29 19:11:49 +00:00
Matthew Hoops
bc54fde8e1 SCI: Ignore setAttribute() on any non-existent menu items
This fixes two fan games: Al Pond 2 and Aquarius. The original interpreter did this as well.

svn-id: r51477
2010-07-29 19:08:07 +00:00
Martin Kiewitz
483f25b9e6 SCI: fixing qfg1 workaround
svn-id: r51476
2010-07-29 17:26:56 +00:00
Martin Kiewitz
41ed8b4389 SCI: some subfunction support for logkernel
svn-id: r51475
2010-07-29 17:22:38 +00:00
Max Horn
148c830d76 DS: Add WRAP_MALLOC support to ds.mk, update comments
svn-id: r51474
2010-07-29 16:24:25 +00:00
Max Horn
8de57b0b29 DS: Get rid of DS_NON_SCUMM_BUILD and DS_SCUMM_BUILD
svn-id: r51473
2010-07-29 16:24:08 +00:00
Filippos Karapetis
c61ed6e3aa SCI: Removed the language check from the
KQ5 workaround, as there could be an issue
with other non-English versions, too (e.g. 
the Spanish floppy version)

svn-id: r51472
2010-07-29 15:50:53 +00:00
Filippos Karapetis
123d1f6bf6 Extended the workaround for KQ5 French floppy for the German floppy too. Fixes bug #3035396 - "KQ5: Crash when start the game"
svn-id: r51471
2010-07-29 15:40:09 +00:00
Filippos Karapetis
9b6c78a4fe SCI: Fixed bug #3036331 - "KQ5: Floppy version
crashes after title", together with a related
problem (kRedrawBox is called erroneously with
an additional parameter when any dialog is
closed)

svn-id: r51470
2010-07-29 15:24:19 +00:00
Matthew Hoops
a113986dc2 SCI: Add detection for the April 2010 competition template (fan game)
svn-id: r51469
2010-07-29 13:45:52 +00:00
Max Horn
d22ebd358d BUILD: Unify how MODULE_DIRS is computed for backends
This should help avoid situations where MODULE_DIRS is not set to a
complete list of build dirs (which causes troubles with the automatic
header dependency detection logic).

On the long run, we should replace the relevant code by a macro or also
use rules.mk for this (with yet another if/else case add to it).

svn-id: r51467
2010-07-29 13:03:21 +00:00
Max Horn
2692e55208 BUILD: Fix MODULE_DIRS for WinCE port
svn-id: r51466
2010-07-29 13:02:30 +00:00
Max Horn
264d17ccc7 BUILD: Compile & link certain files only for specific BACKEND values
svn-id: r51465
2010-07-29 13:02:14 +00:00
Max Horn
7364b9bb2f BUILD: Remove redundant MODULE_DIRS modification
svn-id: r51464
2010-07-29 13:01:39 +00:00
Filippos Karapetis
a64131ec0f SCI: Fixed script bug #3036483 - "LSL2: Crash at the ship"
svn-id: r51463
2010-07-29 12:43:33 +00:00
Paul Gilbert
28de229b51 M4: Added further code fragments to enable player to move again
svn-id: r51462
2010-07-29 11:41:51 +00:00
Paul Gilbert
fd804eb44b M4: Further work done on the setup and starting of actions
svn-id: r51461
2010-07-29 11:04:54 +00:00
Filippos Karapetis
f22821af66 SCI: Added back debug output to sound commands
svn-id: r51460
2010-07-29 10:58:01 +00:00
Martin Kiewitz
6b63c951eb SCI: updating screen within kAnimate as well - fixes pseudo hang in eq1 credits (bug #3036154)
svn-id: r51459
2010-07-29 10:48:54 +00:00
Filippos Karapetis
82bf2437e3 SCI: also break in AvoidPath instead of continuing, when the start point is contained in multiple polygons, otherwise we'll end up in an infinite loop
svn-id: r51458
2010-07-29 09:08:20 +00:00
Filippos Karapetis
5d72193c51 Oops, removed leftover code
svn-id: r51457
2010-07-29 08:03:16 +00:00
Filippos Karapetis
c40b9801df SCI: Silenced warning when exiting in LSL6 (bug report #3035533), and commented out a related unused variable in kSetQuitStr
svn-id: r51456
2010-07-29 07:58:48 +00:00
Filippos Karapetis
3e6f3716ac SCI: Fixed bug #3036390 - "QFG3: Crash when talking to King Rajah", along with a similar problem later on while talking to the king
svn-id: r51455
2010-07-29 07:17:42 +00:00
Matthew Hoops
b19433e6d3 SCI: Re-enable the throttle for kFrameout, I must have been asleep that day
svn-id: r51451
2010-07-29 01:05:11 +00:00
Filippos Karapetis
c099127c3d SCI: Break out instead of continuing when an end point is contained in multiple polygons, while running the avoidpath algorithm (or we'll end up in an infinite loop). Fixes bug #3036299 - "LB2CD: Game Hangs at Speakeasy"
svn-id: r51450
2010-07-28 23:30:59 +00:00
Filippos Karapetis
b3230b26a1 SCI: Added forgotten bug number to the previous workaround
svn-id: r51448
2010-07-28 23:21:27 +00:00
Filippos Karapetis
09ae3b7ca4 SCI: Fixed bug #3036291, "LB2CD: Crash in Docks, actor animation"
svn-id: r51446
2010-07-28 23:09:42 +00:00
Filippos Karapetis
9e164f429d SCI: Changed another warning into debug output
svn-id: r51445
2010-07-28 23:01:28 +00:00
Filippos Karapetis
a2b6b84bfb SCI: Changed a warning into a debug message
svn-id: r51444
2010-07-28 22:41:03 +00:00
Filippos Karapetis
fb35d46c1d SCI: Extended the LB2 workaround for bug #3035068 to all rooms. Fixes bug #3036274, "LB2CD: Crash in Police Station, asking about Ziggy"
svn-id: r51443
2010-07-28 22:36:22 +00:00