Commit Graph

264 Commits

Author SHA1 Message Date
Travis Howell
4c6e10bfd6 Add amiga pallete for Amiga versions
svn-id: r8904
2003-07-11 09:38:46 +00:00
Paweł Kołodziejski
2e0235d898 added GID_PUTTPUTT game id for puttputt games to prevent use samnmax hacks
svn-id: r8807
2003-07-06 16:51:22 +00:00
Max Horn
92fd56f9f0 removed #include "boxes.h" from scumm.h; cleaned up AdjustBoxResult definition & usage; properly deal with larger box distances, thus partially fixing Zak on the airport (but original seems to have used a very different algorithm, so this really is only a partial fix)
svn-id: r8710
2003-07-02 13:47:03 +00:00
Max Horn
1ec54d032e Moved out akos_compare (no reason for it to be member of class Scumm)
svn-id: r8660
2003-06-26 22:50:01 +00:00
Max Horn
7a79ef8f5f added getOBIMFromObject and getObjectImage methods; changed code to use those
svn-id: r8651
2003-06-26 01:46:41 +00:00
Max Horn
7f3118f8d8 more const qualifiers
svn-id: r8649
2003-06-25 23:49:54 +00:00
Max Horn
870ce2879e added some const qualifiers; moved _bundle & _current_cd_sound from class Scumm to class Sound; some other tweaks
svn-id: r8648
2003-06-25 23:25:52 +00:00
Jonathan Gray
20b3ba1d28 add id for segacd monkey island and don't attempt to play sbl sounds for now
svn-id: r8555
2003-06-19 12:29:13 +00:00
Torbjörn Andersson
5a2678b72a Make the mouse-over hilight work again on the inventory arrows in V2 games.
svn-id: r8523
2003-06-17 07:11:58 +00:00
Max Horn
101df28e0b moved GameId declaration to common/engine.h (more logical); moved scumm specific stuff from gameDetector.h to scumm.h; cleaned up some #includes (ideally, never #include something in a header file if you can avoid it - this cuts down interdepencies)
svn-id: r8496
2003-06-15 01:42:19 +00:00
Max Horn
4e57157cda renamed _bcr -> _costumeRenderer
svn-id: r8473
2003-06-14 13:38:22 +00:00
Max Horn
f4a31da513 runHook -> runInventoryScript, VAR_HOOK_SCRIPT -> VAR_INVENTORY_SCRIPT
svn-id: r8468
2003-06-14 12:23:30 +00:00
Max Horn
aa83d4fd31 cleanup
svn-id: r8467
2003-06-14 11:52:34 +00:00
Jonathan Gray
aabfc254c1 rework loom subtitle option handing
svn-id: r8448
2003-06-12 16:38:43 +00:00
Jonathan Gray
c26bdae207 hook subtitle variable up to f9 for loomcd
svn-id: r8446
2003-06-12 12:22:57 +00:00
Torbjörn Andersson
ab7f8b3378 Fixed recent regression (too many blast texts) in The Dig's end credits and
made the text scroll off the screen instead of just vanishing at the top.
(The latter also applies to Full Throttle's end credits.)

svn-id: r8402
2003-06-08 15:17:14 +00:00
Max Horn
a1caf1f9f9 forgot to check this one in
svn-id: r8400
2003-06-08 12:56:42 +00:00
Max Horn
f8ec8a9903 cleanup
svn-id: r8399
2003-06-08 12:49:34 +00:00
Max Horn
be9e6e85db added quit event
svn-id: r8398
2003-06-08 12:11:14 +00:00
Max Horn
04db5c12ab make version public
svn-id: r8366
2003-06-06 23:55:00 +00:00
Max Horn
4b227da824 Preparations for removing GF_AFTER_V? flags
svn-id: r8364
2003-06-06 22:51:33 +00:00
James Brown
c89b04488d Get rid of *64 targets, use 'maniac' and 'zak' autodetection for the AFTER_V1 flag instead.
svn-id: r8348
2003-06-06 10:47:12 +00:00
Paweł Kołodziejski
94bbf1b9a0 added v1 gfx codec, (not working)
svn-id: r8329
2003-06-05 17:22:15 +00:00
Bertrand Augereau
23196c1257 added a global CostumeRenderer in the VM, to avoid actors reinstancing it every time
svn-id: r8307
2003-06-05 02:44:18 +00:00
Bertrand Augereau
69b55ea45f put a setFeatures member that allows to precompute game-wide stuff, such as CostumeRenderer, when features change, ie extremely rarely
svn-id: r8301
2003-06-04 23:03:23 +00:00
Max Horn
ffef453d1a cache room strip offsets (this should help performance on PalmOS)
svn-id: r8300
2003-06-04 21:45:29 +00:00
Max Horn
6fd0e4a07f Patch #747021: DIG&CMI 2 byte charset support (very heavily modified by me; still needs more cleanup but already works well enough)
svn-id: r8293
2003-06-04 14:37:43 +00:00
Max Horn
3baff34226 use enqueueText for FT, too
svn-id: r8284
2003-06-02 23:54:52 +00:00
Max Horn
35f29951eb moved blast text code to string.cpp
svn-id: r8282
2003-06-02 23:18:52 +00:00
Paweł Kołodziejski
6dbd36d668 more v1 load directory ...
svn-id: r8274
2003-06-02 18:15:09 +00:00
Max Horn
4292d621af cleaned up the restart/pause/shutdown situation a bit; added comment that explains how restart might be implemented
svn-id: r8260
2003-06-02 02:25:24 +00:00
Max Horn
cb5fb5d403 added a getMaskBuffer method (makes it easier to read some of the code); merged setVirtscreenDirty() into updateDirtyRect(); made setDirtyRange a method of struct VirtScreen
svn-id: r8241
2003-06-01 14:30:26 +00:00
Max Horn
9cbcde684b cleanup / added comments / code unification
svn-id: r8235
2003-06-01 13:09:30 +00:00
Max Horn
5202a59c63 some setObjectName changes. I'd really like to switch V2-V5 to use rtObjectName resources, too
svn-id: r8171
2003-05-31 12:17:58 +00:00
Max Horn
d5d0440e8c cleanup
svn-id: r8169
2003-05-31 11:57:18 +00:00
Max Horn
9b8f49e900 Use language index for The Dig, too
svn-id: r8159
2003-05-30 23:24:29 +00:00
Max Horn
3efdd3ad6b continously opening and closing the language.bnd file is rather inefficient. It's about 400k, though...
svn-id: r8158
2003-05-30 22:57:19 +00:00
Max Horn
eb039ec554 some cheap doxygen docs; cleanup
svn-id: r8154
2003-05-30 20:13:29 +00:00
Max Horn
c6b35e15a0 moved bomp stuff into own files; removed some of our 6 (!) bomp decoders
svn-id: r8151
2003-05-30 19:00:33 +00:00
Max Horn
90468ea46e cleanup
svn-id: r8150
2003-05-30 17:52:17 +00:00
Max Horn
5725ee392a code unification
svn-id: r8146
2003-05-30 15:39:06 +00:00
Max Horn
3d28cfaf82 cleanup
svn-id: r8145
2003-05-30 15:06:29 +00:00
Max Horn
61de12d3a1 Modified version of erik's patch #745986: Experimental V2 mouseover stuff
svn-id: r8142
2003-05-30 14:29:07 +00:00
Max Horn
691e1f390a rewrote Actor::needBgReset related code (this could cause regressions...)
svn-id: r8126
2003-05-30 00:55:21 +00:00
Max Horn
d0b2e56194 more camera spliting
svn-id: r8121
2003-05-29 23:44:24 +00:00
Max Horn
1db0f749ca moved camera stuff to own file
svn-id: r8099
2003-05-29 12:55:28 +00:00
Max Horn
34bf11b43f spelling
svn-id: r8062
2003-05-28 21:28:30 +00:00
Max Horn
1f70da0155 const as const can!
svn-id: r8058
2003-05-28 20:01:47 +00:00
Max Horn
1374e7c6b1 Patch #743228: Storing mouse cursor info in savegames; Also, increased NUM_SCRIPT_SLOT to 80 (done at the same time so I only have to up the save game version once)
svn-id: r8050
2003-05-28 18:13:30 +00:00
Jamieson Christian
dbad55e532 Added Hoenicke's PC-speaker waveform generator
and script interpreter for GF_OLD_BUNDLE music resources.

We'll try to get the waveform generator into a
MidiDriver wrapper for use with the 'SPK' resources
of later games, but this is usable for now.

Great work, Hoenicke!

svn-id: r8023
2003-05-26 22:03:04 +00:00