Travis Howell
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c4d2ac0eb7
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Additions for funshop titles.
svn-id: r17942
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2005-05-07 11:07:45 +00:00 |
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Travis Howell
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abcd44cd68
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Missed one section.
svn-id: r17939
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2005-05-07 08:10:23 +00:00 |
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Travis Howell
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8de4c596a0
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Add missing opcode details
Fix regression (Fields not initied)
svn-id: r17938
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2005-05-07 07:57:59 +00:00 |
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Travis Howell
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0ab3872653
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Add missing case for pajama.
Fixes music in MusicRm.
svn-id: r17892
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2005-05-02 02:12:00 +00:00 |
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Travis Howell
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343debba1e
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Use correct safety check.
svn-id: r17878
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2005-05-01 01:30:19 +00:00 |
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Travis Howell
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2260447e8b
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Add missing safety checks.
svn-id: r17877
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2005-05-01 01:02:34 +00:00 |
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Travis Howell
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211da446cc
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Reset additional fields
svn-id: r17871
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2005-04-30 05:47:09 +00:00 |
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Travis Howell
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7118921a2a
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Add expanded _wizParams used by HE100 games.
Add u32 version variable.
svn-id: r17869
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2005-04-30 05:25:06 +00:00 |
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Travis Howell
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c20ee1e634
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Add missing case.
svn-id: r17867
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2005-04-30 01:26:57 +00:00 |
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Travis Howell
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7c3cfae122
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Minor cleanup.
svn-id: r17840
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2005-04-27 14:47:10 +00:00 |
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Travis Howell
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f5189c323b
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Minor clean up, HE games should always copy strings directly.
svn-id: r17838
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2005-04-27 14:26:52 +00:00 |
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Gregory Montoir
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8d76879849
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cleanup
svn-id: r17740
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2005-04-21 19:27:17 +00:00 |
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Travis Howell
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9d2578eee9
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Sync. HE100.
svn-id: r17738
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2005-04-21 16:07:31 +00:00 |
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Travis Howell
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9cbc561eda
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Correct argument order.
Fixes glitches in freddi4/spyozon.
svn-id: r17728
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2005-04-21 05:14:19 +00:00 |
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Travis Howell
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90509f6588
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Rename wizImage process flag for HE games.
svn-id: r17707
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2005-04-20 06:55:30 +00:00 |
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Travis Howell
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94e554a670
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Rename sprite field for HE games.
svn-id: r17706
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2005-04-20 05:24:02 +00:00 |
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Travis Howell
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214a5da948
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Correct flag value.
svn-id: r17697
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2005-04-20 00:46:37 +00:00 |
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Gregory Montoir
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7c110ef819
|
minor cleanup
svn-id: r17692
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2005-04-19 17:55:09 +00:00 |
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Travis Howell
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d391c2f837
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Adjust again, for sound header differences.
svn-id: r17668
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2005-04-18 11:44:01 +00:00 |
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Travis Howell
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8d01148b79
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Sound size should only include sound data.
svn-id: r17667
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2005-04-18 11:19:54 +00:00 |
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Travis Howell
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d4ba67a497
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Use correct music offsets for HE games, only a few demos use wrong tunes now.
Get all music details for HE games from one function only.
svn-id: r17662
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2005-04-18 07:18:33 +00:00 |
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Travis Howell
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c673f5250e
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Fix buffer overflow regression.
Use same buffer sizes as original.
svn-id: r17654
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2005-04-17 14:20:44 +00:00 |
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Travis Howell
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caae2f00de
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Add separate function for loading palette from choosen room.
Avoid pointer problems.
svn-id: r17653
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2005-04-17 12:55:42 +00:00 |
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Travis Howell
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a3882f3af7
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Add HE7.2 difference in o_getResourceSize().
Add support for checking size of music resource.
svn-id: r17595
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2005-04-14 06:06:59 +00:00 |
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Gregory Montoir
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dbfd703d51
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Updated comment
svn-id: r17590
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2005-04-13 19:48:49 +00:00 |
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Travis Howell
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d3ea799f23
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_stringBuffer can have mutple strings, ie in pajama2 startup.
Add safety check for buffer size.
svn-id: r17581
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2005-04-13 10:34:47 +00:00 |
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Travis Howell
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973b4073c9
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Sync.
svn-id: r17561
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2005-04-12 02:35:59 +00:00 |
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Travis Howell
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dea27e2c63
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Work in progress on opcodeE0 for HE games.
Cleanup.
svn-id: r17560
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2005-04-12 02:29:50 +00:00 |
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Travis Howell
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0c5253c1eb
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Add a few extra sprite correction and functions, based off HE100.
svn-id: r17536
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2005-04-11 07:40:14 +00:00 |
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Max Horn
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871e278f8b
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Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it complies a bit better with our code formatting rules
svn-id: r17508
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2005-04-10 12:59:17 +00:00 |
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Travis Howell
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5b802a03e5
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Enable object lock/unlock in HE 100 too.
Add comments
svn-id: r17503
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2005-04-10 06:17:49 +00:00 |
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Travis Howell
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73d1d63f15
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Add opcode for chase, playable now.
svn-id: r17469
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2005-04-09 06:39:20 +00:00 |
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Travis Howell
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2d40caf7ad
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Add opcode stub for chase
svn-id: r17468
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2005-04-09 06:26:12 +00:00 |
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Travis Howell
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f623a5595c
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Correct arguments order, works now.
svn-id: r17467
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2005-04-09 05:15:51 +00:00 |
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Travis Howell
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2a5aaf9fc2
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Add HE70+ version of seekFilePos opcode.
svn-id: r17450
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2005-04-08 11:10:01 +00:00 |
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Travis Howell
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682df447a3
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The reverse actor layering only applies to pajama3
svn-id: r17432
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2005-04-07 10:54:36 +00:00 |
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Travis Howell
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19ff0b0085
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Add hePalette function.
svn-id: r17424
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2005-04-06 23:56:50 +00:00 |
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Travis Howell
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f230fe65e8
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Add 8 sound channel support for HE games
-Allows sound looping to work
Added support for WAVE format musuc used in later HE100 games.
svn-id: r17372
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2005-04-04 11:43:25 +00:00 |
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Travis Howell
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f63b35381b
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Enable copyArray in HE100 too.
svn-id: r17345
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2005-04-03 13:50:12 +00:00 |
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Travis Howell
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27cba7619e
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More sprite renames
svn-id: r17342
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2005-04-03 02:24:28 +00:00 |
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Travis Howell
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2eab3e51eb
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Add bits and pieces
More renames
svn-id: r17325
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2005-04-01 12:43:13 +00:00 |
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Travis Howell
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d80f9ccd40
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Add support for clipping of wizImages.
Add support for altering wizImages.
Various renames.
svn-id: r17322
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2005-04-01 08:51:13 +00:00 |
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Travis Howell
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cdd21c361b
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Remove resource type argument in wizImage functions, it is always rtImage.
Rename sprite flags/functions
Remove unused sprite flags
Switch sprite flags back to hex. for easier comparison
svn-id: r17319
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2005-04-01 06:30:46 +00:00 |
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Travis Howell
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204809625f
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Rename paletteNum field for sprite in wizImages.
svn-id: r17312
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2005-03-31 22:51:54 +00:00 |
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Max Horn
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ac247c9b94
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Started to move some resource related code into a new class ResourceManager (hypothetic goal for the future: use ResourceManager in ScummEx)
svn-id: r17311
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2005-03-31 21:39:31 +00:00 |
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Travis Howell
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6bb533f936
|
Cleanup
svn-id: r17292
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2005-03-30 11:49:53 +00:00 |
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Travis Howell
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ba98e11eb1
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Rename sprite functions
svn-id: r17285
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2005-03-29 14:11:08 +00:00 |
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Travis Howell
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22affb0382
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Check class of object number, not loop.
Cleanup.
svn-id: r17272
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2005-03-28 11:38:04 +00:00 |
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Travis Howell
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11e1e246cc
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findObject in HE72+ only checks object bounds
findObject in He70/71 only needs additional polygon check
svn-id: r17270
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2005-03-28 10:02:22 +00:00 |
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Travis Howell
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2938c66276
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Rename WizParameters field.
Correct start strip in drawBMAPBg()
svn-id: r17236
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2005-03-26 06:00:58 +00:00 |
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