Eugene Sandulenko
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ccfaf478ab
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AD: Make sure that we initialize hashmaps. Unfortunately, this leads to less const'ness
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2021-11-29 01:50:03 +01:00 |
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Eugene Sandulenko
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55dc78960b
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AD: Refactor of graylist check code
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2021-11-29 01:50:03 +01:00 |
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ScummVM-Translations
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5fd78a7f94
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I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
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2021-11-28 23:04:57 +00:00 |
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Le Philousophe
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e7b6cff4dd
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ANDROID: The virtual controls now generate fake joystick events
This allows to use the keymapper and not have hardcoded keyboard events
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2021-11-29 00:04:45 +01:00 |
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Le Philousophe
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ba136b6f29
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COMMON: Add JOYSTICK_BUTTON_INVALID to be used when no button is pressed
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2021-11-29 00:04:45 +01:00 |
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Le Philousophe
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d6f37a161b
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ANDROID: Remove again updateEventScale
It was removed in android in #1695 but not in android3d in ResidualVM.
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2021-11-29 00:04:45 +01:00 |
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Le Philousophe
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5b62141b8f
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ANDROID: Fix code style
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2021-11-29 00:04:45 +01:00 |
|
Le Philousophe
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2bb9d5f3df
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ANDROID: Remove outdated piece of code
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2021-11-29 00:04:45 +01:00 |
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Le Philousophe
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3cb81ff31c
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ANDROID: Don't use unsigned int
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2021-11-29 00:04:45 +01:00 |
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Le Philousophe
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afcb0c54e7
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ANDROID: Use real size instead of magical constant
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2021-11-29 00:04:45 +01:00 |
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Le Philousophe
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40a036ac0b
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ANDROID: Use nullptr where appropriate
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2021-11-29 00:04:45 +01:00 |
|
Le Philousophe
|
8321056107
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ANDROID: Remove superfluous asserts
new never returns nullptr, it throws exception or aborts
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2021-11-29 00:04:45 +01:00 |
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Le Philousophe
|
8a6f74b5a1
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ANDROID: Remove global variables
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2021-11-29 00:04:45 +01:00 |
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Le Philousophe
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2792b474e1
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ANDROID: Remove superfluous ifdefs
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2021-11-29 00:04:45 +01:00 |
|
Le Philousophe
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7145b3c2f2
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ANDROID: Add support for kSupportsArbitraryResolutions in 3D
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2021-11-29 00:04:45 +01:00 |
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Le Philousophe
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20df3369b4
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ANDROID: Rework 3D screen setup
All the setupScreen functions were useless as there is only one place
where it's called.
_opengl was always true.
_game_pbuf was never initialized.
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2021-11-29 00:04:45 +01:00 |
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Le Philousophe
|
d4e9c0eca4
|
ANDROID: Always enable blending when drawing all the layers
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2021-11-29 00:04:45 +01:00 |
|
Le Philousophe
|
faa8986fc8
|
ANDROID: Display the game below the overlay menu
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2021-11-29 00:04:45 +01:00 |
|
Le Philousophe
|
e4390abd86
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ANDROID: Introduce back the touch controls for 3D
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2021-11-29 00:04:45 +01:00 |
|
Le Philousophe
|
ebeb731ad7
|
ANDROID: Disable depth test as we don't use it in final rendering
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2021-11-29 00:04:45 +01:00 |
|
Le Philousophe
|
f0aef09021
|
ANDROID: Make sure glDrawArrays succeeds
|
2021-11-29 00:04:45 +01:00 |
|
Le Philousophe
|
0988f3d6d8
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ANDROID: Fix OpenGL debug in 3D backend
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2021-11-29 00:04:45 +01:00 |
|
Le Philousophe
|
9ce3b692c6
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ANDROID: Reinitialize some state before stopping 3D manager
This avoids breaking the 2D graphics manager
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2021-11-29 00:04:45 +01:00 |
|
Le Philousophe
|
881f48b24d
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ANDROID: Set up scissor box when resizing
We enable the scissor test when the overlay is hidden so the box must be
correctly defined
|
2021-11-29 00:04:45 +01:00 |
|
Le Philousophe
|
2a444f981e
|
ANDROID: Fix indentation
|
2021-11-29 00:04:45 +01:00 |
|
Le Philousophe
|
7352207555
|
ANDROID: Free frame buffer when it's unused
|
2021-11-29 00:04:45 +01:00 |
|
Le Philousophe
|
74c12b5e5a
|
ANDROID: Use 5551 format for overlay instead of 4444
This allows for more color (but only 1 bit of alpha)
|
2021-11-29 00:04:45 +01:00 |
|
Le Philousophe
|
bb2871cd63
|
ANDROID: Implement modes completely to allow switching between 3D and 2D
|
2021-11-29 00:04:45 +01:00 |
|
Le Philousophe
|
5248999c95
|
ANDROID: Better debug of which graphic backend is used
|
2021-11-29 00:04:45 +01:00 |
|
Le Philousophe
|
5d56c1cdf0
|
ANDROID: Merge 3D graphics backend
Move each graphic part in backends/graphics and backends/graphics3d
|
2021-11-29 00:04:45 +01:00 |
|
Le Philousophe
|
706de81bb0
|
ANDROID: Switch to GLES2
|
2021-11-29 00:04:45 +01:00 |
|
Le Philousophe
|
dd038d72e8
|
OPENGL: Fix compilation with USE_BUILTIN_OPENGL
GL_FUNC2_DEF doesn't have the same arguments as GL_FUNC_DEF
|
2021-11-29 00:04:45 +01:00 |
|
ScummVM-Translations
|
d4a7ba1032
|
I18N: Update translations templates
|
2021-11-28 23:03:48 +00:00 |
|
Zvika Haramaty
|
7520dbe34e
|
SCI: Add fan made Hebrew translation of LB1
|
2021-11-29 01:03:39 +02:00 |
|
Zvika Haramaty
|
5c933015fb
|
SCI: Add fan made Hebrew translation of SQ1VGA
|
2021-11-29 01:03:21 +02:00 |
|
neuromancer
|
a9e8ee893a
|
HYPNO: improved arcade parsing and added more scenes in spider
|
2021-11-28 22:33:04 +01:00 |
|
Torbjörn Andersson
|
8c1c45d9b3
|
SHERLOCK: Fix comment typo
|
2021-11-28 19:29:47 +01:00 |
|
neuromancer
|
c8849911f8
|
HYPNO: spider movement in arcade sequences
|
2021-11-28 14:21:59 +01:00 |
|
neuromancer
|
3d247f33e1
|
PRIVATE: fixed save game bug
|
2021-11-28 14:21:59 +01:00 |
|
neuromancer
|
0578120fb4
|
PRIVATE: fix and refactor palette remapping
|
2021-11-28 14:21:59 +01:00 |
|
Le Philousophe
|
dd69e69d8e
|
GRIM: Fix bindings in the keymapper
|
2021-11-28 14:17:45 +01:00 |
|
Paweł Kołodziejski
|
606294d039
|
BACKENDS: Restore reference PixelSurface in Android3D
|
2021-11-28 09:45:40 +01:00 |
|
Filippos Karapetis
|
29bccc4ab4
|
BBVS: Fix sprites for the alt demo - bug #13070. Some cleanup
|
2021-11-28 04:40:16 +02:00 |
|
Misty De Meo
|
f85936dc5c
|
DIRECTOR: fix henachoco03 demo sizes
|
2021-11-28 04:05:10 +02:00 |
|
Misty De Meo
|
37b7208781
|
DIRECTOR: apply henachoco03 patches to demo
|
2021-11-28 04:05:10 +02:00 |
|
Thierry Crozat
|
a307a99882
|
AGS: Add detection for Lamplight City Steam Mac variant
|
2021-11-27 21:52:35 +00:00 |
|
Paweł Kołodziejski
|
0c59f5a673
|
TINYGL: Moved PixelBuffer to TinyGL
|
2021-11-27 21:29:02 +01:00 |
|
Paweł Kołodziejski
|
2a7aa00c85
|
BACKENDS: Remove PixelBuffer leftovers
|
2021-11-27 21:22:09 +01:00 |
|
Martin Gerhardy
|
9336c93da3
|
TWINE: fixed dotemu cd track issue
|
2021-11-27 20:36:57 +01:00 |
|
Martin Gerhardy
|
5544229d7c
|
TWINE: fixed warning
|
2021-11-27 20:36:57 +01:00 |
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