Commit Graph

60822 Commits

Author SHA1 Message Date
Matthew Hoops
4708a1969b VIDEO: Fix awful thinko from 55791d5fc1 2013-11-23 13:43:20 -05:00
Strangerke
6d46a114d0 TSAGE: R2R - Remove some warnings 2013-11-23 18:50:28 +01:00
Paul Gilbert
74bb0a8b3c TSAGE: In progress work and bugfixes for R2R centroid handling 2013-11-23 12:18:52 -05:00
Matthew Hoops
55791d5fc1 VIDEO: Fix AVI indexes with absolute offsets 2013-11-23 10:58:01 -05:00
urukgit
c7a7ab178d AVALANCHE: Make the call of displayScrollChain() a bit more consistent 2013-11-23 16:20:44 +01:00
Willem Jan Palenstijn
8cc82d0a0b SCI: Make fade signal version check more precise 2013-11-23 16:11:07 +01:00
Willem Jan Palenstijn
35617bf601 SCI: Fix SCI1late fade complete signal
This fixes duplicate music playing in LauraBow2CD (#6462)
2013-11-23 15:27:16 +01:00
Strangerke
6795fdf639 SCI: Janitorial - Fix spacing errors 2013-11-23 11:02:24 +01:00
Strangerke
1a7bcd72cf AVALANCHE: Make the call of displayScrollChain() a bit more consistent 2013-11-23 10:42:15 +01:00
Strangerke
4fe5c64c3f AVALANCHE: Fix formatting in Nim 2013-11-23 10:31:51 +01:00
Strangerke
8f557cd4fe HOPKINS: Janitorial - Fix spacing errors 2013-11-23 10:26:45 +01:00
Strangerke
f05afb9bff TONY: Janitorial - Fix spacing errors 2013-11-23 10:26:29 +01:00
Strangerke
e854c364a9 TSAGE: Janitorial - Fix more spacing errors 2013-11-23 10:25:59 +01:00
Strangerke
937619c6f7 TSAGE: R2R - Fix spacing errors, add comment about an useless variable 2013-11-23 10:20:07 +01:00
Strangerke
84e99ae652 AVALANCHE: Fix savegames compatibility before/after Nim implementation 2013-11-23 10:18:04 +01:00
urukgit
13449472f2 AVALANCHE: Implement Nim::playNim().
Repair naming of variables in Nim and add some helper functions.
2013-11-23 07:50:29 +01:00
Eugene Sandulenko
d58775f792 FULLPIPE: Implement sceneHandler04_updateBottle() 2013-11-22 16:17:20 -07:00
Strangerke
dc8dc450fb AVALANCHE: Janitorial - Align some comments in Parser 2013-11-22 21:57:02 +01:00
Strangerke
95ee8cb9f5 AVALANCHE: Janitorial - Fix Alignment in Nim 2013-11-22 21:56:13 +01:00
Strangerke
11c15bea00 AVALANCHE: Janitorial - Remove extra blank lines 2013-11-22 21:40:16 +01:00
Strangerke
93e5d415c6 AVALANCHE: Janitorial - Removing trailing spaces and tabs 2013-11-22 21:31:39 +01:00
Strangerke
b76b301d4f TSAGE: R2R - Add a hack to avoid the display of giant character in circular hall (scene 3375) 2013-11-22 21:21:55 +01:00
urukgit
be41405969 AVALANCHE: Fix Nim. 2013-11-22 18:39:51 +01:00
urukgit
66109101f8 AVALANCHE: Add skeleton code for the minigame called Nim. 2013-11-22 18:03:08 +01:00
Eugene Sandulenko
70e471acd7 FULLPIPE: Continued work on scene 4 2013-11-22 00:45:32 -07:00
Eugene Sandulenko
b0ca746a18 FULLPIPE: More work on scene 4 2013-11-22 00:45:32 -07:00
Eugene Sandulenko
8ae2cf1ed4 FULLPIPE: Implement switchScene04 2013-11-22 00:45:32 -07:00
Eugene Sandulenko
dc2685ddef FULLPIPE: More work on sceneSwitcher04 2013-11-22 00:45:32 -07:00
Eugene Sandulenko
13529e06fd FULLPIPE: Further work on sceneSwitcher04 2013-11-22 00:45:32 -07:00
Eugene Sandulenko
af4d1227b1 FULLPIPE: Started work on sceneSwitcher04 2013-11-22 00:45:31 -07:00
Strangerke
5996cdc56c TSAGE: R2R - Fix animation bug in scene 3350 2013-11-22 07:52:08 +01:00
Strangerke
ce857d77d2 TSAGE: R2R - Fix bug in the initialization of an actor 2013-11-22 01:12:05 +01:00
Strangerke
86d6b75759 TSAGE: R2R - Fix Animation issue in scene 3150 2013-11-22 00:56:13 +01:00
Martin Kiewitz
37f72f56b2 SCI: script patcher bug numbers to the new ones
comment changes only
2013-11-22 00:12:09 +01:00
Martin Kiewitz
c64808b0f2 SCI: script patch for laurabow2 to fix system menu
fixes game bug (CD only), fixes bug #6440

may cause side-effects in the game, affects all room changes in the whole game
2013-11-21 23:29:01 +01:00
Martin Kiewitz
ba3656d84e SCI: fix script patcher for games w/o vocab 2013-11-21 22:41:07 +01:00
Martin Kiewitz
ffe2426628 SCI: changed workaround for lb2 audio+text patch 2013-11-21 20:51:42 +01:00
Eugene Sandulenko
fced15bef8 FULLPIPE: Enable scene04 2013-11-21 08:49:12 -08:00
Eugene Sandulenko
08f8bc8b6f FULLPIPE: Implement scene04_updateCursor() 2013-11-21 08:43:16 -08:00
Eugene Sandulenko
91713e695e FULLPIPE: More work on scene04 2013-11-21 07:45:15 -08:00
Martin Kiewitz
39efe3999a SCI: improved lb2/kq6 patch 2013-11-21 12:10:07 +01:00
Martin Kiewitz
103463296c SCI: made lb2 text+audio patches apply to kq6
not yet enabled, because low-res kq6 has wrong window placement and hi-res kq6 even gets graphic glitches
2013-11-21 12:06:18 +01:00
Willem Jan Palenstijn
1019c0148b SCI: Fix warning 2013-11-21 09:41:44 +01:00
Willem Jan Palenstijn
3ea127e877 SCI: Fix warning 2013-11-21 09:39:19 +01:00
Matthew Hoops
55583214ad Revert "SWORD1: Let the XA audio use its own looping"
This reverts commit 481a5e0e7c.

Turns out that not all the sounds have the built-in loop flag, such as the piano in the Hotel Ubu.
2013-11-20 21:36:16 -05:00
Eugene Sandulenko
b1b9844f3d FULLPIPE: Actually add scene04.cpp file 2013-11-20 17:22:16 -08:00
Eugene Sandulenko
b6944479d3 FULLPIPE: Started scene04 implementation 2013-11-20 17:07:00 -08:00
Eugene Sandulenko
59c11d842f FULLPIPE: Change data type in Movement member 2013-11-20 17:07:00 -08:00
Johannes Schickel
78401ad55a KYRA: Only pick up PAK and APK files in the game dir in Kyra1/EoB1.
This should fix annoying erroring out when invalid PAK or APK files are
in the CWD (like for example some Android package files).
2013-11-20 23:48:37 +01:00
Martin Kiewitz
4e2b1f0200 SCI: script patch for laura bow 2 for audio+text
at the same time
needs indepth testing
2013-11-20 23:31:36 +01:00