Jonathan Gray
f1353701f8
add stack tracing option to debugger
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svn-id: r7025
2003-04-20 08:04:27 +00:00
Jonathan Gray
c597d0d4d6
add script hex dumping option to debugger
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svn-id: r7024
2003-04-20 06:55:09 +00:00
Paweł Kołodziejski
3efe16ffce
loom ega: build custom cursor, op_wait() has more then one subopcodes(revert changes), disabled adlib_default
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svn-id: r7017
2003-04-18 20:16:32 +00:00
Max Horn
c7f298702a
fixed my box size hack
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svn-id: r6999
2003-04-13 01:51:24 +00:00
Max Horn
46a6fc69c0
loadCharset(0) for GF_OLD_BUNDLE - 'fixes' indydemo to an extent
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svn-id: r6996
2003-04-12 20:07:08 +00:00
Max Horn
32c7c4eb6b
fixed (?) local script offests for OLD_BUNDLE games
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svn-id: r6990
2003-04-12 17:59:24 +00:00
Max Horn
95f6141c71
fixed OLD_BUNDLE entry script (d'oh!) and dump entry/exit script for OLD_BUNDLE games, too
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svn-id: r6985
2003-04-12 12:03:55 +00:00
Paweł Kołodziejski
bab3f0d9f9
added adlib default for loom and enabled zak
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svn-id: r6983
2003-04-12 09:46:48 +00:00
Paweł Kołodziejski
6c2dd8b4d2
fixed setting local scripts for unblocked games
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svn-id: r6980
2003-04-12 07:06:19 +00:00
Max Horn
b89a2ca142
doh... best way to check for 16 color games is to check for 16 color games, isn't it? :-)
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svn-id: r6978
2003-04-12 02:38:40 +00:00
Max Horn
9750a2407c
lots of unblocked aka GF_OLD_BUNDLE support code (still no load, but gets further :-)
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svn-id: r6977
2003-04-12 02:09:00 +00:00
Max Horn
dbff83a88b
fixed resource loading in GF_OLD_BUNDLE games (res header = 2 bytes length, plus 2 unknown bytes)
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svn-id: r6976
2003-04-11 22:15:59 +00:00
Max Horn
929a2fe927
cleanup
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svn-id: r6968
2003-04-11 11:40:56 +00:00
Jonathan Gray
16713d1176
make monkeyega intro work :)
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svn-id: r6966
2003-04-11 05:31:45 +00:00
Jonathan Gray
8febecac27
spelling
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svn-id: r6963
2003-04-11 03:57:09 +00:00
Travis Howell
61d103220c
Auto detect monkeyega and pass
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Use adlib by default in monkeyega and pass
svn-id: r6962
2003-04-11 02:43:12 +00:00
Paweł Kołodziejski
90d22c8d6a
turn on scaled actors in ega blocked games
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svn-id: r6960
2003-04-10 19:58:26 +00:00
Paweł Kołodziejski
5418f6d6bd
fixed zplanes and a little palette changes for ega blocked games
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svn-id: r6959
2003-04-10 19:30:01 +00:00
Jonathan Gray
4572cc565a
update 16 colour palette
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svn-id: r6956
2003-04-10 12:13:09 +00:00
Jonathan Gray
8595e9de42
palette changes from aquadran who can't use cvs atm
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svn-id: r6954
2003-04-10 07:26:28 +00:00
Jonathan Gray
88327a9f69
add target for passport to adventure
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svn-id: r6953
2003-04-10 07:21:31 +00:00
Jonathan Gray
bee1189c5c
unmask indy3ega
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svn-id: r6952
2003-04-10 06:58:23 +00:00
Paweł Kołodziejski
5a29b639ff
added also Monkey ega for 16 colors palette
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svn-id: r6944
2003-04-09 05:20:16 +00:00
Paweł Kołodziejski
00a2bc9127
added definition of 16 colors palette to gfx backend for V2/V3 games
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I hope it's correct :)
svn-id: r6941
2003-04-08 20:10:51 +00:00
Paweł Kołodziejski
7189347adb
changed range from GF_OLD256 to GF_AFTER_V3
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svn-id: r6940
2003-04-08 19:05:41 +00:00
Paweł Kołodziejski
7e62d9a119
zak256 invertory bug is not repeatable, changed order font selection, added handle font support for all V3 scumm games
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svn-id: r6927
2003-04-07 06:34:42 +00:00
Paweł Kołodziejski
b30aa3cc69
fixed detection v2 scumm game
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svn-id: r6926
2003-04-07 05:10:57 +00:00
Paweł Kołodziejski
d56673b845
fixed detection of early scumm games
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svn-id: r6923
2003-04-06 19:41:34 +00:00
Max Horn
df82b6881b
fixed verb regression in older games
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svn-id: r6884
2003-03-29 20:48:57 +00:00
Max Horn
fb7fdc8e7e
fixed verb drawing in COMI (and maybe FT, too?)
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svn-id: r6874
2003-03-28 19:11:16 +00:00
Max Horn
c409895483
make the volume controls in the global options dialog work
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svn-id: r6863
2003-03-25 15:55:27 +00:00
Max Horn
0602882b18
cleanup
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svn-id: r6832
2003-03-18 16:13:52 +00:00
Jonathan Gray
5985310d64
add GF_DEFAULT_TO_1X_SCALER
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svn-id: r6830
2003-03-18 06:53:47 +00:00
Paweł Kołodziejski
d434b86ddb
split waitForTimer func, update for smush,
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btw, switching scalers while playing smush movies doesn't work or at least SDL backend,
it hang on SDL_SetVideo func
svn-id: r6818
2003-03-17 12:32:46 +00:00
Max Horn
0d0c25d764
rest of patch #655594 : Handling Y/N questions
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svn-id: r6784
2003-03-09 02:41:35 +00:00
Max Horn
c739960176
added yet another sanity check (assert); fixed long standing evil bug in getObjNewDir / getObjOldDir
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svn-id: r6763
2003-03-08 00:56:43 +00:00
Max Horn
12d09b57b5
ah yeah, I did that on purpose. Really. Just wanted to check if everybody is paying attention
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svn-id: r6757
2003-03-07 22:44:25 +00:00
Max Horn
992b4f479f
cleanup toSimpleDir: should be easier to understand this way, and hopefully fixes the valgrind warnings
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svn-id: r6755
2003-03-07 21:56:38 +00:00
Paweł Kołodziejski
243c4ffbc0
implemented formating string error for each engine
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svn-id: r6744
2003-03-07 15:38:11 +00:00
Max Horn
22e6d4581b
fixed OOB acces (thx valgrind)
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svn-id: r6731
2003-03-07 02:19:26 +00:00
Paweł Kołodziejski
093428ae9a
and more cleanup
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svn-id: r6718
2003-03-06 17:58:13 +00:00
Max Horn
bc60419fa6
if a script triggers a load, immediatly perform it (this also covers the case where the user requests a load while a SMUSH video is playing. This avoids the annoying affect of seeing 1 frame of the old room immediately after you requested the load
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svn-id: r6687
2003-03-04 03:18:12 +00:00
Max Horn
89f6ebb77c
added some asserts; added a hack that helps the COMI demo
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svn-id: r6684
2003-03-04 02:43:43 +00:00
Jonathan Gray
0af6652b0b
enable newgui f5 dialog for comi as per erik's patch
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svn-id: r6676
2003-03-03 22:32:02 +00:00
Max Horn
f4e147e5d2
removed the single big VersionSettings list; instead, the simon & scumm modules now keep their target lists seperatly (and when we add BASS, it can have its own target list)
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svn-id: r6652
2003-03-01 22:04:48 +00:00
Jonathan Gray
af19cac738
patch #689164 comi verb coin hack by erik, fixes the verb coin drawing behind the inventory
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svn-id: r6642
2003-02-27 10:17:29 +00:00
Max Horn
24cba45574
more access cleanup; also reorderd some method/function declarations in class Scumm
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svn-id: r6593
2003-02-08 01:27:21 +00:00
Jonathan Gray
80bd149156
add ability to specify language for comi see scummvm -h for possible values
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svn-id: r6567
2003-01-29 08:07:10 +00:00
James Brown
d1eb2636f4
Patch 671031: Fix for MI1 intro crash + others (move new object
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clearing code into a more generic function, and call it earlier)
svn-id: r6548
2003-01-26 10:57:01 +00:00
James Brown
a0b77e7389
LCA03 sync: Modified version of the untrap patch, debugger
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savegame/loadgame changes, attempts at making the ComI save/load screen
(F1) work. The savegame part of the screen does not work due to a crash,
the load part SHOULD... but something resets the saveload flags before
they are processed (help! :)
svn-id: r6545
2003-01-26 06:17:25 +00:00