Christopher Page
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61d25a912e
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Agi works with the new GMM implementation
svn-id: r32953
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2008-07-07 23:24:12 +00:00 |
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Christopher Page
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0bffc3cb7b
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Sound settings for AGI are now configurable through the GMM
svn-id: r32936
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2008-07-07 05:51:39 +00:00 |
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Christopher Page
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f878820bbe
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Created Global Main Menu Dialog. Made a uniform _quit flag for engines. So far agi, agos, and cine are now using the new _quit flag.
svn-id: r32770
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2008-06-24 21:15:30 +00:00 |
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Christopher Page
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369f7b0d08
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AGI: Modified AGI Engine to shutdown without using system->quit
svn-id: r32329
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2008-05-27 20:15:36 +00:00 |
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Christopher Page
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e41bd1eae8
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AGI: Fixed two memory leaks when returning to launcher from AGI Engine
svn-id: r32236
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2008-05-24 00:08:13 +00:00 |
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Eugene Sandulenko
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d1d227db83
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Fix initialization of Apple //gs sound
svn-id: r31659
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2008-04-22 20:33:46 +00:00 |
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Filippos Karapetis
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71f6a7e855
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Allow the predictive dialog to be shown when ego cannot be moved (i.e. when _game.playerControl is 0), since in those cases it is possible to enter text in the input area. Should fix bugs #1935844 - "PQ1: Predictive Text does not load" and #1936374 - "LSL1: No predictive input at age verification page"
svn-id: r31462
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2008-04-10 08:27:09 +00:00 |
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Max Horn
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88bb567e18
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Merged lots of _mixer->isReady() warnings into a single one in Engine constructor
svn-id: r30871
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2008-02-15 17:01:35 +00:00 |
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Jordi Vilalta Prat
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66e9d4f5e8
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Removed trailing spaces.
svn-id: r30664
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2008-01-27 19:47:41 +00:00 |
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Kari Salminen
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b8a455db9b
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Define and use enumerations for AGI Mouse protocol 1.0's button states.
svn-id: r30620
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2008-01-23 00:06:10 +00:00 |
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Kari Salminen
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8d1dd18bda
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Implements 2 arguments version of the adj.ego.move.to.x.y-command. Should fix bug #1733297 (GR: Actor stuck (Amiga version)). Savegames when using adj.ego.move.to.x.y-command may be broken at the moment.
svn-id: r30602
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2008-01-21 21:09:42 +00:00 |
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Kari Salminen
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5a2440ce1b
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Fix for isalpha() assertions (Almost identical to revision 29924's fix). Added the rationale for this fix in comments so hopefully this won't happen a third time at the same point in code ;).
svn-id: r30531
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2008-01-17 11:16:00 +00:00 |
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Filippos Karapetis
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6f4acae161
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Fixed some issues with AGI keyboard input
svn-id: r30356
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2008-01-09 12:59:11 +00:00 |
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Kari Salminen
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64601d446f
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Workaround for Amiga Gold Rush's broken picture 147 by patching it.
svn-id: r30263
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2008-01-05 21:10:49 +00:00 |
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Max Horn
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67d14ed322
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Silence a -Wuninitialized warning
svn-id: r30205
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2008-01-03 23:36:55 +00:00 |
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Max Horn
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4b897807c5
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Clarify AGI FIXME
svn-id: r29930
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2007-12-20 22:14:50 +00:00 |
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Filippos Karapetis
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193760a40f
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Fix for isalpha() assertions
svn-id: r29924
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2007-12-20 17:04:15 +00:00 |
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Max Horn
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44effa32eb
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Further changes to the AGI keyboard code, matching it against the original Sarien SDL input code. There are still quite some bits which are unclear to me, though
svn-id: r29921
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2007-12-20 14:57:05 +00:00 |
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Max Horn
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d7e358acfa
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More cleanup
svn-id: r29917
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2007-12-20 14:28:40 +00:00 |
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Max Horn
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a47446600a
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get rid of unused globals
svn-id: r29916
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2007-12-20 14:26:03 +00:00 |
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Max Horn
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a556368c99
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Update mouse coordinates onn *all* mouse events, i.e. also after click events
svn-id: r29657
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2007-11-28 15:00:41 +00:00 |
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Max Horn
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402a3dbbe3
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cleanup
svn-id: r29617
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2007-11-23 10:51:16 +00:00 |
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Max Horn
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207ecdb332
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Change the AGI image stack to use Common::Stack
svn-id: r29608
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2007-11-22 10:32:36 +00:00 |
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Eugene Sandulenko
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c640d1c604
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Patch #1825276: "DETECTION: advanced detector engine simplification"
svn-id: r29386
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2007-11-03 21:06:58 +00:00 |
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Filippos Karapetis
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39da7deefb
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Fix for bug #1751483 - "AGI: The -x command-line option appears to be broken"
svn-id: r29346
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2007-10-31 21:28:33 +00:00 |
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Eugene Sandulenko
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77eea722af
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Modified patch #1738058: "Action recorder".
svn-id: r28968
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2007-09-19 13:55:05 +00:00 |
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Nicola Mettifogo
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258901bab9
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
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2007-09-19 08:40:12 +00:00 |
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Eugene Sandulenko
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7f08865ec5
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An early WIP of PreAGI (TrollVM) support
svn-id: r28787
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2007-09-01 14:58:46 +00:00 |
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Kari Salminen
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aa8db3f74f
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Added a definition for Apple IIGS sound emulation mode, made sound initialization set it when appropriate and instruments loading use it.
svn-id: r28647
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2007-08-17 13:10:57 +00:00 |
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Kari Salminen
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c987d6aaf0
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Added rudimentary classes for different AGI sound resources (IIgsMidi, IIgsSample, PCjrSound). Made existing code to at least work with PCjrSound.
svn-id: r28630
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2007-08-15 22:00:31 +00:00 |
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Kari Salminen
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b99153050a
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Moved AgiSound definition around and also changed it from a struct to a class.
svn-id: r28629
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2007-08-15 18:37:52 +00:00 |
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Neil Millstone
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91426f82c6
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Porting DS word completion keyboard changes from branch0-10-0.
svn-id: r28125
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2007-07-16 22:55:44 +00:00 |
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Torbjörn Andersson
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7a7212b9c1
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Fixed bug #1751385 ("LSL: Impossible to enter "Number 9""), which was
introduced when migrating to KEYCODE constants. Considering how silly the bug
was, I probably introduced it myself.
svn-id: r28017
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2007-07-10 21:24:58 +00:00 |
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Kari Salminen
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969df42d01
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Make AGI's button drawing use AgiButtonStyle. Doesn't use Amiga-style yet. It's next.
svn-id: r28014
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2007-07-10 18:08:35 +00:00 |
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Torbjörn Andersson
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83e038de19
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For some reason, AgiTextColor(amigaBlack, _olderAgi? amigaOrange : amigaPurple)
caused a linking error on my computer. Worked around that, and added curly
braces for (IMO) better readability.
svn-id: r28013
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2007-07-10 17:41:40 +00:00 |
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Kari Salminen
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b2cae8fe15
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Oops. AgiButtonStyle::getColor's color parameters were bool rather than int. Fixed.
svn-id: r28011
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2007-07-10 17:04:09 +00:00 |
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Kari Salminen
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80cdd532bc
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Add AgiButtonStyle and create correct style according to render mode (Supports PC and Amiga styles).
svn-id: r28009
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2007-07-10 15:28:43 +00:00 |
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Filippos Karapetis
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11b43f877d
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Fix for bug #1742432 - AGI: Engine crashes if no game is detected
svn-id: r27993
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2007-07-09 17:39:47 +00:00 |
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Kari Salminen
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1a7b91b7e2
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Removed superfluous comment and converted an int to bool conversion to a more usual way.
svn-id: r27757
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2007-06-28 14:33:17 +00:00 |
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Kari Salminen
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f55d08a2d9
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Fix saving & restoring with AGI256 and AGI256-2 games.
(Should save, restore and use decodePicture's agi256-parameter correctly now).
svn-id: r27730
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2007-06-26 16:06:58 +00:00 |
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Max Horn
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8a721de91c
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AGI: Properly handle backspace key on all systems, not just OS X
svn-id: r27638
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2007-06-22 23:12:24 +00:00 |
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Torbjörn Andersson
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6f655ddbe5
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Use KEYCODE constants.
svn-id: r27596
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2007-06-21 20:04:10 +00:00 |
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Kari Salminen
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ae74b06756
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Add an additional AGI screen for 256 color data (For use with AGI256 and AGI256-2).
svn-id: r27564
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2007-06-20 22:54:51 +00:00 |
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Max Horn
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cbb378de1f
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Some cleanup to the pred.dic AGI code
svn-id: r27386
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2007-06-13 13:26:46 +00:00 |
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Kostas Nakos
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a0cd025a16
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implement predictive dictionary using ascii based operations, replacing the 10ary tree
svn-id: r27383
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2007-06-13 12:48:14 +00:00 |
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Kostas Nakos
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f935b6981b
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permit only one instance of predictive dialog, add handling of keypad keys
svn-id: r27047
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2007-06-02 08:15:06 +00:00 |
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Max Horn
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218e132e37
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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2007-05-30 21:56:52 +00:00 |
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Kostas Nakos
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346b12d701
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properly direct pred. dialog's output, when started thru the event mechanism
svn-id: r27022
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2007-05-30 19:49:33 +00:00 |
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Max Horn
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0de170c980
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Removing useless common/fs.h includes
svn-id: r27018
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2007-05-30 17:44:52 +00:00 |
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Kostas Nakos
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f66fb12718
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added EVENT_PREDICTIVE_DIALOG event to bring up the predictive dialog on demand by the backends
svn-id: r27005
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2007-05-29 20:07:19 +00:00 |
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