286 Commits

Author SHA1 Message Date
Eugene Sandulenko
cfb29dcb51 Fix MSVC2005 warnings. Please, review the changes.
svn-id: r24760
2006-11-22 15:50:30 +00:00
Travis Howell
f55320f988 Add inital pause code for Elvira 1/2 & WW, and cleanup
svn-id: r24723
2006-11-15 13:11:53 +00:00
Max Horn
1f26cb8965 Reworked code in the advanced game detector (getting rid of much of the evil #define hell it consisted of previously)
svn-id: r24685
2006-11-12 03:23:29 +00:00
Travis Howell
7dc85a36ac Limit Evlira 1 mouse hack to full version
svn-id: r24677
2006-11-11 11:54:51 +00:00
Eugene Sandulenko
a977988058 Next step in AdvancedDetector unification. Moved all common functions to
macroses. Now typical usage is just list of macros with parameters and 
array of game details.

svn-id: r24670
2006-11-10 22:43:10 +00:00
Travis Howell
f334797caa Add debugger command, to allow object flag vlaues to be altered.
svn-id: r24663
2006-11-09 10:41:29 +00:00
Travis Howell
3213bc322b Fix bug #1592914 - SIMON1: Crash in Dwarf Cave
svn-id: r24662
2006-11-09 05:28:36 +00:00
Travis Howell
09d35a38a8 Fix restarting game in Elvira 2
svn-id: r24646
2006-11-07 01:02:24 +00:00
Travis Howell
fe33cd84d6 Fix restarting game in Elvira 1
svn-id: r24645
2006-11-06 23:58:15 +00:00
Travis Howell
1b926fee10 Add inherit code for earlier games
svn-id: r24640
2006-11-06 14:28:19 +00:00
Travis Howell
415ec67056 Cleanup
svn-id: r24639
2006-11-06 13:59:11 +00:00
Travis Howell
c13380e76e Add contain code differences between earlier games
svn-id: r24634
2006-11-06 12:02:28 +00:00
Travis Howell
5a40402528 Split draw code for earlier games, to prevent regressions for now
svn-id: r24633
2006-11-06 08:07:47 +00:00
Travis Howell
8c95ca18e5 System mouse code no longer required
svn-id: r24632
2006-11-06 07:58:37 +00:00
Travis Howell
f2318ed1fd Fix mouse palette in WW
svn-id: r24631
2006-11-06 01:32:20 +00:00
Travis Howell
a1a5c9b38a The clear timers script only exists in Simon1
svn-id: r24630
2006-11-06 01:14:26 +00:00
Travis Howell
3ebba5fab9 Fix mouse glitch regression, due to code re-arrange
svn-id: r24629
2006-11-05 23:58:37 +00:00
Travis Howell
05dcf9c11d Cleanup
svn-id: r24626
2006-11-05 08:27:15 +00:00
Travis Howell
493af8f40b Only read a single item, in doTable opcode
svn-id: r24624
2006-11-05 07:42:23 +00:00
Travis Howell
a2abbf919d Add inital load/save code changes for earlier games and cleanup
svn-id: r24622
2006-11-05 06:26:45 +00:00
Travis Howell
ea9baa0347 Improve debug output of video script
svn-id: r24621
2006-11-05 06:10:41 +00:00
Travis Howell
4578f9afa5 Typo
svn-id: r24620
2006-11-05 01:52:56 +00:00
Travis Howell
94f1aab61a Music is disabled when under water in Elvira 1
svn-id: r24619
2006-11-05 01:43:29 +00:00
Gregory Montoir
f9cf368a67 got rid of two memory leaks
svn-id: r24589
2006-11-03 21:01:49 +00:00
Travis Howell
25069065f3 Increase delay for dragging items, to match original
svn-id: r24564
2006-10-29 07:30:31 +00:00
Travis Howell
e7195372e5 Update variable range, when using debugger
svn-id: r24563
2006-10-29 07:09:49 +00:00
Travis Howell
de7f250476 Add opcode and opcode stub for Elvira 2. Remove unused opcode code
svn-id: r24562
2006-10-29 07:01:55 +00:00
Travis Howell
9d7920e017 White space changes
svn-id: r24558
2006-10-28 14:11:27 +00:00
Travis Howell
bd0a327a39 Remove vga opcodes which are never used by games
svn-id: r24557
2006-10-28 14:08:35 +00:00
Travis Howell
30e6ce658b Update debug tables
svn-id: r24556
2006-10-28 13:47:16 +00:00
Travis Howell
2714741606 Correct dump of VGA file in FF
svn-id: r24555
2006-10-28 13:31:30 +00:00
Travis Howell
dfd57406ff Fix sign issues, that caused combat issues in Elvira 1
svn-id: r24553
2006-10-28 12:33:49 +00:00
Travis Howell
c85c37561d Fix cursor palette in Elvira 1
svn-id: r24552
2006-10-28 11:34:56 +00:00
Travis Howell
aa6a92ac6d Add shield cursor for Elvira 1
svn-id: r24551
2006-10-28 11:29:13 +00:00
Travis Howell
847956af40 Fix the heart beat in Elvira 2
svn-id: r24550
2006-10-28 06:30:08 +00:00
Travis Howell
d5f47e2203 Update debug tables
svn-id: r24549
2006-10-28 05:34:40 +00:00
Travis Howell
31a44154f0 Add code for vc37_pokePalette
svn-id: r24548
2006-10-28 04:44:10 +00:00
Travis Howell
4b46821ffb Add more fixes for Elvira 1
svn-id: r24547
2006-10-28 03:29:58 +00:00
Travis Howell
9f85511537 Cleanup
svn-id: r24533
2006-10-27 13:28:32 +00:00
Travis Howell
f07fc242b3 Var 254 is only reset, when reseting animations in later games
svn-id: r24532
2006-10-27 13:08:25 +00:00
Travis Howell
f1accee702 Cleanup
svn-id: r24531
2006-10-27 12:55:48 +00:00
Travis Howell
231d6064de Update comment
svn-id: r24530
2006-10-27 11:43:17 +00:00
Travis Howell
162f8e16b0 Update dump code for additional games
svn-id: r24529
2006-10-27 11:39:04 +00:00
Travis Howell
5eaef92728 Update names in opcode tables
svn-id: r24528
2006-10-27 11:19:11 +00:00
Travis Howell
7d71b6d109 Cleanup
svn-id: r24527
2006-10-27 11:04:05 +00:00
Travis Howell
9bab66a53a Script 160 is only used when clearing timers in Simon 1/2
svn-id: r24526
2006-10-27 10:43:48 +00:00
Travis Howell
adb626c783 Ooops, fix Elvira 1 regression
svn-id: r24525
2006-10-27 10:36:38 +00:00
Travis Howell
5ab37ca91d Add code for look opcode in elvira 1
svn-id: r24524
2006-10-27 03:07:18 +00:00
Travis Howell
956d003fcf Limit game specific code
svn-id: r24523
2006-10-27 01:55:06 +00:00
Travis Howell
aed395aeb2 Limit subtitle speed keys to Simon 1/2
svn-id: r24522
2006-10-27 01:36:15 +00:00