Torbjörn Andersson
4420b15d9f
Mostly cleanups, but I believe this also fixes an endian problem in the
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"restart script" opcode. To actually verify this, though, I'd need to find
a case where any other script than script 0 at offset 0 is restarted...
svn-id: r11638
2003-12-14 16:33:27 +00:00
Torbjörn Andersson
3be2f0f1e0
Moved some more stuff into the Logic class.
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svn-id: r10923
2003-10-21 08:54:50 +00:00
Torbjörn Andersson
4fad04846a
Changed to use #include "bs2/..." and removed the inclusion of standard C
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headers. Most (all?) of the ones we need should probably come from stdafx.h
instead.
svn-id: r10588
2003-10-04 08:07:03 +00:00
Max Horn
5a074e6137
added namespace Sword2
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svn-id: r10581
2003-10-04 00:52:27 +00:00
Torbjörn Andersson
8ad28e3a7e
More cleanup, and I've replaced most - not quite all - of BS2's debug
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message functions with our own.
We still need to go through them and assign sensible debug levels to them.
svn-id: r10422
2003-09-27 11:02:58 +00:00
Torbjörn Andersson
6539b8a0e6
cleanup
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svn-id: r10333
2003-09-20 12:43:52 +00:00
Max Horn
78476c6bd6
more endian fixes
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svn-id: r10058
2003-09-07 03:18:27 +00:00
Oliver Kiehl
0f85cc3061
rename bs2 to sword2 to have the same name as the original engine.
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besides this way all our engines start with an "s" ;)
svn-id: r9301
2003-07-30 19:25:31 +00:00
Max Horn
43cd0cac87
fixed const errors
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svn-id: r9243
2003-07-28 11:54:26 +00:00
Jonathan Gray
f22cca2be2
rename _DEBUG define to _BS2_DEBUG to stop it conflicting with VC
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svn-id: r9237
2003-07-28 09:49:46 +00:00
Max Horn
44048d2434
fixed more warnings
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svn-id: r9219
2003-07-28 02:23:04 +00:00
Jonathan Gray
f020d28b5e
bs2
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svn-id: r9211
2003-07-28 01:44:38 +00:00