Travis Howell
95993df800
Ooops, re-enable code in allocBlock()
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svn-id: r21776
2006-04-11 00:42:19 +00:00
Travis Howell
c17e46b1f1
Update waitForSync() for FF and minor cleanup
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svn-id: r21775
2006-04-11 00:37:54 +00:00
Travis Howell
8ae793c81e
Cleanup
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svn-id: r21773
2006-04-10 23:44:17 +00:00
Travis Howell
520a7be91f
Add code for bltOracleText() in FF
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svn-id: r21765
2006-04-10 12:10:30 +00:00
Torbjörn Andersson
2f7932c456
Cleanup.
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svn-id: r21764
2006-04-10 10:45:21 +00:00
Torbjörn Andersson
ebcee2beb6
Split the playTune opcode into Simon 1, Simon 2 and FF versions. The FF version
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was wrong before, but since it is a no-op, it probably never caused any
problems.
svn-id: r21763
2006-04-10 10:18:55 +00:00
Torbjörn Andersson
4e14fd84f4
Some opcodes have been made Simon 1-specific, either because they really are
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only used in Simon 1 (e.g. the "beard" opcodes), or because Simon 2 and FF have
their own versions.
svn-id: r21762
2006-04-10 10:07:56 +00:00
Torbjörn Andersson
8a8dd15dc6
With the old o_ functions out of the way, I have renamed all o1_ functions as
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the corresponding o_ function. This is in preparation for separating the truly
Simon 1-specific opcode functions into a group of their own.
svn-id: r21761
2006-04-10 09:49:03 +00:00
Torbjörn Andersson
f07d60adc8
By now, it should be obvious that I'm trying to get rid of the o_ functions.
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This is in preparation for the next stage of the cleanup.
By now, I have merged most of the o_ opcode functions into the corresponding
o1_ opcode function. There are a few pure o_ opcode functions left, but it
makes sense to keep them separate functions since they are part of groups of
other functions. Now, to get rid of the remaining o_ functions I have:
Dropped the "o_" prefix from the following functions: o_kill_sprite_simon1(),
o_kill_sprite_simon2(), o_waitForSync(), o_freezeBottom(), o_setTextColor(),
o_fadeToBlack(), o_waitForMark(), o_unk_132_helper_3(), o_unk_132_helper(),
o_clearCharacter(), o_fileError().
Renamed o_sync() to sendSync().
Renamed o_mouseOn() to scriptMouseOn(), and moved it to items.cpp
Renamed o_mouseOff() to scriptMouseOff(), and moved it to items.cpp
svn-id: r21760
2006-04-10 09:18:07 +00:00
Torbjörn Andersson
f1c79ee518
Merged o_setup_cond_c() into o1_getDollar2(). (We could merge
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setup_cond_c_helper() into o1_getDollar2() as well, but for now I'm only trying
to get rid of the o_* functions.)
svn-id: r21759
2006-04-10 08:49:28 +00:00
Torbjörn Andersson
ea4e5dbb82
Merged o_printStr() into o1_screenTextMsg().
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svn-id: r21758
2006-04-10 08:42:29 +00:00
Torbjörn Andersson
7ab84e4d99
Merged o_pathfind() into o1_getPathPosn().
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svn-id: r21757
2006-04-10 08:34:16 +00:00
Torbjörn Andersson
1d9cd5ad7d
Merged o_restoreIconArray() into o1_restoreIconArray().
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svn-id: r21756
2006-04-10 08:28:29 +00:00
Torbjörn Andersson
008d4955dd
Merged o_confirmQuit() into o1_pauseGame().
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svn-id: r21755
2006-04-10 08:22:03 +00:00
Torbjörn Andersson
2ee9a34349
Merged o_inventory_descriptions() into o1_screenTextPObj().
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svn-id: r21754
2006-04-10 08:09:49 +00:00
Torbjörn Andersson
28c34673dc
Merged o_loadGame() and o_saveGame() into o1_loadUserGame() and
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o1_saveUserGame().
svn-id: r21753
2006-04-10 08:04:45 +00:00
Torbjörn Andersson
e931f9d07d
Merged o_loadZone() and o_unloadZone() into o1_loadZone() and o1_unloadZone().
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svn-id: r21752
2006-04-10 08:00:29 +00:00
Torbjörn Andersson
d76cbb8439
Merged o_playSFX() into o1_playEffect().
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svn-id: r21751
2006-04-10 07:48:58 +00:00
Torbjörn Andersson
2695cb6f88
Merged o_loadBeard() and o_unloadBeard() into o1_loadBeard() and
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o1_unloadBeard().
svn-id: r21750
2006-04-10 07:21:44 +00:00
Torbjörn Andersson
50700d7ac6
Merged o_lockZone() and o_unlockZone() into o1_lockZones() and o1_unlockZones()
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svn-id: r21749
2006-04-10 07:17:06 +00:00
Torbjörn Andersson
f444a68ffa
Merged o_playMusic() into o1_playTune().
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svn-id: r21748
2006-04-10 07:13:21 +00:00
Torbjörn Andersson
9dcd19778f
Merged o_set_video_mode() into o1_picture().
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svn-id: r21747
2006-04-10 07:09:03 +00:00
Torbjörn Andersson
71f1f1e86f
Merged o_unk_103() into o1_cls().
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svn-id: r21746
2006-04-10 07:02:28 +00:00
Torbjörn Andersson
4203b4f1ff
Merged o_defineWindow() into o1_defWindow().
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svn-id: r21745
2006-04-10 06:57:44 +00:00
Torbjörn Andersson
e67f1a9923
Merged o_vga_reset() into o1_killAnimate().
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svn-id: r21744
2006-04-10 06:51:20 +00:00
Torbjörn Andersson
46ef60e1b9
Merged o_chance() into o1_chance().
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svn-id: r21743
2006-04-10 06:40:15 +00:00
Torbjörn Andersson
3bc5d5b585
Slight change to make it easier to change the FF and Simon word-wrapping rules
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individually. Changed the FF rule so that it doesn't matter whether or not the
variables are signed or unsigned. This fixes missing line breaks in some of the
Oracle articles.
svn-id: r21742
2006-04-10 06:18:39 +00:00
Torbjörn Andersson
8fc794b432
Fixed line breaking regression caused by adding the width of the word a second
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time, rather than the width of a blankspace character.
svn-id: r21740
2006-04-10 03:51:04 +00:00
Travis Howell
071884589a
Adjust line breaks, to prevent regression.
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svn-id: r21738
2006-04-09 22:44:27 +00:00
Travis Howell
774476ee21
Adjust line breaks, to prevent regression.
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svn-id: r21737
2006-04-09 22:41:52 +00:00
Torbjörn Andersson
46ee06135c
Oops.
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svn-id: r21732
2006-04-09 17:53:47 +00:00
Torbjörn Andersson
ef8426ee17
Fixed excess line breaks in FF when listing the Oracle's ENCY articles.
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svn-id: r21731
2006-04-09 17:41:44 +00:00
Travis Howell
4684802091
Fix some line breaks in oracle of FF
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svn-id: r21730
2006-04-09 15:34:14 +00:00
Travis Howell
5cd18ccad3
Fix hitareas when scrolling in oracle of FF
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svn-id: r21725
2006-04-09 13:12:59 +00:00
Travis Howell
484fe8ab65
Fix input regression after using oracle in FF
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svn-id: r21723
2006-04-09 12:01:41 +00:00
Travis Howell
6a1636c292
Add font table for FF
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svn-id: r21722
2006-04-09 11:34:10 +00:00
Travis Howell
00a48b248f
Disable constant display of object names, since oracle settings are usable in FF now.
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svn-id: r21721
2006-04-09 10:58:18 +00:00
Travis Howell
9a44671bf6
Enable skipping scrolling in oracle for FF
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svn-id: r21719
2006-04-09 09:21:21 +00:00
Travis Howell
4a6be800cb
Fix clearing text window in oracle of FF
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svn-id: r21717
2006-04-09 09:08:22 +00:00
Travis Howell
35a4b57189
Fix mistake in debug table for FF
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svn-id: r21716
2006-04-09 09:05:21 +00:00
Travis Howell
6f6f60bab2
Update debug table for FF
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svn-id: r21715
2006-04-09 06:14:45 +00:00
Travis Howell
55cc897cff
Add time code for FF and minor cleanup
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svn-id: r21714
2006-04-09 06:06:10 +00:00
Travis Howell
202406e31b
Add centreScroll() for FF and hyperbox code differences in FF.
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svn-id: r21712
2006-04-09 04:53:31 +00:00
Eugene Sandulenko
5a2ad04a9e
Introduced language EN_ANY used for general English game entries. EN_USA and
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EN_GRB should be used for games which have both variants. Currently it is
MM NES and BASS. All other are switched to EN_ANY.
svn-id: r21702
2006-04-08 23:12:56 +00:00
Travis Howell
655b85bc84
Add FF difference in addTextBox() and minor cleanup
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svn-id: r21690
2006-04-08 12:06:52 +00:00
Max Horn
e7a8bb6abf
Modified the REGISTER_PLUGIN macro so that it allows (and requires) a trailing semicolon (this helps certain tools to parse our code better)
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svn-id: r21689
2006-04-08 12:06:07 +00:00
Max Horn
dc77d02c7e
Removed common/map.h with the Common::Map template class (it was a very bad implementation, and our HashMap is simply better).
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svn-id: r21688
2006-04-08 11:38:41 +00:00
Travis Howell
b596065122
Fixes for oracle in FF and cleanup
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svn-id: r21680
2006-04-08 07:13:07 +00:00
Travis Howell
0bf0772e9c
Remove debug leftover
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svn-id: r21678
2006-04-08 00:28:36 +00:00
Travis Howell
e951f908f2
Fix load game display of oracle in FF
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svn-id: r21677
2006-04-08 00:24:46 +00:00
Travis Howell
daa60166fe
Remove excess ; in scrollEvent()
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svn-id: r21676
2006-04-08 00:19:04 +00:00
Travis Howell
9a7b16e4d3
Add initial support for vertical scrolling in FF
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svn-id: r21675
2006-04-08 00:12:16 +00:00
Travis Howell
65a3f88454
Minor cleanup
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svn-id: r21671
2006-04-07 14:40:33 +00:00
Travis Howell
0c496f92a9
Cleanup and split scrolling code
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svn-id: r21670
2006-04-07 14:27:28 +00:00
Travis Howell
3b1710c7f5
Add scrolling adjustments when drawing overlay in FF
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svn-id: r21669
2006-04-07 13:39:59 +00:00
Travis Howell
f51575563e
Add scrolling code for oracle in FF
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svn-id: r21668
2006-04-07 12:57:40 +00:00
Torbjörn Andersson
94f2174522
Cleanup of yesterday's changes. The opcode functions no longer need to take any
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parameters.
svn-id: r21662
2006-04-07 09:37:44 +00:00
Travis Howell
c0e984a80a
Fix some horizontal scrolling issues in FF
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svn-id: r21661
2006-04-07 09:04:36 +00:00
Travis Howell
e806e891e3
Sprite is always set to 1 in o_printStr() and o1_scnTxtLongText() for FF. Fixes wait timeouts in holomail.
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svn-id: r21660
2006-04-07 03:30:52 +00:00
Travis Howell
50983a3721
Fix subtitle output in FF
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svn-id: r21659
2006-04-07 03:03:20 +00:00
Travis Howell
c6c86ff172
Ooops, cut and paste error in printScreenText()
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svn-id: r21657
2006-04-07 01:48:54 +00:00
Travis Howell
38bf0af540
Add some work on text output in FF
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svn-id: r21656
2006-04-07 01:46:43 +00:00
Torbjörn Andersson
1fa1f9520d
Split the opcodes into separate functions, and use an array of function
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pointers for decoding them, like we do in most other engines. And I just want
to say that this is the second biggest opcode table I've ever seen!
svn-id: r21644
2006-04-06 17:56:41 +00:00
Travis Howell
52d1d9ab8e
Revert structure size changes, size expanded in readItemChildren()
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svn-id: r21642
2006-04-06 14:30:41 +00:00
Travis Howell
dc73f361e1
Rename structures and correct array sizes
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svn-id: r21641
2006-04-06 14:01:52 +00:00
Travis Howell
87de34a8d5
Cleanup
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svn-id: r21640
2006-04-06 10:47:37 +00:00
Travis Howell
dd9f4d9f99
Remove duplicate code in last commit and minor fixes for FF
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svn-id: r21639
2006-04-06 08:43:20 +00:00
Travis Howell
3023f6f76e
Minor cleanup and fixes for FF
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svn-id: r21638
2006-04-06 08:21:44 +00:00
Travis Howell
7e1618e329
Add some work on scrolling in FF
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svn-id: r21637
2006-04-06 06:14:47 +00:00
Travis Howell
346486ce46
Fix inventory hitareas in FF
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svn-id: r21636
2006-04-06 01:37:29 +00:00
Travis Howell
d967db266c
Add more icon differences in FF and cleanup
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svn-id: r21635
2006-04-06 00:54:26 +00:00
Travis Howell
935ea28e7a
Renames structures and other cleanup
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svn-id: r21626
2006-04-05 02:45:28 +00:00
Torbjörn Andersson
0bdc3b0738
Added SVN keywords, and removed inclusion of <sys/stat.h>.
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svn-id: r21623
2006-04-05 00:46:27 +00:00
Torbjörn Andersson
7bcd0ba4dc
Use the setBitFlag() and getBitFlag() functions, instead of manipulating
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_bitArray[] directly. This kind of change is, of course, rather error-prone. I
hope I haven't introduced any regressions.
svn-id: r21622
2006-04-05 00:37:42 +00:00
Travis Howell
ab49a04331
Add back lost bitFlag check in listSaveGames()
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svn-id: r21621
2006-04-05 00:24:53 +00:00
Travis Howell
fba527651f
Fix regression in Simon2, a byte was lost when clearing or setting marks
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svn-id: r21619
2006-04-05 00:11:17 +00:00
Travis Howell
15f4249978
Add inventory array differences in FF and minor cleanup
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svn-id: r21613
2006-04-04 23:29:24 +00:00
Eugene Sandulenko
8fa9bd6728
Removed extra exclamation marks in warning() calls as well.
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svn-id: r21608
2006-04-04 22:21:10 +00:00
Travis Howell
a4a3239715
o_printStr() always uses box1 for FF
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svn-id: r21592
2006-04-04 11:53:13 +00:00
Travis Howell
778a528df3
_noRightClick got reversed in setVerb for FF
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svn-id: r21591
2006-04-04 11:28:37 +00:00
Travis Howell
cc75c68090
Add skipSpeech difference in FF
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svn-id: r21590
2006-04-04 11:06:48 +00:00
Travis Howell
49dc2622dd
Add verb codes differences in FF
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svn-id: r21589
2006-04-04 10:12:22 +00:00
Torbjörn Andersson
cb513de999
Added stub for FF right-clicking.
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svn-id: r21588
2006-04-04 08:50:35 +00:00
Travis Howell
f5943d7e7f
Adjust clear/restore window for FF
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svn-id: r21587
2006-04-04 07:50:04 +00:00
Travis Howell
c21b81f5e5
More work on oracle in FF
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svn-id: r21586
2006-04-04 07:34:48 +00:00
Torbjörn Andersson
ad5cac9eb4
Work around glitchy drawing of the Oracle icon, after discussing with Kirben.
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But it's still unclear *why* the first 16 bytes should be skipped; hence the
Big Scary Comment (tm).
svn-id: r21585
2006-04-04 06:25:50 +00:00
Travis Howell
69d3fb7ef8
Remove debug left over
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svn-id: r21584
2006-04-04 02:41:45 +00:00
Travis Howell
0ac5739ae2
More work on oracle in FF
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svn-id: r21583
2006-04-04 01:38:53 +00:00
Travis Howell
3627056116
Add initial support for oracle icons in FF
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svn-id: r21579
2006-04-03 14:40:07 +00:00
Travis Howell
506f33a025
Add opcode difference in FF
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svn-id: r21497
2006-03-29 12:15:08 +00:00
Torbjörn Andersson
f6e6017d96
Added stubs for a couple of FF opcodes.
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svn-id: r21495
2006-03-29 12:03:02 +00:00
Travis Howell
46270a5dd7
Update game detection code, with recent changes from SAGA engine
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svn-id: r21478
2006-03-28 13:33:18 +00:00
Max Horn
9f93e5bb81
Renamed various container isEmpty() methods to empty() to match STL conventions
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svn-id: r21472
2006-03-28 09:42:54 +00:00
Travis Howell
017bcdb445
Adjust width in dump_bitmap() for FF
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svn-id: r21467
2006-03-27 13:32:44 +00:00
Travis Howell
c12839ec18
Always init state.depack_cont
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svn-id: r21466
2006-03-27 13:30:28 +00:00
Travis Howell
e265f1ab57
Commited too much
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svn-id: r21465
2006-03-27 12:54:53 +00:00
Travis Howell
3bb25707b2
Add FF support to dump_bitmap()
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svn-id: r21464
2006-03-27 12:49:17 +00:00
Eugene Sandulenko
dd505ff6ae
Fixing bug #1458388 : "SIMON1: Game Detection fails".
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Sometimes instead of "GAMEPC" we get "GAMEPC." (note trailing dot)
svn-id: r21455
2006-03-25 21:17:38 +00:00
Eugene Sandulenko
47b3a748f4
- Print more meaningful game names on detection stage
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- Move detection debug messages from level 0 to level 2
svn-id: r21453
2006-03-25 19:46:58 +00:00
Eugene Sandulenko
f25d49f826
- Move AddDefaultDirectory() calls in somon engine to constructor
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- Move AddDefaultDirectory() from NewTheme.cpp to main.cpp
svn-id: r21451
2006-03-25 19:18:09 +00:00
Travis Howell
140c0d9a3c
Minor changes for FF and cleanup
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svn-id: r21417
2006-03-23 04:49:03 +00:00
Travis Howell
ddc1a7a52f
Add opcode 161 difference in FF, fixes some glitches in 2nd room
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svn-id: r21416
2006-03-23 04:41:06 +00:00
Won Star
aad9a340be
Fix compile without ZLIB support (GP32).
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svn-id: r21408
2006-03-23 02:48:53 +00:00
Travis Howell
a8c0079924
Code for inverted rect when scaling images of FF no longer required. Minor cleanup
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svn-id: r21407
2006-03-22 23:38:16 +00:00
Travis Howell
3110c11ea1
Rename draw buffers correctly
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svn-id: r21406
2006-03-22 13:54:26 +00:00
Travis Howell
6227f38cba
Small correction to scaling code in FF
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svn-id: r21405
2006-03-22 11:57:46 +00:00
Torbjörn Andersson
e4664606f7
Preliminary (weasel-word for "probably buggy") implementation of the remaining
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parts of scaleClip(). I do see a scaled image of Feeble, but it's very glitchy.
On the other hand, I get the same kindof glitches when drawing him unscaled, so
maybe there is garbage left in the scale buffer from previous frames.
svn-id: r21404
2006-03-22 10:32:32 +00:00
Travis Howell
60732d70f5
Whitespace changes
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svn-id: r21403
2006-03-22 10:04:01 +00:00
Travis Howell
857cf7189a
Fix regression in 2nd room of FF
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svn-id: r21402
2006-03-22 09:14:28 +00:00
Travis Howell
00d44af2c1
Skip columns isn't used for overlayed or scaled images in FF
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svn-id: r21401
2006-03-22 08:56:10 +00:00
Travis Howell
c0198b4464
Fix sound regression in FF, caused by last commit
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svn-id: r21400
2006-03-22 08:27:41 +00:00
Travis Howell
5a8a32e350
Add initial support for Amiga and Macintosh versions of The Feeble Files
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svn-id: r21399
2006-03-22 06:21:17 +00:00
Travis Howell
6632a4df53
Revert FLAG_AUTOFREE changes to loadWAVFromStreammakeWAVStream
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svn-id: r21376
2006-03-19 05:15:49 +00:00
Travis Howell
479a1b24c3
Cleanup
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svn-id: r21328
2006-03-16 10:30:59 +00:00
Travis Howell
008b681dac
Cleanup
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svn-id: r21327
2006-03-16 07:08:05 +00:00
Travis Howell
ec05842572
Remove duplicate fcs field
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svn-id: r21326
2006-03-16 05:41:39 +00:00
Travis Howell
5b3b3b21e3
Rename get draw buffer functions
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svn-id: r21325
2006-03-16 04:10:34 +00:00
Travis Howell
0843260c29
Rename flags used for drawing images
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svn-id: r21324
2006-03-16 03:48:42 +00:00
Travis Howell
c821b20400
Remove unused unlock draw surface functions
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svn-id: r21323
2006-03-16 03:19:55 +00:00
Travis Howell
0ce2110306
Add scaling code stub for FF
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svn-id: r21322
2006-03-16 03:15:05 +00:00
Travis Howell
f9797f3ac3
Correct mistake in md5 tables for Simon the Sorcerer 2 (DOS Floppy)
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svn-id: r21219
2006-03-12 00:53:30 +00:00
Max Horn
6b988a51bd
Moved SIMON plugin interface code from simon.cpp to game.cpp
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svn-id: r21180
2006-03-09 14:30:43 +00:00
Max Horn
1d14d18893
Modified SIMON engine to use DetectedGame::updateDesc
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svn-id: r21176
2006-03-09 13:29:45 +00:00
Max Horn
12755197f2
Tiny code simplification
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svn-id: r21152
2006-03-09 03:01:28 +00:00
Max Horn
86565fcca5
- Renamed GameSettings to PlainGameDescriptor
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- Added new GameDescriptor struct (similar to PlainGameDescriptor but with
Common::String members instead of const char * ones)
- Changed DetectedGame to subclass GameDescriptor
- Removed toGameSettings() in favor of new (template) constructors in
DetectedGame and GameDescriptor
- Fixed a bug in the obsolete gameid handling in the SCUMM & SIMON engines
svn-id: r21150
2006-03-09 02:52:51 +00:00
Max Horn
d2f78184af
- added new toDetectedGame() template function (analog to toGameSettings)
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- made use of the new DetectedGame constructor from my last commit
- some related cleanup
svn-id: r21149
2006-03-09 01:42:56 +00:00
Travis Howell
2cf16b0d14
Add correct md5 for second version of Simon the Sorcerer 2 patched to Russian
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svn-id: r21057
2006-03-04 04:29:38 +00:00
Max Horn
907bd7128d
Fix for bug #1438822 (Targets are case sensitive)
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svn-id: r21017
2006-03-02 22:29:01 +00:00
Torbjörn Andersson
36180ed017
I assume -1 and 0xFFFFFFFF are supposed to be the same value when assigned to
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_lastHitArea3, so use -1 consistently.
svn-id: r20838
2006-02-23 22:38:16 +00:00
Torbjörn Andersson
7b25fa0bd4
In Feeble Files, mouse clicks are recorded in _bitArray[] as well. I was hoping
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that this would make a difference for the Oracle, but apparently not.
svn-id: r20828
2006-02-23 14:52:07 +00:00
Travis Howell
4d6b3dd5f3
Add German version of Simon the Sorcerer 2 (DOS Floppy)
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svn-id: r20803
2006-02-20 23:27:32 +00:00
Max Horn
01fc7034b5
- Merged GameDetector::detectGame() into GameDetector::detectMain()
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- Replaced GameSettings GameDetector::_game by a simple gameid string
svn-id: r20753
2006-02-18 12:50:48 +00:00
Max Horn
8ac17430ac
- renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistency
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- renamed Engine_XXX_gameList to Engine_XXX_gameList for consistency
- added new Engine_XXX_findGameID / PLUGIN_findGameID function
- updated plugins code to take advantage of the new plugin API, to support
obsolete gameids w/o showing them to the user
svn-id: r20752
2006-02-18 11:15:37 +00:00
Max Horn
81798556db
- Removed the 'features' field from GameSettings
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- Removed GF_DEFAULT_TO_1X_SCALER
svn-id: r20747
2006-02-18 00:12:36 +00:00
Max Horn
a96760a2fd
Reduced use of GF_DEFAULT_TO_1X_SCALER in favor of a new param to Engine::initCommonGFX; added a TODO stating that it should eventually be removed completly
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svn-id: r20738
2006-02-17 00:01:18 +00:00
Torbjörn Andersson
fde1da92f0
Whitespace fix.
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svn-id: r20737
2006-02-16 23:43:51 +00:00
Max Horn
405733e044
- Fixed a bug that prevented you from overriding the scaler from the command
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line for 640x480 games.
- Updated NEWS file a bit
svn-id: r20736
2006-02-16 23:24:23 +00:00
Travis Howell
c26af987c2
Fix overlay images not always been marked as compressed in the Feeble Files
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svn-id: r20735
2006-02-16 22:49:26 +00:00
Travis Howell
5c98378e84
Cleanup drawing code for Feeble Files
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svn-id: r20734
2006-02-16 22:35:43 +00:00
Torbjörn Andersson
6e3686e494
For now, do not attempt to draw "overlay" sprites, like the Oracle icon. The
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good news is that the original function to draw these appears to be written in
C, so it should be easy to decipher.
The bad news is that I failed. :-)
svn-id: r20728
2006-02-16 16:39:45 +00:00
Torbjörn Andersson
fc3cdbe5a9
It looks like Feeble Files adjustis sprite coordinates by _scrollY as well,
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where Simon 2 only adjusts by _scrollX. Perhaps Feeble Files have rooms that
scroll both horizontally and vertically?
Again, this makes no difference to the early stages of the game.
svn-id: r20694
2006-02-14 21:20:10 +00:00
Torbjörn Andersson
2bdbfa0669
As far as I can tell, The Feeble Files should subtract _scrollX from the
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sprite's X coordinate, just as we already do for Simon 2. (I believe that was
when scrolling rooms were first introduced.)
I've never played The Feeble Files (apart from the first two or three rooms)
so I can't say whether or not it uses scrolling rooms.
svn-id: r20693
2006-02-14 21:10:42 +00:00
Travis Howell
81b820f7c9
Add hyperlink on/off functions of oracle in Feeble Files
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svn-id: r20665
2006-02-13 10:29:25 +00:00
Max Horn
be068cf6f3
The GameDetector is no longer a required parameter for Engine constructors
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svn-id: r20590
2006-02-12 01:42:34 +00:00
Max Horn
80cf2fa46f
Reduced data duplication in module.mk files; added module.mk files for null and x11 backends; added engines/module.mk
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svn-id: r20584
2006-02-12 00:16:31 +00:00
Max Horn
26ee630756
Moved engines to the new engines/ directory
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svn-id: r20582
2006-02-11 22:45:04 +00:00