Martin Gerhardy
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0a56ddc670
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TWINE: script warnings if not implemented or invalid opcode
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2020-10-26 18:11:15 +01:00 |
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Martin Gerhardy
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8df39f3eeb
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TWINE: fixed copyBlockPhys
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2020-10-26 18:11:15 +01:00 |
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Martin Gerhardy
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94d0bc8b21
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TWINE: reduced scope
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2020-10-26 18:11:15 +01:00 |
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Martin Gerhardy
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662aceb922
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TWINE: reduced scope
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2020-10-26 18:11:15 +01:00 |
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Martin Gerhardy
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9d53e69b79
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TWINE: converted scene loading to stream
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2020-10-26 18:11:15 +01:00 |
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Martin Gerhardy
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a2ec51e46c
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TWINE: store script sizes
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2020-10-26 18:11:15 +01:00 |
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Martin Gerhardy
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b951291d5e
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TWINE: removed internalKeyCode from Input class
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2020-10-26 18:11:15 +01:00 |
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Martin Gerhardy
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483723cd4f
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TWINE: comments from http://lbafileinfo.kazekr.net
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2020-10-26 18:11:15 +01:00 |
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Martin Gerhardy
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67568dd0e8
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TWINE: 'fixed' a div0 error
right now the inventory text is not visible - this must be related
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2020-10-26 18:11:15 +01:00 |
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Martin Gerhardy
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dd2e97ebd6
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TWINE: close the inventory menu if i is no longer pressed
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2020-10-26 18:11:15 +01:00 |
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Martin Gerhardy
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4f638d30b5
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TWINE: enable the ui bindings for the inventory menu
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2020-10-26 18:11:15 +01:00 |
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Martin Gerhardy
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74896d1846
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TWINE: reduced scope + cleanup
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2020-10-26 18:11:15 +01:00 |
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Martin Gerhardy
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7f8c588af9
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TWINE: replaced magic numbers
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2020-10-26 18:11:15 +01:00 |
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Martin Gerhardy
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05bc119526
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TWINE: tweaked inventory menu (not yet working 100%)
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2020-10-26 18:11:15 +01:00 |
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Martin Gerhardy
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40564c4b00
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TWINE: nextpage action to read multi page ui text
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2020-10-26 18:11:15 +01:00 |
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Martin Gerhardy
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3dd13e456b
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TWINE: fixed typo
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2020-10-26 18:11:15 +01:00 |
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Martin Gerhardy
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3283e420e2
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TWINE: replaced magic numbers
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2020-10-26 18:11:15 +01:00 |
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Martin Gerhardy
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be4725fe58
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TWINE: let the debug command give all items
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2020-10-26 18:11:15 +01:00 |
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Martin Gerhardy
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ec9d67d0b0
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TWINE: add debug commands to switch the scene and give all items
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2020-10-26 18:11:15 +01:00 |
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Martin Gerhardy
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567cee4e6f
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TWINE: reduced code duplication
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2020-10-26 18:11:15 +01:00 |
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Martin Gerhardy
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6622d32274
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TWINE: renamed variables
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2020-10-26 18:11:15 +01:00 |
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Martin Gerhardy
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f64dfffc48
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TWINE: removed manually searching the directories - SearchMan has vox and fla registered
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2020-10-26 18:11:14 +01:00 |
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Martin Gerhardy
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f8210aac82
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TWINE: added game variant detection by gameId
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2020-10-26 18:11:14 +01:00 |
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Cameron Cawley
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94e18f53ff
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GUI: Fix permissions for scummtheme.py
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2020-10-26 16:09:43 +00:00 |
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Cameron Cawley
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ff0d58e3b4
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GUI: Update the builtin theme
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2020-10-26 16:08:49 +00:00 |
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Ben Castricum
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a798cfb9f6
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I18N: Update translation (Dutch)
Currently translated at 100.0% (1486 of 1486 strings)
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2020-10-26 12:06:19 +00:00 |
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Vladimir Serbinenko
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34b7451b15
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HADESCH: Fix mast softlock in argo scene
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2020-10-26 09:38:50 +01:00 |
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Vladimir Serbinenko
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0446966e32
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HADESCH: support restore from launcher
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2020-10-26 09:38:50 +01:00 |
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Dmitry Gladkov
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9487c4bdd3
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STARK: Workaround to support Emma's lipsync
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2020-10-26 07:12:03 +01:00 |
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Paul Gilbert
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4f168f41f2
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GLK: COMPREHEND: Move some v2-only opcodes to v2 class
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2020-10-25 21:59:04 -07:00 |
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Paul Gilbert
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43d25b567a
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GLK: COMPREHEND: Fix looking at 4-d mirror in OO-Topos
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2020-10-25 21:38:28 -07:00 |
|
Paul Gilbert
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b104ca3fd5
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GLK: COMPREHEND: Fix the item indexes for CLEAR_WORD/SET_WORD
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2020-10-25 18:17:24 -07:00 |
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Paul Gilbert
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b30d9ceefd
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GLK: COMPREHEND: Change _words array to use Common::Array
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2020-10-25 18:17:24 -07:00 |
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wonst719
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79d3de1f00
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I18N: Update translation (Korean)
Currently translated at 64.8% (964 of 1486 strings)
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2020-10-26 00:43:55 +00:00 |
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Marcel Souza Lemes
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f7f8e12e68
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I18N: Update translation (Portuguese (Brazil))
Currently translated at 100.0% (1486 of 1486 strings)
|
2020-10-26 00:43:54 +00:00 |
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Vladimir Serbinenko
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5bce0aa737
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HADESCH: Fix handling of atlantis intro
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2020-10-25 22:49:01 +01:00 |
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Vladimir Serbinenko
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9c9dd99f23
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HADESCH: Fix decoder closing handling in catacombs
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2020-10-25 22:49:01 +01:00 |
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Vladimir Serbinenko
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7852ca2b21
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HADESCH: Fix wrong room moves
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2020-10-25 22:49:01 +01:00 |
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Vladimir Serbinenko
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38c4a0849a
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HADESCH: Fix playing of Troy/Odysseus intro
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2020-10-25 22:49:01 +01:00 |
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Vladimir Serbinenko
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366e9997c4
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COMMON: Fix freetype path for psp
Current config ends up pulling freetype headers from host which depending
on version on host and in toolchain may result in linking or runtime errors
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2020-10-25 22:46:59 +01:00 |
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Vladimir Serbinenko
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d671899e52
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COMMON: Move -G0 to right place for psp
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2020-10-25 22:46:35 +01:00 |
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Eugene Sandulenko
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2902e3336e
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DISTS: ANDROID: Sync phone screenshots with the store
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2020-10-25 19:39:24 +01:00 |
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Vladimir Serbinenko
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0714302b0b
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COMMON: Add -G0 for PSP
Our pspfull build has got section over 64K. Projects like retroarch also
use -G0. It's a bit slower and binary is a bit larger but it works.
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2020-10-25 19:35:58 +01:00 |
|
antoniou79
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64778522ce
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ANDROID: New screenshots from Xperiam Z5 Compact
With filtering enabled
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2020-10-25 20:26:43 +02:00 |
|
Martin Gerhardy
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95516fd446
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TWINE: renamed sub-engine from twine to lba to also support lba2
|
2020-10-25 16:58:23 +01:00 |
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Martin Gerhardy
|
55e82d6c0f
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TWINE: prepare for lba2
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2020-10-25 16:57:27 +01:00 |
|
Martin Gerhardy
|
153bfa03aa
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TWINE: removed own midi code - use MidiParser_XMIDI
|
2020-10-25 16:57:27 +01:00 |
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Martin Gerhardy
|
d13e4b4088
|
TWINE: reduced scopes, const + data hiding
|
2020-10-25 16:57:26 +01:00 |
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Alexandre Fontoura
|
98df1b2020
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TWINE: Adding game detection for all versions (#2564)
|
2020-10-25 16:55:45 +01:00 |
|
antoniou79
|
e3f430df11
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DISTS: ANDROID: Update phone screenshots with 2.2.1 ones
These are taken from my Xperia Z5 Compact (7.1.1)
Settings: Filter Graphics Disabled, Keep Aspect Ratio Enabled, Fit to Window Stretch mode
|
2020-10-25 17:11:44 +02:00 |
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