Commit Graph

250 Commits

Author SHA1 Message Date
Travis Howell
49c9929d54 Not needed, invalid in Loom[ega]
svn-id: r14353
2004-07-27 12:37:03 +00:00
Travis Howell
1d31aff18e One last hack to allow demo script in V2 Maniac Mansion.
svn-id: r14335
2004-07-26 11:49:41 +00:00
Travis Howell
54b813c4a6 Not quite right spot.
svn-id: r14331
2004-07-26 00:12:51 +00:00
Travis Howell
ebdbb97d38 VAR_SOUND_RESULT should be reset.
svn-id: r14330
2004-07-26 00:08:23 +00:00
Travis Howell
4105fdd4f6 Merge palette functions.
svn-id: r14324
2004-07-25 11:29:38 +00:00
Travis Howell
546fd77e1b Ooops commited wrong branch.
svn-id: r14314
2004-07-24 07:18:18 +00:00
Travis Howell
2cbc4039e8 A few HE games are supported now.
svn-id: r14313
2004-07-24 07:14:26 +00:00
Travis Howell
0afb8635cb Add more details
svn-id: r14305
2004-07-23 09:30:53 +00:00
Travis Howell
840248a972 Mention method used to skip copy protection in original Loom
svn-id: r14304
2004-07-23 08:59:07 +00:00
Travis Howell
2ab9807dd8 Should not be set for any scumm3 games.
svn-id: r14299
2004-07-22 04:42:43 +00:00
Max Horn
6b722ff11b Added Engine::_saveFileMan; thus was able to get rid of auto_ptr usage again
svn-id: r14058
2004-06-25 22:39:21 +00:00
Max Horn
7a8d469c66 Use auto_ptr to avoid leaks
svn-id: r14057
2004-06-25 22:12:57 +00:00
Torbjörn Andersson
fb1b2efb49 Applied my suggested fix for #933168, since I'm tired of waiting for
feedback. It *is* a bit of a hack, but it does emulate the old behaviour,
and we can always make a better fix later, if there is one.

svn-id: r13747
2004-05-02 14:39:48 +00:00
Max Horn
9defe4fc18 Removed XOR encoding stuff from File class; instead the new Scumm::XORFile class provides this functionality now
svn-id: r13597
2004-04-17 16:29:03 +00:00
Max Horn
92301bff74 Replaced FIXME with proper explanation and code (the previous hack was actually correct, just incomplete)
svn-id: r13477
2004-04-05 23:56:28 +00:00
Max Horn
17fe0497f5 Renamed StringTab::backup to StringTab::_default, as that describes better what it does
svn-id: r13476
2004-04-05 23:54:58 +00:00
Max Horn
6aa6b49ed5 cleanup StringTab stuff
svn-id: r13448
2004-04-03 19:41:31 +00:00
Max Horn
faa12496e4 Fix for bug #893254 (MI1VGA: Changes in object names are not saved); this may introduce regressions, please report them (overall, this is a neat patch, it removes so many ugly hacks :-)
svn-id: r13325
2004-03-17 01:50:15 +00:00
Max Horn
e2617f90a1 disambiguate the two talkingActor() methods (one was a getter, one a setter -- reflect that in the name)
svn-id: r13301
2004-03-15 03:33:08 +00:00
Max Horn
ac11c62312 clearMsgQueue now just is a synonym for stopTalk -> remove it
svn-id: r13300
2004-03-15 03:24:29 +00:00
Max Horn
ba5aa37dcc refactor use of _messagePtr -> instead of using it as an implicit parameter for various methods, pass its value explicitly to those methods. Note: this *should* be just a code transformation, with no change to the program logic - unless I messed up once again <sigh>
svn-id: r13298
2004-03-15 03:09:48 +00:00
Torbjörn Andersson
5c7c6ca2a3 Work around music glitch in Monkey Island 2:
In the scene where Largo is speaking to Mad Marty, the Woodtick music often
resumes way before Largo's theme has finished. With this workaround, it
waits until Largo's theme has definitely finished before starting the
Woodtick music again.

I wouldn't have done it this way if I hadn't been almost positive that it's
a script bug, rather than an iMUSE bug.

svn-id: r13061
2004-02-26 07:31:48 +00:00
Travis Howell
371cfa810f This should fix zak lotto bug correctly.
svn-id: r12989
2004-02-22 16:08:13 +00:00
Travis Howell
16b7122008 Code is required, according to disasm.
svn-id: r12987
2004-02-22 15:00:49 +00:00
Max Horn
9fe1aaa921 renamed _saveLoadCompatible to _saveTemporaryState; make use of requestLoad/requestSave
svn-id: r12691
2004-01-31 22:12:35 +00:00
James Brown
ac5b7036c2 Fix for bug #862263 - Maniac actors never stop talking. I know this could probably be neater :)
svn-id: r12430
2004-01-16 10:45:56 +00:00
Max Horn
ac8243d229 use Rect in struct VerbSlot
svn-id: r12413
2004-01-15 19:25:17 +00:00
Max Horn
7237b6a2ec changed the name of the former removeObjectFromRoom yet again, to markObjectRectAsDirty - that describes its functionality more accurately, I hope :-)
svn-id: r12326
2004-01-11 20:42:40 +00:00
Max Horn
0712cb95af renamed removeObjectFromRoom to forceObjectRedraw
svn-id: r12325
2004-01-11 20:15:05 +00:00
Max Horn
033ff78ae9 updated copyright notice
svn-id: r12176
2004-01-06 12:45:34 +00:00
Max Horn
f506056c3b more cleanup
svn-id: r12161
2004-01-05 16:30:00 +00:00
Max Horn
a469559d13 added Actor::getElevation and Actor::setElevation; cleaned up costume API a bit; some minor cleanup/tweaks
svn-id: r12160
2004-01-05 16:19:14 +00:00
Max Horn
1081c789a2 cleanup
svn-id: r12139
2004-01-04 14:49:14 +00:00
Max Horn
bceb48f5e0 renamed updateDirtyRect to markRectAsDirty (because that's what it really does); used virtual screen id constants in more places
svn-id: r12122
2004-01-03 22:45:23 +00:00
Max Horn
22248a548f removed unused param in initScreens
svn-id: r12119
2004-01-03 21:26:44 +00:00
Max Horn
e3e6bb3191 got rid of those _maxFOO macros, replaced them by access to the equivalent _numFOO variables
svn-id: r11953
2003-12-26 23:11:35 +00:00
Max Horn
3d7945e331 cleanup
svn-id: r11924
2003-12-25 21:33:30 +00:00
Max Horn
509ce7c4db cleanup; fix File::open usage (do not hardocde constant values, rather use the symbolic namescvs diff | bbeditcvs diff | bbedit
svn-id: r11911
2003-12-25 15:09:23 +00:00
Max Horn
3364949c82 Patch #861716: palManipulateInit for V6 games (I modified the patch a bit)
svn-id: r11718
2003-12-17 17:12:09 +00:00
Max Horn
a189699f31 Fix for bug #795937 (MI1demo: plank behind the kitchen); cleanup
svn-id: r11522
2003-12-06 14:17:07 +00:00
Paweł Kołodziejski
d5eddef057 changed some shift operators to *, /
svn-id: r11315
2003-11-16 20:52:57 +00:00
Paweł Kołodziejski
501c77fc7a replaced constans with names
svn-id: r11312
2003-11-16 18:34:33 +00:00
Torbjörn Andersson
2658021292 Fixed regression introduced in revision 1.206 that broke parameter handling
in o5_matrixOps(). This fixes bug #841885.

svn-id: r11294
2003-11-14 10:55:24 +00:00
Paweł Kołodziejski
6727a31884 added subopcode comments
svn-id: r11245
2003-11-10 09:16:41 +00:00
Paweł Kołodziejski
2b509bc0b6 renamed opcode and added sobopcode comments
svn-id: r11236
2003-11-10 00:05:17 +00:00
Jonathan Gray
7c97e7c2b9 more spelling fixes
svn-id: r11176
2003-11-07 02:11:41 +00:00
Max Horn
93c533e30e workaround for bug #820357 (FOA: Talk to Sophia -> Atlantis/Great Machine = crash)
svn-id: r10974
2003-10-26 12:09:08 +00:00
Max Horn
7ce63bfe0f wait_for_actor -> waitForActor
svn-id: r10848
2003-10-17 10:11:09 +00:00
Travis Howell
264c1da85e Update error message
Remove outdated fixme

svn-id: r10821
2003-10-16 06:06:35 +00:00
Travis Howell
f0ffea2d64 Disable code which seems to be real cause of lock up in title screen of MI1 demos
svn-id: r10811
2003-10-15 09:40:44 +00:00