Johannes Schickel
af25e65c31
Removes leftover comment.
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svn-id: r22737
2006-05-29 13:24:49 +00:00
Johannes Schickel
fbc55218f1
- Fixes list position after screen change.
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svn-id: r22736
2006-05-29 13:21:56 +00:00
Johannes Schickel
f3e74f88de
- Fixes disabled transparency for classic theme.
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- Introduces check for define 'CT_NO_TRANSPARENCY' to disable transparency support.
svn-id: r22735
2006-05-29 13:12:04 +00:00
Johannes Schickel
ba82b4a235
Fixes widget drawing for classic theme.
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svn-id: r22734
2006-05-29 13:06:28 +00:00
Travis Howell
a0d14a0832
Fix Commodore 64 versions
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svn-id: r22732
2006-05-29 12:45:11 +00:00
Paul Gilbert
5fa3985bcb
Player now moves out of the way if he's blocking an entrance when an NPC enters. Also changed errors in unimplemented NPC actions to warnings
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svn-id: r22731
2006-05-29 08:12:07 +00:00
Oystein Eftevaag
5d562eb3c5
Committed patch [ 1496602 ] KYRA: typo on Kyra2 file list
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, thanks to Bellut
svn-id: r22729
2006-05-29 01:55:42 +00:00
Joost Peters
69b5d6fa3d
fix PSPFilesystemNode::parent() + some minor cleanup
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svn-id: r22727
2006-05-28 22:02:38 +00:00
Joost Peters
8c1d71851a
make getNodeForPath() use the proper PSPFilesystemNode ctor (and remove the old, now unused, one).
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svn-id: r22726
2006-05-28 21:35:35 +00:00
Torbjörn Andersson
bc5b877aa9
Got rid of _selectedMenuItem to make LordHoto happier.
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svn-id: r22725
2006-05-28 16:29:31 +00:00
Torbjörn Andersson
e4989b37b7
Mock-up version of the Kyra 3 main menu. Just enough to be able to select the
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intro cutscene.
svn-id: r22724
2006-05-28 16:22:12 +00:00
Eugene Sandulenko
b99d128a1d
Add reported Gob2 german floppy.
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svn-id: r22720
2006-05-28 13:28:10 +00:00
Johannes Schickel
28114e3007
Sets a blank palette at startup.
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svn-id: r22719
2006-05-28 12:33:41 +00:00
Max Horn
dc2da7a804
Moved the hack that distinguishes MM V1 demo from the full version to a more appropriate location (so that the game gets correctly detected)
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svn-id: r22718
2006-05-28 12:28:28 +00:00
Johannes Schickel
d28d6fe4fb
cleanup
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svn-id: r22717
2006-05-28 12:23:49 +00:00
Johannes Schickel
1750be5b5a
- makes Screen::getPagePtr private
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- introduces Screen::getCPagePtr and Screen::getPageRect (which should ease the introduction of dirty rect handling)
- moves KyraEngine::loadBitmap to Screen
svn-id: r22716
2006-05-28 12:19:45 +00:00
Max Horn
d5c74ee633
No need to compute the SCUMM version here; rather, verify that the SCUMM version is already set correctly
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svn-id: r22715
2006-05-28 12:12:30 +00:00
Oystein Eftevaag
a442af2703
Another couple of fixes for the spanish floppy version (menu strings specifically)
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svn-id: r22714
2006-05-28 12:10:11 +00:00
Johannes Schickel
a822d8e6e0
adds GF_ITALIAN to the list of language flags.
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svn-id: r22713
2006-05-28 11:55:42 +00:00
Johannes Schickel
a02f239659
cleanup
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svn-id: r22712
2006-05-28 11:53:20 +00:00
Torbjörn Andersson
e26285b3f8
Apparently some games use the F10 key, which makes it a poor choice for opening
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the debug console. Ctrl-D may be just as bad. Does anyone know for sure?
svn-id: r22711
2006-05-28 11:52:24 +00:00
Johannes Schickel
1d969e8acd
removes some tabs.
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svn-id: r22710
2006-05-28 11:48:14 +00:00
Johannes Schickel
6552881322
This could fix detecting unknown non-english versions which contain a MAIN_ENG.CPS and a language specific image.
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svn-id: r22709
2006-05-28 11:46:22 +00:00
Johannes Schickel
727f66de39
Commits Chriliths patch for fixing Kyra on PalmOS.
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svn-id: r22708
2006-05-28 11:43:04 +00:00
Johannes Schickel
073f859de9
Fixes bug # 1494945 ("KYRA1: Actor disappearing in an animation").
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svn-id: r22707
2006-05-28 11:33:17 +00:00
Torbjörn Andersson
db558e3d92
Allow key pad navigation.
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svn-id: r22706
2006-05-28 11:08:46 +00:00
Torbjörn Andersson
b17f0e8b6d
The Kyra settings are now stored in the config file instead of the savegames.
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The settings in older savegames are ignored.
svn-id: r22705
2006-05-28 09:21:32 +00:00
Torbjörn Andersson
e06ee0c490
We already have a default setting for subtitles, so this shouldn't be needed.
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svn-id: r22704
2006-05-28 08:16:07 +00:00
Oystein Eftevaag
dbaf5206ae
Added speechEnabled() and textEnabled() to simplify the text/speech config checks a bit, and added checks some more places
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svn-id: r22703
2006-05-28 06:07:54 +00:00
Paweł Kołodziejski
ea05e31330
increase buffer for comi smush audio track, that fixes bug #1479721
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svn-id: r22702
2006-05-28 06:04:46 +00:00
Oystein Eftevaag
3a1dec3ad1
Added checks for sound/text config in Brandons responses to using the amulet
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svn-id: r22699
2006-05-28 05:09:09 +00:00
Oystein Eftevaag
8161aa8adb
Adding a safety check before the stopHandle call().. May or may not be necessary.
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svn-id: r22698
2006-05-28 04:53:22 +00:00
Oystein Eftevaag
77910d4163
Fix for [ 1472007 ] KYRA1: Bypassing cutscenes with ESC doesn't stop speech
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svn-id: r22697
2006-05-28 04:46:34 +00:00
Oystein Eftevaag
9a7f92d558
Kyra.dat wasn't being loaded for the kyra1 demo (which is needed). Fixed.
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svn-id: r22696
2006-05-28 04:08:25 +00:00
Travis Howell
21f50b3267
Use different method to detect V1 demo of Maniac Mansion, since md5 matches the full version
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svn-id: r22695
2006-05-28 03:47:20 +00:00
Oystein Eftevaag
76d722d941
Fixes bug [ 1480746 ] KYRA1: menu triggers assertion, and sets the text/speech config options correctly for CD versions
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svn-id: r22693
2006-05-28 02:51:03 +00:00
Travis Howell
25c295abc5
Add a few items for HE games
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svn-id: r22692
2006-05-27 23:50:48 +00:00
Eugene Sandulenko
b5355a9142
Backed up my own commit :/ The user did a mistake when supplied the data.
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svn-id: r22691
2006-05-27 23:31:08 +00:00
Torbjörn Andersson
7f1eafea96
Don't "tickle" a dialog until after it has had a chance to redraw itself,
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otherwise it may be in an inconsistent state since the modern theme uses
openDialog() to allocate a surface as large as he dialog itself.
This fixes a crash when changing to a bigger scaler when the About dialog is
running.
svn-id: r22688
2006-05-27 22:57:00 +00:00
Eugene Sandulenko
3f3ac33e73
Updated NEWS a bit. More will follow. Both cine and lure are too early to
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announce.
svn-id: r22687
2006-05-27 21:39:08 +00:00
Eugene Sandulenko
de1d77670f
Added new samnmax demo file name pattern. See bug #1496105 : "Sam & Max Hit
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the Road (ENGLISH/PC-DEMO V2) - Path Error"
svn-id: r22686
2006-05-27 20:08:42 +00:00
Willem Jan Palenstijn
dfce3faabd
add fixme about scrolling in about dialog
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svn-id: r22685
2006-05-27 14:41:15 +00:00
Willem Jan Palenstijn
72403d1336
fix missing saveload thumbnail variables in classic theme config
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svn-id: r22684
2006-05-27 13:52:30 +00:00
Torbjörn Andersson
813e3d1aac
Maintain the same screen update frequency while waiting for speech to finish.
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This should take care of half of bug #1494934 . The other half was fixed in the
SDL backend earlier.
svn-id: r22683
2006-05-27 13:33:27 +00:00
Willem Jan Palenstijn
0993c6a712
make EditableWidget's caret visible when it moves
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svn-id: r22682
2006-05-27 13:17:19 +00:00
Torbjörn Andersson
1da221279c
The dirty rect produced by drawMouse() is updated without going through any
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scaling or aspect-ratio correction, so it has to be added using real surface
coordinates. So I had to re-introduce the extra parameter to addDirtyRect().
svn-id: r22681
2006-05-27 12:55:28 +00:00
Johannes Schickel
1b2485f4af
Don't draw the shadow outside the scrollbar (should fix 'garbage' when moving the scrollbar)
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svn-id: r22680
2006-05-27 12:48:31 +00:00
Willem Jan Palenstijn
fa3f1fc15c
fix warpmouse in overlay-mode; fixes cursor jumps when opening menu
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svn-id: r22679
2006-05-27 12:39:55 +00:00
Johannes Schickel
ae191feb21
Fixes caret drawing in EditTextWidgets.
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svn-id: r22678
2006-05-27 12:37:00 +00:00
Eugene Sandulenko
60e288fe87
More vertical space in game options 'game' tab for consistency and better
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visuals
svn-id: r22677
2006-05-27 12:05:16 +00:00