Johannes Schickel
53e83147be
ENGINES: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
Eugene Sandulenko
6384cfdeaa
AD: Introduce ADGF_DROPPLATFORM
2013-09-09 00:38:06 +03:00
Matthew Hoops
4a7e4e5b22
ALL: Don't use EventRecorder at all when not compiled in
2013-07-06 23:54:45 -04:00
Eugene Sandulenko
f59512c47e
RECORDER: Implement Events Recorder
2013-05-17 00:18:09 +03:00
Matthew Hoops
0031c41db8
COMMON: Change kPlatformPC to kPlatformDOS
...
"PC" was very ambiguous and now it matches what we show in the GUI.
This also corrects sword2's platform to Windows.
2013-05-02 18:43:10 -04:00
Sven Hesse
9e7ece4ebe
DETECTOR: Make reportUnknown() available for AdvancedMetaEngine classes to use
2012-06-27 05:14:18 +02:00
Sven Hesse
2c760cb15e
DETECTOR: Make detectGameFilebased() return a list of MD5s and file sizes
...
Since we need a FSNode parent for Mac resource forks, we need to change
signature of detectGameFilebased(), too.
2012-06-27 05:14:18 +02:00
Sven Hesse
63e13c5d2c
DETECTOR: Move size reading and MD5 creating into a new method getFileProperties()
2012-06-27 05:14:18 +02:00
Sven Hesse
5ca480aa2e
DETECTOR: Move ADFileProperties(Map) into advancedDetector.h
2012-06-27 05:14:18 +02:00
Sven Hesse
7691542496
DETECTOR: Rename SizeMD5(Map) to ADFileProperties(Map)
2012-06-27 05:14:18 +02:00
Filippos Karapetis
6a49d3eadd
ENGINES: Return all available custom GUI options if no target is specified
...
This is used to set default settings for all custom game options when an
engine starts
2012-03-31 13:55:03 +03:00
Johannes Schickel
82ab3056fa
ENGINES: Implement per-game options caching in AdvancedDetector via GUIO flags.
2012-03-19 21:04:29 +01:00
Eugene Sandulenko
77c65648b1
AD: Swtich GUI options to a char array.
...
This eliminates nasty limitation of caping number of flags to 31.
Current code has limitation of 255 flags, though.
Only SCUMM engine is converted, rest do not even compile.
Detection of fan talkie MI is broken as it has to be implemented
differently.
2011-10-23 17:53:13 +01:00
Alyssa Milburn
2ffdd0d3b7
COMMON: Include hidden files in FSDirectory cache and detection.
...
The cache issue has been discussed before, it breaks accessing files
beginning with a dot on POSIX. The change to the advancedDetector
to see hidden files was suggested by AdamRi on IRC.
2011-10-08 14:36:34 +02:00
Tarek Soliman
4d0bba314d
ENGINES: Warn user about games marked with ADGF_UNSTABLE flags
...
ADGF_UNSTABLE is always warned about.
ADGF_TESTING is only warned about when running
configure with --enable-relase.
Both warnings are subject to the enable_wip_game_warning
config option.
2011-06-16 13:37:13 -05:00
Max Horn
d9a996e6ef
DETECTOR: Change ADFileBasedFallback::desc to ADGameDescription pointer
2011-06-14 18:52:12 +02:00
Max Horn
5016645345
DETECTOR: Remove kADFlagPrintWarningOnFileBasedFallback
2011-06-14 18:52:11 +02:00
Max Horn
01f806c2db
DETECTOR: Treat file based fallback like any other fallback method
2011-06-14 18:52:11 +02:00
Max Horn
879c3c7817
DETECTOR: Pass allFiles to AdvancedMetaEngine::fallbackDetect()
...
Also reorder the parameters of composeFileHashMap, placing the "return value"
first.
2011-06-14 18:52:11 +02:00
Max Horn
64e523141f
DETECTOR: Change detectGameFilebased return value
2011-06-14 18:52:10 +02:00
Max Horn
0686204792
DETECTOR: cleanup
2011-06-14 18:52:10 +02:00
Max Horn
49a1ea1789
DETECTOR: Cleanup, extend doxygen comments
2011-06-14 18:52:09 +02:00
Max Horn
593b929047
DETECTOR: Separate code for handling obsolete gameids from advanced detector
...
This includes a renaming of ADObsoleteGameID to Engine::ObsoleteGameID,
and AdvancedDetector::findGameID now is Engines::findGameID.
Doxygen comments were added or improved
2011-06-14 18:52:07 +02:00
Max Horn
7c992d6598
DETECTOR: Merge ADParams into AdvancedMetaEngine
2011-06-14 18:17:01 +02:00
Max Horn
eea6f69b59
DETECTOR: Turn some internal func of AdvancedMetaEngine into methods
...
The eventual goal here is to make it easier (well, *possible*) for
subclasses to modify the detector behavior, e.g. to implement
custom fallback detection.
One immediate goal could be to move the filebased fallback detector
into a subclass.
2011-06-10 22:15:48 +02:00
Max Horn
d46bfff066
DETECTOR: Make updateGameDescriptor a method of AdvancedMetaEngine
2011-06-10 22:15:46 +02:00
Max Horn
b7d9e433bf
DETECTOR: Add AdvancedMetaEngine constructor which works without ADParams
2011-06-10 22:15:40 +02:00
Max Horn
252a505db2
DETECTOR: Allocate MacResManager on the stack
2011-06-10 22:15:39 +02:00
Alyssa Milburn
b2a1566860
DETECTOR: Change printf calls to use logMessage.
...
Also make the strings translatable.
2011-06-06 12:32:09 +02:00
Max Horn
48dac6ab7f
DETECTOR: Clarify warning a bit
2011-06-01 16:44:35 +02:00
Max Horn
136ffb5e0a
DETECTOR: Get rid of unused kADFlagDontAugmentPreferredTarget
...
It doesn't seem very useful to keep this around for future uses,
either, at least I couldn't think of a convincing argument.
If we really need something like this one day again, it is trivial
enough to add it back.
2011-06-01 16:44:35 +02:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Max Horn
59e77ed667
ALL: Mark printf and various other symbols as forbidden
...
Right now, a few places in the frontend code still use printf and
consorts. We mark the affected files with a FIXME for now, and
add a dedicated exception for each. To be fixed!
Also tweak FORBIDDEN_SYMBOL_REPLACEMENT to hopefully really always
enforce a compiler error
2011-05-02 16:31:31 +02:00
Ori Avtalion
9414d7a6e2
JANITORIAL: Reduce header dependencies in shared code
...
Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Matthew Hoops
2be57434a1
COMMON: Only take the md5 of the resource fork data section
...
Since various apps can modify the type/creator of the files, we can't rely on the header of the resource fork to take the md5. I've therefore also recalculated all of the detector entries (all 5 of them) that use the Mac resource fork code.
svn-id: r55764
2011-02-04 15:27:56 +00:00
Max Horn
4d3a07b494
COMMON: Rename and tweak MD5 functions
...
* names now comply to our naming conventions
* the function computeStreamMD5AsString which computes the MD5
as a hex string now returns it as a Common::String
* add doxygen comments
svn-id: r54121
2010-11-07 17:16:59 +00:00
Max Horn
036e88d382
DETECTOR: Don't compute mac resource fork MD5 of a file multiple times
...
Also add a FIXME regarding the fact that we don't handle the case that a
file is listed as a regular file and as one with resource fork.
svn-id: r54120
2010-11-07 17:16:01 +00:00
Max Horn
c5598664ce
DETECTOR: Get rid of ADGF_KEEPMATCH
...
Also fix some typos, and minor tweaks
svn-id: r54118
2010-11-07 17:15:27 +00:00
Max Horn
c975ed11a1
ALL: Fix various typos (patch #3093266 )
...
svn-id: r53762
2010-10-24 13:04:33 +00:00
Jordi Vilalta Prat
8388e0dfea
JANITORAL: Clean trailing whitespaces.
...
svn-id: r53160
2010-10-12 02:18:11 +00:00
Johannes Schickel
4135dc7a7c
AD: Fix infinite loop in cleanupPirated.
...
svn-id: r52386
2010-08-25 12:03:43 +00:00
Eugene Sandulenko
78278db7ed
AD: Implement AGDF_PIRATED flag.
...
svn-id: r52384
2010-08-25 11:51:06 +00:00
Eugene Sandulenko
1d7566f371
AD: Print out infromation about unknown version in better format
...
Now it is suitable for direct copy/pasting into detection tables.
svn-id: r52383
2010-08-25 11:50:23 +00:00
Eugene Sandulenko
386e38faa5
AD: Fix in-depth search.
...
svn-id: r52371
2010-08-25 07:40:32 +00:00
Johannes Schickel
a551faa8a4
COMMON: Constify directoryGlobs variable in ADParams.
...
svn-id: r52335
2010-08-24 13:10:48 +00:00
Eugene Sandulenko
55ada2315a
AdvancedDetector: Fix ADGF_ADDENGISH implementation
...
svn-id: r51606
2010-08-02 08:36:33 +00:00
Eugene Sandulenko
7c5c3faae2
AdvancedDetector: Introduce new flag GF_ADDENGLISH
...
It is convenient for localized games which always have English
as fallback, thus English will be selectable from GUI.
svn-id: r51593
2010-08-01 21:17:00 +00:00
Johannes Schickel
1443a2721c
Fix update of GUI options, which only differ in the language setting.
...
svn-id: r50706
2010-07-05 20:10:56 +00:00
Eugene Sandulenko
44a39ffbc6
AdvancedDetector: Add new parameter directoryGlobs.
...
Without this parameter mass detection gave tons of false alarms.
Use globbing for narrowing down the depth search.
svn-id: r49788
2010-06-15 10:59:23 +00:00
Eugene Sandulenko
01bc5dda94
GUI: Implemented Languages as GUI options.
...
SCUMM and AdvancedDetector support this feature.
svn-id: r49786
2010-06-15 10:57:28 +00:00